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authorCampbell Barton <ideasman42@gmail.com>2008-08-16 04:06:51 +0400
committerCampbell Barton <ideasman42@gmail.com>2008-08-16 04:06:51 +0400
commit1ffede887211c748d4426d6e68f179dac5a5bcfd (patch)
tree5e560a3bbb8f18a15c2cabec74dd1302b6136bd8 /source/blender/src/buttons_logic.c
parent528722f4726908ff47653b39a8a16589e5401003 (diff)
SCA_PythonController.cpp - Made errors in python print the controller name, useful when blender crashes on printing the python error which happens frequently.
buttons_logic.c - NULL checks for game logic buttons, linking in groups with some logic links to objects outsude the group could crash blender. There are NULL checks for this case elsewhere so I assume it should be supported. CMakeLists.txt - remove YESIAMSTUPID option, is not used anymore.
Diffstat (limited to 'source/blender/src/buttons_logic.c')
-rw-r--r--source/blender/src/buttons_logic.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/source/blender/src/buttons_logic.c b/source/blender/src/buttons_logic.c
index 8788363c19b..cdb66714573 100644
--- a/source/blender/src/buttons_logic.c
+++ b/source/blender/src/buttons_logic.c
@@ -3183,7 +3183,8 @@ void logic_buts(void)
while(cont) {
for (iact=0; iact<cont->totlinks; iact++) {
act = cont->links[iact];
- act->flag |= ACT_LINKED;
+ if (act)
+ act->flag |= ACT_LINKED;
}
controller_state_mask |= cont->state_mask;
cont = cont->next;
@@ -3231,7 +3232,8 @@ void logic_buts(void)
/* this controller is visible, mark all its actuator */
for (iact=0; iact<cont->totlinks; iact++) {
act = cont->links[iact];
- act->flag |= ACT_VISIBLE;
+ if (act)
+ act->flag |= ACT_VISIBLE;
}
uiBlockSetEmboss(block, UI_EMBOSSM);
uiDefIconButBitS(block, TOG, CONT_DEL, B_DEL_CONT, ICON_X, xco, yco, 22, 19, &cont->flag, 0, 0, 0, 0, "Delete Controller");