diff options
author | Ton Roosendaal <ton@blender.org> | 2007-12-24 21:27:28 +0300 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2007-12-24 21:27:28 +0300 |
commit | a1c8543f2acd7086d412cb794b32f96794b00659 (patch) | |
tree | 449643369b86531dbbd883193efaeee7d1fb4418 /source/blender/src/buttons_object.c | |
parent | 8a07e665c28a94ffd188daa431a4fd0c5a460eba (diff) |
Step 3 for the initial commits for 2.5: removing src/ and python,
adding new windowmanager module, and the first bits of new editors
module.
Diffstat (limited to 'source/blender/src/buttons_object.c')
-rw-r--r-- | source/blender/src/buttons_object.c | 4749 |
1 files changed, 0 insertions, 4749 deletions
diff --git a/source/blender/src/buttons_object.c b/source/blender/src/buttons_object.c deleted file mode 100644 index e5bb4dd8a10..00000000000 --- a/source/blender/src/buttons_object.c +++ /dev/null @@ -1,4749 +0,0 @@ -/** - * $Id$ - * - * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. The Blender - * Foundation also sells licenses for use in proprietary software under - * the Blender License. See http://www.blender.org/BL/ for information - * about this. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL/BL DUAL LICENSE BLOCK ***** - */ - -#include <time.h> -#include <math.h> -#include <stdlib.h> -#include <string.h> - -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif - -#include "MEM_guardedalloc.h" - -#include "DNA_ID.h" -#include "DNA_screen_types.h" -#include "DNA_space_types.h" -#include "DNA_scene_types.h" - -#include "BKE_action.h" -#include "BKE_global.h" -#include "BKE_main.h" -#include "BKE_library.h" -#include "BKE_softbody.h" -#include "BKE_utildefines.h" -#include "BKE_particle.h" - -#include "BLI_blenlib.h" -#include "BLI_arithb.h" - -#include "BSE_filesel.h" -#include "BSE_headerbuttons.h" - -#include "BIF_butspace.h" -#include "BIF_editaction.h" -#include "BIF_editparticle.h" -#include "BIF_gl.h" -#include "BIF_glutil.h" -#include "BIF_graphics.h" -#include "BIF_interface.h" -#include "BIF_keyval.h" -#include "BIF_mainqueue.h" -#include "BIF_mywindow.h" -#include "BIF_poseobject.h" -#include "BIF_resources.h" -#include "BIF_screen.h" -#include "BIF_space.h" -#include "BIF_toolbox.h" -#include "BIF_outliner.h" - -#include "BDR_drawobject.h" -#include "BDR_editcurve.h" - -#include "mydevice.h" -#include "blendef.h" - -/* -----includes for this file specific----- */ - - -#include "DNA_action_types.h" -#include "DNA_armature_types.h" -#include "DNA_camera_types.h" -#include "DNA_constraint_types.h" -#include "DNA_curve_types.h" -#include "DNA_effect_types.h" -#include "DNA_group_types.h" -#include "DNA_image_types.h" -#include "DNA_key_types.h" -#include "DNA_lamp_types.h" -#include "DNA_lattice_types.h" -#include "DNA_material_types.h" -#include "DNA_meta_types.h" -#include "DNA_mesh_types.h" -#include "DNA_modifier_types.h" -#include "DNA_object_types.h" -#include "DNA_object_force.h" -#include "DNA_object_fluidsim.h" -#include "DNA_particle_types.h" -#include "DNA_radio_types.h" -#include "DNA_screen_types.h" -#include "DNA_sound_types.h" -#include "DNA_texture_types.h" -#include "DNA_userdef_types.h" -#include "DNA_vfont_types.h" -#include "DNA_view3d_types.h" -#include "DNA_world_types.h" -#include "DNA_text_types.h" - -#include "BKE_anim.h" -#include "BKE_armature.h" -#include "BKE_constraint.h" -#include "BKE_curve.h" -#include "BKE_deform.h" -#include "BKE_depsgraph.h" -#include "BKE_displist.h" -#include "BKE_effect.h" -#include "BKE_font.h" -#include "BKE_group.h" -#include "BKE_image.h" -#include "BKE_ipo.h" -#include "BKE_lattice.h" -#include "BKE_material.h" -#include "BKE_mball.h" -#include "BKE_mesh.h" -#include "BKE_modifier.h" -#include "BKE_object.h" -#include "BKE_particle.h" -#include "BKE_sound.h" -#include "BKE_texture.h" -#include "BKE_utildefines.h" -#include "BKE_DerivedMesh.h" - -#include "LBM_fluidsim.h" -#include "elbeem.h" - -#include "BIF_editconstraint.h" -#include "BIF_editdeform.h" -#include "BIF_editparticle.h" - -#include "BSE_editipo.h" -#include "BSE_edit.h" - -#include "BDR_editobject.h" -#include "BPY_extern.h" - -#include "butspace.h" // own module - -static float prspeed=0.0; -float prlen=0.0; - - -/* ********************* CONSTRAINT ***************************** */ - -static void constraint_active_func(void *ob_v, void *con_v) -{ - Object *ob= ob_v; - bConstraint *con; - ListBase *lb; - - /* lets be nice and escape if its active already */ - if(con_v) { - con= con_v; - if(con->flag & CONSTRAINT_ACTIVE) return; - } - - lb= get_active_constraints(ob); - - for(con= lb->first; con; con= con->next) { - if(con==con_v) con->flag |= CONSTRAINT_ACTIVE; - else con->flag &= ~CONSTRAINT_ACTIVE; - } - - /* make sure ipowin and buttons shows it */ - if(ob->ipowin==ID_CO) { - allqueue(REDRAWIPO, ID_CO); - allspace(REMAKEIPO, 0); - allqueue(REDRAWNLA, 0); - } - allqueue(REDRAWBUTSOBJECT, 0); -} - -static void add_constraint_to_active(Object *ob, bConstraint *con) -{ - ListBase *list; - - list = get_active_constraints(ob); - if (list) { - unique_constraint_name(con, list); - BLI_addtail(list, con); - - con->flag |= CONSTRAINT_ACTIVE; - for(con= con->prev; con; con= con->prev) - con->flag &= ~CONSTRAINT_ACTIVE; - } -} - -/* returns base ID for Ipo, sets actname to channel if appropriate */ -/* should not make action... */ -static void get_constraint_ipo_context(void *ob_v, char *actname) -{ - Object *ob= ob_v; - - /* todo; check object if it has ob-level action ipo */ - - if (ob->flag & OB_POSEMODE) { - bPoseChannel *pchan; - - pchan = get_active_posechannel(ob); - if (pchan) { - BLI_strncpy(actname, pchan->name, 32); - } - } - else if(ob->ipoflag & OB_ACTION_OB) - strcpy(actname, "Object"); -} - -/* initialize UI to show Ipo window and make sure channels etc exist */ -static void enable_constraint_ipo_func (void *ob_v, void *con_v) -{ - Object *ob= ob_v; - bConstraint *con = con_v; - char actname[32]=""; - - /* verifies if active constraint is set and shown in UI */ - constraint_active_func(ob_v, con_v); - - /* the context */ - get_constraint_ipo_context(ob, actname); - - /* adds ipo & channels & curve if needed */ - if(con->flag & CONSTRAINT_OWN_IPO) - verify_ipo((ID *)ob, ID_CO, NULL, con->name, actname); - else - verify_ipo((ID *)ob, ID_CO, actname, con->name, NULL); - - /* make sure ipowin shows it */ - ob->ipowin= ID_CO; - allqueue(REDRAWIPO, ID_CO); - allspace(REMAKEIPO, 0); - allqueue(REDRAWNLA, 0); -} - - -static void add_influence_key_to_constraint_func (void *ob_v, void *con_v) -{ - Object *ob= ob_v; - bConstraint *con = con_v; - IpoCurve *icu; - char actname[32]=""; - - /* verifies if active constraint is set and shown in UI */ - constraint_active_func(ob_v, con_v); - - /* the context */ - get_constraint_ipo_context(ob, actname); - - /* adds ipo & channels & curve if needed */ - if(con->flag & CONSTRAINT_OWN_IPO) - icu= verify_ipocurve((ID *)ob, ID_CO, NULL, con->name, actname, CO_ENFORCE); - else - icu= verify_ipocurve((ID *)ob, ID_CO, actname, con->name, NULL, CO_ENFORCE); - - if (!icu) { - error("Cannot get a curve from this IPO, may be dealing with linked data"); - return; - } - - if(ob->action) - insert_vert_icu(icu, get_action_frame(ob, (float)CFRA), con->enforce, 0); - else - insert_vert_icu(icu, CFRA, con->enforce, 0); - - /* make sure ipowin shows it */ - ob->ipowin= ID_CO; - allqueue(REDRAWIPO, ID_CO); - allspace(REMAKEIPO, 0); - allqueue(REDRAWNLA, 0); - - BIF_undo_push("Insert Influence Key"); -} - -void del_constr_func (void *ob_v, void *con_v) -{ - bConstraint *con= con_v; - bConstraintChannel *chan; - ListBase *lb; - - /* remove ipo channel */ - lb= get_active_constraint_channels(ob_v, 0); - if(lb) { - chan = get_constraint_channel(lb, con->name); - if(chan) { - if(chan->ipo) chan->ipo->id.us--; - BLI_freelinkN(lb, chan); - } - } - /* remove constraint itself */ - lb= get_active_constraints(ob_v); - free_constraint_data (con); - BLI_freelinkN(lb, con); - - constraint_active_func(ob_v, NULL); -} - -static void del_constraint_func (void *ob_v, void *con_v) -{ - del_constr_func (ob_v, con_v); - BIF_undo_push("Delete constraint"); - allqueue(REDRAWBUTSOBJECT, 0); - allqueue(REDRAWIPO, 0); -} - -static void verify_constraint_name_func (void *con_v, void *name_v) -{ - Object *ob= OBACT; - bConstraint *con= con_v; - char oldname[32]; - - if (!con) - return; - - /* put on the stack */ - BLI_strncpy(oldname, (char *)name_v, 32); - - rename_constraint(ob, con, oldname); - - constraint_active_func(ob, con); - allqueue(REDRAWACTION, 0); -} - -void const_moveUp(void *ob_v, void *con_v) -{ - bConstraint *con, *constr= con_v; - ListBase *conlist; - - if(constr->prev) { - conlist = get_active_constraints(ob_v); - for(con= conlist->first; con; con= con->next) { - if(con==constr) { - BLI_remlink(conlist, con); - BLI_insertlink(conlist, con->prev->prev, con); - break; - } - } - } -} - -static void constraint_moveUp(void *ob_v, void *con_v) -{ - const_moveUp(ob_v, con_v); - BIF_undo_push("Move constraint"); -} - -void const_moveDown(void *ob_v, void *con_v) -{ - bConstraint *con, *constr= con_v; - ListBase *conlist; - - if(constr->next) { - conlist = get_active_constraints(ob_v); - for(con= conlist->first; con; con= con->next) { - if(con==constr) { - BLI_remlink(conlist, con); - BLI_insertlink(conlist, con->next, con); - break; - } - } - } -} - -static void constraint_moveDown(void *ob_v, void *con_v) -{ - const_moveDown(ob_v, con_v); - BIF_undo_push("Move constraint"); -} - -/* autocomplete callback for buttons */ -void autocomplete_bone(char *str, void *arg_v) -{ - Object *ob= (Object *)arg_v; - - if(ob==NULL || ob->pose==NULL) return; - - /* search if str matches the beginning of name */ - if(str[0]) { - AutoComplete *autocpl= autocomplete_begin(str, 32); - bPoseChannel *pchan; - - for(pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) - autocomplete_do_name(autocpl, pchan->name); - - autocomplete_end(autocpl, str); - } -} - -/* autocomplete callback for buttons */ -void autocomplete_vgroup(char *str, void *arg_v) -{ - Object *ob= (Object *)arg_v; - - if(ob==NULL) return; - - /* search if str matches the beginning of a name */ - if(str[0]) { - AutoComplete *autocpl= autocomplete_begin(str, 32); - bDeformGroup *dg; - - for(dg= ob->defbase.first; dg; dg= dg->next) - if(dg->name!=str) - autocomplete_do_name(autocpl, dg->name); - - autocomplete_end(autocpl, str); - } -} - -/* pole angle callback */ -void con_kinematic_set_pole_angle(void *ob_v, void *con_v) -{ - bConstraint *con= con_v; - bKinematicConstraint *data = con->data; - - if(data->poletar) { - if(data->flag & CONSTRAINT_IK_SETANGLE) { - data->flag |= CONSTRAINT_IK_GETANGLE; - data->flag &= ~CONSTRAINT_IK_SETANGLE; - } - else { - data->flag &= ~CONSTRAINT_IK_GETANGLE; - data->flag |= CONSTRAINT_IK_SETANGLE; - } - } -} - -/* some commonly used macros in the constraints drawing code */ -#define is_armature_target(target) (target && target->type==OB_ARMATURE) -#define is_armature_owner(ob) ((ob->type == OB_ARMATURE) && (ob->flag & OB_POSEMODE)) -#define is_geom_target(target) (target && (ELEM(target->type, OB_MESH, OB_LATTICE)) ) - -/* Helper function for draw constraint - draws constraint space stuff - * This function should not be called if no menus are required - * owner/target: -1 = don't draw menu; 0= not posemode, 1 = posemode - */ -static void draw_constraint_spaceselect (uiBlock *block, bConstraint *con, short xco, short yco, short owner, short target) -{ - short tarx, ownx; - short bwidth; - - /* calculate sizes and placement of menus */ - if (owner == -1) { - bwidth = 125; - tarx = 120; - ownx = 0; - } - else if (target == -1) { - bwidth = 125; - tarx = 0; - ownx = 120; - } - else { - bwidth = 100; - tarx = 95; - ownx = tarx + bwidth; - } - - - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "CSpace:", xco, yco, 80,18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - uiBlockBeginAlign(block); - - /* Target-Space */ - if (target == 1) { - uiDefButC(block, MENU, B_CONSTRAINT_TEST, "Target Space %t|World Space %x0|Pose Space %x3|Local with Parent %x4|Local Space %x1", - tarx, yco, bwidth, 18, &con->tarspace, 0, 0, 0, 0, "Choose space that target is evaluated in"); - } - else if (target == 0) { - uiDefButC(block, MENU, B_CONSTRAINT_TEST, "Target Space %t|World Space %x0|Local (Without Parent) Space %x1", - tarx, yco, bwidth, 18, &con->tarspace, 0, 0, 0, 0, "Choose space that target is evaluated in"); - } - - /* Owner-Space */ - if (owner == 1) { - uiDefButC(block, MENU, B_CONSTRAINT_TEST, "Owner Space %t|World Space %x0|Pose Space %x3|Local with Parent %x4|Local Space %x1", - ownx, yco, bwidth, 18, &con->ownspace, 0, 0, 0, 0, "Choose space that owner is evaluated in"); - } - else if (owner == 0) { - uiDefButC(block, MENU, B_CONSTRAINT_TEST, "Owner Space %t|World Space %x0|Local (Without Parent) Space %x1", - ownx, yco, bwidth, 18, &con->ownspace, 0, 0, 0, 0, "Choose space that owner is evaluated in"); - } - - uiBlockEndAlign(block); -} - -/* draw panel showing settings for a constraint */ -static void draw_constraint (uiBlock *block, ListBase *list, bConstraint *con, short *xco, short *yco) -{ - Object *ob= OBACT; - bConstraintTypeInfo *cti; - uiBut *but; - char typestr[32]; - short height, width = 265; - int rb_col; - - cti= constraint_get_typeinfo(con); - if (cti == NULL) { - /* exception for 'Null' constraint - it doesn't have constraint typeinfo! */ - if (con->type == CONSTRAINT_TYPE_NULL) - strcpy(typestr, "Null"); - else - strcpy(typestr, "Unknown"); - } - else - strcpy(typestr, cti->name); - - /* unless button has own callback, it adds this callback to button */ - uiBlockSetFunc(block, constraint_active_func, ob, con); - - /* Draw constraint header */ - uiBlockSetEmboss(block, UI_EMBOSSN); - - /* rounded header */ - rb_col= (con->flag & CONSTRAINT_ACTIVE)?50:20; - uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-1, width+40, 22, NULL, 5.0, 0.0, - (con->flag & CONSTRAINT_EXPAND)?3:15 , rb_col-20, ""); - - /* open/close */ - uiDefIconButBitS(block, ICONTOG, CONSTRAINT_EXPAND, B_CONSTRAINT_TEST, ICON_DISCLOSURE_TRI_RIGHT, *xco-10, *yco, 20, 20, &con->flag, 0.0, 0.0, 0.0, 0.0, "Collapse/Expand Constraint"); - - /* up/down */ - uiBlockBeginAlign(block); - uiBlockSetEmboss(block, UI_EMBOSS); - but = uiDefIconBut(block, BUT, B_CONSTRAINT_TEST, VICON_MOVE_UP, *xco+width-50, *yco, 16, 18, NULL, 0.0, 0.0, 0.0, 0.0, "Move constraint up in constraint stack"); - uiButSetFunc(but, constraint_moveUp, ob, con); - - but = uiDefIconBut(block, BUT, B_CONSTRAINT_TEST, VICON_MOVE_DOWN, *xco+width-50+18, *yco, 16, 18, NULL, 0.0, 0.0, 0.0, 0.0, "Move constraint down in constraint stack"); - uiButSetFunc(but, constraint_moveDown, ob, con); - uiBlockEndAlign(block); - - if (con->flag & CONSTRAINT_EXPAND) { - if (con->flag & CONSTRAINT_DISABLE) - uiBlockSetCol(block, TH_REDALERT); - - uiBlockSetEmboss(block, UI_EMBOSS); - - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, typestr, *xco+10, *yco, 100, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - but = uiDefBut(block, TEX, B_CONSTRAINT_TEST, "", *xco+120, *yco, 85, 18, con->name, 0.0, 29.0, 0.0, 0.0, "Constraint name"); - uiButSetFunc(but, verify_constraint_name_func, con, NULL); - } - else { - uiBlockSetEmboss(block, UI_EMBOSSN); - - if (con->flag & CONSTRAINT_DISABLE) - uiBlockSetCol(block, TH_REDALERT); - - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, typestr, *xco+10, *yco, 100, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, con->name, *xco+120, *yco-1, 135, 19, NULL, 0.0, 0.0, 0.0, 0.0, ""); - } - - uiBlockSetCol(block, TH_AUTO); - - uiBlockSetEmboss(block, UI_EMBOSSN); - - but = uiDefIconBut(block, BUT, B_CONSTRAINT_CHANGETARGET, ICON_X, *xco+262, *yco, 19, 19, list, 0.0, 0.0, 0.0, 0.0, "Delete constraint"); - uiButSetFunc(but, del_constraint_func, ob, con); - - uiBlockSetEmboss(block, UI_EMBOSS); - - - /* Draw constraint data */ - if ((con->flag & CONSTRAINT_EXPAND) == 0) { - (*yco) -= 21; - } - else { - switch (con->type) { - case CONSTRAINT_TYPE_PYTHON: - { - bPythonConstraint *data = con->data; - bConstraintTarget *ct; - uiBut *but2; - int tarnum, theight; - static int pyconindex=0; - char *menustr; - - theight = (data->tarnum)? (data->tarnum * 38) : (38); - height = theight + 78; - uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40, height-1, NULL, 5.0, 0.0, 12, rb_col, ""); - - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Script:", *xco+60, *yco-24, 55, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - /* do the scripts menu */ - menustr = buildmenu_pyconstraints(data->text, &pyconindex); - but2 = uiDefButI(block, MENU, B_CONSTRAINT_TEST, menustr, - *xco+120, *yco-24, 150, 20, &pyconindex, - 0.0, 1.0, 0, 0, "Set the Script Constraint to use"); - uiButSetFunc(but2, validate_pyconstraint_cb, data, &pyconindex); - MEM_freeN(menustr); - - /* draw target(s) */ - if (data->flag & PYCON_USETARGETS) { - /* Draw target parameters */ - for (ct=data->targets.first, tarnum=1; ct; ct=ct->next, tarnum++) { - char tarstr[32]; - short yoffset= ((tarnum-1) * 38); - - /* target label */ - sprintf(tarstr, "Target %02d:", tarnum); - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, tarstr, *xco+45, *yco-(48+yoffset), 60, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - /* target space-selector - per target */ - if (is_armature_target(ct->tar)) { - uiDefButS(block, MENU, B_CONSTRAINT_TEST, "Target Space %t|World Space %x0|Pose Space %x3|Local with Parent %x4|Local Space %x1", - *xco+10, *yco-(66+yoffset), 100, 18, &ct->space, 0, 0, 0, 0, "Choose space that target is evaluated in"); - } - else { - uiDefButS(block, MENU, B_CONSTRAINT_TEST, "Target Space %t|World Space %x0|Local (Without Parent) Space %x1", - *xco+10, *yco-(66+yoffset), 100, 18, &ct->space, 0, 0, 0, 0, "Choose space that target is evaluated in"); - } - - uiBlockBeginAlign(block); - /* target object */ - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CONSTRAINT_CHANGETARGET, "OB:", *xco+120, *yco-(48+yoffset), 150, 18, &ct->tar, "Target Object"); - - /* subtarget */ - if (is_armature_target(ct->tar)) { - but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "BO:", *xco+120, *yco-(66+yoffset),150,18, &ct->subtarget, 0, 24, 0, 0, "Subtarget Bone"); - uiButSetCompleteFunc(but, autocomplete_bone, (void *)ct->tar); - } - else if (is_geom_target(ct->tar)) { - but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "VG:", *xco+120, *yco-(66+yoffset),150,18, &ct->subtarget, 0, 24, 0, 0, "Name of Vertex Group defining 'target' points"); - uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)ct->tar); - } - else { - strcpy(ct->subtarget, ""); - } - uiBlockEndAlign(block); - } - } - else { - /* Draw indication that no target needed */ - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Target:", *xco+60, *yco-48, 55, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Not Applicable", *xco+120, *yco-48, 150, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - } - - /* settings */ - uiBlockBeginAlign(block); - but=uiDefBut(block, BUT, B_CONSTRAINT_TEST, "Options", *xco, *yco-(52+theight), (width/2),18, NULL, 0, 24, 0, 0, "Change some of the constraint's settings."); - uiButSetFunc(but, BPY_pyconstraint_settings, data, NULL); - - but=uiDefBut(block, BUT, B_CONSTRAINT_TEST, "Refresh", *xco+((width/2)+10), *yco-(52+theight), (width/2),18, NULL, 0, 24, 0, 0, "Force constraint to refresh it's settings"); - uiBlockEndAlign(block); - - /* constraint space settings */ - draw_constraint_spaceselect(block, con, *xco, *yco-(73+theight), is_armature_owner(ob), -1); - } - break; - case CONSTRAINT_TYPE_ACTION: - { - bActionConstraint *data = con->data; - float minval, maxval; - - height = 108; - uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, ""); - - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Target:", *xco+65, *yco-24, 50, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - /* Draw target parameters */ - uiBlockBeginAlign(block); - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CONSTRAINT_CHANGETARGET, "OB:", *xco+120, *yco-24, 135, 18, &data->tar, "Target Object"); - - if (is_armature_target(data->tar)) { - but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "BO:", *xco+120, *yco-42,135,18, &data->subtarget, 0, 24, 0, 0, "Subtarget Bone"); - uiButSetCompleteFunc(but, autocomplete_bone, (void *)data->tar); - } - else { - strcpy(data->subtarget, ""); - } - - uiBlockEndAlign(block); - - /* Draw action/type buttons */ - uiBlockBeginAlign(block); - uiDefIDPoinBut(block, test_actionpoin_but, ID_AC, B_CONSTRAINT_TEST, "AC:", *xco+((width/2)-117), *yco-64, 78, 18, &data->act, "Action containing the keyed motion for this bone"); - uiDefButS(block, MENU, B_CONSTRAINT_TEST, "Key on%t|Loc X%x20|Loc Y%x21|Loc Z%x22|Rot X%x0|Rot Y%x1|Rot Z%x2|Size X%x10|Size Y%x11|Size Z%x12", *xco+((width/2)-117), *yco-84, 78, 18, &data->type, 0, 24, 0, 0, "Specify which transformation channel from the target is used to key the action"); - uiBlockEndAlign(block); - - /* Draw start/end frame buttons */ - uiBlockBeginAlign(block); - uiDefButI(block, NUM, B_CONSTRAINT_TEST, "Start:", *xco+((width/2)-36), *yco-64, 78, 18, &data->start, 1, MAXFRAME, 0.0, 0.0, "Starting frame of the keyed motion"); - uiDefButI(block, NUM, B_CONSTRAINT_TEST, "End:", *xco+((width/2)-36), *yco-84, 78, 18, &data->end, 1, MAXFRAME, 0.0, 0.0, "Ending frame of the keyed motion"); - uiBlockEndAlign(block); - - /* Draw minimum/maximum transform range buttons */ - uiBlockBeginAlign(block); - if (data->type < 10) { /* rotation */ - minval = -180.0f; - maxval = 180.0f; - } - else if (data->type < 20) { /* scaling */ - minval = 0.0001f; - maxval = 1000.0f; - } - else { /* location */ - minval = -1000.0f; - maxval = 1000.0f; - } - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Min:", *xco+((width/2)+45), *yco-64, 78, 18, &data->min, minval, maxval, 0, 0, "Minimum value for target channel range"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Max:", *xco+((width/2)+45), *yco-84, 78, 18, &data->max, minval, maxval, 0, 0, "Maximum value for target channel range"); - uiBlockEndAlign(block); - - /* constraint space settings */ - draw_constraint_spaceselect(block, con, *xco, *yco-104, -1, is_armature_target(data->tar)); - } - break; - case CONSTRAINT_TYPE_CHILDOF: - { - bChildOfConstraint *data = con->data; - short normButWidth = (width/3); - - height = 165; - uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, ""); - - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Parent:", *xco+65, *yco-24, 50, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - /* Draw target parameters */ - uiBlockBeginAlign(block); - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CONSTRAINT_CHANGETARGET, "OB:", *xco+120, *yco-24, 135, 18, &data->tar, "Target Object to use as Parent"); - - if (is_armature_target(data->tar)) { - but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "BO:", *xco+120, *yco-42,135,18, &data->subtarget, 0, 24, 0, 0, "Subtarget Bone to use as Parent"); - uiButSetCompleteFunc(but, autocomplete_bone, (void *)data->tar); - } - else if (is_geom_target(data->tar)) { - but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "VG:", *xco+120, *yco-42,135,18, &data->subtarget, 0, 24, 0, 0, "Name of Vertex Group defining 'target' points"); - uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)data->tar); - } - else { - strcpy(data->subtarget, ""); - } - uiBlockEndAlign(block); - - /* Draw triples of channel toggles */ - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Use Channel(s):", *xco+65, *yco-64, 150, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, CHILDOF_LOCX, B_CONSTRAINT_TEST, "Loc X", *xco, *yco-84, normButWidth, 18, &data->flag, 0, 24, 0, 0, "Parent affects x-location"); - uiDefButBitI(block, TOG, CHILDOF_LOCY, B_CONSTRAINT_TEST, "Loc Y", *xco+normButWidth, *yco-84, normButWidth, 18, &data->flag, 0, 24, 0, 0, "Parent affects y-location"); - uiDefButBitI(block, TOG, CHILDOF_LOCZ, B_CONSTRAINT_TEST, "Loc Z", *xco+(normButWidth * 2), *yco-84, normButWidth, 18, &data->flag, 0, 24, 0, 0, "Parent affects z-location"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, CHILDOF_ROTX, B_CONSTRAINT_TEST, "Rot X", *xco, *yco-105, normButWidth, 18, &data->flag, 0, 24, 0, 0, "Parent affects x-rotation"); - uiDefButBitI(block, TOG, CHILDOF_ROTY, B_CONSTRAINT_TEST, "Rot Y", *xco+normButWidth, *yco-105, normButWidth, 18, &data->flag, 0, 24, 0, 0, "Parent affects y-rotation"); - uiDefButBitI(block, TOG, CHILDOF_ROTZ, B_CONSTRAINT_TEST, "Rot Z", *xco+(normButWidth * 2), *yco-105, normButWidth, 18, &data->flag, 0, 24, 0, 0, "Parent affects z-rotation"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, CHILDOF_SIZEX, B_CONSTRAINT_TEST, "Scale X", *xco, *yco-126, normButWidth, 18, &data->flag, 0, 24, 0, 0, "Parent affects x-scaling"); - uiDefButBitI(block, TOG, CHILDOF_SIZEY, B_CONSTRAINT_TEST, "Scale Y", *xco+normButWidth, *yco-126, normButWidth, 18, &data->flag, 0, 24, 0, 0, "Parent affects y-scaling"); - uiDefButBitI(block, TOG, CHILDOF_SIZEZ, B_CONSTRAINT_TEST, "Scale Z", *xco+(normButWidth * 2), *yco-126, normButWidth, 18, &data->flag, 0, 24, 0, 0, "Parent affects z-scaling"); - uiBlockEndAlign(block); - - - /* Inverse options */ - uiBlockBeginAlign(block); - but=uiDefBut(block, BUT, B_CONSTRAINT_TEST, "Set Offset", *xco, *yco-151, (width/2),18, NULL, 0, 24, 0, 0, "Calculate current Parent-Inverse Matrix (i.e. restore offset from parent)"); - uiButSetFunc(but, childof_const_setinv, data, NULL); - - but=uiDefBut(block, BUT, B_CONSTRAINT_TEST, "Clear Offset", *xco+((width/2)+10), *yco-151, (width/2),18, NULL, 0, 24, 0, 0, "Clear Parent-Inverse Matrix (i.e. clear offset from parent)"); - uiButSetFunc(but, childof_const_clearinv, data, NULL); - uiBlockEndAlign(block); - } - break; - case CONSTRAINT_TYPE_LOCLIKE: - { - bLocateLikeConstraint *data = con->data; - - height = 111; - uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, ""); - - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Target:", *xco+65, *yco-24, 50, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - /* Draw target parameters */ - uiBlockBeginAlign(block); - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CONSTRAINT_CHANGETARGET, "OB:", *xco+120, *yco-24, 135, 18, &data->tar, "Target Object"); - - if (is_armature_target(data->tar)) { - but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "BO:", *xco+120, *yco-42,135,18, &data->subtarget, 0, 24, 0, 0, "Subtarget Bone"); - uiButSetCompleteFunc(but, autocomplete_bone, (void *)data->tar); - } - else if (is_geom_target(data->tar)) { - but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "VG:", *xco+120, *yco-42,135,18, &data->subtarget, 0, 24, 0, 0, "Name of Vertex Group defining 'target' points"); - uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)data->tar); - } - else { - strcpy(data->subtarget, ""); - } - uiBlockEndAlign(block); - - /* Draw XYZ toggles */ - uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, LOCLIKE_X, B_CONSTRAINT_TEST, "X", *xco+((width/2)-48), *yco-64, 32, 18, &data->flag, 0, 24, 0, 0, "Copy X component"); - uiDefButBitI(block, TOG, LOCLIKE_X_INVERT, B_CONSTRAINT_TEST, "-", *xco+((width/2)-16), *yco-64, 32, 18, &data->flag, 0, 24, 0, 0, "Invert X component"); - uiDefButBitI(block, TOG, LOCLIKE_Y, B_CONSTRAINT_TEST, "Y", *xco+((width/2)+16), *yco-64, 32, 18, &data->flag, 0, 24, 0, 0, "Copy Y component"); - uiDefButBitI(block, TOG, LOCLIKE_Y_INVERT, B_CONSTRAINT_TEST, "-", *xco+((width/2)+48), *yco-64, 32, 18, &data->flag, 0, 24, 0, 0, "Invert Y component"); - uiDefButBitI(block, TOG, LOCLIKE_Z, B_CONSTRAINT_TEST, "Z", *xco+((width/2)+96), *yco-64, 32, 18, &data->flag, 0, 24, 0, 0, "Copy Z component"); - uiDefButBitI(block, TOG, LOCLIKE_Z_INVERT, B_CONSTRAINT_TEST, "-", *xco+((width/2)+128), *yco-64, 32, 18, &data->flag, 0, 24, 0, 0, "Invert Z component"); - uiBlockEndAlign(block); - - /* Draw options */ - uiDefButBitI(block, TOG, LOCLIKE_OFFSET, B_CONSTRAINT_TEST, "Offset", *xco, *yco-89, (width/2), 18, &data->flag, 0, 24, 0, 0, "Add original location onto copied location"); - if (is_armature_target(data->tar)) { - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Head/Tail:", *xco+(width/2), *yco-89, (width/2), 18, &con->headtail, 0.0, 1, 0.1, 0.1, "Target along length of bone: Head=0, Tail=1"); - } - - /* constraint space settings */ - draw_constraint_spaceselect(block, con, *xco, *yco-109, is_armature_owner(ob), is_armature_target(data->tar)); - } - break; - case CONSTRAINT_TYPE_ROTLIKE: - { - bRotateLikeConstraint *data = con->data; - - height = 101; - uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, ""); - - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Target:", *xco+65, *yco-24, 50, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - /* Draw target parameters */ - uiBlockBeginAlign(block); - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CONSTRAINT_CHANGETARGET, "OB:", *xco+120, *yco-24, 135, 18, &data->tar, "Target Object"); - - if (is_armature_target(data->tar)) { - but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "BO:", *xco+120, *yco-42,135,18, &data->subtarget, 0, 24, 0, 0, "Subtarget Bone"); - uiButSetCompleteFunc(but, autocomplete_bone, (void *)data->tar); - } - else if (is_geom_target(data->tar)) { - but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "VG:", *xco+120, *yco-42,135,18, &data->subtarget, 0, 24, 0, 0, "Name of Vertex Group defining 'target' points"); - uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)data->tar); - } - else { - strcpy(data->subtarget, ""); - } - uiBlockEndAlign(block); - - /* Draw XYZ toggles */ - uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, ROTLIKE_X, B_CONSTRAINT_TEST, "X", *xco+((width/2)-48), *yco-64, 32, 18, &data->flag, 0, 24, 0, 0, "Copy X component"); - uiDefButBitI(block, TOG, ROTLIKE_X_INVERT, B_CONSTRAINT_TEST, "-", *xco+((width/2)-16), *yco-64, 32, 18, &data->flag, 0, 24, 0, 0, "Invert X component"); - uiDefButBitI(block, TOG, ROTLIKE_Y, B_CONSTRAINT_TEST, "Y", *xco+((width/2)+16), *yco-64, 32, 18, &data->flag, 0, 24, 0, 0, "Copy Y component"); - uiDefButBitI(block, TOG, ROTLIKE_Y_INVERT, B_CONSTRAINT_TEST, "-", *xco+((width/2)+48), *yco-64, 32, 18, &data->flag, 0, 24, 0, 0, "Invert Y component"); - uiDefButBitI(block, TOG, ROTLIKE_Z, B_CONSTRAINT_TEST, "Z", *xco+((width/2)+96), *yco-64, 32, 18, &data->flag, 0, 24, 0, 0, "Copy Z component"); - uiDefButBitI(block, TOG, ROTLIKE_Z_INVERT, B_CONSTRAINT_TEST, "-", *xco+((width/2)+128), *yco-64, 32, 18, &data->flag, 0, 24, 0, 0, "Invert Z component"); - uiBlockEndAlign(block); - - /* draw offset toggle */ - uiDefButBitI(block, TOG, ROTLIKE_OFFSET, B_CONSTRAINT_TEST, "Offset", *xco, *yco-64, 80, 18, &data->flag, 0, 24, 0, 0, "Add original rotation onto copied rotation"); - - /* constraint space settings */ - draw_constraint_spaceselect(block, con, *xco, *yco-94, is_armature_owner(ob), is_armature_target(data->tar)); - } - break; - case CONSTRAINT_TYPE_SIZELIKE: - { - bSizeLikeConstraint *data = con->data; - - height = 101; - - uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, ""); - - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Target:", *xco+65, *yco-24, 50, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - /* Draw target parameters */ - uiBlockBeginAlign(block); - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CONSTRAINT_CHANGETARGET, "OB:", *xco+120, *yco-24, 135, 18, &data->tar, "Target Object"); - - if (is_armature_target(data->tar)) { - but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "BO:", *xco+120, *yco-42,135,18, &data->subtarget, 0, 24, 0, 0, "Subtarget Bone"); - uiButSetCompleteFunc(but, autocomplete_bone, (void *)data->tar); - } - else if (is_geom_target(data->tar)) { - but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "VG:", *xco+120, *yco-42,135,18, &data->subtarget, 0, 24, 0, 0, "Name of Vertex Group defining 'target' points"); - uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)data->tar); - } - else { - strcpy(data->subtarget, ""); - } - uiBlockEndAlign(block); - - /* Draw XYZ toggles */ - uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, SIZELIKE_X, B_CONSTRAINT_TEST, "X", *xco+((width/2)-48), *yco-64, 32, 18, &data->flag, 0, 24, 0, 0, "Copy X component"); - uiDefButBitI(block, TOG, SIZELIKE_Y, B_CONSTRAINT_TEST, "Y", *xco+((width/2)-16), *yco-64, 32, 18, &data->flag, 0, 24, 0, 0, "Copy Y component"); - uiDefButBitI(block, TOG, SIZELIKE_Z, B_CONSTRAINT_TEST, "Z", *xco+((width/2)+16), *yco-64, 32, 18, &data->flag, 0, 24, 0, 0, "Copy Z component"); - uiBlockEndAlign(block); - - /* draw offset toggle */ - uiDefButBitI(block, TOG, SIZELIKE_OFFSET, B_CONSTRAINT_TEST, "Offset", *xco, *yco-64, 80, 18, &data->flag, 0, 24, 0, 0, "Add original scaling onto copied scaling"); - - /* constraint space settings */ - draw_constraint_spaceselect(block, con, *xco, *yco-94, is_armature_owner(ob), is_armature_target(data->tar)); - } - break; - case CONSTRAINT_TYPE_KINEMATIC: - { - bKinematicConstraint *data = con->data; - - height = 146; - if(data->poletar) - height += 30; - - uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, ""); - - /* IK Target */ - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Target:", *xco, *yco-24, 50, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - /* Draw target parameters */ - uiBlockBeginAlign(block); - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CONSTRAINT_CHANGETARGET, "OB:", *xco, *yco-44, 137, 19, &data->tar, "Target Object"); - - if (is_armature_target(data->tar)) { - but=uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "BO:", *xco, *yco-62,137,19, &data->subtarget, 0, 24, 0, 0, "Subtarget Bone"); - uiButSetCompleteFunc(but, autocomplete_bone, (void *)data->tar); - } - else if (is_geom_target(data->tar)) { - but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "VG:", *xco, *yco-62,137,18, &data->subtarget, 0, 24, 0, 0, "Name of Vertex Group defining 'target' points"); - uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)data->tar); - } - else { - strcpy (data->subtarget, ""); - } - - uiBlockEndAlign(block); - - /* Settings */ - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, CONSTRAINT_IK_TIP, B_CONSTRAINT_TEST, "Use Tail", *xco, *yco-92, 137, 19, &data->flag, 0, 0, 0, 0, "Include Bone's tail als last element in Chain"); - uiDefButS(block, NUM, B_CONSTRAINT_TEST, "ChainLen:", *xco, *yco-112,137,19, &data->rootbone, 0, 255, 0, 0, "If not zero, the amount of bones in this chain"); - - uiBlockBeginAlign(block); - uiDefButF(block, NUMSLI, B_CONSTRAINT_TEST, "PosW ", *xco+147, *yco-92, 137, 19, &data->weight, 0.01, 1.0, 2, 2, "For Tree-IK: weight of position control for this target"); - uiDefButBitS(block, TOG, CONSTRAINT_IK_ROT, B_CONSTRAINT_TEST, "Rot", *xco+147, *yco-112, 40,19, &data->flag, 0, 0, 0, 0, "Chain follows rotation of target"); - uiDefButF(block, NUMSLI, B_CONSTRAINT_TEST, "W ", *xco+187, *yco-112, 97, 19, &data->orientweight, 0.01, 1.0, 2, 2, "For Tree-IK: Weight of orientation control for this target"); - - uiBlockBeginAlign(block); - - uiDefButBitS(block, TOG, CONSTRAINT_IK_STRETCH, B_CONSTRAINT_TEST, "Stretch", *xco, *yco-137,137,19, &data->flag, 0, 0, 0, 0, "Enable IK stretching"); - uiBlockBeginAlign(block); - uiDefButS(block, NUM, B_CONSTRAINT_TEST, "Iterations:", *xco+147, *yco-137, 137, 19, &data->iterations, 1, 10000, 0, 0, "Maximum number of solving iterations"); - uiBlockEndAlign(block); - - /* Pole Vector */ - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Pole Target:", *xco+147, *yco-24, 100, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - uiBlockBeginAlign(block); - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CONSTRAINT_CHANGETARGET, "OB:", *xco+147, *yco-44, 137, 19, &data->poletar, "Pole Target Object"); - if (is_armature_target(data->poletar)) { - but=uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "BO:", *xco+147, *yco-62,137,19, &data->polesubtarget, 0, 24, 0, 0, "Pole Subtarget Bone"); - uiButSetCompleteFunc(but, autocomplete_bone, (void *)data->poletar); - } - else if (is_geom_target(data->poletar)) { - but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "VG:", *xco+147, *yco-62,137,18, &data->polesubtarget, 0, 24, 0, 0, "Name of Vertex Group defining pole 'target' points"); - uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)data->poletar); - } - else { - strcpy (data->polesubtarget, ""); - } - - if(data->poletar) { - uiBlockBeginAlign(block); -#if 0 - but = uiDefBut(block, BUT, B_CONSTRAINT_TEST, (data->flag & CONSTRAINT_IK_SETANGLE)? "Set Pole Offset": "Clear Pole Offset", *xco, *yco-167, 137, 19, 0, 0.0, 1.0, 0.0, 0.0, "Set the pole rotation offset from the current pose"); - uiButSetFunc(but, con_kinematic_set_pole_angle, ob, con); - if(!