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authorStefan Gartner <stefang@aon.at>2004-04-15 19:15:20 +0400
committerStefan Gartner <stefang@aon.at>2004-04-15 19:15:20 +0400
commitd753f8a681bbddbef229a0cf80c288205ca122f4 (patch)
treeee5e9bcb0e37b589c68e87273eef3196e09e5daa /source/blender/src/buttons_logic.c
parente2bed35011e353c98bce8ad8f457177e1ebf1332 (diff)
fix for bug #1144:
the tooltip of the To: field of a message actuator was saying that messages will only be sent to objects with a property of that name, while in fact it was sent to objects with that name. Unfortunately, the GameKit (and probably other documentation, too) is wrong about this as well. corrected the tooltip to reflect what's actually happening
Diffstat (limited to 'source/blender/src/buttons_logic.c')
-rw-r--r--source/blender/src/buttons_logic.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/buttons_logic.c b/source/blender/src/buttons_logic.c
index 3d6987fe9b7..63ffa95abef 100644
--- a/source/blender/src/buttons_logic.c
+++ b/source/blender/src/buttons_logic.c
@@ -2077,7 +2077,7 @@ static short draw_actuatorbuttons(bActuator *act, uiBlock *block, short xco, sho
uiDefBut(block, TEX, 1, "To: ",
(xco+10), (yco-(myline++*24)), (width-20), 19,
&ma->toPropName, 0, 31, 0, 0,
- "Optional send message to objects with this property only"
+ "Optional send message to objects with this name only"
", or empty to broadcast");
#endif