diff options
author | Jacques Lucke <jacques@blender.org> | 2020-08-07 11:10:37 +0300 |
---|---|---|
committer | Jacques Lucke <jacques@blender.org> | 2020-08-07 11:10:37 +0300 |
commit | 8198dbb888856b8c11757586df02aca15f132f90 (patch) | |
tree | 4f45fa32597bd0baece7f334182e5371e926af7d /source/blender/simulation | |
parent | af88cc0701c8562a4b594075e4603b7176e117ba (diff) |
Code Style: use "#pragma once" in some newer headers
Those were missing from the previous commit, because these headers
only exist in the `master` and not in the `blender-v2.90-release` branch.
Diffstat (limited to 'source/blender/simulation')
-rw-r--r-- | source/blender/simulation/intern/particle_mesh_emitter.hh | 5 | ||||
-rw-r--r-- | source/blender/simulation/intern/simulation_solver_influences.hh | 5 |
2 files changed, 2 insertions, 8 deletions
diff --git a/source/blender/simulation/intern/particle_mesh_emitter.hh b/source/blender/simulation/intern/particle_mesh_emitter.hh index 724d79c1aec..cdcf2a34e16 100644 --- a/source/blender/simulation/intern/particle_mesh_emitter.hh +++ b/source/blender/simulation/intern/particle_mesh_emitter.hh @@ -14,8 +14,7 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -#ifndef __SIM_PARTICLE_MESH_EMITTER_HH__ -#define __SIM_PARTICLE_MESH_EMITTER_HH__ +#pragma once #include "simulation_solver_influences.hh" @@ -48,5 +47,3 @@ class ParticleMeshEmitter final : public ParticleEmitter { }; } // namespace blender::sim - -#endif /* __SIM_PARTICLE_MESH_EMITTER_HH__ */ diff --git a/source/blender/simulation/intern/simulation_solver_influences.hh b/source/blender/simulation/intern/simulation_solver_influences.hh index f7b8affd88d..d7914819d36 100644 --- a/source/blender/simulation/intern/simulation_solver_influences.hh +++ b/source/blender/simulation/intern/simulation_solver_influences.hh @@ -14,8 +14,7 @@ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ -#ifndef __SIM_SIMULATION_SOLVER_INFLUENCES_HH__ -#define __SIM_SIMULATION_SOLVER_INFLUENCES_HH__ +#pragma once #include "BLI_float3.hh" #include "BLI_float4x4.hh" @@ -233,5 +232,3 @@ struct ParticleEventFilterContext { }; } // namespace blender::sim - -#endif /* __SIM_SIMULATION_SOLVER_INFLUENCES_HH__ */ |