(data->flag & CONSTRAINT_IK_SETANGLE)) -#endif - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Pole Offset ", *xco, *yco-167, 137, 19, &data->poleangle, -180.0, 180.0, 0, 0, "Pole rotation offset"); - } - } - break; - case CONSTRAINT_TYPE_TRACKTO: - { - bTrackToConstraint *data = con->data; - - if (is_armature_target(data->tar)) - height = 118; - else - height = 96; - - uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, ""); - - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Target:", *xco+65, *yco-24, 50, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - /* Draw target parameters */ - uiBlockBeginAlign(block); - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CONSTRAINT_CHANGETARGET, "OB:", *xco+120, *yco-24, 135, 18, &data->tar, "Target Object"); - - if (is_armature_target(data->tar)) { - but=uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "BO:", *xco+120, *yco-42,135,18, &data->subtarget, 0, 24, 0, 0, "Subtarget Bone"); - uiButSetCompleteFunc(but, autocomplete_bone, (void *)data->tar); - } - else if (is_geom_target(data->tar)) { - but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "VG:", *xco+120, *yco-42,135,18, &data->subtarget, 0, 24, 0, 0, "Name of Vertex Group defining 'target' points"); - uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)data->tar); - } - else { - strcpy(data->subtarget, ""); - } - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Align:", *xco+5, *yco-42, 50, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - uiDefButBitI(block, TOG, 1, B_CONSTRAINT_TEST, "TargetZ", *xco+60, *yco-42, 50, 18, &data->flags, 0, 1, 0, 0, "Target Z axis, not world Z axis, will constrain up direction"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "To:", *xco+12, *yco-64, 25, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - uiDefButI(block, ROW,B_CONSTRAINT_TEST,"X", *xco+39, *yco-64,17,18, &data->reserved1, 12.0, 0.0, 0, 0, "X axis points to the target object"); - uiDefButI(block, ROW,B_CONSTRAINT_TEST,"Y", *xco+56, *yco-64,17,18, &data->reserved1, 12.0, 1.0, 0, 0, "Y axis points to the target object"); - uiDefButI(block, ROW,B_CONSTRAINT_TEST,"Z", *xco+73, *yco-64,17,18, &data->reserved1, 12.0, 2.0, 0, 0, "Z axis points to the target object"); - uiDefButI(block, ROW,B_CONSTRAINT_TEST,"-X", *xco+90, *yco-64,24,18, &data->reserved1, 12.0, 3.0, 0, 0, "-X axis points to the target object"); - uiDefButI(block, ROW,B_CONSTRAINT_TEST,"-Y", *xco+114, *yco-64,24,18, &data->reserved1, 12.0, 4.0, 0, 0, "-Y axis points to the target object"); - uiDefButI(block, ROW,B_CONSTRAINT_TEST,"-Z", *xco+138, *yco-64,24,18, &data->reserved1, 12.0, 5.0, 0, 0, "-Z axis points to the target object"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Up:", *xco+174, *yco-64, 30, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - uiDefButI(block, ROW,B_CONSTRAINT_TEST,"X", *xco+204, *yco-64,17,18, &data->reserved2, 13.0, 0.0, 0, 0, "X axis points upward"); - uiDefButI(block, ROW,B_CONSTRAINT_TEST,"Y", *xco+221, *yco-64,17,18, &data->reserved2, 13.0, 1.0, 0, 0, "Y axis points upward"); - uiDefButI(block, ROW,B_CONSTRAINT_TEST,"Z", *xco+238, *yco-64,17,18, &data->reserved2, 13.0, 2.0, 0, 0, "Z axis points upward"); - uiBlockEndAlign(block); - - if (is_armature_target(data->tar)) { - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Head/Tail:", *xco, *yco-94, 241, 18, &con->headtail, 0.0, 1, 0.1, 0.1, "Target along length of bone: Head=0, Tail=1"); - - /* constraint space settings */ - draw_constraint_spaceselect(block, con, *xco, *yco-116, is_armature_owner(ob), is_armature_target(data->tar)); - } - else { - /* constraint space settings */ - draw_constraint_spaceselect(block, con, *xco, *yco-94, is_armature_owner(ob), is_armature_target(data->tar)); - } - } - break; - case CONSTRAINT_TYPE_MINMAX: - { - bMinMaxConstraint *data = con->data; - - if (is_armature_target(data->tar)) - height = 88; - else - height = 66; - - uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, ""); - - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Target:", *xco+65, *yco-24, 50, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Offset:", *xco, *yco-44, 100, 18, &data->offset, -100, 100, 100.0, 0.0, "Offset from the position of the object center"); - - /* Draw target parameters */ - uiBlockBeginAlign(block); - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CONSTRAINT_CHANGETARGET, "OB:", *xco+120, *yco-24, 135, 18, &data->tar, "Target Object"); - - if (is_armature_target(data->tar)) { - but=uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "BO:", *xco+120, *yco-42,135,18, &data->subtarget, 0, 24, 0, 0, "Subtarget Bone"); - uiButSetCompleteFunc(but, autocomplete_bone, (void *)data->tar); - } - else if (is_geom_target(data->tar)) { - but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "VG:", *xco+120, *yco-42,135,18, &data->subtarget, 0, 24, 0, 0, "Name of Vertex Group defining 'target' points"); - uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)data->tar); - } - else { - strcpy(data->subtarget, ""); - } - uiBlockEndAlign(block); - - uiDefButBitI(block, TOG, MINMAX_STICKY, B_CONSTRAINT_TEST, "Sticky", *xco, *yco-24, 44, 18, &data->flag, 0, 24, 0, 0, "Immobilize object while constrained"); - uiDefButBitI(block, TOG, MINMAX_USEROT, B_CONSTRAINT_TEST, "Use Rot", *xco+44, *yco-24, 64, 18, &data->flag, 0, 24, 0, 0, "Use target object rotation"); - - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Max/Min:", *xco-8, *yco-64, 54, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - uiBlockBeginAlign(block); - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"X", *xco+51, *yco-64,17,18, &data->minmaxflag, 12.0, 0.0, 0, 0, "Will not pass below X of target"); - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"Y", *xco+67, *yco-64,17,18, &data->minmaxflag, 12.0, 1.0, 0, 0, "Will not pass below Y of target"); - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"Z", *xco+85, *yco-64,17,18, &data->minmaxflag, 12.0, 2.0, 0, 0, "Will not pass below Z of target"); - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"-X", *xco+102, *yco-64,24,18, &data->minmaxflag, 12.0, 3.0, 0, 0, "Will not pass above X of target"); - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"-Y", *xco+126, *yco-64,24,18, &data->minmaxflag, 12.0, 4.0, 0, 0, "Will not pass above Y of target"); - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"-Z", *xco+150, *yco-64,24,18, &data->minmaxflag, 12.0, 5.0, 0, 0, "Will not pass above Z of target"); - uiBlockEndAlign(block); - - if (is_armature_target(data->tar)) { - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Head/Tail:", *xco, *yco-86, 241, 18, &con->headtail, 0.0, 1, 0.1, 0.1, "Target along length of bone: Head=0, Tail=1"); - } - - } - break; - case CONSTRAINT_TYPE_LOCKTRACK: - { - bLockTrackConstraint *data = con->data; - height = 66; - uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, ""); - - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Target:", *xco+65, *yco-24, 50, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - /* Draw target parameters */ - uiBlockBeginAlign(block); - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CONSTRAINT_CHANGETARGET, "OB:", *xco+120, *yco-24, 135, 18, &data->tar, "Target Object"); - - if (is_armature_target(data->tar)) { - but=uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "BO:", *xco+120, *yco-42,135,18, &data->subtarget, 0, 24, 0, 0, "Subtarget Bone"); - uiButSetCompleteFunc(but, autocomplete_bone, (void *)data->tar); - } - else if (is_geom_target(data->tar)) { - but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "VG:", *xco+120, *yco-42,135,18, &data->subtarget, 0, 24, 0, 0, "Name of Vertex Group defining 'target' points"); - uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)data->tar); - } - else { - strcpy(data->subtarget, ""); - } - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "To:", *xco+12, *yco-64, 25, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"X", *xco+39, *yco-64,17,18, &data->trackflag, 12.0, 0.0, 0, 0, "X axis points to the target object"); - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"Y", *xco+56, *yco-64,17,18, &data->trackflag, 12.0, 1.0, 0, 0, "Y axis points to the target object"); - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"Z", *xco+73, *yco-64,17,18, &data->trackflag, 12.0, 2.0, 0, 0, "Z axis points to the target object"); - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"-X", *xco+90, *yco-64,24,18, &data->trackflag, 12.0, 3.0, 0, 0, "-X axis points to the target object"); - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"-Y", *xco+114, *yco-64,24,18, &data->trackflag, 12.0, 4.0, 0, 0, "-Y axis points to the target object"); - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"-Z", *xco+138, *yco-64,24,18, &data->trackflag, 12.0, 5.0, 0, 0, "-Z axis points to the target object"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Lock:", *xco+166, *yco-64, 38, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"X", *xco+204, *yco-64,17,18, &data->lockflag, 13.0, 0.0, 0, 0, "X axis is locked"); - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"Y", *xco+221, *yco-64,17,18, &data->lockflag, 13.0, 1.0, 0, 0, "Y axis is locked"); - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"Z", *xco+238, *yco-64,17,18, &data->lockflag, 13.0, 2.0, 0, 0, "Z axis is locked"); - uiBlockEndAlign(block); - } - break; - case CONSTRAINT_TYPE_FOLLOWPATH: - { - bFollowPathConstraint *data = con->data; - - height = 66; - uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, ""); - - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Target:", *xco+65, *yco-24, 50, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - /* Draw target parameters */ - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CONSTRAINT_CHANGETARGET, "OB:", *xco+120, *yco-24, 135, 18, &data->tar, "Target Object"); - - /* Draw Curve Follow toggle */ - uiDefButBitI(block, TOG, 1, B_CONSTRAINT_TEST, "CurveFollow", *xco+39, *yco-44, 100, 18, &data->followflag, 0, 24, 0, 0, "Object will follow the heading and banking of the curve"); - - /* Draw Offset number button */ - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Offset:", *xco+155, *yco-44, 100, 18, &data->offset, -MAXFRAMEF, MAXFRAMEF, 100.0, 0.0, "Offset from the position corresponding to the time frame"); - - uiBlockBeginAlign(block); - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Fw:", *xco+12, *yco-64, 27, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"X", *xco+39, *yco-64,17,18, &data->trackflag, 12.0, 0.0, 0, 0, "The axis that points forward along the path"); - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"Y", *xco+56, *yco-64,17,18, &data->trackflag, 12.0, 1.0, 0, 0, "The axis that points forward along the path"); - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"Z", *xco+73, *yco-64,17,18, &data->trackflag, 12.0, 2.0, 0, 0, "The axis that points forward along the path"); - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"-X", *xco+90, *yco-64,24,18, &data->trackflag, 12.0, 3.0, 0, 0, "The axis that points forward along the path"); - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"-Y", *xco+114, *yco-64,24,18, &data->trackflag, 12.0, 4.0, 0, 0, "The axis that points forward along the path"); - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"-Z", *xco+138, *yco-64,24,18, &data->trackflag, 12.0, 5.0, 0, 0, "The axis that points forward along the path"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Up:", *xco+174, *yco-64, 30, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"X", *xco+204, *yco-64,17,18, &data->upflag, 13.0, 0.0, 0, 0, "The axis that points upward"); - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"Y", *xco+221, *yco-64,17,18, &data->upflag, 13.0, 1.0, 0, 0, "The axis that points upward"); - uiDefButI(block, ROW, B_CONSTRAINT_TEST,"Z", *xco+238, *yco-64,17,18, &data->upflag, 13.0, 2.0, 0, 0, "The axis that points upward"); - uiBlockEndAlign(block); - } - break; - case CONSTRAINT_TYPE_STRETCHTO: - { - bStretchToConstraint *data = con->data; - - height = 105; - uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, ""); - - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Target:", *xco+65, *yco-24, 50, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - /* Draw target parameters */ - uiBlockBeginAlign(block); - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CONSTRAINT_CHANGETARGET, "OB:", *xco+120, *yco-24, 135, 18, &data->tar, "Target Object"); - - if (is_armature_target(data->tar)) { - but=uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "BO:", *xco+120, *yco-42,135,18, &data->subtarget, 0, 24, 0, 0, "Subtarget Bone"); - uiButSetCompleteFunc(but, autocomplete_bone, (void *)data->tar); - } - else if (is_geom_target(data->tar)) { - but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "VG:", *xco+120, *yco-42,135,18, &data->subtarget, 0, 24, 0, 0, "Name of Vertex Group defining 'target' points"); - uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)data->tar); - } - else { - strcpy(data->subtarget, ""); - } - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - if (is_armature_target(data->tar)) { - uiDefButF(block, BUTM, B_CONSTRAINT_TEST, "R", *xco, *yco-60, 20, 18, &data->orglength, 0.0, 0, 0, 0, "Recalculate RLength"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Rest Length:", *xco+18, *yco-60,139,18, &data->orglength, 0.0, 100, 0.5, 0.5, "Length at Rest Position"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Head/Tail:", *xco+155, *yco-60,97,18, &con->headtail, 0.0, 1, 0.1, 0.1, "Target along length of bone: Head=0, Tail=1"); - } - else { - uiDefButF(block, BUTM, B_CONSTRAINT_TEST, "R", *xco, *yco-60, 20, 18, &data->orglength, 0.0, 0, 0, 0, "Recalculate RLength"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Rest Length:", *xco+18, *yco-60, 237, 18, &data->orglength, 0.0, 100, 0.5, 0.5, "Length at Rest Position"); - } - uiBlockEndAlign(block); - - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Volume Variation:", *xco+18, *yco-82, 237, 18, &data->bulge, 0.0, 100, 0.5, 0.5, "Factor between volume variation and stretching"); - - uiBlockBeginAlign(block); - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Vol:",*xco+14, *yco-104,30,18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - uiDefButI(block, ROW,B_CONSTRAINT_TEST,"XZ", *xco+44, *yco-104,30,18, &data->volmode, 12.0, 0.0, 0, 0, "Keep Volume: Scaling X & Z"); - uiDefButI(block, ROW,B_CONSTRAINT_TEST,"X", *xco+74, *yco-104,20,18, &data->volmode, 12.0, 1.0, 0, 0, "Keep Volume: Scaling X"); - uiDefButI(block, ROW,B_CONSTRAINT_TEST,"Z", *xco+94, *yco-104,20,18, &data->volmode, 12.0, 2.0, 0, 0, "Keep Volume: Scaling Z"); - uiDefButI(block, ROW,B_CONSTRAINT_TEST,"NONE", *xco+114, *yco-104,50,18, &data->volmode, 12.0, 3.0, 0, 0, "Ignore Volume"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefBut(block, LABEL, B_CONSTRAINT_TEST,"Plane:",*xco+175, *yco-104,40,18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - uiDefButI(block, ROW,B_CONSTRAINT_TEST,"X", *xco+215, *yco-104,20,18, &data->plane, 12.0, 0.0, 0, 0, "Keep X axis"); - uiDefButI(block, ROW,B_CONSTRAINT_TEST,"Z", *xco+235, *yco-104,20,18, &data->plane, 12.0, 2.0, 0, 0, "Keep Z axis"); - uiBlockEndAlign(block); - } - break; - case CONSTRAINT_TYPE_LOCLIMIT: - { - bLocLimitConstraint *data = con->data; - - int togButWidth = 50; - int textButWidth = ((width/2)-togButWidth); - - height = 136; - uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, ""); - - /* Draw Pairs of LimitToggle+LimitValue */ - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, LIMIT_XMIN, B_CONSTRAINT_TEST, "minX", *xco, *yco-28, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum x value"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-28, (textButWidth-5), 18, &(data->xmin), -1000, 1000, 0.1,0.5,"Lowest x value to allow"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, LIMIT_XMAX, B_CONSTRAINT_TEST, "maxX", *xco+(width-(textButWidth-5)-togButWidth), *yco-28, 50, 18, &data->flag, 0, 24, 0, 0, "Use maximum x value"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-28, (textButWidth-5), 18, &(data->xmax), -1000, 1000, 0.1,0.5,"Highest x value to allow"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, LIMIT_YMIN, B_CONSTRAINT_TEST, "minY", *xco, *yco-50, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum y value"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-50, (textButWidth-5), 18, &(data->ymin), -1000, 1000, 0.1,0.5,"Lowest y value to allow"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, LIMIT_YMAX, B_CONSTRAINT_TEST, "maxY", *xco+(width-(textButWidth-5)-togButWidth), *yco-50, 50, 18, &data->flag, 0, 24, 0, 0, "Use maximum y value"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-50, (textButWidth-5), 18, &(data->ymax), -1000, 1000, 0.1,0.5,"Highest y value to allow"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, LIMIT_ZMIN, B_CONSTRAINT_TEST, "minZ", *xco, *yco-72, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum z value"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-72, (textButWidth-5), 18, &(data->zmin), -1000, 1000, 0.1,0.5,"Lowest z value to allow"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, LIMIT_ZMAX, B_CONSTRAINT_TEST, "maxZ", *xco+(width-(textButWidth-5)-togButWidth), *yco-72, 50, 18, &data->flag, 0, 24, 0, 0, "Use maximum z value"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-72, (textButWidth-5), 18, &(data->zmax), -1000, 1000, 0.1,0.5,"Highest z value to allow"); - uiBlockEndAlign(block); - - /* special option(s) */ - uiDefButBitS(block, TOG, LIMIT_TRANSFORM, B_CONSTRAINT_TEST, "For Transform", *xco+(width/4), *yco-100, (width/2), 18, &data->flag2, 0, 24, 0, 0, "Transforms are affected by this constraint as well"); - - /* constraint space settings */ - draw_constraint_spaceselect(block, con, *xco, *yco-130, is_armature_owner(ob), -1); - } - break; - case CONSTRAINT_TYPE_ROTLIMIT: - { - bRotLimitConstraint *data = con->data; - int normButWidth = (width/3); - - height = 106; - - uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, ""); - - /* Draw Pairs of LimitToggle+LimitValue */ - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, LIMIT_XROT, B_CONSTRAINT_TEST, "LimitX", *xco, *yco-28, normButWidth, 18, &data->flag, 0, 24, 0, 0, "Limit rotation on x-axis"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "min:", *xco+normButWidth, *yco-28, normButWidth, 18, &(data->xmin), -360, 360, 0.1,0.5,"Lowest x value to allow"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "max:", *xco+(normButWidth * 2), *yco-28, normButWidth, 18, &(data->xmax), -360, 360, 0.1,0.5,"Highest x value to allow"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, LIMIT_YROT, B_CONSTRAINT_TEST, "LimitY", *xco, *yco-50, normButWidth, 18, &data->flag, 0, 24, 0, 0, "Limit rotation on y-axis"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "min:", *xco+normButWidth, *yco-50, normButWidth, 18, &(data->ymin), -360, 360, 0.1,0.5,"Lowest y value to allow"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "max:", *xco+(normButWidth * 2), *yco-50, normButWidth, 18, &(data->ymax), -360, 360, 0.1,0.5,"Highest y value to allow"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, LIMIT_ZROT, B_CONSTRAINT_TEST, "LimitZ", *xco, *yco-72, normButWidth, 18, &data->flag, 0, 24, 0, 0, "Limit rotation on z-axis"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "min:", *xco+normButWidth, *yco-72, normButWidth, 18, &(data->zmin), -360, 360, 0.1,0.5,"Lowest z value to allow"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "max:", *xco+(normButWidth * 2), *yco-72, normButWidth, 18, &(data->zmax), -360, 360, 0.1,0.5,"Highest z value to allow"); - uiBlockEndAlign(block); - - /* constraint space settings */ - draw_constraint_spaceselect(block, con, *xco, *yco-100, is_armature_owner(ob), -1); - } - break; - case CONSTRAINT_TYPE_SIZELIMIT: - { - bSizeLimitConstraint *data = con->data; - - int togButWidth = 50; - int textButWidth = ((width/2)-togButWidth); - - height = 106; - - uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, ""); - - /* Draw Pairs of LimitToggle+LimitValue */ - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, LIMIT_XMIN, B_CONSTRAINT_TEST, "minX", *xco, *yco-28, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum x value"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-28, (textButWidth-5), 18, &(data->xmin), 0.0001, 1000, 0.1,0.5,"Lowest x value to allow"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, LIMIT_XMAX, B_CONSTRAINT_TEST, "maxX", *xco+(width-(textButWidth-5)-togButWidth), *yco-28, 50, 18, &data->flag, 0, 24, 0, 0, "Use maximum x value"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-28, (textButWidth-5), 18, &(data->xmax), 0.0001, 1000, 0.1,0.5,"Highest x value to allow"); - uiBlockEndAlign(block); - - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, LIMIT_YMIN, B_CONSTRAINT_TEST, "minY", *xco, *yco-50, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum y value"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-50, (textButWidth-5), 18, &(data->ymin), 0.0001, 1000, 0.1,0.5,"Lowest y value to allow"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, LIMIT_YMAX, B_CONSTRAINT_TEST, "maxY", *xco+(width-(textButWidth-5)-togButWidth), *yco-50, 50, 18, &data->flag, 0, 24, 0, 0, "Use maximum y value"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-50, (textButWidth-5), 18, &(data->ymax), 0.0001, 1000, 0.1,0.5,"Highest y value to allow"); - uiBlockEndAlign(block); - - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, LIMIT_ZMIN, B_CONSTRAINT_TEST, "minZ", *xco, *yco-72, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum z value"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-72, (textButWidth-5), 18, &(data->zmin), 0.0001, 1000, 0.1,0.5,"Lowest z value to allow"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, LIMIT_ZMAX, B_CONSTRAINT_TEST, "maxZ", *xco+(width-(textButWidth-5)-togButWidth), *yco-72, 50, 18, &data->flag, 0, 24, 0, 0, "Use maximum z value"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-72, (textButWidth-5), 18, &(data->zmax), 0.0001, 1000, 0.1,0.5,"Highest z value to allow"); - uiBlockEndAlign(block); - - /* constraint space settings */ - draw_constraint_spaceselect(block, con, *xco, *yco-100, is_armature_owner(ob), -1); - } - break; - case CONSTRAINT_TYPE_RIGIDBODYJOINT: - { - bRigidBodyJointConstraint *data = con->data; - float extremeLin = 999.f; - float extremeAngX = 180.f; - float extremeAngY = 45.f; - float extremeAngZ = 45.f; - int togButWidth = 70; - int offsetY = 150; - int textButWidth = ((width/2)-togButWidth); - - uiDefButI(block, MENU, B_CONSTRAINT_TEST, "Joint Types%t|Ball%x1|Hinge%x2|Cone Twist%x4|Generic (experimental)%x12",//|Extra Force%x6", - *xco, *yco-25, 150, 18, &data->type, 0, 0, 0, 0, "Choose the joint type"); - height = 140; - if (data->type==CONSTRAINT_RB_GENERIC6DOF) - height = 270; - if (data->type==CONSTRAINT_RB_CONETWIST) - height = 200; - - uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, ""); - - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CONSTRAINT_CHANGETARGET, "toObject:", *xco, *yco-50, 130, 18, &data->tar, "Child Object"); - uiDefButBitS(block, TOG, CONSTRAINT_DRAW_PIVOT, B_CONSTRAINT_TEST, "ShowPivot", *xco+135, *yco-50, 130, 18, &data->flag, 0, 24, 0, 0, "Show pivot position and rotation"); - - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Pivot X:", *xco, *yco-75, 130, 18, &data->pivX, -1000, 1000, 100, 0.0, "Offset pivot on X"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Pivot Y:", *xco, *yco-100, 130, 18, &data->pivY, -1000, 1000, 100, 0.0, "Offset pivot on Y"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Pivot Z:", *xco, *yco-125, 130, 18, &data->pivZ, -1000, 1000, 100, 0.0, "Offset pivot on z"); - - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Ax X:", *xco+135, *yco-75, 130, 18, &data->axX, -360, 360, 1500, 0.0, "Rotate pivot on X Axis (in degrees)"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Ax Y:", *xco+135, *yco-100, 130, 18, &data->axY, -360, 360, 1500, 0.0, "Rotate pivot on Y Axis (in degrees)"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "Ax Z:", *xco+135, *yco-125, 130, 18, &data->axZ, -360, 360, 1500, 0.0, "Rotate pivot on Z Axis (in degrees)"); - - if (data->type==CONSTRAINT_RB_GENERIC6DOF) { - /* Draw Pairs of LimitToggle+LimitValue */ - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, 1, B_CONSTRAINT_TEST, "LinMinX", *xco, *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum x limit"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-offsetY, (textButWidth-5), 18, &(data->minLimit[0]), -extremeLin, extremeLin, 0.1,0.5,"min x limit"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, 1, B_CONSTRAINT_TEST, "LinMaxX", *xco+(width-(textButWidth-5)-togButWidth), *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum x limit"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-offsetY, (textButWidth), 18, &(data->maxLimit[0]), -extremeLin, extremeLin, 0.1,0.5,"max x limit"); - uiBlockEndAlign(block); - - offsetY += 20; - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, 2, B_CONSTRAINT_TEST, "LinMinY", *xco, *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum y limit"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-offsetY, (textButWidth-5), 18, &(data->minLimit[1]), -extremeLin, extremeLin, 0.1,0.5,"min y limit"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, 2, B_CONSTRAINT_TEST, "LinMaxY", *xco+(width-(textButWidth-5)-togButWidth), *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum y limit"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-offsetY, (textButWidth), 18, &(data->maxLimit[1]), -extremeLin, extremeLin, 0.1,0.5,"max y limit"); - uiBlockEndAlign(block); - - offsetY += 20; - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, 4, B_CONSTRAINT_TEST, "LinMinZ", *xco, *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum z limit"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-offsetY, (textButWidth-5), 18, &(data->minLimit[2]), -extremeLin, extremeLin, 0.1,0.5,"min z limit"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, 4, B_CONSTRAINT_TEST, "LinMaxZ", *xco+(width-(textButWidth-5)-togButWidth), *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum z limit"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-offsetY, (textButWidth), 18, &(data->maxLimit[2]), -extremeLin, extremeLin, 0.1,0.5,"max z limit"); - uiBlockEndAlign(block); - offsetY += 20; - } - if ((data->type==CONSTRAINT_RB_GENERIC6DOF) || (data->type==CONSTRAINT_RB_CONETWIST)) { - /* Draw Pairs of LimitToggle+LimitValue */ - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, 8, B_CONSTRAINT_TEST, "AngMinX", *xco, *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum x limit"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-offsetY, (textButWidth-5), 18, &(data->minLimit[3]), -extremeAngX, extremeAngX, 0.1,0.5,"min x limit"); - uiBlockEndAlign(block); - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, 8, B_CONSTRAINT_TEST, "AngMaxX", *xco+(width-(textButWidth-5)-togButWidth), *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum x limit"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-offsetY, (textButWidth), 18, &(data->maxLimit[3]), -extremeAngX, extremeAngX, 0.1,0.5,"max x limit"); - uiBlockEndAlign(block); - - offsetY += 20; - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, 16, B_CONSTRAINT_TEST, "AngMinY", *xco, *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum y limit"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-offsetY, (textButWidth-5), 18, &(data->minLimit[4]), -extremeAngY, extremeAngY, 0.1,0.5,"min y limit"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, 16, B_CONSTRAINT_TEST, "AngMaxY", *xco+(width-(textButWidth-5)-togButWidth), *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum y limit"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-offsetY, (textButWidth), 18, &(data->maxLimit[4]), -extremeAngY, extremeAngY, 0.1,0.5,"max y limit"); - uiBlockEndAlign(block); - - offsetY += 20; - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, 32, B_CONSTRAINT_TEST, "AngMinZ", *xco, *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use minimum z limit"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+togButWidth, *yco-offsetY, (textButWidth-5), 18, &(data->minLimit[5]), -extremeAngZ, extremeAngZ, 0.1,0.5,"min z limit"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, 32, B_CONSTRAINT_TEST, "AngMaxZ", *xco+(width-(textButWidth-5)-togButWidth), *yco-offsetY, togButWidth, 18, &data->flag, 0, 24, 0, 0, "Use maximum z limit"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "", *xco+(width-textButWidth-5), *yco-offsetY, (textButWidth), 18, &(data->maxLimit[5]), -extremeAngZ, extremeAngZ, 0.1,0.5,"max z limit"); - uiBlockEndAlign(block); - } - } - break; - case CONSTRAINT_TYPE_CLAMPTO: - { - bClampToConstraint *data = con->data; - - height = 90; - uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, ""); - - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Target:", *xco+65, *yco-24, 50, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - /* Draw target parameters */ - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CONSTRAINT_CHANGETARGET, "OB:", *xco+120, *yco-24, 135, 18, &data->tar, "Target Object"); - - /* Draw XYZ toggles */ - uiBlockBeginAlign(block); - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Main Axis:", *xco, *yco-64, 90, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - uiDefButI(block, ROW, B_CONSTRAINT_TEST, "Auto", *xco+100, *yco-64, 50, 18, &data->flag, 12.0, CLAMPTO_AUTO, 0, 0, "Automatically determine main-axis of movement"); - uiDefButI(block, ROW, B_CONSTRAINT_TEST, "X", *xco+150, *yco-64, 32, 18, &data->flag, 12.0, CLAMPTO_X, 0, 0, "Main axis of movement is x-axis"); - uiDefButI(block, ROW, B_CONSTRAINT_TEST, "Y", *xco+182, *yco-64, 32, 18, &data->flag, 12.0, CLAMPTO_Y, 0, 0, "Main axis of movement is y-axis"); - uiDefButI(block, ROW, B_CONSTRAINT_TEST, "Z", *xco+214, *yco-64, 32, 18, &data->flag, 12.0, CLAMPTO_Z, 0, 0, "Main axis of movement is z-axis"); - uiBlockEndAlign(block); - - /* Extra Options Controlling Behaviour */ - //uiBlockBeginAlign(block); - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Options:", *xco, *yco-88, 90, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - uiDefButBitI(block, TOG, CLAMPTO_CYCLIC, B_CONSTRAINT_TEST, "Cyclic", *xco+((width/2)), *yco-88,60,19, &data->flag2, 0, 0, 0, 0, "Treat curve as cyclic curve (no clamping to curve bounding box)"); - //uiBlockEndAlign(block); - } - break; - case CONSTRAINT_TYPE_TRANSFORM: - { - bTransformConstraint *data = con->data; - float fmin, fmax, tmin, tmax; - - height = 178; - uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, ""); - - /* Draw target parameters */ - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Target:", *xco+65, *yco-24, 50, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - /* Draw target parameters */ - uiBlockBeginAlign(block); - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_CONSTRAINT_CHANGETARGET, "OB:", *xco+120, *yco-24, 135, 18, &data->tar, "Target Object to use as Parent"); - - if (is_armature_target(data->tar)) { - but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "BO:", *xco+120, *yco-42,135,18, &data->subtarget, 0, 24, 0, 0, "Subtarget Bone to use as Parent"); - uiButSetCompleteFunc(but, autocomplete_bone, (void *)data->tar); - } - else if (is_geom_target(data->tar)) { - but= uiDefBut(block, TEX, B_CONSTRAINT_CHANGETARGET, "VG:", *xco+120, *yco-66,150,18, &data->subtarget, 0, 24, 0, 0, "Name of Vertex Group defining 'target' points"); - uiButSetCompleteFunc(but, autocomplete_vgroup, (void *)data->tar); - } - else { - strcpy(data->subtarget, ""); - } - uiBlockEndAlign(block); - - /* Extrapolate Ranges? */ - uiDefButBitC(block, TOG, 1, B_CONSTRAINT_TEST, "Extrapolate", *xco, *yco-42,80,19, &data->expo, 0, 0, 0, 0, "Extrapolate ranges"); - - /* Draw options for source motion */ - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Source:", *xco-10, *yco-62, 50, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - /* draw Loc/Rot/Size toggles */ - uiBlockBeginAlign(block); - uiDefButS(block, ROW, B_CONSTRAINT_TEST, "Loc", *xco-5, *yco-82, 45, 18, &data->from, 12.0, 0, 0, 0, "Use Location transform channels from Target"); - uiDefButS(block, ROW, B_CONSTRAINT_TEST, "Rot", *xco+40, *yco-82, 45, 18, &data->from, 12.0, 1, 0, 0, "Use Rotation transform channels from Target"); - uiDefButS(block, ROW, B_CONSTRAINT_TEST, "Scale", *xco+85, *yco-82, 45, 18, &data->from, 12.0, 2, 0, 0, "Use Scale transform channels from Target"); - uiBlockEndAlign(block); - - /* Draw Pairs of Axis: Min/Max Value*/ - if (data->from == 2) { - fmin= 0.0001; - fmax= 1000.0; - } - else if (data->from == 1) { - fmin= -360.0; - fmax= 360.0; - } - else { - fmin = -1000.0; - fmax= 1000.0; - } - - uiBlockBeginAlign(block); - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "X:", *xco-10, *yco-107, 30, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "min", *xco+20, *yco-107, 55, 18, &data->from_min[0], fmin, fmax, 0, 0, "Bottom of range of x-axis source motion for source->target mapping"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "max", *xco+75, *yco-107, 55, 18, &data->from_max[0], fmin, fmax, 0, 0, "Top of range of x-axis source motion for source->target mapping"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Y:", *xco-10, *yco-127, 30, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "min", *xco+20, *yco-127, 55, 18, &data->from_min[1], fmin, fmax, 0, 0, "Bottom of range of y-axis source motion for source->target mapping"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "max", *xco+75, *yco-127, 55, 18, &data->from_max[1], fmin, fmax, 0, 0, "Top of range of y-axis source motion for source->target mapping"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Z:", *xco-10, *yco-147, 30, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "min", *xco+20, *yco-147, 55, 18, &data->from_min[2], fmin, fmax, 0, 0, "Bottom of range of z-axis source motion for source->target mapping"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "max", *xco+75, *yco-147, 55, 18, &data->from_max[2], fmin, fmax, 0, 0, "Top of range of z-axis source motion for source->target mapping"); - uiBlockEndAlign(block); - - - /* Draw options for target motion */ - uiDefBut(block, LABEL, B_CONSTRAINT_TEST, "Destination:", *xco+150, *yco-62, 150, 18, NULL, 0.0, 0.0, 0.0, 0.0, ""); - - /* draw Loc/Rot/Size toggles */ - uiBlockBeginAlign(block); - uiDefButS(block, ROW, B_CONSTRAINT_TEST, "Loc", *xco+150, *yco-82, 45, 18, &data->to, 12.0, 0, 0, 0, "Use as Location transform"); - uiDefButS(block, ROW, B_CONSTRAINT_TEST, "Rot", *xco+195, *yco-82, 45, 18, &data->to, 12.0, 1, 0, 0, "Use as Rotation transform"); - uiDefButS(block, ROW, B_CONSTRAINT_TEST, "Scale", *xco+245, *yco-82, 45, 18, &data->to, 12.0, 2, 0, 0, "Use as Scale transform"); - uiBlockEndAlign(block); - - /* Draw Pairs of Source-Axis: Min/Max Value*/ - if (data->to == 2) { - tmin= 0.0001; - tmax= 1000.0; - } - else if (data->to == 1) { - tmin= -360.0; - tmax= 360.0; - } - else { - tmin = -1000.0; - tmax= 1000.0; - } - - uiBlockBeginAlign(block); - uiDefButC(block, MENU, B_CONSTRAINT_TEST, "Axis Mapping%t|X->X%x0|Y->X%x1|Z->X%x2", *xco+150, *yco-107, 40, 18, &data->map[0], 0, 24, 0, 0, "Specify which source axis the x-axis destination uses"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "min", *xco+175, *yco-107, 50, 18, &data->to_min[0], tmin, tmax, 0, 0, "Bottom of range of x-axis destination motion for source->target mapping"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "max", *xco+240, *yco-107, 50, 18, &data->to_max[0], tmin, tmax, 0, 0, "Top of range of x-axis destination motion for source->target mapping"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefButC(block, MENU, B_CONSTRAINT_TEST, "Axis Mapping%t|X->Y%x0|Y->Y%x1|Z->Y%x2", *xco+150, *yco-127, 40, 18, &data->map[1], 0, 24, 0, 0, "Specify which source axis the y-axis destination uses"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "min", *xco+175, *yco-127, 50, 18, &data->to_min[1], tmin, tmax, 0, 0, "Bottom of range of y-axis destination motion for source->target mapping"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "max", *xco+240, *yco-127, 50, 18, &data->to_max[1], tmin, tmax, 0, 0, "Top of range of y-axis destination motion for source->target mapping"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - uiDefButC(block, MENU, B_CONSTRAINT_TEST, "Axis Mapping%t|X->Z%x0|Y->Z%x1|Z->Z%x2", *xco+150, *yco-147, 40, 18, &data->map[2], 0, 24, 0, 0, "Specify which source axis the z-axis destination uses"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "min", *xco+175, *yco-147, 50, 18, &data->to_min[2], tmin, tmax, 0, 0, "Bottom of range of z-axis destination motion for source->target mapping"); - uiDefButF(block, NUM, B_CONSTRAINT_TEST, "max", *xco+240, *yco-147, 50, 18, &data->to_max[2], tmin, tmax, 0, 0, "Top of range of z-axis destination motion for source->target mapping"); - uiBlockEndAlign(block); - - /* constraint space settings */ - draw_constraint_spaceselect(block, con, *xco, *yco-170, is_armature_owner(ob), is_armature_target(data->tar)); - } - break; - case CONSTRAINT_TYPE_NULL: - { - height = 17; - uiDefBut(block, ROUNDBOX, B_DIFF, "", *xco-10, *yco-height, width+40,height-1, NULL, 5.0, 0.0, 12, rb_col, ""); - } - break; - default: - height = 0; - break; - } - - (*yco)-=(24+height); - } - - if (ELEM(con->type, CONSTRAINT_TYPE_NULL, CONSTRAINT_TYPE_RIGIDBODYJOINT)==0) { - uiBlockBeginAlign(block); - uiDefButF(block, NUMSLI, B_CONSTRAINT_INF, "Influence ", *xco, *yco, 197, 20, &(con->enforce), 0.0, 1.0, 0.0, 0.0, "Amount of influence this constraint will have on the final solution"); - but = uiDefBut(block, BUT, B_CONSTRAINT_TEST, "Show", *xco+200, *yco, 45, 20, 0, 0.0, 1.0, 0.0, 0.0, "Show constraint's ipo in the Ipo window, adds a channel if not there"); - /* If this is on an object or bone, add ipo channel the constraint */ - uiButSetFunc (but, enable_constraint_ipo_func, ob, con); - but = uiDefBut(block, BUT, B_CONSTRAINT_TEST, "Key", *xco+245, *yco, 40, 20, 0, 0.0, 1.0, 0.0, 0.0, "Add an influence keyframe to the constraint"); - /* Add a keyframe to the influence IPO */ - uiButSetFunc (but, add_influence_key_to_constraint_func, ob, con); - uiBlockEndAlign(block); - (*yco)-=24; - } - else { - (*yco)-=3; - } -} - -static uiBlock *add_constraintmenu(void *arg_unused) -{ - Object *ob= OBACT; - uiBlock *block; - ListBase *conlist; - short yco= 0; - - conlist = get_active_constraints(ob); - - block= uiNewBlock(&curarea->uiblocks, "add_constraintmenu", UI_EMBOSSP, UI_HELV, curarea->win); - - uiDefBut(block, BUTM, B_CONSTRAINT_ADD_CHILDOF, "Child Of", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, ""); - uiDefBut(block, BUTM, B_CONSTRAINT_ADD_TRANSFORM, "Transformation", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, ""); - - uiDefBut(block, SEPR, 0, "", 0, yco-=6, 120, 6, NULL, 0.0, 0.0, 0, 0, ""); - - uiDefBut(block, BUTM, B_CONSTRAINT_ADD_LOCLIKE, "Copy Location", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, ""); - uiDefBut(block, BUTM, B_CONSTRAINT_ADD_ROTLIKE, "Copy Rotation", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, ""); - uiDefBut(block, BUTM, B_CONSTRAINT_ADD_SIZELIKE, "Copy Scale", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, ""); - - uiDefBut(block, SEPR, 0, "", 0, yco-=6, 120, 6, NULL, 0.0, 0.0, 0, 0, ""); - - uiDefBut(block, BUTM, B_CONSTRAINT_ADD_LOCLIMIT, "Limit Location", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, ""); - uiDefBut(block, BUTM, B_CONSTRAINT_ADD_ROTLIMIT, "Limit Rotation", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, ""); - uiDefBut(block, BUTM, B_CONSTRAINT_ADD_SIZELIMIT, "Limit Scale", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, ""); - - uiDefBut(block, SEPR, 0, "", 0, yco-=6, 120, 6, NULL, 0.0, 0.0, 0, 0, ""); - - uiDefBut(block, BUTM, B_CONSTRAINT_ADD_TRACKTO, "Track To", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, ""); - uiDefBut(block, BUTM, B_CONSTRAINT_ADD_MINMAX, "Floor", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, ""); - uiDefBut(block, BUTM, B_CONSTRAINT_ADD_LOCKTRACK, "Locked Track", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, ""); - uiDefBut(block, BUTM, B_CONSTRAINT_ADD_FOLLOWPATH, "Follow Path", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, ""); - - uiDefBut(block, SEPR, 0, "", 0, yco-=6, 120, 6, NULL, 0.0, 0.0, 0, 0, ""); - - uiDefBut(block, BUTM, B_CONSTRAINT_ADD_CLAMPTO, "Clamp To", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, ""); - uiDefBut(block, BUTM, B_CONSTRAINT_ADD_STRETCHTO, "Stretch To", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, ""); - - uiDefBut(block, BUTM, B_CONSTRAINT_ADD_RIGIDBODYJOINT, "Rigid Body Joint", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, "");//rcruiz - - uiDefBut(block, SEPR, 0, "", 0, yco-=6, 120, 6, NULL, 0.0, 0.0, 0, 0, ""); - - if (ob->flag & OB_POSEMODE) { - uiDefBut(block, BUTM, B_CONSTRAINT_ADD_KINEMATIC, "IK Solver", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, ""); - } - uiDefBut(block, BUTM, B_CONSTRAINT_ADD_ACTION, "Action", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, ""); - - uiDefBut(block, SEPR, 0, "", 0, yco-=6, 120, 6, NULL, 0.0, 0.0, 0, 0, ""); - - uiDefBut(block, BUTM, B_CONSTRAINT_ADD_PYTHON, "Script", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, ""); - - uiDefBut(block, SEPR, 0, "", 0, yco-=6, 120, 6, NULL, 0.0, 0.0, 0, 0, ""); - - uiDefBut(block, BUTM, B_CONSTRAINT_ADD_NULL, "Null", 0, yco-=20, 160, 19, NULL, 0.0, 0.0, 1, 0, ""); - - - uiTextBoundsBlock(block, 50); - uiBlockSetDirection(block, UI_DOWN); - - return block; -} - -void do_constraintbuts(unsigned short event) -{ - Object *ob= OBACT; - bConstraint *con; - - switch(event) { - case B_CONSTRAINT_TEST: - break; // no handling - case B_CONSTRAINT_INF: - /* influence; do not execute actions for 1 dag_flush */ - if (ob->pose) - ob->pose->flag |= (POSE_LOCKED|POSE_DO_UNLOCK); - - case B_CONSTRAINT_CHANGETARGET: - if (ob->pose) ob->pose->flag |= POSE_RECALC; // checks & sorts pose channels - DAG_scene_sort(G.scene); - break; - - case B_CONSTRAINT_ADD_NULL: - { - con = add_new_constraint(CONSTRAINT_TYPE_NULL); - add_constraint_to_active(ob, con); - - BIF_undo_push("Add constraint"); - } - break; - case B_CONSTRAINT_ADD_PYTHON: - { - con = add_new_constraint(CONSTRAINT_TYPE_PYTHON); - add_constraint_to_active(ob, con); - - BIF_undo_push("Add constraint"); - } - break; - case B_CONSTRAINT_ADD_KINEMATIC: - { - con = add_new_constraint(CONSTRAINT_TYPE_KINEMATIC); - add_constraint_to_active(ob, con); - - BIF_undo_push("Add constraint"); - } - break; - case B_CONSTRAINT_ADD_CHILDOF: - { - con= add_new_constraint(CONSTRAINT_TYPE_CHILDOF); - add_constraint_to_active(ob, con); - - /* if this constraint is being added to a posechannel, make sure - * the constraint gets evaluated in pose-space - */ - if (ob->flag & OB_POSEMODE) { - con->ownspace = CONSTRAINT_SPACE_POSE; - con->flag |= CONSTRAINT_SPACEONCE; - } - - BIF_undo_push("Add constraint"); - } - break; - case B_CONSTRAINT_ADD_TRACKTO: - { - con = add_new_constraint(CONSTRAINT_TYPE_TRACKTO); - add_constraint_to_active(ob, con); - - BIF_undo_push("Add constraint"); - } - break; - case B_CONSTRAINT_ADD_MINMAX: - { - con = add_new_constraint(CONSTRAINT_TYPE_MINMAX); - add_constraint_to_active(ob, con); - - BIF_undo_push("Add constraint"); - } - break; - case B_CONSTRAINT_ADD_ROTLIKE: - { - con = add_new_constraint(CONSTRAINT_TYPE_ROTLIKE); - add_constraint_to_active(ob, con); - - BIF_undo_push("Add constraint"); - } - break; - case B_CONSTRAINT_ADD_LOCLIKE: - { - con = add_new_constraint(CONSTRAINT_TYPE_LOCLIKE); - add_constraint_to_active(ob, con); - - BIF_undo_push("Add constraint"); - } - break; - case B_CONSTRAINT_ADD_SIZELIKE: - { - con = add_new_constraint(CONSTRAINT_TYPE_SIZELIKE); - add_constraint_to_active(ob, con); - - BIF_undo_push("Add constraint"); - } - break; - case B_CONSTRAINT_ADD_ACTION: - { - con = add_new_constraint(CONSTRAINT_TYPE_ACTION); - add_constraint_to_active(ob, con); - - BIF_undo_push("Add constraint"); - } - break; - case B_CONSTRAINT_ADD_LOCKTRACK: - { - con = add_new_constraint(CONSTRAINT_TYPE_LOCKTRACK); - add_constraint_to_active(ob, con); - - BIF_undo_push("Add constraint"); - } - break; - case B_CONSTRAINT_ADD_FOLLOWPATH: - { - con = add_new_constraint(CONSTRAINT_TYPE_FOLLOWPATH); - add_constraint_to_active(ob, con); - - BIF_undo_push("Add constraint"); - } - break; - case B_CONSTRAINT_ADD_STRETCHTO: - { - con = add_new_constraint(CONSTRAINT_TYPE_STRETCHTO); - add_constraint_to_active(ob, con); - - BIF_undo_push("Add constraint"); - } - break; - case B_CONSTRAINT_ADD_LOCLIMIT: - { - con = add_new_constraint(CONSTRAINT_TYPE_LOCLIMIT); - add_constraint_to_active(ob, con); - - BIF_undo_push("Add constraint"); - } - break; - case B_CONSTRAINT_ADD_ROTLIMIT: - { - con = add_new_constraint(CONSTRAINT_TYPE_ROTLIMIT); - add_constraint_to_active(ob, con); - - BIF_undo_push("Add constraint"); - } - break; - case B_CONSTRAINT_ADD_SIZELIMIT: - { - con = add_new_constraint(CONSTRAINT_TYPE_SIZELIMIT); - add_constraint_to_active(ob, con); - - BIF_undo_push("Add constraint"); - } - break; - case B_CONSTRAINT_ADD_RIGIDBODYJOINT: - { - bRigidBodyJointConstraint *data; - Base *base_iter; - - con = add_new_constraint(CONSTRAINT_TYPE_RIGIDBODYJOINT); - add_constraint_to_active(ob, con); - - /* set selected first object as target - moved from new_constraint_data */ - data = (bRigidBodyJointConstraint*)con->data; - base_iter = G.scene->base.first; - while ( base_iter && !data->tar ) { - if( ( ( base_iter->flag & SELECT ) && -// ( base_iter->lay & G.vd->lay ) ) && - ( base_iter != G.scene->basact ) )) - { - data->tar=base_iter->object; - break; - } - base_iter = base_iter->next; - } - - BIF_undo_push("Add constraint"); - } - break; - case B_CONSTRAINT_ADD_CLAMPTO: - { - con = add_new_constraint(CONSTRAINT_TYPE_CLAMPTO); - add_constraint_to_active(ob, con); - - BIF_undo_push("Add constraint"); - } - break; - case B_CONSTRAINT_ADD_TRANSFORM: - { - con = add_new_constraint(CONSTRAINT_TYPE_TRANSFORM); - add_constraint_to_active(ob, con); - - BIF_undo_push("Add constraint"); - } - break; - - default: - break; - } - - object_test_constraints(ob); - - if(ob->pose) update_pose_constraint_flags(ob->pose); - - if(ob->type==OB_ARMATURE) DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA|OB_RECALC_OB); - else DAG_object_flush_update(G.scene, ob, OB_RECALC_OB); - - allqueue (REDRAWVIEW3D, 0); - allqueue (REDRAWBUTSOBJECT, 0); -} - -void softbody_bake(Object *ob) -{ - Base *base; - SoftBody *sb; - ScrArea *sa; - float frameleno= G.scene->r.framelen; - int cfrao= CFRA, sfra=100000, efra=0, didbreak =0; - - - G.scene->r.framelen= 1.0; // baking has to be in uncorrected time - sbSetInterruptCallBack(blender_test_break); // make softbody module ESC aware - G.afbreek=0; // init global break system - - if(ob) { - sb= ob->soft; - sfra= MIN2(sfra, sb->sfra); - efra= MAX2(efra, sb->efra); - sbObjectToSoftbody(ob); // put softbody in restposition, free bake - ob->softflag |= OB_SB_BAKEDO; - } - else { - for(base=G.scene->base.first; base; base= base->next) { - if(TESTBASELIB(base)) { - if(base->object->soft) { - sb= base->object->soft; - sfra= MIN2(sfra, sb->sfra); - efra= MAX2(efra, sb->efra); - sbObjectToSoftbody(base->object); // put softbody in restposition, free bake - base->object->softflag |= OB_SB_BAKEDO; - } - } - } - } - - CFRA= sfra; - update_for_newframe_muted(); // put everything on this frame - - curarea->win_swap= 0; // clean swapbuffers - - for(; CFRA <= efra; CFRA++) { - set_timecursor(CFRA); - - update_for_newframe_muted(); - - for(sa= G.curscreen->areabase.first; sa; sa= sa->next) { - if(sa->spacetype == SPACE_VIEW3D) { - scrarea_do_windraw(sa); - } - } - screen_swapbuffers(); - //blender_test_break() has a granularity of 10 ms, who cares .. baking the unit cube is kinda boring - if (blender_test_break()){ - didbreak = 1; - break; - } - - } - if((didbreak)&&(G.qual!=LR_SHIFTKEY)) { - if(ob) - sbObjectToSoftbody(ob); // free bake - else { - for(base=G.scene->base.first; base; base= base->next) { - if(TESTBASELIB(base)) { - if(base->object->soft) { - sbObjectToSoftbody(base->object); // free bake - } - } - } - } - } - - /* restore */ - waitcursor(0); - sbSetInterruptCallBack(NULL); // softbody module won't ESC - G.afbreek=0; // reset global break system - - if(ob) - ob->softflag &= ~OB_SB_BAKEDO; - else { - for(base=G.scene->base.first; base; base= base->next) - if(TESTBASELIB(base)) - if(base->object->soft) - base->object->softflag &= ~OB_SB_BAKEDO; - } - - CFRA= cfrao; - G.scene->r.framelen= frameleno; - update_for_newframe_muted(); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSOBJECT, 0); -} - -// store processed path & file prefix for fluidsim bake directory -void fluidsimFilesel(char *selection) -{ - Object *ob = OBACT; - char srcDir[FILE_MAXDIR+FILE_MAXFILE], srcFile[FILE_MAXFILE]; - char prefix[FILE_MAXFILE]; - char *srch, *srchSub, *srchExt, *lastFound; - int isElbeemSurf = 0; - - // make prefix - strcpy(srcDir, selection); - BLI_splitdirstring(srcDir, srcFile); - strcpy(prefix, srcFile); - // check if this is a previously generated surface mesh file - srch = strstr(prefix, "fluidsurface_"); - // TODO search from back... - if(srch) { - srchSub = strstr(prefix,"_preview_"); - if(!srchSub) srchSub = strstr(prefix,"_final_"); - srchExt = strstr(prefix,".gz.bobj"); - if(!srchExt) srchExt = strstr(prefix,".bobj"); - if(srchSub && srchExt) { - *srch = '\0'; - isElbeemSurf = 1; - } - } - if(!isElbeemSurf) { - // try to remove suffix - lastFound = NULL; - srch = strchr(prefix, '.'); // search last . from extension - while(srch) { - lastFound = srch; - if(srch) { - srch++; - srch = strchr(srch, '.'); - } - } - if(lastFound) { - *lastFound = '\0'; - } - } - - if(ob->fluidsimSettings) { - strcpy(ob->fluidsimSettings->surfdataPath, srcDir); - //not necessary? strcat(ob->fluidsimSettings->surfdataPath, "/"); - strcat(ob->fluidsimSettings->surfdataPath, prefix); - - // redraw view & buttons... - allqueue(REDRAWBUTSOBJECT, 0); - allqueue(REDRAWVIEW3D, 0); - DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); - } -} - -void do_object_panels(unsigned short event) -{ - Object *ob; - Effect *eff; - - ob= OBACT; - if(ob==NULL) - return; - - switch(event) { - case B_TRACKBUTS: - DAG_object_flush_update(G.scene, ob, OB_RECALC_OB); - allqueue(REDRAWVIEW3D, 0); - break; - case B_RECALCPATH: - DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA); - allqueue(REDRAWVIEW3D, 0); - break; - case B_DUPLI_FRAME: - ob->transflag &= ~(OB_DUPLIVERTS|OB_DUPLIFACES|OB_DUPLIGROUP); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSOBJECT, 0); - break; - case B_DUPLI_VERTS: - ob->transflag &= ~(OB_DUPLIFRAMES|OB_DUPLIFACES|OB_DUPLIGROUP); - DAG_scene_sort(G.scene); - DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSOBJECT, 0); - break; - case B_DUPLI_FACES: - ob->transflag &= ~(OB_DUPLIVERTS|OB_DUPLIFRAMES|OB_DUPLIGROUP); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSOBJECT, 0); - break; - case B_DUPLI_GROUP: - ob->transflag &= ~(OB_DUPLIVERTS|OB_DUPLIFRAMES|OB_DUPLIFACES); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSOBJECT, 0); - break; - - case B_PRINTSPEED: - { - float vec[3]; - CFRA++; - do_ob_ipo(ob); - where_is_object(ob); - VECCOPY(vec, ob->obmat[3]); - CFRA--; - do_ob_ipo(ob); - where_is_object(ob); - VecSubf(vec, vec, ob->obmat[3]); - prspeed= Normalize(vec); - scrarea_queue_winredraw(curarea); - } - break; - case B_PRINTLEN: - if(ob->type==OB_CURVE) { - Curve *cu=ob->data; - - if(cu->path) prlen= cu->path->totdist; else prlen= -1.0; - scrarea_queue_winredraw(curarea); - } - break; - case B_RELKEY: - allspace(REMAKEIPO, 0); - allqueue(REDRAWBUTSOBJECT, 0); - allqueue(REDRAWBUTSEDIT, 0); - allqueue(REDRAWIPO, 0); - DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); - break; - case B_CURVECHECK: - DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); - allqueue(REDRAWVIEW3D, 0); - break; - - case B_SOFTBODY_CHANGE: - ob= OBACT; - if(ob) { - ParticleSystem *psys = PE_get_current(ob); - if(psys) - psys->softflag |= OB_SB_REDO; - else - ob->softflag |= OB_SB_REDO; - allqueue(REDRAWBUTSOBJECT, 0); - allqueue(REDRAWVIEW3D, 0); - } - break; - case B_SOFTBODY_DEL_VG: - if(ob->soft) { - ob->soft->vertgroup= 0; - ob->softflag |= OB_SB_REDO; - allqueue(REDRAWBUTSOBJECT, 0); - allqueue(REDRAWVIEW3D, 0); - } - break; - case B_SOFTBODY_BAKE: - if(ob->soft) softbody_bake(ob); - break; - case B_SOFTBODY_BAKE_FREE: - if(ob->soft) sbObjectToSoftbody(ob); - allqueue(REDRAWBUTSOBJECT, 0); - allqueue(REDRAWVIEW3D, 0); - break; - case B_FLUIDSIM_BAKE: - /* write config files (currently no simulation) */ - fluidsimBake(ob); - break; - case B_FLUIDSIM_MAKEPART: - { - PartEff *paf= NULL; - /* prepare fluidsim particle display */ - // simplified delete effect, create new - recalc some particles... - if(ob==NULL || ob->type!=OB_MESH) break; - ob->fluidsimSettings->type = 0; - // reset type, and init particle system once normally - paf= give_parteff(ob); - if( (BLI_countlist(&ob->effect)<MAX_EFFECT) && - (!paf)) { - // create new entry - copy_act_effect(ob); DAG_scene_sort(G.scene); } - paf = give_parteff(ob); - if(paf) { - paf->totpart = 1000; paf->sta = paf->end = 1.0; // generate some particles... - build_particle_system(ob); - ob->fluidsimSettings->type = OB_FLUIDSIM_PARTICLE; - } - } - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSOBJECT, 0); - break; - case B_FLUIDSIM_SELDIR: - { - ScrArea *sa = closest_bigger_area(); - /* choose dir for surface files */ - areawinset(sa->win); - activate_fileselect(FILE_SPECIAL, "Select Directory", ob->fluidsimSettings->surfdataPath, fluidsimFilesel); - } - break; - case B_FLUIDSIM_FORCEREDRAW: - /* force redraw */ - allqueue(REDRAWBUTSOBJECT, 0); - allqueue(REDRAWVIEW3D, 0); - DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); - break; - case B_GROUP_RELINK: - group_relink_nla_objects(ob); - allqueue(REDRAWVIEW3D, 0); - break; - case B_BAKEABLE_CHANGE: - allqueue(REDRAWBUTSOBJECT, 0); - allqueue(REDRAWVIEW3D, 0); - break; - case B_OBJECT_IPOFLAG: - if(ob->ipo) ob->ipo->showkey= (ob->ipoflag & OB_DRAWKEY)?1:0; - allqueue(REDRAWVIEW3D, 0); - break; - - default: - if(event>=B_SELEFFECT && event<B_SELEFFECT+MAX_EFFECT) { - int a=B_SELEFFECT; - - eff= ob->effect.first; - while(eff) { - if(event==a) eff->flag |= SELECT; - else eff->flag &= ~SELECT; - - a++; - eff= eff->next; - } - allqueue(REDRAWBUTSOBJECT, 0); - } - } - -} - -static void do_add_groupmenu(void *arg, int event) -{ - Object *ob= OBACT; - - if(ob) { - - if(event== -1) { - Group *group= add_group( "Group" ); - add_to_group(group, ob); - } - else - add_to_group(BLI_findlink(&G.main->group, event), ob); - - ob->flag |= OB_FROMGROUP; - BASACT->flag |= OB_FROMGROUP; - allqueue(REDRAWBUTSOBJECT, 0); - allqueue(REDRAWVIEW3D, 0); - } -} - -static uiBlock *add_groupmenu(void *arg_unused) -{ - uiBlock *block; - Group *group; - short yco= 0; - char str[32]; - - block= uiNewBlock(&curarea->uiblocks, "add_constraintmenu", UI_EMBOSSP, UI_HELV, curarea->win); - uiBlockSetButmFunc(block, do_add_groupmenu, NULL); - - uiDefBut(block, BUTM, B_NOP, "ADD NEW", 0, 20, 160, 19, NULL, 0.0, 0.0, 1, -1, ""); - for(group= G.main->group.first; group; group= group->id.next, yco++) { - if(group->id.lib) strcpy(str, "L "); - else strcpy(str, " "); - strcat(str, group->id.name+2); - uiDefBut(block, BUTM, B_NOP, str, 0, -20*yco, 160, 19, NULL, 0.0, 0.0, 1, yco, ""); - } - - uiTextBoundsBlock(block, 50); - uiBlockSetDirection(block, UI_DOWN); - - return block; -} - -static void group_ob_rem(void *gr_v, void *ob_v) -{ - Object *ob= OBACT; - - rem_from_group(gr_v, ob); - if(find_group(ob)==NULL) { - ob->flag &= ~OB_FROMGROUP; - BASACT->flag &= ~OB_FROMGROUP; - } - allqueue(REDRAWBUTSOBJECT, 0); - allqueue(REDRAWVIEW3D, 0); - -} - -static void group_local(void *gr_v, void *unused) -{ - Group *group= gr_v; - - group->id.lib= NULL; - - allqueue(REDRAWBUTSOBJECT, 0); - allqueue(REDRAWVIEW3D, 0); - -} - -static void