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authorMatt Ebb <matt@mke3.net>2004-07-29 18:12:30 +0400
committerMatt Ebb <matt@mke3.net>2004-07-29 18:12:30 +0400
commit6bcf9d51394c16ab2a8709508324997261924990 (patch)
treeec802c2d4666d21510ef2beacbd24d9ea9e33cbe /source/blender/src/buttons_editing.c
parent295989f42ae48468e096294a86ccaa2c4be0a999 (diff)
Panel layout tweaks courtesy of Chris 'Desoto' Burt, and
Emilie 'hmetalcowgirl' McDavid
Diffstat (limited to 'source/blender/src/buttons_editing.c')
-rw-r--r--source/blender/src/buttons_editing.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/src/buttons_editing.c b/source/blender/src/buttons_editing.c
index 635c24d8ce0..1a429f00f61 100644
--- a/source/blender/src/buttons_editing.c
+++ b/source/blender/src/buttons_editing.c
@@ -2365,7 +2365,7 @@ static void editing_panel_mesh_paint(void)
block= uiNewBlock(&curarea->uiblocks, "editing_panel_mesh_paint", UI_EMBOSS, UI_HELV, curarea->win);
if(uiNewPanel(curarea, block, "Paint", "Editing", 640, 0, 318, 204)==0) return;
- uiBlockBeginAlign(block);
+ uiBlockBeginAlign(block);
uiDefButF(block, NUMSLI, 0, "R ", 979,160,194,19, &Gvp.r, 0.0, 1.0, B_VPCOLSLI, 0, "The amount of red used for painting");
uiDefButF(block, NUMSLI, 0, "G ", 979,140,194,19, &Gvp.g, 0.0, 1.0, B_VPCOLSLI, 0, "The amount of green used for painting");
uiDefButF(block, NUMSLI, 0, "B ", 979,120,194,19, &Gvp.b, 0.0, 1.0, B_VPCOLSLI, 0, "The amount of blue used for painting");
@@ -2374,7 +2374,7 @@ static void editing_panel_mesh_paint(void)
uiDefButF(block, NUMSLI, 0, "Opacity ", 979,100,194,19, &Gvp.a, 0.0, 1.0, 0, 0, "The amount of pressure on the brush");
uiDefButF(block, NUMSLI, 0, "Size ", 979,80,194,19, &Gvp.size, 2.0, 64.0, 0, 0, "The size of the brush");
- uiDefButF(block, COL, B_REDR, "", 1176,100,28,80, &(Gvp.r), 0, 0, 0, B_VPCOLSLI, "");
+ uiDefButF(block, COL, B_REDR, "", 1176,99,28,80, &(Gvp.r), 0, 0, 0, B_VPCOLSLI, "");
uiBlockBeginAlign(block);
uiDefButS(block, ROW, B_DIFF, "Mix", 1212,160,63,19, &Gvp.mode, 1.0, 0.0, 0, 0, "Mix the vertex colours");
uiDefButS(block, ROW, B_DIFF, "Add", 1212,140,63,19, &Gvp.mode, 1.0, 1.0, 0, 0, "Add the vertex colour");
@@ -2383,17 +2383,17 @@ static void editing_panel_mesh_paint(void)
uiDefButS(block, ROW, B_DIFF, "Filter", 1212, 80,63,19, &Gvp.mode, 1.0, 4.0, 0, 0, "Mix the colours with an alpha factor");
uiBlockBeginAlign(block);
- uiDefButS(block, TOG|BIT|1, 0, "Area", 980,50,80,19, &Gvp.flag, 0, 0, 0, 0, "Set the area the brush covers");
+ uiDefButS(block, TOG|BIT|1, 0, "Area", 979,50,81,19, &Gvp.flag, 0, 0, 0, 0, "Set the area the brush covers");
uiDefButS(block, TOG|BIT|2, 0, "Soft", 1061,50,112,19, &Gvp.flag, 0, 0, 0, 0, "Use a soft brush");
uiDefButS(block, TOG|BIT|3, 0, "Normals", 1174,50,102,19, &Gvp.flag, 0, 0, 0, 0, "Use vertex normal for painting");
uiBlockBeginAlign(block);
- uiDefBut(block, BUT, B_VPGAMMA, "Set", 980,30,80,19, 0, 0, 0, 0, 0, "Apply Mul and Gamma to vertex colours");
+ uiDefBut(block, BUT, B_VPGAMMA, "Set", 979,30,81,19, 0, 0, 0, 0, 0, "Apply Mul and Gamma to vertex colours");
uiDefButF(block, NUM, B_DIFF, "Mul:", 1061,30,112,19, &Gvp.mul, 0.1, 50.0, 10, 0, "Set the number to multiply vertex colours with");
uiDefButF(block, NUM, B_DIFF, "Gamma:", 1174,30,102,19, &Gvp.gamma, 0.1, 5.0, 10, 0, "Change the clarity of the vertex colours");
uiBlockEndAlign(block);
- uiDefBut(block, BUT, B_SET_VCOL, "Set VertCol", 980,5,80,20, 0, 0, 0, 0, 0, "Set Vertex colour of selection to current (Shift+K)");
+ uiDefBut(block, BUT, B_SET_VCOL, "Set VertCol", 979,5,81,20, 0, 0, 0, 0, 0, "Set Vertex colour of selection to current (Shift+K)");
}