diff options
author | Jacques Lucke <jacques@blender.org> | 2020-07-17 21:51:52 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2020-07-17 22:20:51 +0300 |
commit | 25582aef61ce6fdf8e6e9b8f86e5bff294370f3d (patch) | |
tree | e32a47f2b7dabd4d22fb13048165031628337021 /source/blender/simulation/intern/simulation_solver.hh | |
parent | 69d14c0ddbfb6ccbc0e321169967c46389bfdd32 (diff) |
Simulation: separate code from node tree parsing and solver
Diffstat (limited to 'source/blender/simulation/intern/simulation_solver.hh')
-rw-r--r-- | source/blender/simulation/intern/simulation_solver.hh | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/source/blender/simulation/intern/simulation_solver.hh b/source/blender/simulation/intern/simulation_solver.hh new file mode 100644 index 00000000000..c96cfee52da --- /dev/null +++ b/source/blender/simulation/intern/simulation_solver.hh @@ -0,0 +1,53 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#ifndef __SIM_SIMULATION_SOLVER_HH__ +#define __SIM_SIMULATION_SOLVER_HH__ + +#include "BLI_float3.hh" +#include "BLI_span.hh" + +#include "DNA_simulation_types.h" + +#include "FN_attributes_ref.hh" + +struct Depsgraph; + +namespace blender::sim { + +class ParticleForce { + public: + virtual ~ParticleForce(); + virtual void add_force(fn::AttributesRef attributes, + MutableSpan<float3> r_combined_force) const = 0; +}; + +struct SimulationInfluences { + Map<const ParticleSimulationState *, Vector<const ParticleForce *>> particle_forces; +}; + +void initialize_simulation_states(Simulation &simulation, + Depsgraph &depsgraph, + const SimulationInfluences &influences); + +void solve_simulation_time_step(Simulation &simulation, + Depsgraph &depsgraph, + const SimulationInfluences &influences, + float time_step); + +} // namespace blender::sim + +#endif /* __SIM_SIMULATION_SOLVER_HH__ */ |