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authorJoshua Leung <aligorith@gmail.com>2008-04-28 04:40:38 +0400
committerJoshua Leung <aligorith@gmail.com>2008-04-28 04:40:38 +0400
commit1b45506f0a9f300b19e478ecf46a64711d007f55 (patch)
tree5d49668ee7fa5ffdd9abf3b8317d8fdbcd85a6b0 /source/blender/src/buttons_object.c
parent8a44cfb217b7a18c1d40119c5fbab6e5159d89c0 (diff)
Compiler warning fixes:
* in scene.c in blenkernel, set_last_seq (defined in src - editseq.c) is called... this may/may not need some stubs for game-engine stuff * removed unused vars due to old particle-effects stuff
Diffstat (limited to 'source/blender/src/buttons_object.c')
-rw-r--r--source/blender/src/buttons_object.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/src/buttons_object.c b/source/blender/src/buttons_object.c
index 7dba58c8a8f..d58a283b6d1 100644
--- a/source/blender/src/buttons_object.c
+++ b/source/blender/src/buttons_object.c
@@ -2289,7 +2289,6 @@ void fluidsimFilesel(char *selection)
void do_object_panels(unsigned short event)
{
Object *ob;
- Effect *eff;
ob= OBACT;
if(ob==NULL)
@@ -2841,8 +2840,6 @@ void object_panel_constraint(char *context)
void do_effects_panels(unsigned short event)
{
Object *ob;
- Base *base;
- Effect *eff, *effn;
ModifierData *md;
ParticleSystemModifierData *psmd;
ParticleSystem *psys;