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authorJacques Lucke <jacques@blender.org>2020-07-29 13:03:21 +0300
committerJacques Lucke <jacques@blender.org>2020-07-29 13:03:30 +0300
commit9c807325ddff72b87e615e11dc2385035c4e1fc5 (patch)
tree7489af1c05bc6f52a24b5e19ea86fa23169f1153 /source/blender/simulation
parent91150c9ef5aad3a21dd9f7c9d28223b2c1ed5a14 (diff)
Particles: rename Size attribute to Radius
Doing this change for consistency with the point cloud attributes.
Diffstat (limited to 'source/blender/simulation')
-rw-r--r--source/blender/simulation/intern/simulation_collect_influences.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/simulation/intern/simulation_collect_influences.cc b/source/blender/simulation/intern/simulation_collect_influences.cc
index c947b28fd50..c744defb7d5 100644
--- a/source/blender/simulation/intern/simulation_collect_influences.cc
+++ b/source/blender/simulation/intern/simulation_collect_influences.cc
@@ -740,7 +740,7 @@ static void initialize_particle_attribute_builders(CollectContext &context)
/* TODO: Use uint32_t, but we don't have a corresponding custom property type. */
attributes_builder.add<int>("Hash", 0);
attributes_builder.add<float>("Birth Time", 0.0f);
- attributes_builder.add<float>("Size", 0.03f);
+ attributes_builder.add<float>("Radius", 0.02f);
context.influences.particle_attributes_builder.add_new(name, &attributes_builder);
}
}