diff options
author | Ton Roosendaal <ton@blender.org> | 2005-08-17 17:26:42 +0400 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2005-08-17 17:26:42 +0400 |
commit | 2872263377aa48233bc4e6a8f298a3706464288c (patch) | |
tree | 4e35c562cfe63601ab29327fa65265a36998a2cc /source/blender/src/booleanops.c | |
parent | 55b5abe2c9b6b87339d88fcad1fdf236098f631f (diff) |
- New feature: shift+ctrl+t in Mesh editmode splits quads in exact opposite
way. Requested for low-poly modeling.
- fix: on exit editmode, the code always created a mesh->dvert block...
silly, this made other code confused which decided whether to use
dverts (vertex groups) or not.
- removed obsolete call from armature.c. Also fixed name of function there,
preparation work for nicer support in Blender for "deform envelopes"
Diffstat (limited to 'source/blender/src/booleanops.c')
-rw-r--r-- | source/blender/src/booleanops.c | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/source/blender/src/booleanops.c b/source/blender/src/booleanops.c index d3a3565e07d..2578c1b1216 100644 --- a/source/blender/src/booleanops.c +++ b/source/blender/src/booleanops.c @@ -1,5 +1,3 @@ - -#include <string.h> /** * $Id$ * @@ -33,6 +31,8 @@ * CSG operations. */ +#include <string.h> + #include "MEM_guardedalloc.h" #include "BLI_ghash.h" @@ -45,14 +45,15 @@ #include "CSG_BooleanOps.h" +#include "BKE_booleanops.h" +#include "BKE_depsgraph.h" +#include "BKE_displist.h" #include "BKE_global.h" +#include "BKE_library.h" +#include "BKE_material.h" #include "BKE_mesh.h" -#include "BKE_displist.h" #include "BKE_object.h" -#include "BKE_booleanops.h" #include "BKE_utildefines.h" -#include "BKE_library.h" -#include "BKE_material.h" #include <math.h> |