diff options
author | Erwin Coumans <blender@erwincoumans.com> | 2005-08-08 15:03:16 +0400 |
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committer | Erwin Coumans <blender@erwincoumans.com> | 2005-08-08 15:03:16 +0400 |
commit | ed80fde36b2357f8274671a930cecb1fe8449d98 (patch) | |
tree | 311a47c7adb9c4ce0d04b9c8a6c5a549da6dd3a6 /source/blender/src/buttons_logic.c | |
parent | 8ef6df8d2db69bfed19f1a9960eee9a86f61174b (diff) |
- fixed missing logic positive pulse repeat button
-better naming for collision bounds:
polytope -> convex polytope
polyheder -> concave mesh
-better naming:
frequency -> the pulse delay
Diffstat (limited to 'source/blender/src/buttons_logic.c')
-rw-r--r-- | source/blender/src/buttons_logic.c | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/source/blender/src/buttons_logic.c b/source/blender/src/buttons_logic.c index d5382b0502b..dd0b3082c58 100644 --- a/source/blender/src/buttons_logic.c +++ b/source/blender/src/buttons_logic.c @@ -955,24 +955,25 @@ static void draw_default_sensor_header(bSensor *sens, short w) { /* Pulsing and frequency */ - uiDefIconButBitS(block, TOG, SENS_PULSE_CONT, 1, ICON_DOTSUP, - (short)(x + 10), (short)(y - 19), (short)(0.15 * (w-20)), 19, + uiDefIconButBitS(block, TOG, SENS_PULSE_REPEAT, 1, ICON_DOTSUP, + (short)(x + 10 + 0. * (w-20)), (short)(y - 19), (short)(0.15 * (w-20)), 19, &sens->pulse, 0.0, 0.0, 0, 0, - "Activate TRUE pulse mode"); + "Activate TRUE level triggering (pulse mode)"); + uiDefIconButBitS(block, TOG, SENS_NEG_PULSE_MODE, 1, ICON_DOTSDOWN, (short)(x + 10 + 0.15 * (w-20)), (short)(y - 19), (short)(0.15 * (w-20)), 19, &sens->pulse, 0.0, 0.0, 0, 0, - "Activate FALSE pulse mode"); + "Activate FALSE level triggering (pulse mode)"); uiDefButS(block, NUM, 1, "f:", (short)(x + 10 + 0.3 * (w-20)), (short)(y - 19), (short)(0.275 * (w-20)), 19, &sens->freq, 0.0, 10000.0, 0, 0, - "Frequency of pulses (in 1/50 sec)"); + "Delay between repeated pulses (in logic tics, 0 = no delay)"); /* value or shift? */ uiDefButS(block, TOG, 1, "Inv", (short)(x + 10 + 0.85 * (w-20)), (short)(y - 19), (short)(0.15 * (w-20)), 19, &sens->invert, 0.0, 0.0, 0, 0, - "Invert the output of this sensor"); + "Invert the level (output) of this sensor"); } static short draw_sensorbuttons(bSensor *sens, uiBlock *block, short xco, short yco, short width,char* objectname) @@ -2442,8 +2443,8 @@ void buttons_ketsji(uiBlock *block, Object *ob) &ob->gameflag, 0, 0,0, 0, "Specify a bounds object for physics"); if (ob->gameflag & OB_BOUNDS) { - uiDefButS(block, MENU, REDRAWVIEW3D, "Boundary Display%t|Box%x0|Sphere%x1|Cylinder%x2|Cone%x3|Polyheder%x4|Polytope%x5", - 85, 125, 100, 19, &ob->boundtype, 0, 0, 0, 0, "Selects the boundary display type"); + uiDefButS(block, MENU, REDRAWVIEW3D, "Boundary Display%t|Box%x0|Sphere%x1|Cylinder%x2|Cone%x3|Concave Mesh %x4|Convex Polytope%x5", + 85, 125, 140, 19, &ob->boundtype, 0, 0, 0, 0, "Selects the collision type"); } } } |