object_panel_object(Object *ob) -{ - uiBlock *block; - uiBut *but; - Group *group; - int a, xco, yco=0; - short dx= 33, dy= 30; - - block= uiNewBlock(&curarea->uiblocks, "object_panel_object", UI_EMBOSS, UI_HELV, curarea->win); - if(uiNewPanel(curarea, block, "Object and Links", "Object", 0, 0, 318, 204)==0) return; - - uiSetButLock(object_is_libdata(ob), ERROR_LIBDATA_MESSAGE); - - /* object name */ - uiBlockSetCol(block, TH_BUT_SETTING2); - xco= std_libbuttons(block, 10, 180, 0, NULL, 0, ID_OB, 0, &ob->id, NULL, &(G.buts->menunr), B_OBALONE, B_OBLOCAL, 0, 0, B_KEEPDATA); - uiBlockSetCol(block, TH_AUTO); - - /* parent */ - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_OBJECTPANELPARENT, "Par:", xco+5, 180, 305-xco, 20, &ob->parent, "Parent Object"); - - /* TODO, check for ob->id.lib */ - but = uiDefButS(block, NUM, B_NOP, "PassIndex:", xco+5, 150, 305-xco, 20, &ob->index, 0.0, 1000.0, 0, 0, "Index # for the IndexOB render pass."); - - uiDefBlockBut(block, add_groupmenu, NULL, "Add to Group", 10,150,150,20, "Add Object to a new Group"); - - /* all groups */ - for(group= G.main->group.first; group; group= group->id.next) { - if(object_in_group(ob, group)) { - xco= 160; - - uiBlockBeginAlign(block); - but = uiDefBut(block, TEX, B_IDNAME, "GR:", 10, 120-yco, 150, 20, group->id.name+2, 0.0, 21.0, 0, 0, "Displays Group name. Click to change."); - uiButSetFunc(but, test_idbutton_cb, group->id.name, NULL); - - if(group->id.lib) { - but= uiDefIconBut(block, BUT, B_NOP, ICON_PARLIB, 160, 120-yco, 20, 20, NULL, 0.0, 0.0, 0.0, 0.0, "Make Group local"); - uiButSetFunc(but, group_local, group, NULL); - xco= 180; - } - but = uiDefIconBut(block, BUT, B_NOP, VICON_X, xco, 120-yco, 20, 20, NULL, 0.0, 0.0, 0.0, 0.0, "Remove Group membership"); - uiButSetFunc(but, group_ob_rem, group, ob); - - yco+= 20; - xco= 10; - - /* layers */ - uiBlockBeginAlign(block); - for(a=0; a<5; a++) - uiDefButBitI(block, TOG, 1<<a, REDRAWVIEW3D, "", (short)(xco+a*(dx/2)), 120-yco, (short)(dx/2), (short)(dy/2), (int *)&(group->layer), 0, 0, 0, 0, ""); - for(a=0; a<5; a++) - uiDefButBitI(block, TOG, 1<<(a+10), REDRAWVIEW3D, "", (short)(xco+a*(dx/2)), 105-yco, (short)(dx/2), (short)(dy/2), (int *)&(group->layer), 0, 0, 0, 0, ""); - - xco+= 7; - uiBlockBeginAlign(block); - for(a=5; a<10; a++) - uiDefButBitI(block, TOG, 1<<a, REDRAWVIEW3D, "", (short)(xco+a*(dx/2)), 120-yco, (short)(dx/2), (short)(dy/2), (int *)&(group->layer), 0, 0, 0, 0, ""); - for(a=5; a<10; a++) - uiDefButBitI(block, TOG, 1<<(a+10), REDRAWVIEW3D, "", (short)(xco+a*(dx/2)), 105-yco, (short)(dx/2), (short)(dy/2), (int *)&(group->layer), 0, 0, 0, 0, ""); - - uiBlockEndAlign(block); - - yco+= 40; - } - } - - if(120-yco < -10) - uiNewPanelHeight(block, 204 - (120-yco)); -} - -static void object_panel_anim(Object *ob) -{ - uiBlock *block; - char str[32]; - - block= uiNewBlock(&curarea->uiblocks, "object_panel_anim", UI_EMBOSS, UI_HELV, curarea->win); - if(uiNewPanel(curarea, block, "Anim settings", "Object", 320, 0, 318, 204)==0) return; - - uiSetButLock(object_is_libdata(ob), ERROR_LIBDATA_MESSAGE); - - uiBlockBeginAlign(block); - uiDefButS(block, ROW,B_TRACKBUTS,"TrackX", 24,180,59,19, &ob->trackflag, 12.0, 0.0, 0, 0, "Specify the axis that points to another object"); - uiDefButS(block, ROW,B_TRACKBUTS,"Y", 85,180,19,19, &ob->trackflag, 12.0, 1.0, 0, 0, "Specify the axis that points to another object"); - uiDefButS(block, ROW,B_TRACKBUTS,"Z", 104,180,19,19, &ob->trackflag, 12.0, 2.0, 0, 0, "Specify the axis that points to another object"); - uiDefButS(block, ROW,B_TRACKBUTS,"-X", 124,180,24,19, &ob->trackflag, 12.0, 3.0, 0, 0, "Specify the axis that points to another object"); - uiDefButS(block, ROW,B_TRACKBUTS,"-Y", 150,180,24,19, &ob->trackflag, 12.0, 4.0, 0, 0, "Specify the axis that points to another object"); - uiDefButS(block, ROW,B_TRACKBUTS,"-Z", 178,180,24,19, &ob->trackflag, 12.0, 5.0, 0, 0, "Specify the axis that points to another object"); - uiBlockBeginAlign(block); - uiDefButS(block, ROW,REDRAWVIEW3D,"UpX", 226,180,45,19, &ob->upflag, 13.0, 0.0, 0, 0, "Specify the axis that points up"); - uiDefButS(block, ROW,REDRAWVIEW3D,"Y", 274,180,20,19, &ob->upflag, 13.0, 1.0, 0, 0, "Specify the axis that points up"); - uiDefButS(block, ROW,REDRAWVIEW3D,"Z", 298,180,19,19, &ob->upflag, 13.0, 2.0, 0, 0, "Specify the axis that points up"); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, OB_DRAWKEY, B_OBJECT_IPOFLAG, "Draw Key", 24,155,71,19, &ob->ipoflag, 0, 0, 0, 0, "Draw object as key position"); - uiDefButBitS(block, TOG, OB_DRAWKEYSEL, REDRAWVIEW3D, "Draw Key Sel", 97,155,81,19, &ob->ipoflag, 0, 0, 0, 0, "Limit the drawing of object keys"); - uiDefButBitS(block, TOG, OB_POWERTRACK, REDRAWVIEW3D, "Powertrack", 180,155,78,19, &ob->transflag, 0, 0, 0, 0, "Switch objects rotation off"); - uiDefButBitS(block, TOG, PARSLOW, 0, "SlowPar", 260,155,56,19, &ob->partype, 0, 0, 0, 0, "Create a delay in the parent relationship"); - uiBlockBeginAlign(block); - - uiDefButBitS(block, TOG, OB_DUPLIFRAMES, B_DUPLI_FRAME, "DupliFrames", 24,130,95,20, &ob->transflag, 0, 0, 0, 0, "Make copy of object for every frame"); - uiDefButBitS(block, TOG, OB_DUPLIVERTS, B_DUPLI_VERTS, "DupliVerts", 119,130,95,20, &ob->transflag, 0, 0, 0, 0, "Duplicate child objects on all vertices"); - uiDefButBitS(block, TOG, OB_DUPLIFACES, B_DUPLI_FACES, "DupliFaces", 214,130,102,20, &ob->transflag, 0, 0, 0, 0, "Duplicate child objects on all faces"); - uiDefButBitS(block, TOG, OB_DUPLIGROUP, B_DUPLI_GROUP, "DupliGroup", 24,110,150,20, &ob->transflag, 0, 0, 0, 0, "Enable group instancing"); - if(ob->transflag & OB_DUPLIFRAMES) { - uiDefButBitS(block, TOG, OB_DUPLINOSPEED, REDRAWVIEW3D, "No Speed", 174,110,142,20, &ob->transflag, 0, 0, 0, 0, "Set dupliframes to still, regardless of frame"); - } else if(ob->transflag & OB_DUPLIVERTS) { - uiDefButBitS(block, TOG, OB_DUPLIROT, REDRAWVIEW3D, "Rot", 174,110,142,20, &ob->transflag, 0, 0, 0, 0, "Rotate dupli according to vertex normal"); - } else if(ob->transflag & OB_DUPLIFACES) { - uiDefButBitS(block, TOG, OB_DUPLIFACES_SCALE, REDRAWVIEW3D, "Scale", 174,110,80,20, &ob->transflag, 0, 0, 0, 0, "Scale dupli based on face size"); - uiDefButF(block, NUM, REDRAWVIEW3D, "", 254,110,62,20, &ob->dupfacesca, 0.001, 10000.0, 0, 0, "Scale the DupliFace objects"); - } else { - uiDefIDPoinBut(block, test_grouppoin_but, ID_GR, B_GROUP_RELINK, "GR:", 174,110,142,20, &ob->dup_group, "Instance an existing group"); - } - - uiBlockBeginAlign(block); - /* DupSta and DupEnd are both shorts, so the maxframe is greater then their range - just limit the buttons to the max short */ - uiDefButI(block, NUM, REDRAWVIEW3D, "DupSta:", 24,85,141,19, &ob->dupsta, 1.0, 32767, 0, 0, "Specify startframe for Dupliframes"); - uiDefButI(block, NUM, REDRAWVIEW3D, "DupOn:", 170,85,146,19, &ob->dupon, 1.0, 1500.0, 0, 0, "Specify the number of frames to use between DupOff frames"); - uiDefButI(block, NUM, REDRAWVIEW3D, "DupEnd", 24,65,140,19, &ob->dupend, 1.0, 32767, 0, 0, "Specify endframe for Dupliframes"); - uiDefButI(block, NUM, REDRAWVIEW3D, "DupOff", 171,65,145,19, &ob->dupoff, 0.0, 1500.0, 0, 0, "Specify recurring frames to exclude from the Dupliframes"); - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, OB_OFFS_OB, REDRAWALL, "Offs Ob", 24,35,56,20, &ob->ipoflag, 0, 0, 0, 0, "Not functional at the moment!"); - uiDefButBitS(block, TOG, OB_OFFS_PARENT, REDRAWALL, "Offs Par", 82,35,56,20 , &ob->ipoflag, 0, 0, 0, 0, "Let the timeoffset work on the parent"); - uiDefButBitS(block, TOG, OB_OFFS_PARTICLE, REDRAWALL, "Offs Particle", 140,35,103,20, &ob->ipoflag, 0, 0, 0, 0, "Let the timeoffset work on the particle effect"); - - uiBlockBeginAlign(block); - uiDefButF(block, NUM, REDRAWALL, "TimeOffset:", 24,10,115,20, &ob->sf, -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify an offset in frames"); - uiDefBut(block, BUT, B_AUTOTIMEOFS, "Automatic Time", 139,10,104,20, 0, 0, 0, 0, 0, "Generate automatic timeoffset values for all selected frames"); - uiDefBut(block, BUT, B_PRINTSPEED, "PrSpeed", 248,10,67,20, 0, 0, 0, 0, 0, "Print objectspeed"); - uiBlockEndAlign(block); - - sprintf(str, "%.4f", prspeed); - uiDefBut(block, LABEL, 0, str, 247,35,63,31, NULL, 1.0, 0, 0, 0, ""); - -} - -static void object_panel_draw(Object *ob) -{ - uiBlock *block; - int xco, a, dx, dy; - - block= uiNewBlock(&curarea->uiblocks, "object_panel_draw", UI_EMBOSS, UI_HELV, curarea->win); - if(uiNewPanel(curarea, block, "Draw", "Object", 640, 0, 318, 204)==0) return; - - uiSetButLock(object_is_libdata(ob), ERROR_LIBDATA_MESSAGE); - - /* LAYERS */ - xco= 120; - dx= 35; - dy= 30; - - uiDefBut(block, LABEL, 0, "Layers", 10,170,100,20, NULL, 0, 0, 0, 0, ""); - - uiBlockBeginAlign(block); - for(a=0; a<5; a++) - uiDefButBitI(block, TOG, 1<<a, B_OBLAY+a, "", (short)(xco+a*(dx/2)), 180, (short)(dx/2), (short)(dy/2), (int *)&(BASACT->lay), 0, 0, 0, 0, ""); - for(a=0; a<5; a++) - uiDefButBitI(block, TOG, 1<<(a+10), B_OBLAY+a+10, "", (short)(xco+a*(dx/2)), 165, (short)(dx/2), (short)(dy/2), (int *)&(BASACT->lay), 0, 0, 0, 0, ""); - - xco+= 7; - uiBlockBeginAlign(block); - for(a=5; a<10; a++) - uiDefButBitI(block, TOG, 1<<a, B_OBLAY+a, "", (short)(xco+a*(dx/2)), 180, (short)(dx/2), (short)(dy/2), (int *)&(BASACT->lay), 0, 0, 0, 0, ""); - for(a=5; a<10; a++) - uiDefButBitI(block, TOG, 1<<(a+10), B_OBLAY+a+10, "", (short)(xco+a*(dx/2)), 165, (short)(dx/2), (short)(dy/2), (int *)&(BASACT->lay), 0, 0, 0, 0, ""); - - uiBlockEndAlign(block); - - uiDefBut(block, LABEL, 0, "Drawtype", 10,120,100,20, NULL, 0, 0, 0, 0, ""); - - uiBlockBeginAlign(block); - uiDefButC(block, ROW, REDRAWVIEW3D, "Shaded", 10,100,100, 20, &ob->dt, 0, OB_SHADED, 0, 0, "Draw active object shaded or textured"); - uiDefButC(block, ROW, REDRAWVIEW3D, "Solid", 10,80,100, 20, &ob->dt, 0, OB_SOLID, 0, 0, "Draw active object in solid"); - uiDefButC(block, ROW, REDRAWVIEW3D, "Wire", 10,60, 100, 20, &ob->dt, 0, OB_WIRE, 0, 0, "Draw active object in wireframe"); - uiDefButC(block, ROW, REDRAWVIEW3D, "Bounds", 10,40, 100, 20, &ob->dt, 0, OB_BOUNDBOX, 0, 0, "Only draw object with bounding box"); - uiBlockEndAlign(block); - - uiDefBut(block, LABEL, 0, "Draw Extra", 120,120,90,20, NULL, 0, 0, 0, 0, ""); - - uiBlockBeginAlign(block); - uiDefButBitC(block, TOG, OB_BOUNDBOX, REDRAWVIEW3D, "Bounds", 120, 100, 90, 20, &ob->dtx, 0, 0, 0, 0, "Displays the active object's bounds"); - uiDefButBitC(block, TOG, OB_DRAWNAME, REDRAWVIEW3D, "Name", 210, 100, 90, 20, &ob->dtx, 0, 0, 0, 0, "Displays the active object's name"); - - uiDefButS(block, MENU, REDRAWVIEW3D, "Boundary Display%t|Box%x0|Sphere%x1|Cylinder%x2|Cone%x3|Polyheder%x4", - 120, 80, 90, 20, &ob->boundtype, 0, 0, 0, 0, "Selects the boundary display type"); - uiDefButBitC(block, TOG, OB_AXIS, REDRAWVIEW3D, "Axis", 210, 80, 90, 20, &ob->dtx, 0, 0, 0, 0, "Displays the active object's center and axis"); - - uiDefButBitC(block, TOG, OB_TEXSPACE, REDRAWVIEW3D, "TexSpace", 120, 60, 90, 20, &ob->dtx, 0, 0, 0, 0, "Displays the active object's texture space"); - uiDefButBitC(block, TOG, OB_DRAWWIRE, REDRAWVIEW3D, "Wire", 210, 60, 90, 20, &ob->dtx, 0, 0, 0, 0, "Adds the active object's wireframe over solid drawing"); - - uiDefButBitC(block, TOG, OB_DRAWTRANSP, REDRAWVIEW3D, "Transp", 120, 40, 90, 20, &ob->dtx, 0, 0, 0, 0, "Enables transparent materials for the active object (Mesh only)"); - uiDefButBitC(block, TOG, OB_DRAWXRAY, REDRAWVIEW3D, "X-ray", 210, 40, 90, 20, &ob->dtx, 0, 0, 0, 0, "Makes the active object draw in front of others"); -} - -void object_panel_constraint(char *context) -{ - uiBlock *block; - Object *ob= OBACT; - ListBase *conlist; - bConstraint *curcon; - short xco, yco; - char str[64]; - - block= uiNewBlock(&curarea->uiblocks, "object_panel_constraint", UI_EMBOSS, UI_HELV, curarea->win); - if(uiNewPanel(curarea, block, "Constraints", context, 960, 0, 318, 204)==0) return; - - uiSetButLock(object_is_libdata(ob), ERROR_LIBDATA_MESSAGE); - - /* this is a variable height panel, newpanel doesnt force new size on existing panels */ - /* so first we make it default height */ - uiNewPanelHeight(block, 204); - - /* do not allow this panel to draw in editmode - why?*/ - if(G.obedit==OBACT) return; // ?? - - conlist = get_active_constraints(OBACT); - - if (conlist) { - uiDefBlockBut(block, add_constraintmenu, NULL, "Add Constraint", 0, 190, 130, 20, "Add a new constraint"); - - /* print active object or bone */ - str[0]= 0; - if (ob->flag & OB_POSEMODE) { - bPoseChannel *pchan= get_active_posechannel(ob); - if(pchan) sprintf(str, "To Bone: %s", pchan->name); - } - else { - sprintf(str, "To Object: %s", ob->id.name+2); - } - uiDefBut(block, LABEL, 1, str, 150, 190, 150, 20, NULL, 0.0, 0.0, 0, 0, "Displays Active Object or Bone name"); - - /* Go through the list of constraints and draw them */ - xco = 10; - yco = 160; - - for (curcon = conlist->first; curcon; curcon=curcon->next) { - /* hrms, the temporal constraint should not draw! */ - if(curcon->type==CONSTRAINT_TYPE_KINEMATIC) { - bKinematicConstraint *data= curcon->data; - if(data->flag & CONSTRAINT_IK_TEMP) - continue; - } - /* Draw default constraint header */ - draw_constraint(block, conlist, curcon, &xco, &yco); - } - - if(yco < 0) uiNewPanelHeight(block, 204-yco); - - } -} - -void do_effects_panels(unsigned short event) -{ - Object *ob; - Base *base; - Effect *eff, *effn; - PartEff *paf; - ModifierData *md; - ParticleSystemModifierData *psmd; - ParticleSystem *psys; - ParticleSettings *part; - ID *id,*idtest; - int nr; - - ob= OBACT; - - psys=psys_get_current(ob); - - switch(event) { - - case B_AUTOTIMEOFS: - auto_timeoffs(); - break; - case B_FRAMEMAP: - G.scene->r.framelen= G.scene->r.framapto; - G.scene->r.framelen/= G.scene->r.images; - allqueue(REDRAWALL, 0); - break; - case B_NEWEFFECT: - if(ob) { - if(ob->fluidsimFlag & OB_FLUIDSIM_ENABLE) { - // NT particles and fluid meshes currently dont work together -> switch off beforehand - if(ob->fluidsimSettings->type == OB_FLUIDSIM_DOMAIN) { - pupmenu("Fluidsim Particle Error%t|Please disable the fluidsim domain before activating particles.%x0"); - break; - //ob->fluidsimFlag = 0; ob->fluidsimSettings->type = 0; allqueue(REDRAWVIEW3D, 0); - } - } - if (BLI_countlist(&ob->effect)==MAX_EFFECT) - error("Unable to add: effect limit reached"); - else - copy_act_effect(ob); - } - DAG_scene_sort(G.scene); - BIF_undo_push("New effect"); - allqueue(REDRAWBUTSOBJECT, 0); - break; - case B_DELEFFECT: - if(ob==NULL || ob->type!=OB_MESH) break; - eff= ob->effect.first; - while(eff) { - effn= eff->next; - if(eff->flag & SELECT) { - BLI_remlink(&ob->effect, eff); - free_effect(eff); - break; - } - eff= effn; - } - BIF_undo_push("Delete effect"); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSOBJECT, 0); - break; - case B_NEXTEFFECT: - if(ob==0 || ob->type!=OB_MESH) break; - eff= ob->effect.first; - while(eff) { - if(eff->flag & SELECT) { - if(eff->next) { - eff->flag &= ~SELECT; - eff->next->flag |= SELECT; - } - break; - } - eff= eff->next; - } - allqueue(REDRAWBUTSOBJECT, 0); - break; - case B_PREVEFFECT: - if(ob==0 || ob->type!=OB_MESH) break; - eff= ob->effect.first; - while(eff) { - if(eff->flag & SELECT) { - if(eff->prev) { - eff->flag &= ~SELECT; - eff->prev->flag |= SELECT; - } - break; - } - eff= eff->next; - } - allqueue(REDRAWBUTSOBJECT, 0); - break; - case B_EFFECT_DEP: - DAG_scene_sort(G.scene); - /* no break, pass on */ - case B_CALCEFFECT: - if(ob==NULL || ob->type!=OB_MESH) break; - eff= ob->effect.first; - while(eff) { - if(eff->flag & SELECT) { - if(eff->type==EFF_PARTICLE) build_particle_system(ob); - } - eff= eff->next; - } - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSOBJECT, 0); - break; - case B_PAF_SET_VG: - - paf= give_parteff(ob); - if(paf) { - bDeformGroup *dg= get_named_vertexgroup(ob, paf->vgroupname); - if(dg) - paf->vertgroup= get_defgroup_num(ob, dg)+1; - else - paf->vertgroup= 0; - - DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); - allqueue(REDRAWVIEW3D, 0); - } - break; - case B_PAF_SET_VG1: - - paf= give_parteff(ob); - if(paf) { - bDeformGroup *dg= get_named_vertexgroup(ob, paf->vgroupname_v); - if(dg) - paf->vertgroup_v= get_defgroup_num(ob, dg)+1; - else - paf->vertgroup_v= 0; - - DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); - allqueue(REDRAWVIEW3D, 0); - } - break; - case B_PARTBROWSE: - if(G.buts->menunr== -2) { - activate_databrowse((ID *)G.buts->lockpoin, ID_PA, 0, B_PARTBROWSE, &G.buts->menunr, do_effects_panels); - return; - } - - if(G.buts->menunr < 0) return; - - if(G.buts->pin) { - - } - else { - psys= psys_get_current(ob); - if(psys) - part=psys->part; - else - part=NULL; - - nr= 1; - - id= (ID *)part; - - idtest= G.main->particle.first; - while(idtest) { - if(nr==G.buts->menunr) { - break; - } - nr++; - idtest= idtest->next; - } - if(idtest==0) { /* new particle system */ - if(id){ - idtest= (ID *)psys_copy_settings((ParticleSettings *)id); - } - else { - idtest= (ID *)psys_new_settings("PSys", G.main); - } - idtest->us--; - } - if(idtest!