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authorMartin Poirier <theeth@yahoo.com>2008-08-14 23:16:55 +0400
committerMartin Poirier <theeth@yahoo.com>2008-08-14 23:16:55 +0400
commitc965ef78243474ef67a588d497e0c096d1b0e55c (patch)
tree6d802be85c2038e30dad29d99f3e0490fc571618 /source/blender/src/buttons_logic.c
parent47c2271d673173ee93b9d91926de9ea41415d411 (diff)
Fixing button placement typo reported by Carsten on mailing list
Diffstat (limited to 'source/blender/src/buttons_logic.c')
-rw-r--r--source/blender/src/buttons_logic.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/buttons_logic.c b/source/blender/src/buttons_logic.c
index 5cf1958678e..8788363c19b 100644
--- a/source/blender/src/buttons_logic.c
+++ b/source/blender/src/buttons_logic.c
@@ -1689,7 +1689,7 @@ static short draw_actuatorbuttons(Object *ob, bActuator *act, uiBlock *block, sh
uiDefBut(block, LABEL, 0, "Torque", xco, yco-106, 55, 19, NULL, 0, 0, 0, 0, "Sets the torque");
uiDefButF(block, NUM, 0, "", xco+45, yco-106, wval, 19, oa->forcerot, -10000.0, 10000.0, 10, 0, "");
uiDefButF(block, NUM, 0, "", xco+45+wval, yco-106, wval, 19, oa->forcerot+1, -10000.0, 10000.0, 10, 0, "");
- uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-6106, wval, 19, oa->forcerot+2, -10000.0, 10000.0, 10, 0, "");
+ uiDefButF(block, NUM, 0, "", xco+45+2*wval, yco-106, wval, 19, oa->forcerot+2, -10000.0, 10000.0, 10, 0, "");
}
if ( ob->gameflag & OB_DYNAMIC )