diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2007-11-06 12:44:34 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2007-11-06 12:44:34 +0300 |
commit | e2504c2ff1aa3bfb2df446e007ee9fae0993a9ee (patch) | |
tree | 57db6b729c9b42cce7993746c6e0d611af7883ab /source/blender/src/buttons_editing.c | |
parent | f1c6a69aad1f94f406cfa5172b7ddb941e80649d (diff) |
Mesh Deform Modifier
====================
Added a button to invert the vertex group influence, to make blending
between mdef and armature deform easier.
Diffstat (limited to 'source/blender/src/buttons_editing.c')
-rw-r--r-- | source/blender/src/buttons_editing.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/src/buttons_editing.c b/source/blender/src/buttons_editing.c index 40e2643a390..c9bc9a4b296 100644 --- a/source/blender/src/buttons_editing.c +++ b/source/blender/src/buttons_editing.c @@ -2120,8 +2120,9 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco uiBlockBeginAlign(block); uiDefIDPoinBut(block, test_meshobpoin_but, ID_OB, B_CHANGEDEP, "Ob: ", lx, (cy-=19), buttonWidth,19, &mmd->object, "Mesh object to be use as cage"); - but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ", lx, (cy-=19), buttonWidth,19, &mmd->defgrp_name, 0.0, 31.0, 0, 0, "Vertex Group name to control overall meshdeform influence"); + but=uiDefBut(block, TEX, B_MODIFIER_RECALC, "VGroup: ", lx, (cy-19), buttonWidth-40,19, &mmd->defgrp_name, 0.0, 31.0, 0, 0, "Vertex Group name to control overall meshdeform influence"); uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ob); + uiDefButBitS(block, TOG, MOD_MDEF_INVERT_VGROUP, B_MODIFIER_RECALC, "Inv", lx+buttonWidth-40, (cy-=19), 40,19, &mmd->flag, 0.0, 31.0, 0, 0, "Invert vertex group influence"); uiBlockBeginAlign(block); if(mmd->bindweights) { |