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authorNathan Letwory <nathan@letworyinteractive.com>2006-11-14 08:47:52 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2006-11-14 08:47:52 +0300
commit5a609daa7575dd3bda39d07d7704e7dcfd3e7ef4 (patch)
treecc3dd6df418b8bd65bbd2b1023377489fc071fc8 /source/blender/src/SConscript
parent0597e177102c93907704c131efc07a763912ae9f (diff)
* undo commit from 27th of October. Fixing the long-paths issue worked only on a number of boxes, so from now on the BF_BUILDDIR=c:\b -way is the only way to properly get Blender built with scons/mingw.
Diffstat (limited to 'source/blender/src/SConscript')
-rw-r--r--source/blender/src/SConscript8
1 files changed, 1 insertions, 7 deletions
diff --git a/source/blender/src/SConscript b/source/blender/src/SConscript
index a90f36e1974..8ff1de1b751 100644
--- a/source/blender/src/SConscript
+++ b/source/blender/src/SConscript
@@ -51,10 +51,4 @@ if env['WITH_BF_VERSE']:
if env['BF_BUILDINFO'] == 1:
defs.append('NAN_BUILDINFO')
-if env['OURPLATFORM'] == 'win32-mingw':
- s1 = sources[:len(sources)/2]
- s2 = sources[len(sources)/2:len(sources)]
- env.BlenderLib ( libname = 'src1', sources = s1, includes = Split(incs), defines = defs, libtype=['core', 'intern'], priority = [5, 25] )
- env.BlenderLib ( libname = 'src2', sources = s2, includes = Split(incs), defines = defs, libtype=['core', 'intern'], priority = [6, 26] )
-else:
- env.BlenderLib ( libname = 'src', sources = sources, includes = Split(incs), defines = defs, libtype=['core', 'intern'], priority = [5, 25] )
+env.BlenderLib ( libname = 'src', sources = sources, includes = Split(incs), defines = defs, libtype=['core', 'intern'], priority = [5, 25] )