diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2007-12-18 19:55:09 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2007-12-18 19:55:09 +0300 |
commit | 84b58f8653218ff10f701cfef402c4f699a9b0d2 (patch) | |
tree | 10d1f64b52541f280b3315552a3a67eabde2112e /source/blender/src/buttons_object.c | |
parent | f4e1c89b2020a73c330aebbdcfe619956608d3b1 (diff) |
Particles
=========
- The render and realtime button for the particle system modifier
and the enabled button for particles now work seperate again,
made a bad design decision to tie them together. Now with only
the render button and not realtime enabled it renders.
- Fix for bug #7948: particle mode crash while constraining axis.
- Fix for bug #7945: crash loading effector groups from an old file.
- Fix for bug #7942: crash for reactor particles emitting from particles.
Diffstat (limited to 'source/blender/src/buttons_object.c')
-rw-r--r-- | source/blender/src/buttons_object.c | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/source/blender/src/buttons_object.c b/source/blender/src/buttons_object.c index 3c1a7680ed2..3c2969e77bf 100644 --- a/source/blender/src/buttons_object.c +++ b/source/blender/src/buttons_object.c @@ -2855,15 +2855,6 @@ void do_effects_panels(unsigned short event) break; case B_PART_ENABLE: if(psys) { - ParticleSystemModifierData *psmd= psys_get_modifier(ob, psys); - if(psys->flag & PSYS_ENABLED) { - psmd->modifier.mode |= eModifierMode_Realtime; - } - else { - psmd->modifier.mode &= ~eModifierMode_Realtime; - PE_free_particle_edit(psys); - } - DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); allqueue(REDRAWVIEW3D, 0); allqueue(REDRAWBUTSOBJECT, 0); |