=id) { - short nr=0; - if(id==0){ /* no psys previously -> no modifier -> need to create that also */ - psys = MEM_callocN(sizeof(ParticleSystem), "particle_system"); - BLI_addtail(&ob->particlesystem,psys); - - md= modifier_new(eModifierType_ParticleSystem); - sprintf(md->name, "ParticleSystem %i", BLI_countlist(&ob->particlesystem)); - psmd= (ParticleSystemModifierData*) md; - psmd->psys=psys; - BLI_addtail(&ob->modifiers, md); - } - - idtest->us++; - psys->part=(ParticleSettings*)idtest; - psys->totpart=0; - psys->flag=PSYS_ENABLED|PSYS_CURRENT; - psys->cfra=bsystem_time(ob,G.scene->r.cfra+1,0.0); - - /* check need for dupliobjects */ - nr=0; - for(psys=ob->particlesystem.first; psys; psys=psys->next){ - if(ELEM(psys->part->draw_as,PART_DRAW_OB,PART_DRAW_GR)) - nr++; - } - if(nr) - ob->transflag |= OB_DUPLIPARTS; - else - ob->transflag &= ~OB_DUPLIPARTS; - - BIF_undo_push("Browse Particle System"); - - DAG_scene_sort(G.scene); - DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); - - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSOBJECT, 0); - allqueue(REDRAWOOPS, 0); - } - - } - break; - case B_PARTDELETE: - if(ob && ob->particlesystem.first){ - psys= psys_get_current(ob); - if(psys) { - /* clear modifier */ - psmd= psys_get_modifier(ob,psys); - BLI_remlink(&ob->modifiers, psmd); - modifier_free((ModifierData *)psmd); - - /* clear particle system */ - BLI_remlink(&ob->particlesystem,psys); - psys_free(ob,psys); - - BIF_undo_push("Delete particle system"); - - DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); - - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSOBJECT, 0); - allqueue(REDRAWOOPS, 0); - } - } - break; - case B_PARTALONE: /* TODO: not too sure of how this works so someone check please, jahka */ - if(ob && (psys=psys_get_current(ob))){ - if(psys->part) { - if(psys->part->id.us>1){ - if(okee("Make local")){ - part=psys_copy_settings(psys->part); - part->id.us=1; - psys->part->id.us--; - psys->part=part; - - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSOBJECT, 0); - allqueue(REDRAWOOPS, 0); - - BIF_undo_push("Make single user or local"); - } - } - } - } - break; - case B_PART_ALLOC: - case B_PART_ALLOC_CHILD: - if(psys){ - psys_flush_settings(psys->part,PSYS_ALLOC,event==B_PART_ALLOC); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSOBJECT, 0); - allqueue(REDRAWOOPS, 0); - } - break; - case B_PART_DISTR: - case B_PART_DISTR_CHILD: - if(psys){ - psys_flush_settings(psys->part,PSYS_DISTR,event==B_PART_DISTR); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSOBJECT, 0); - allqueue(REDRAWOOPS, 0); - } - break; - case B_PART_INIT: - case B_PART_INIT_CHILD: - if(psys){ - psys_flush_settings(psys->part,PSYS_INIT,event==B_PART_INIT); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSOBJECT, 0); - allqueue(REDRAWOOPS, 0); - } - break; - case B_PART_ENABLE: - if(psys) { - DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSOBJECT, 0); - allqueue(REDRAWBUTSEDIT, 0); - } - break; - case B_PART_RECALC: - case B_PART_RECALC_CHILD: - if(psys){ - psys_flush_settings(psys->part,0,event==B_PART_RECALC); - allqueue(REDRAWOOPS, 0); - } - /* no break! */ - case B_PART_REDRAW: - nr=0; - for(psys=ob->particlesystem.first; psys; psys=psys->next){ - if(ELEM(psys->part->draw_as,PART_DRAW_OB,PART_DRAW_GR)) - nr++; - } - if(nr) - ob->transflag |= OB_DUPLIPARTS; - else - ob->transflag &= ~OB_DUPLIPARTS; - - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSOBJECT, 0); - break; - case B_PARTTYPE: - if((psys=psys_get_current(ob))){ - DAG_scene_sort(G.scene); - - psys_flush_settings(psys->part,PSYS_TYPE,1); - } - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSOBJECT, 0); - break; - case B_PARTACT: - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSOBJECT, 0); - allqueue(REDRAWIPO, 0); - break; - case B_PARTTARGET: - if((psys=psys_get_current(ob))){ - if(psys->keyed_ob==ob || psys->target_ob==ob){ - if(psys->keyed_ob==ob) - psys->keyed_ob=NULL; - else - psys->target_ob=NULL; - } - else{ - DAG_scene_sort(G.scene); - DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); - } - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSOBJECT, 0); - } - break; - case B_PART_REKEY: - PE_rekey(); - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSEDIT, 0); - break; - case B_PART_EDITABLE: - if((psys = psys_get_current(ob))) { - if(psys->flag & PSYS_EDITED){ - if(okee("Lose changes done in particle mode?")){ - if(psys->edit) - PE_free_particle_edit(psys); - - psys->flag &= ~PSYS_EDITED; - psys->recalc |= PSYS_RECALC_HAIR; - - DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); - } - } - else { - psys->flag |= PSYS_EDITED; - if(G.f & G_PARTICLEEDIT) - PE_create_particle_edit(ob, psys); - } - } - case B_FIELD_DEP: - /* do this before scene sort, that one checks for CU_PATH */ - if(ob->type==OB_CURVE && ob->pd->forcefield==PFIELD_GUIDE) { - Curve *cu= ob->data; - - cu->flag |= (CU_PATH|CU_3D); - do_curvebuts(B_CU3D); /* all curves too */ - } - DAG_scene_sort(G.scene); - - if(ob->type==OB_CURVE && ob->pd->forcefield==PFIELD_GUIDE) - DAG_object_flush_update(G.scene, ob, OB_RECALC); - else - DAG_object_flush_update(G.scene, ob, OB_RECALC_OB); - - allqueue(REDRAWVIEW3D, 0); - allqueue(REDRAWBUTSOBJECT, 0); - break; - case B_FIELD_CHANGE: - if(ob->pd->forcefield != PFIELD_TEXTURE && ob->pd->tex){ - ob->pd->tex->id.us--; - ob->pd->tex=0; - } - DAG_object_flush_update(G.scene, ob, OB_RECALC_OB); - allqueue(REDRAWVIEW3D, 0); - break; - case B_RECALCAL: - if (G.vd==NULL) - break; - - base= FIRSTBASE; - while(base) { - if(base->lay & G.vd->lay) { - ob= base->object; - eff= ob->effect.first; - while(eff) { - if(eff->flag & SELECT) { - if(eff->type==EFF_PARTICLE) build_particle_system(ob); - } - eff= eff->next; - } - } - base= base->next; - } - allqueue(REDRAWVIEW3D, 0); - break; - default: - if(event>=B_SELEFFECT && event<B_SELEFFECT+MAX_EFFECT) { - ob= OBACT; - if(ob) { - int a=B_SELEFFECT; - - eff= ob->effect.first; - while(eff) { - if(event==a) eff->flag |= SELECT; - else eff->flag &= ~SELECT; - - a++; - eff= eff->next; - } - allqueue(REDRAWBUTSOBJECT, 0); - } - } - } - -} - -/* copy from buttons_editing.c */ -static void field_testTexture(char *name, ID **idpp) -{ - ID *id; - - for(id = G.main->tex.first; id; id = id->next) { - if(strcmp(name, id->name + 2) == 0) { - *idpp = id; - /* texture gets user, objects not: delete object = clear modifier */ - id_us_plus(id); - return; - } - } - *idpp = 0; -} -/* Panels for particle interaction settings */ -static void object_panel_deflection(Object *ob) -{ - uiBlock *block; - - block= uiNewBlock(&curarea->uiblocks, "object_panel_deflection", UI_EMBOSS, UI_HELV, curarea->win); - if(uiNewPanel(curarea, block, "Deflection", "Physics", 0, 0, 318, 204)==0) return; - - uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE); - - /* should become button, option? */ - if(ob->pd==NULL) { - ob->pd= MEM_callocN(sizeof(PartDeflect), "PartDeflect"); - /* and if needed, init here */ - ob->pd->pdef_sbdamp = 0.1f; - ob->pd->pdef_sbift = 0.2f; - ob->pd->pdef_sboft = 0.02f; - } - - /* only meshes collide now */ - if(ob->pd && ob->type==OB_MESH) { - PartDeflect *pd= ob->pd; - - uiDefButBitS(block, TOG, 1, B_REDR, "Deflection",160,160,150,20, &pd->deflect, 0, 0, 0, 0, "Deflects particles based on collision"); - if(pd->deflect) { - uiDefBut(block, LABEL, 0, "Particles", 160,140,75,20, NULL, 0.0, 0, 0, 0, ""); - uiDefButBitS(block, TOG, PDEFLE_KILL_PART, B_DIFF, "Kill",235,140,75,20, &pd->flag, 0, 0, 0, 0, "Kill collided particles"); - - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_DIFF, "Damping: ", 160,120,75,20, &pd->pdef_damp, 0.0, 1.0, 10, 0, "Amount of damping during particle collision"); - uiDefButF(block, NUM, B_DIFF, "Rnd Damping: ", 235,120,75,20, &pd->pdef_rdamp, 0.0, 1.0, 10, 0, "Random variation of damping"); - uiDefButF(block, NUM, B_DIFF, "Friction: ", 160,100,75,20, &pd->pdef_frict, 0.0, 1.0, 10, 0, "Amount of friction during particle collision"); - uiDefButF(block, NUM, B_DIFF, "Rnd Friction: ", 235,100,75,20, &pd->pdef_rfrict, 0.0, 1.0, 10, 0, "Random variation of friction"); - uiDefButF(block, NUM, B_DIFF, "Permeability: ", 160,80,150,20, &pd->pdef_perm, 0.0, 1.0, 10, 0, "Chance that the particle will pass through the mesh"); - uiBlockEndAlign(block); - - uiDefBut(block, LABEL, 0, "Soft Body", 160,60,150,20, NULL, 0.0, 0, 0, 0, ""); - - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_FIELD_CHANGE, "Damping:", 160,40,150,20, &pd->pdef_sbdamp, 0.0, 1.0, 10, 0, "Amount of damping during soft body collision"); - uiDefButF(block, NUM, B_FIELD_CHANGE, "Inner:", 160,20,150,20, &pd->pdef_sbift, 0.001, 1.0, 10, 0, "Inner face thickness"); - uiDefButF(block, NUM, B_FIELD_CHANGE, "Outer:", 160, 0,150,20, &pd->pdef_sboft, 0.001, 1.0, 10, 0, "Outer face thickness"); - } - } -} -static void object_panel_fields(Object *ob) -{ - uiBlock *block; - uiBut *but; - int particles=0; - static short actpsys=-1; - - block= uiNewBlock(&curarea->uiblocks, "object_panel_fields", UI_EMBOSS, UI_HELV, curarea->win); - uiNewPanelTabbed("Deflection", "Physics"); - if(uiNewPanel(curarea, block, "Fields", "Physics", 0, 0, 318, 204)==0) return; - - uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE); - - /* should become button, option? */ - if(ob->pd==NULL) { - ob->pd= MEM_callocN(sizeof(PartDeflect), "PartDeflect"); - /* and if needed, init here */ - ob->pd->pdef_sbdamp = 0.1f; - ob->pd->pdef_sbift = 0.2f; - ob->pd->pdef_sboft = 0.02f; - } - - if(ob->pd) { - PartDeflect *pd= ob->pd; - char *menustr= MEM_mallocN(256, "temp string"); - char *tipstr="Choose field type"; - - if(ob->particlesystem.first) { - ParticleSystem *psys; - char *menustr2= psys_menu_string(ob,1); - - psys= psys_get_current(ob); - if(psys && actpsys >= 0) { - actpsys= psys_get_current_num(ob)+1; - - if(psys->part->pd==NULL) - psys->part->pd= MEM_callocN(sizeof(PartDeflect), "PartDeflect"); - - pd= psys->part->pd; - particles=1; - } - else - actpsys= -1; /* -1 = object */ - - but=uiDefButS(block, MENU, B_BAKE_REDRAWEDIT, menustr2, 10,180,70,20, &actpsys, 14.0, 0.0, 0, 0, "Browse systems"); - uiButSetFunc(but, PE_change_act, ob, &actpsys); - - MEM_freeN(menustr2); - } - - /* setup menu button */ - if(particles){ - sprintf(menustr, "Field Type%%t|None%%x0|Spherical%%x%d|Wind%%x%d|Vortex%%x%d|Magnetic%%x%d|Harmonic%%x%d", - PFIELD_FORCE, PFIELD_WIND, PFIELD_VORTEX, PFIELD_MAGNET, PFIELD_HARMONIC); - - if(pd->forcefield==PFIELD_FORCE) tipstr= "Particle attracts or repels particles"; - else if(pd->forcefield==PFIELD_WIND) tipstr= "Constant force applied in direction of particle Z axis"; - else if(pd->forcefield==PFIELD_VORTEX) tipstr= "Particles swirl around Z-axis of the particle"; - } - else{ - if(ob->type==OB_CURVE) - sprintf(menustr, "Field Type%%t|None%%x0|Spherical%%x%d|Wind%%x%d|Vortex%%x%d|Curve Guide%%x%d|Magnetic%%x%d|Harmonic%%x%d|Texture%%x%d", - PFIELD_FORCE, PFIELD_WIND, PFIELD_VORTEX, PFIELD_GUIDE, PFIELD_MAGNET, PFIELD_HARMONIC, PFIELD_TEXTURE); - else - sprintf(menustr, "Field Type%%t|None%%x0|Spherical%%x%d|Wind%%x%d|Vortex%%x%d|Magnetic%%x%d|Harmonic%%x%d|Texture%%x%d", - PFIELD_FORCE, PFIELD_WIND, PFIELD_VORTEX, PFIELD_MAGNET, PFIELD_HARMONIC, PFIELD_TEXTURE); - - if(pd->forcefield==PFIELD_FORCE) tipstr= "Object center attracts or repels particles"; - else if(pd->forcefield==PFIELD_WIND) tipstr= "Constant force applied in direction of Object Z axis"; - else if(pd->forcefield==PFIELD_VORTEX) tipstr= "Particles swirl around Z-axis of the Object"; - else if(pd->forcefield==PFIELD_GUIDE) tipstr= "Use a Curve Path to guide particles"; - } - - if(ob->particlesystem.first) - uiDefButS(block, MENU, B_FIELD_DEP, menustr, 80,180,70,20, &pd->forcefield, 0.0, 0.0, 0, 0, tipstr); - else - uiDefButS(block, MENU, B_FIELD_DEP, menustr, 10,180,140,20, &pd->forcefield, 0.0, 0.0, 0, 0, tipstr); - - MEM_freeN(menustr); - - if(pd->forcefield) { - uiBlockBeginAlign(block); - if(pd->forcefield == PFIELD_GUIDE) { - uiDefButF(block, NUM, B_FIELD_CHANGE, "MinDist: ", 10,140,140,20, &pd->f_strength, 0.0, 1000.0, 10, 0, "The distance from which particles are affected fully."); - uiDefButF(block, NUM, B_FIELD_CHANGE, "Fall-off: ", 10,120,140,20, &pd->f_power, 0.0, 10.0, 10, 0, "Falloff factor, between mindist and maxdist"); - uiDefButF(block, NUM, B_FIELD_CHANGE, "Free: ", 10,100,140,20, &pd->free_end, 0.0, 0.99, 10, 0, "Guide-free time from particle life's end"); - uiBlockEndAlign(block); - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, PFIELD_USEMAX, B_FIELD_CHANGE, "Use", 10,80,40,20, &pd->flag, 0.0, 0, 0, 0, "Use a maximum distance for the field to work"); - uiDefButF(block, NUM, B_FIELD_CHANGE, "MaxDist: ", 50,80,100,20, &pd->maxdist, 0, 1000.0, 10, 0, "Maximum distance for the field to work"); - } - else { - uiDefButF(block, NUM, B_FIELD_CHANGE, "Strength: ", 10,140,140,20, &pd->f_strength, -1000, 1000, 10, 0, "Strength of force field"); - - if(pd->forcefield == PFIELD_TEXTURE){ - uiDefIDPoinBut(block, field_testTexture, ID_TE, B_FIELD_CHANGE, "Texture: ", 10, 120, 140, 20, &pd->tex, "Texture to use as force"); - uiDefButBitS(block, TOG, PFIELD_TEX_OBJECT, B_FIELD_CHANGE, "Use Object Co", 10,100,140,20, &pd->flag, 0.0, 0, 0, 0, "Use object/global coordinates for texture"); - uiDefButBitS(block, TOG, PFIELD_TEX_2D, B_FIELD_CHANGE, "2D", 10,80,140,20, &pd->flag, 0.0, 0, 0, 0, "Apply force only in 2d"); - } - else if(pd->forcefield == PFIELD_HARMONIC) - uiDefButF(block, NUM, B_FIELD_CHANGE, "Damp: ", 10,120,140,20, &pd->f_damp, 0, 10, 10, 0, "Damping of the harmonic force"); - } - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - if(pd->forcefield == PFIELD_GUIDE){ - uiDefButBitS(block, TOG, PFIELD_GUIDE_PATH_ADD, B_FIELD_CHANGE, "Additive", 10,40,140,20, &pd->flag, 0.0, 0, 0, 0, "Based on distance/falloff it adds a portion of the entire path"); - } - else if(pd->forcefield==PFIELD_TEXTURE){ - uiDefButS(block, MENU, B_FIELD_CHANGE, "Texture mode%t|RGB%x0|Gradient%x1|Curl%x2", 10,40,140,20, &pd->tex_mode, 0.0, 0.0, 0, 0, "How the texture effect is calculated (RGB & Curl need a RGB texture)"); - - uiDefButF(block, NUM, B_FIELD_CHANGE, "Nabla:", 10,20,140,20, &pd->tex_nabla, 0.0001f, 1.0, 1, 0, "Specify the dimension of the area for gradient and curl calculation"); - } - else if(particles==0 && ELEM(pd->forcefield,PFIELD_VORTEX,PFIELD_WIND)==0){ - //uiDefButF(block, NUM, B_FIELD_CHANGE, "Distance: ", 10,20,140,20, &pd->f_dist, 0, 1000.0, 10, 0, "Falloff power (real gravitational fallof = 2)"); - uiDefButBitS(block, TOG, PFIELD_PLANAR, B_FIELD_CHANGE, "Planar", 10,0,140,20, &pd->flag, 0.0, 0, 0, 0, "Create planar field"); - } - uiBlockEndAlign(block); - - if(pd->forcefield==PFIELD_GUIDE){ - uiBlockBeginAlign(block); - uiDefButF(block, NUMSLI, B_FIELD_CHANGE, "Clump:", 160,180,140,20, &pd->clump_fac, -1.0, 1.0, 1, 3, "Amount of clumpimg"); - uiDefButF(block, NUMSLI, B_FIELD_CHANGE, "Shape:", 160,160,140,20, &pd->clump_pow, -0.999, 0.999, 1, 3, "Shape of clumpimg"); - uiBlockEndAlign(block); - - uiBlockBeginAlign(block); - if(pd->kink){ - uiDefButS(block, MENU, B_FIELD_CHANGE, "Kink:%t|Roll%x6|Rotation%x5|Braid%x4|Wave%x3|Radial%x2|Curl%x1|Nothing%x0", 160,120,70,20, &pd->kink, 14.0, 0.0, 0, 0, "Type of periodic offset on the curve"); - uiDefButS(block, MENU, B_FIELD_CHANGE, "Axis %t|Z %x2|Y %x1|X %x0", 230,120,70,20, &pd->kink_axis, 14.0, 0.0, 0, 0, "Which axis to use for offset"); - uiDefButF(block, NUM, B_FIELD_CHANGE, "Freq:", 160,100,140,20, &pd->kink_freq, 0.0, 10.0, 1, 3, "The frequency of the offset (1/total length)"); - uiDefButF(block, NUMSLI, B_FIELD_CHANGE, "Shape:", 160,80,140,20, &pd->kink_shape, -0.999, 0.999, 1, 3, "Adjust the offset to the beginning/end"); - uiDefButF(block, NUM, B_FIELD_CHANGE, "Amplitude:", 160,60,140,20, &pd->kink_amp, 0.0, 10.0, 1, 3, "The amplitude of the offset"); - } - else{ - uiDefButS(block, MENU, B_FIELD_CHANGE, "Kink:%t|Roll%x6|Rotation%x5|Braid%x4|Wave%x3|Radial%x2|Curl%x1|Nothing%x0", 160,120,140,20, &pd->kink, 14.0, 0.0, 0, 0, "Type of periodic offset on the curve"); - } - uiBlockEndAlign(block); - } - else{ - uiDefButS(block, MENU, B_FIELD_DEP, "Fall-off%t|Cone%x2|Tube%x1|Sphere%x0", 160,180,140,20, &pd->falloff, 0.0, 0.0, 0, 0, tipstr); - if(pd->falloff==PFIELD_FALL_TUBE) - uiDefBut(block, LABEL, 0, "Lognitudinal", 160,160,70,20, NULL, 0.0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, PFIELD_POSZ, B_FIELD_CHANGE, "Pos", 160,140,40,20, &pd->flag, 0.0, 0, 0, 0, "Effect only in direction of positive Z axis"); - uiDefButF(block, NUM, B_FIELD_CHANGE, "Fall-off: ", 200,140,100,20, &pd->f_power, 0, 10, 10, 0, "Falloff power (real gravitational falloff = 2)"); - uiDefButBitS(block, TOG, PFIELD_USEMAX, B_FIELD_CHANGE, "Use", 160,120,40,20, &pd->flag, 0.0, 0, 0, 0, "Use a maximum distance for the field to work"); - uiDefButF(block, NUM, B_FIELD_CHANGE, "MaxDist: ", 200,120,100,20, &pd->maxdist, 0, 1000.0, 10, 0, "Maximum distance for the field to work"); - uiDefButBitS(block, TOG, PFIELD_USEMIN, B_FIELD_CHANGE, "Use", 160,100,40,20, &pd->flag, 0.0, 0, 0, 0, "Use a minimum distance for the field's fall-off"); - uiDefButF(block, NUM, B_FIELD_CHANGE, "MinDist: ", 200,100,100,20, &pd->mindist, 0, 1000.0, 10, 0, "Minimum distance for the field's fall-off"); - uiBlockEndAlign(block); - - if(pd->falloff==PFIELD_FALL_TUBE){ - uiDefBut(block, LABEL, 0, "Radial", 160,80,70,20, NULL, 0.0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_FIELD_CHANGE, "Fall-off: ", 160,60,140,20, &pd->f_power_r, 0, 10, 10, 0, "Radial falloff power (real gravitational falloff = 2)"); - uiDefButBitS(block, TOG, PFIELD_USEMAXR, B_FIELD_CHANGE, "Use", 160,40,40,20, &pd->flag, 0.0, 0, 0, 0, "Use a maximum radial distance for the field to work"); - uiDefButF(block, NUM, B_FIELD_CHANGE, "MaxDist: ", 200,40,100,20, &pd->maxrad, 0, 1000.0, 10, 0, "Maximum radial distance for the field to work"); - uiDefButBitS(block, TOG, PFIELD_USEMINR, B_FIELD_CHANGE, "Use", 160,20,40,20, &pd->flag, 0.0, 0, 0, 0, "Use a minimum radial distance for the field's fall-off"); - uiDefButF(block, NUM, B_FIELD_CHANGE, "MinDist: ", 200,20,100,20, &pd->minrad, 0, 1000.0, 10, 0, "Minimum radial distance for the field's fall-off"); - uiBlockEndAlign(block); - } - else if(pd->falloff==PFIELD_FALL_CONE){ - uiDefBut(block, LABEL, 0, "Angular", 160,80,70,20, NULL, 0.0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_FIELD_CHANGE, "Fall-off: ", 160,60,140,20, &pd->f_power_r, 0, 10, 10, 0, "Radial falloff power (real gravitational falloff = 2)"); - uiDefButBitS(block, TOG, PFIELD_USEMAXR, B_FIELD_CHANGE, "Use", 160,40,40,20, &pd->flag, 0.0, 0, 0, 0, "Use a maximum angle for the field to work"); - uiDefButF(block, NUM, B_FIELD_CHANGE, "MaxAngle: ", 200,40,100,20, &pd->maxrad, 0, 89.0, 10, 0, "Maximum angle for the field to work (in radians)"); - uiDefButBitS(block, TOG, PFIELD_USEMINR, B_FIELD_CHANGE, "Use", 160,20,40,20, &pd->flag, 0.0, 0, 0, 0, "Use a minimum angle for the field's fall-off"); - uiDefButF(block, NUM, B_FIELD_CHANGE, "MinAngle: ", 200,20,100,20, &pd->minrad, 0, 89.0, 10, 0, "Minimum angle for the field's fall-off (in radians)"); - uiBlockEndAlign(block); - } - } - } - } -} - -/* Panel for softbodies */ -static void object_softbodies__enable(void *ob_v, void *arg2) -{ - Object *ob = ob_v; - ModifierData *md = modifiers_findByType(ob, eModifierType_Softbody); - - if (modifiers_isSoftbodyEnabled(ob)) { - if (md) { - md->mode &= ~(eModifierMode_Render|eModifierMode_Realtime); - } - } else { - if (!md) { - md = modifier_new(eModifierType_Softbody); - BLI_addhead(&ob->modifiers, md); - } - - md->mode |= eModifierMode_Render|eModifierMode_Realtime; - - if (!ob->soft) { - ob->soft= sbNew(); - ob->softflag |= OB_SB_GOAL|OB_SB_EDGES; - softbody_clear_cache(ob, CFRA); - } - } - /* needed so that initial state is cached correctly */ - DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); - - allqueue(REDRAWBUTSEDIT, 0); - allqueue(REDRAWVIEW3D, 0); -} - -static int _can_softbodies_at_all(Object *ob) -{ - // list of Yes - if ((ob->type==OB_MESH) - || (ob->type==OB_CURVE) - || (ob->type==OB_LATTICE) - || (ob->type==OB_SURF) - ) return 1; - // else deny - return 0; -} -static void object_softbodies__enable_psys(void *ob_v, void *psys_v) -{ - ParticleSystem *psys = psys_v; - Object *ob = ob_v; - - if(psys->softflag & OB_SB_ENABLE){ - psys->softflag &= ~OB_SB_ENABLE; - } - else{ - if (!psys->soft) { - psys->soft= sbNew(); - psys->softflag |= OB_SB_GOAL|OB_SB_EDGES; - psys->soft->particles=psys; - clear_particles_from_cache(ob, psys, CFRA); - } - psys->softflag |= OB_SB_ENABLE; - } - - DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); - - allqueue(REDRAWBUTSEDIT, 0); -} - -static void object_softbodies_II(Object *ob) -{ - SoftBody *sb=ob->soft; - uiBlock *block; - static int val; - short *softflag=&ob->softflag, psys_cur=0; - int ob_has_hair=psys_ob_has_hair(ob); - if(!