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authorJacques Lucke <jacques@blender.org>2020-07-18 11:08:53 +0300
committerJacques Lucke <jacques@blender.org>2020-07-18 11:08:53 +0300
commitfd67b521b9fa7ac61dfa41a90db1018c47992d89 (patch)
tree69b4520445391b44fd8051aeb42425614f70cda5 /source/blender/simulation
parent63db971a0047a16ec6f5bb2708f7b4425223b76c (diff)
Simulation: deduplicate code that finds particle simulation names
Diffstat (limited to 'source/blender/simulation')
-rw-r--r--source/blender/simulation/intern/simulation_collect_influences.cc22
-rw-r--r--source/blender/simulation/intern/simulation_collect_influences.hh20
-rw-r--r--source/blender/simulation/intern/simulation_update.cc35
3 files changed, 39 insertions, 38 deletions
diff --git a/source/blender/simulation/intern/simulation_collect_influences.cc b/source/blender/simulation/intern/simulation_collect_influences.cc
index 3feb0ccce5b..3231808df12 100644
--- a/source/blender/simulation/intern/simulation_collect_influences.cc
+++ b/source/blender/simulation/intern/simulation_collect_influences.cc
@@ -29,6 +29,16 @@ extern "C" {
void WM_clipboard_text_set(const char *buf, bool selection);
}
+static std::string dnode_to_path(const nodes::DNode &dnode)
+{
+ std::string path;
+ for (const nodes::DParentNode *parent = dnode.parent(); parent; parent = parent->parent()) {
+ path = parent->node_ref().name() + "/" + path;
+ }
+ path = path + dnode.name();
+ return path;
+}
+
static Map<const fn::MFOutputSocket *, std::string> deduplicate_attribute_nodes(
fn::MFNetwork &network,
nodes::MFNetworkTreeMap &network_map,
@@ -217,10 +227,14 @@ static void collect_forces(nodes::MFNetworkTreeMap &network_map,
}
}
-void collect_simulation_influences(const nodes::DerivedNodeTree &tree,
+void collect_simulation_influences(Simulation &simulation,
ResourceCollector &resources,
- SimulationInfluences &r_influences)
+ SimulationInfluences &r_influences,
+ SimulationStatesInfo &r_states_info)
{
+ nodes::NodeTreeRefMap tree_refs;
+ const nodes::DerivedNodeTree tree{simulation.nodetree, tree_refs};
+
fn::MFNetwork &network = resources.construct<fn::MFNetwork>(AT);
nodes::MFNetworkTreeMap network_map = insert_node_tree_into_mf_network(network, tree, resources);
Map<const fn::MFOutputSocket *, std::string> attribute_inputs = deduplicate_attribute_nodes(
@@ -231,6 +245,10 @@ void collect_simulation_influences(const nodes::DerivedNodeTree &tree,
// WM_clipboard_text_set(network.to_dot().c_str(), false);
collect_forces(network_map, resources, attribute_inputs, r_influences);
+
+ for (const nodes::DNode *dnode : tree.nodes_by_type("SimulationNodeParticleSimulation")) {
+ r_states_info.particle_simulation_names.add(dnode_to_path(*dnode));
+ }
}
} // namespace blender::sim
diff --git a/source/blender/simulation/intern/simulation_collect_influences.hh b/source/blender/simulation/intern/simulation_collect_influences.hh
index a02a6320419..cca396ffa66 100644
--- a/source/blender/simulation/intern/simulation_collect_influences.hh
+++ b/source/blender/simulation/intern/simulation_collect_influences.hh
@@ -25,20 +25,14 @@
namespace blender::sim {
-void collect_simulation_influences(const nodes::DerivedNodeTree &tree,
+struct SimulationStatesInfo {
+ VectorSet<std::string> particle_simulation_names;
+};
+
+void collect_simulation_influences(Simulation &simulation,
ResourceCollector &resources,
- SimulationInfluences &r_influences);
-
-/* TODO: Move this to a better place. */
-inline std::string dnode_to_path(const nodes::DNode &dnode)
-{
- std::string path;
- for (const nodes::DParentNode *parent = dnode.parent(); parent; parent = parent->parent()) {
- path = parent->node_ref().name() + "/" + path;
- }
- path = path + dnode.name();
- return path;
-}
+ SimulationInfluences &r_influences,
+ SimulationStatesInfo &r_states_info);
} // namespace blender::sim
diff --git a/source/blender/simulation/intern/simulation_update.cc b/source/blender/simulation/intern/simulation_update.cc
index a3fddbbe18f..d8b7e1df19a 100644
--- a/source/blender/simulation/intern/simulation_update.cc
+++ b/source/blender/simulation/intern/simulation_update.cc
@@ -107,28 +107,18 @@ static void add_missing_particle_states(Simulation *simulation, Span<std::string
}
static void reinitialize_empty_simulation_states(Simulation *simulation,
- const nodes::DerivedNodeTree &tree)
+ const SimulationStatesInfo &states_info)
{
- VectorSet<std::string> state_names;
- for (const nodes::DNode *dnode : tree.nodes_by_type("SimulationNodeParticleSimulation")) {
- state_names.add(dnode_to_path(*dnode));
- }
-
- remove_unused_states(simulation, state_names);
+ remove_unused_states(simulation, states_info.particle_simulation_names);
reset_states(simulation);
- add_missing_particle_states(simulation, state_names);
+ add_missing_particle_states(simulation, states_info.particle_simulation_names);
}
static void update_simulation_state_list(Simulation *simulation,
- const nodes::DerivedNodeTree &tree)
+ const SimulationStatesInfo &states_info)
{
- VectorSet<std::string> state_names;
- for (const nodes::DNode *dnode : tree.nodes_by_type("SimulationNodeParticleSimulation")) {
- state_names.add(dnode_to_path(*dnode));
- }
-
- remove_unused_states(simulation, state_names);
- add_missing_particle_states(simulation, state_names);
+ remove_unused_states(simulation, states_info.particle_simulation_names);
+ add_missing_particle_states(simulation, states_info.particle_simulation_names);
}
void update_simulation_in_depsgraph(Depsgraph *depsgraph,
@@ -147,16 +137,15 @@ void update_simulation_in_depsgraph(Depsgraph *depsgraph,
Simulation *simulation_orig = (Simulation *)DEG_get_original_id(&simulation_cow->id);
- nodes::NodeTreeRefMap tree_refs;
- /* TODO: Use simulation_cow, but need to add depsgraph relations before that. */
- const nodes::DerivedNodeTree tree{simulation_orig->nodetree, tree_refs};
-
ResourceCollector resources;
SimulationInfluences influences;
- collect_simulation_influences(tree, resources, influences);
+ SimulationStatesInfo states_info;
+
+ /* TODO: Use simulation_cow, but need to add depsgraph relations before that. */
+ collect_simulation_influences(*simulation_orig, resources, influences, states_info);
if (current_frame == 1) {
- reinitialize_empty_simulation_states(simulation_orig, tree);
+ reinitialize_empty_simulation_states(simulation_orig, states_info);
initialize_simulation_states(*simulation_orig, *depsgraph, influences);
simulation_orig->current_frame = 1;
@@ -164,7 +153,7 @@ void update_simulation_in_depsgraph(Depsgraph *depsgraph,
copy_states_to_cow(simulation_orig, simulation_cow);
}
else if (current_frame == simulation_orig->current_frame + 1) {
- update_simulation_state_list(simulation_orig, tree);
+ update_simulation_state_list(simulation_orig, states_info);
float time_step = 1.0f / 24.0f;
solve_simulation_time_step(*simulation_orig, *depsgraph, influences, time_step);