diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-10-03 23:34:49 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-10-03 23:34:49 +0400 |
commit | 5574655dad77e697c494dfff80ecfeeb7796ba9b (patch) | |
tree | 8c10ca0ec54d21e47f2531b173da360a68bc4ad8 /source/blender/src/buttons_editing.c | |
parent | 128ee40d60db26ae17bf48a2c5555397b7ca49b7 (diff) |
Fix for part of bug #17464, though not the original issue yet. A GLSL
shadow drawing fix also affected 3d view opengl render, hiding armatures,
now there's separate flags for it.
Diffstat (limited to 'source/blender/src/buttons_editing.c')
-rw-r--r-- | source/blender/src/buttons_editing.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/src/buttons_editing.c b/source/blender/src/buttons_editing.c index ef6f5a97cee..007604f77b5 100644 --- a/source/blender/src/buttons_editing.c +++ b/source/blender/src/buttons_editing.c @@ -4952,9 +4952,7 @@ void do_meshbuts(unsigned short event) if( select_area(SPACE_VIEW3D)) spin_mesh(G.scene->toolsettings->step, G.scene->toolsettings->degr, 0, 1); break; case B_EXTR: - G.f |= G_DISABLE_OK; if( select_area(SPACE_VIEW3D)) extrude_mesh(); - G.f -= G_DISABLE_OK; break; case B_SCREW: if( select_area(SPACE_VIEW3D)) screw_mesh(G.scene->toolsettings->step, G.scene->toolsettings->turn); @@ -4963,9 +4961,7 @@ void do_meshbuts(unsigned short event) if( select_area(SPACE_VIEW3D)) extrude_repeat_mesh(G.scene->toolsettings->step, G.scene->toolsettings->extr_offs); break; case B_SPLIT: - G.f |= G_DISABLE_OK; split_mesh(); - G.f -= G_DISABLE_OK; break; case B_REMDOUB: count= removedoublesflag(1, 0, G.scene->toolsettings->doublimit); |