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authorErwin Coumans <blender@erwincoumans.com>2006-05-17 03:49:44 +0400
committerErwin Coumans <blender@erwincoumans.com>2006-05-17 03:49:44 +0400
commite41b68360541aa3419381f0aa2faba8ab7d73b25 (patch)
tree49be355d34de653116e9c3d639bfde63ce1f711b /source/blender/src/buttons_logic.c
parent91c5d75c4d7a4fbd48959d9722063eca975c1e5d (diff)
Ghost can be any bound type in Bullet, so removed the edit restrictions
Diffstat (limited to 'source/blender/src/buttons_logic.c')
-rw-r--r--source/blender/src/buttons_logic.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/src/buttons_logic.c b/source/blender/src/buttons_logic.c
index 673ffb4d967..bae88cb3483 100644
--- a/source/blender/src/buttons_logic.c
+++ b/source/blender/src/buttons_logic.c
@@ -2437,7 +2437,9 @@ void buttons_ketsji(uiBlock *block, Object *ob)
}
}
- if (!(ob->gameflag & OB_GHOST)) {
+ //if (!(ob->gameflag & OB_GHOST))
+ //Ghost can be any bound type in Bullet
+ {
uiDefButBitI(block, TOG, OB_BOUNDS, B_REDR, "Bounds", 10, 125, 75, 19,
&ob->gameflag, 0, 0,0, 0,
"Specify a bounds object for physics");