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authorTon Roosendaal <ton@blender.org>2004-07-05 12:48:17 +0400
committerTon Roosendaal <ton@blender.org>2004-07-05 12:48:17 +0400
commitcd47cfd3d1d6c760ec09b03f1c733bdcef1128ae (patch)
tree8ff6f60d7e0687da16559845f1853a57272c8f94 /source/blender/src/buttons_editing.c
parentc1ce82bd674a32be150f863e89209b2b074cffd6 (diff)
New: color picker!
With a click on the 'COL' buttons (the ones showing RGB) a menu pops up with three colorpicking fields and a palette. The fields are the three planar intersections of a HSV cube, each allowing choosing in the field without the field changing. The palette is 'modal' unfortunately (couldn't find a simple working other method) where the button "paste to color" denotes the state that click in palette copies to edited color, and "copy to palette" means the active color is copied into the palette... Todo: - saving of palette in file - decide whether ESC leaves without changes...
Diffstat (limited to 'source/blender/src/buttons_editing.c')
-rw-r--r--source/blender/src/buttons_editing.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/src/buttons_editing.c b/source/blender/src/buttons_editing.c
index 3144e6df613..bd61a98829a 100644
--- a/source/blender/src/buttons_editing.c
+++ b/source/blender/src/buttons_editing.c
@@ -2107,7 +2107,7 @@ static void editing_panel_links(Object *ob)
if(ma) uiDefBut(block, LABEL, 0, ma->id.name+2, 318,153, 103, 20, 0, 0, 0, 0, 0, "");
uiBlockBeginAlign(block);
- if(ma) uiDefButF(block, COL, 0, "", 291,123,24,30, &(ma->r), 0, 0, 0, 0, "");
+ if(ma) uiDefButF(block, COL, B_REDR, "", 291,123,24,30, &(ma->r), 0, 0, 0, 0, "");
uiDefButC(block, NUM, B_REDR, str, 318,123,103,30, &ob->actcol, min, (float)(ob->totcol), 0, 0, "Displays total number of material indices and the current index");
uiDefBut(block, BUT,B_MATWICH, "?", 423,123,31,30, 0, 0, 0, 0, 0, "In EditMode, sets the active material index from selected faces");
@@ -2314,7 +2314,7 @@ static void editing_panel_mesh_paint(void)
uiDefButF(block, NUMSLI, 0, "Opacity ", 979,100,194,19, &Gvp.a, 0.0, 1.0, 0, 0, "The amount of pressure on the brush");
uiDefButF(block, NUMSLI, 0, "Size ", 979,80,194,19, &Gvp.size, 2.0, 64.0, 0, 0, "The size of the brush");
- uiDefButF(block, COL, B_VPCOLSLI, "", 1176,100,28,80, &(Gvp.r), 0, 0, 0, 0, "");
+ uiDefButF(block, COL, B_REDR, "", 1176,100,28,80, &(Gvp.r), 0, 0, 0, B_VPCOLSLI, "");
uiBlockBeginAlign(block);
uiDefButS(block, ROW, B_DIFF, "Mix", 1212,160,63,19, &Gvp.mode, 1.0, 0.0, 0, 0, "Mix the vertex colours");
uiDefButS(block, ROW, B_DIFF, "Add", 1212,140,63,19, &Gvp.mode, 1.0, 1.0, 0, 0, "Add the vertex colour");