_can_softbodies_at_all(ob)) return; - /*bah that is ugly! creating missing data members in UI code*/ - if(ob->pd == NULL){ - ob->pd= MEM_callocN(sizeof(PartDeflect), "PartDeflect"); - ob->pd->pdef_sbdamp = 0.1f; - ob->pd->pdef_sbift = 0.2f; - ob->pd->pdef_sboft = 0.02f; - } - block= uiNewBlock(&curarea->uiblocks, "object_softbodies_II", UI_EMBOSS, UI_HELV, curarea->win); - uiNewPanelTabbed("Soft Body", "Physics"); - if(uiNewPanel(curarea, block, "Soft Body Collision", "Physics", 651, 0, 318, 204)==0) return; - - uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE); - - if(ob_has_hair) { - if(PE_get_current_num(ob) >= 0) { - ParticleSystem *psys = PE_get_current(ob); - if(psys) { - sb = psys->soft; - softflag = &psys->softflag; - psys_cur = 1; - } - } - } - - if(psys_cur) { - if(*softflag & OB_SB_ENABLE) - val = 1; - else - val = 0; - } - else - val = modifiers_isSoftbodyEnabled(ob); - - if(!val) { - uiDefBut(block, LABEL, 0, "",10,10,1,2, NULL, 0.0, 0, 0, 0, ""); /* tell UI we go to 10,10*/ - uiBlockBeginAlign(block); - if(psys_cur){ - uiDefBut(block, LABEL, 0, "Hair is not a softbody",10,190,300,20, NULL, 0.0, 0, 0, 0, ""); - uiDefBut(block, LABEL, 0, "However the emitter can deflect a softbody",10,170,300,20, NULL, 0.0, 0, 0, 0, ""); - } - else { - uiDefBut(block, LABEL, 0, "Object is not a softbody",10,190,300,20, NULL, 0.0, 0, 0, 0, ""); - uiDefBut(block, LABEL, 0, "However it can deflect a softbody",10,170,300,20, NULL, 0.0, 0, 0, 0, ""); - } - /* OTHER OBJECTS COLLISION STUFF */ - if (ob->type==OB_MESH){ - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, 1, B_REDR, "Deflection",10,50,150,20, &ob->pd->deflect, 0, 0, 0, 0, "Makes this object visible to softbody objects"); - if(ob->pd->deflect) { - uiDefButF(block, NUM, B_FIELD_CHANGE, "Damping:", 160,50,150,20, &ob->pd->pdef_sbdamp, 0.0, 1.0, 10, 0, "Amount of damping during soft body collision"); - uiDefButBitS(block, TOG,OB_SB_COLLFINAL , B_DIFF, "Ev.M.Stack",10,30,150,20, &ob->softflag, 0, 0, 0, 0, "Pick collision object from modifier stack"); - uiDefButF(block, NUM, B_FIELD_CHANGE, "Inner:", 160,30,150,20, &ob->pd->pdef_sbift, 0.001, 1.0, 10, 0, "Inner face thickness"); - uiDefButF(block, NUM, B_FIELD_CHANGE, "Outer:", 160,10,150,20, &ob->pd->pdef_sboft, 0.001, 1.0, 10, 0, "Outer face thickness"); - } - } - uiBlockEndAlign(block); - } - else{ - /* SELF COLLISION STUFF */ - if ((ob->type==OB_MESH)||(ob->type==OB_CURVE) ) { - uiBlockBeginAlign(block); - if (*softflag & OB_SB_EDGES){ - uiDefButBitS(block, TOG, OB_SB_SELF, B_SOFTBODY_CHANGE, "Self Collision", 10,170,150,20, softflag, 0, 0, 0, 0, "enable naive vertex ball self collision"); - if(*softflag & OB_SB_SELF){ - uiDefButF(block, NUM, B_SOFTBODY_CHANGE, "Ball Size:", 160,170,150,20, &sb->colball, -10.0, 10.0, 10, 0, "Absolute ball size or factor if not manual adjusted"); - uiDefButS(block, ROW, B_DIFF, "Man",10,150,60,20, &sb->sbc_mode, 4.0,SBC_MODE_MANUAL, 0, 0, "Manual adjust"); - uiDefButS(block, ROW, B_DIFF, "Av",70,150,60,20, &sb->sbc_mode, 4.0,SBC_MODE_AVG, 0, 0, "Average Spring lenght * Ball Size"); - uiDefButS(block, ROW, B_DIFF, "Min",130,150,60,20, &sb->sbc_mode, 4.0,SBC_MODE_MIN, 0, 0, "Minimal Spring lenght * Ball Size"); - uiDefButS(block, ROW, B_DIFF, "Max",190,150,60,20, &sb->sbc_mode, 4.0,SBC_MODE_MAX, 0, 0, "Maximal Spring lenght * Ball Size"); - uiDefButS(block, ROW, B_DIFF, "AvMiMa",250,150,60,20, &sb->sbc_mode, 4.0,SBC_MODE_AVGMINMAX, 0, 0, "(Min+Max)/2 * Ball Size"); - uiDefButF(block, NUM, B_DIFF, "B Stiff:", 10,130,150,20, &sb->ballstiff, 0.001, 100.0, 10, 0, "Ball inflating presure"); - uiDefButF(block, NUM, B_DIFF, "B Damp:", 160,130,150,20, &sb->balldamp, 0.001, 1.0, 10, 0, "Blending to inelastic collision"); - } - } - else{ - uiDefBut(block, LABEL, 0, "<Self Collision> not available because there",10,170,300,20, NULL, 0.0, 0, 0, 0, ""); - uiDefBut(block, LABEL, 0, "are no edges, enable <Use Edges>",10,150,300,20, NULL, 0.0, 0, 0, 0, ""); - } - - uiBlockEndAlign(block); - /*SOLVER SETTINGS*/ - uiDefButF(block, NUM, B_DIFF, "Error Lim:", 10,100,130,20, &sb->rklimit , 0.001, 10.0, 10, 0, "The Runge-Kutta ODE solver error limit, low value gives more precision, high values speed"); - uiDefButBitS(block, TOG, SBSO_OLDERR, B_DIFF,"O", 140,100,20,20, &sb->solverflags, 0, 0, 0, 0, "Old Error Calculation"); - uiDefButS(block, NUM, B_DIFF, "Fuzzy:", 160,100,130,20, &sb->fuzzyness, 1.00, 100.0, 10, 0, "Fuzzyness while on collision, high values make collsion handling faster but less stable"); - uiDefButBitS(block, TOG, SBSO_MONITOR, B_DIFF,"M", 290,100,20,20, &sb->solverflags, 0, 0, 0, 0, "Turn on SB diagnose console prints"); - uiDefButS(block, NUM, B_DIFF, "MinS:", 10,80,100,20, &sb->minloops, 0.00, 30000.0, 10, 0, "Minimal # solver steps/frame "); - uiDefButS(block, NUM, B_DIFF, "MaxS:", 110,80,100,20, &sb->maxloops, 0.00, 30000.0, 10, 0, "Maximal # solver steps/frame "); - uiDefButS(block, NUM, B_DIFF, "Choke:", 210,80,100,20, &sb->choke, 0.00, 100.0, 10, 0, "'Viscosity' inside collision target "); - } - /* OTHER OBJECTS COLLISION STUFF */ - if (ob->type==OB_MESH){ - uiDefButBitS(block, TOG, 1, B_REDR, "Deflection",10,50,150,20, &ob->pd->deflect, 0, 0, 0, 0, "Makes this object visible to other softbody objects"); - if(ob->pd->deflect) { - uiDefButF(block, NUM, B_DIFF, "Damping:", 160,50,150,20, &ob->pd->pdef_sbdamp, 0.0, 1.0, 10, 0, "Amount of damping during soft body collision"); - uiDefButBitS(block, TOG,OB_SB_COLLFINAL , B_DIFF, "Ev.M.Stack",10,30,150,20, softflag, 0, 0, 0, 0, "Pick collision object from modifier stack"); - uiDefButF(block, NUM, B_DIFF, "Inner:", 160,30,150,20, &ob->pd->pdef_sbift, 0.001, 1.0, 10, 0, "Inner face thickness"); - uiDefButF(block, NUM, B_DIFF, "Outer:", 160,10,150,20, &ob->pd->pdef_sboft, 0.001, 1.0, 10, 0, "Outer face thickness"); - } - } - uiDefBut(block, LABEL, 0, "",10,10,1,2, NULL, 0.0, 0, 0, 0, ""); /* tell UI we go to 10,10*/ - } - uiBlockEndAlign(block); -} - -static void sb_clear_cache(void *ob_v, void *actsoft_v) -{ - Object *ob = ob_v; - short *actsoft = actsoft_v; - - if(actsoft >= 0) - clear_particles_from_cache(ob, BLI_findlink(&ob->particlesystem, *actsoft), CFRA); - else - softbody_clear_cache(ob, CFRA); -} -static void object_softbodies(Object *ob) -{ - SoftBody *sb=ob->soft; - ParticleSystem *psys=NULL; - uiBlock *block; - uiBut *but; - static int val; - short *softflag=&ob->softflag, psys_cur=0; - int ob_has_hair = psys_ob_has_hair(ob); - static short actsoft= -1; - - if(!_can_softbodies_at_all(ob)) return; - block= uiNewBlock(&curarea->uiblocks, "object_softbodies", UI_EMBOSS, UI_HELV, curarea->win); - if(uiNewPanel(curarea, block, "Soft Body", "Physics", 640, 0, 318, 204)==0) return; - uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE); - - if(ob_has_hair) { - char *menustr = psys_menu_string(ob,1); - - psys= psys_get_current(ob); - if(psys && actsoft >= 0) { - actsoft= psys_get_current_num(ob)+1; - - sb=psys->soft; - softflag=&psys->softflag; - psys_cur=1; - } - else - actsoft= -1; /* -1 = object */ - - but=uiDefButS(block, MENU, B_BAKE_REDRAWEDIT, menustr, 10,200,100,20, &actsoft, 14.0, 0.0, 0, 0, "Browse systems"); - uiButSetFunc(but, PE_change_act, ob, &actsoft); - - MEM_freeN(menustr); - } - - if(psys_cur && psys){ - if(*softflag & OB_SB_ENABLE) - val=1; - else - val=0; - - but = uiDefButI(block, TOG, REDRAWBUTSOBJECT, "Soft Body", 110,200,70,20, &val, 0, 0, 0, 0, "Sets hair to become soft body"); - uiButSetFunc(but, object_softbodies__enable_psys, ob, psys); - } - else{ - val = modifiers_isSoftbodyEnabled(ob); - if(ob_has_hair) - but = uiDefButI(block, TOG, REDRAWBUTSOBJECT, "Soft Body", 110,200,70,20, &val, 0, 0, 0, 0, "Sets object to become soft body"); - else - but = uiDefButI(block, TOG, REDRAWBUTSOBJECT, "Soft Body", 10,200,130,20, &val, 0, 0, 0, 0, "Sets object to become soft body"); - - uiButSetFunc(but, object_softbodies__enable, ob, NULL); - } - - uiDefBut(block, LABEL, 0, "",10,10,300,0, NULL, 0.0, 0, 0, 0, ""); /* tell UI we go to 10,10*/ - - if(val){ - int defCount; - char *menustr; - static char str[128]; - - //uiDefButBitS(block, TOG, OB_SB_BAKESET, REDRAWBUTSOBJECT, "Bake settings", 180,200,130,20, &ob->softflag, 0, 0, 0, 0, "To convert simulation into baked (cached) result"); - - //if(sb->keys) uiSetButLock(1, "Soft Body is baked, free it first"); - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, OB_SB_PROTECT_CACHE, REDRAWBUTSOBJECT, "Protect", 180,200,50,20, softflag, 0.0, 0.0, 10, 0, "Protect the cache"); - but=uiDefBut(block, BUT, B_SOFTBODY_CHANGE, "Clear", 230,200,50,20, NULL, 0.0, 0.0, 10, 0, "Clear the cache"); - if((*softflag & PSYS_PROTECT_CACHE)==0) - uiButSetFunc(but, sb_clear_cache, ob, &actsoft); - - uiBlockEndAlign(block); - - if(*softflag & OB_SB_PROTECT_CACHE) uiSetButLock(1, "Cache is protected"); - - //if(ob->softflag & OB_SB_BAKESET) { - // uiBlockBeginAlign(block); - // uiDefButI(block, NUM, B_DIFF, "Start:", 10, 170,100,20, &sb->sfra, 1.0, 10000.0, 10, 0, "Start frame for baking"); - // uiDefButI(block, NUM, B_DIFF, "End:", 110, 170,100,20, &sb->efra, 1.0, 10000.0, 10, 0, "End frame for baking"); - // uiDefButI(block, NUM, B_DIFF, "Interval:", 210, 170,100,20, &sb->interval, 1.0, 10.0, 10, 0, "Interval in frames between baked keys"); - // uiBlockEndAlign(block); - - // uiDefButS(block, TOG, B_DIFF, "Local", 10, 145,100,20, &sb->local, 0.0, 0.0, 0, 0, "Use local coordinates for baking"); - - - // uiClearButLock(); - // uiBlockBeginAlign(block); - - // if(sb->keys) { - // char str[128]; - // uiDefIconTextBut(block, BUT, B_SOFTBODY_BAKE_FREE, ICON_X, "FREE BAKE", 10, 120,300,20, NULL, 0.0, 0.0, 0, 0, "Free baked result"); - // sprintf(str, "Stored %d vertices %d keys %.3f MB", sb->totpoint, sb->totkey, ((float)16*sb->totpoint*sb->totkey)/(1024.0*1024.0)); - // uiDefBut(block, LABEL, 0, str, 10, 100,300,20, NULL, 0.0, 0.0, 00, 0, ""); - // } - // else - // uiDefBut(block, BUT, B_SOFTBODY_BAKE, "BAKE", 10, 120,300,20, NULL, 0.0, 0.0, 10, 0, "Start baking. Press ESC to exit without baking"); - //} - //else { - /* GENERAL STUFF */ - if (sb->totpoint){ - sprintf(str, "Vertex Mass; Object mass %f [k]",sb->nodemass*sb->totpoint/1000.0f); - } - else{ - sprintf(str, "Vertex Mass"); - } - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_DIFF, "Friction:", 10, 170,150,20, &sb->mediafrict, 0.0, 50.0, 10, 0, "General media friction for point movements"); - uiDefButF(block, NUM, B_DIFF, "Mass:", 160, 170,150,20, &sb->nodemass , 0.001, 50000.0, 10, 0, str); - uiDefButF(block, NUM, B_DIFF, "Grav:", 10,150,150,20, &sb->grav , 0.0, 10.0, 10, 0, "Apply gravitation to point movement"); - uiDefButF(block, NUM, B_DIFF, "Speed:", 160,150,150,20, &sb->physics_speed , 0.01, 100.0, 10, 0, "Tweak timing for physics to control frequency and speed"); - uiBlockEndAlign(block); - - /* GOAL STUFF */ - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, OB_SB_GOAL, B_SOFTBODY_CHANGE, "Use Goal", 10,120,130,20, softflag, 0, 0, 0, 0, "Define forces for vertices to stick to animated position"); - if (*softflag & OB_SB_GOAL){ - if(ob->type==OB_MESH) { - menustr= get_vertexgroup_menustr(ob); - defCount=BLI_countlist(&ob->defbase); - if(defCount==0) sb->vertgroup= 0; - uiDefButS(block, MENU, B_SOFTBODY_CHANGE, menustr, 140,120,20,20, &sb->vertgroup, 0, defCount, 0, 0, "Browses available vertex groups"); - MEM_freeN (menustr); - - if(sb->vertgroup) { - bDeformGroup *defGroup = BLI_findlink(&ob->defbase, sb->vertgroup-1); - if(defGroup) - uiDefBut(block, BUT, B_DIFF, defGroup->name, 160,120,130,20, NULL, 0.0, 0.0, 0, 0, "Name of current vertex group"); - else - uiDefBut(block, BUT, B_DIFF, "(no group)", 160,120,130,20, NULL, 0.0, 0.0, 0, 0, "Vertex Group doesn't exist anymore"); - uiDefIconBut(block, BUT, B_SOFTBODY_DEL_VG, ICON_X, 290,120,20,20, 0, 0, 0, 0, 0, "Disable use of vertex group"); - } - else - uiDefButF(block, NUM, B_SOFTBODY_CHANGE, "Goal:", 160,120,150,20, &sb->defgoal, 0.0, 1.0, 10, 0, "Default Goal (vertex target position) value, when no Vertex Group used"); - } - else { - uiDefButS(block, TOG, B_SOFTBODY_CHANGE, "W", 140,120,20,20, &sb->vertgroup, 0, 1, 0, 0, "Use control point weight values"); - uiDefButF(block, NUM, B_SOFTBODY_CHANGE, "Goal:", 160,120,150,20, &sb->defgoal, 0.0, 1.0, 10, 0, "Default Goal (vertex target position) value, when no Vertex Group used"); - } - - uiDefButF(block, NUM, B_DIFF, "G Stiff:", 10,100,150,20, &sb->goalspring, 0.0, 0.999, 10, 0, "Goal (vertex target position) spring stiffness"); - uiDefButF(block, NUM, B_DIFF, "G Damp:", 160,100,150,20, &sb->goalfrict , 0.0, 50.0, 10, 0, "Goal (vertex target position) friction"); - uiDefButF(block, NUM, B_SOFTBODY_CHANGE, "G Min:", 10,80,150,20, &sb->mingoal, 0.0, 1.0, 10, 0, "Goal minimum, vertex group weights are scaled to match this range"); - uiDefButF(block, NUM, B_SOFTBODY_CHANGE, "G Max:", 160,80,150,20, &sb->maxgoal, 0.0, 1.0, 10, 0, "Goal maximum, vertex group weights are scaled to match this range"); - } - uiBlockEndAlign(block); - - /* EDGE SPRING STUFF */ - if(ob->type!=OB_SURF) { - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, OB_SB_EDGES, B_SOFTBODY_CHANGE, "Use Edges", 10,50,90,20, softflag, 0, 0, 0, 0, "Use Edges as springs"); - if (*softflag & OB_SB_EDGES){ - uiDefButBitS(block, TOG, OB_SB_QUADS, B_SOFTBODY_CHANGE, "Stiff Quads", 110,50,90,20, softflag, 0, 0, 0, 0, "Adds diagonal springs on 4-gons"); - uiDefButBitS(block, TOG, OB_SB_EDGECOLL, B_DIFF, "CEdge", 220,50,45,20, softflag, 0, 0, 0, 0, "Edge collide too"); - uiDefButBitS(block, TOG, OB_SB_FACECOLL, B_DIFF, "CFace", 265,50,45,20, softflag, 0, 0, 0, 0, "Faces collide too SLOOOOOW warning "); - uiDefButF(block, NUM, B_DIFF, "E Stiff:", 10,30,150,20, &sb->inspring, 0.0, 0.999, 10, 0, "Edge spring stiffness"); - uiDefButF(block, NUM, B_DIFF, "E Damp:", 160,30,150,20, &sb->infrict, 0.0, 50.0, 10, 0, "Edge spring friction"); - uiDefButS(block, NUM, B_DIFF, "Aero:", 10,10,150,20, &sb->aeroedge, 0.00, 30000.0, 10, 0, "Make edges 'sail'"); - if(ob->type==OB_MESH) { - uiDefButF(block, NUM, B_SOFTBODY_CHANGE, "Rigidity:", 160,10,150,20, &sb->secondspring, 0.0, 10.0, 10, 0, "Strenght of Springs over 2 Edges"); - } - else sb->secondspring = 0; - uiDefBut(block, LABEL, 0, "",10,10,1,0, NULL, 0.0, 0, 0, 0, ""); /* tell UI we go to 10,10*/ - } - uiBlockEndAlign(block); - } - //} - } - uiBlockEndAlign(block); -} - - /* Panels for new particles*/ -static void object_panel_particle_children(Object *ob) -{ - uiBlock *block; - ParticleSystem *psys = psys_get_current(ob); - ParticleSettings *part; - short butx=0, buty=160, butw=150, buth=20; - static short kink_ui=0; - - if (psys==NULL) return; - part=psys->part; - if(part==NULL) return; - - block= uiNewBlock(&curarea->uiblocks, "object_panel_particle_child", UI_EMBOSS, UI_HELV, curarea->win); - if(uiNewPanel(curarea, block, "Children", "Particle", 1300, 0, 318, 204)==0) return; - uiNewPanelTabbed("Extras", "Particle"); - - uiDefButS(block, MENU, B_PART_ALLOC_CHILD, "Children from:%t|Faces%x2|Particles%x1|None%x0", butx,buty,butw,buth, &part->childtype, 14.0, 0.0, 0, 0, "Create child particles"); - - if(part->childtype==0) return; - - if((psys->flag&(PSYS_HAIR_DONE|PSYS_KEYED))==0) { - uiDefBut(block, LABEL, 0, "Hair or keyed", butx,(buty-=2*buth),butw,buth, NULL, 0.0, 0, 0, 0, ""); - uiDefBut(block, LABEL, 0, "particles needed!", butx,(buty-=2*buth),butw,buth, NULL, 0.0, 0, 0, 0, ""); - return; - } - - uiBlockBeginAlign(block); - - buty -= buth/2; - - uiDefButI(block, NUM, B_PART_ALLOC_CHILD, "Amount:", butx,(buty-=buth),butw,buth, &part->child_nbr, 0.0, MAX_PART_CHILDREN, 0, 0, "Amount of children/parent"); - uiDefButI(block, NUM, B_DIFF, "Render Amount:", butx,(buty-=buth),butw,buth, &part->ren_child_nbr, 0.0, MAX_PART_CHILDREN, 0, 0, "Amount of children/parent for rendering"); - if(part->from!=PART_FROM_PARTICLE && part->childtype==PART_CHILD_FACES) { - uiDefButF(block, NUMSLI, B_PART_DISTR_CHILD, "VParents:", butx,(buty-=buth),butw,buth, &part->parents, 0.0, 1.0, 1, 3, "Relative amount of virtual parents"); - } - else { - uiDefButF(block, NUM, B_PART_RECALC_CHILD, "Rad:", butx,(buty-=buth),butw,buth, &part->childrad, 0.0, 10.0, 1, 3, "Radius of children around parent"); - uiDefButF(block, NUMSLI, B_PART_RECALC_CHILD, "Round:", butx,(buty-=buth),butw,buth, &part->childflat, 0.0, 1.0, 1, 3, "Roundness of children around parent"); - } - uiBlockEndAlign(block); - - buty -= buth/2; - - /* clump */ - uiBlockBeginAlign(block); - uiDefButF(block, NUMSLI, B_PART_RECALC_CHILD, "Clump:", butx,(buty-=buth),butw,buth, &part->clumpfac, -1.0, 1.0, 1, 3, "Amount of clumpimg"); - uiDefButF(block, NUMSLI, B_PART_RECALC_CHILD, "Shape:", butx,(buty-=buth),butw,buth, &part->clumppow, -0.999, 0.999, 1, 3, "Shape of clumpimg"); - uiBlockEndAlign(block); - - buty -= buth/2; - - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_PART_REDRAW, "Size:", butx,(buty-=buth),butw/2,buth, &part->childsize, 0.01, 100, 10, 1, "A multiplier for the child particle size"); - uiDefButF(block, NUM, B_PART_REDRAW, "Rand:", butx+butw/2,buty,butw/2,buth, &part->childrandsize, 0.0, 1.0, 10, 1, "Random variation to the size of the child particles"); - if(part->childtype==PART_CHILD_FACES) { - uiDefButF(block, NUM, B_PART_REDRAW, "Spread:",butx,(buty-=buth),butw/2,buth, &part->childspread, -1.0, 1.0, 10, 1, "Spread children from the faces"); - uiDefButBitI(block, TOG, PART_CHILD_SEAMS, B_PART_DISTR_CHILD, "Use Seams", butx+butw/2,buty,butw/2,buth, &part->flag, 0, 0, 0, 0, "Use seams to determine parents"); - } - uiBlockEndAlign(block); - - butx=160; - buty=180; - - uiDefButBitS(block, TOG, 1, B_PART_REDRAW, "Kink/Branch", butx,(buty-=buth),butw,buth, &kink_ui, 0, 0, 0, 0, "Show kink and branch options"); - - if(kink_ui) { - buty -= buth/2; - - /* kink */ - uiBlockBeginAlign(block); - if(part->kink) { - uiDefButS(block, MENU, B_PART_RECALC_CHILD, "Kink:%t|Roll%x6|Rotation%x5|Braid%x4|Wave%x3|Radial%x2|Curl%x1|Nothing%x0", butx,(buty-=buth),butw/2,buth, &part->kink, 14.0, 0.0, 0, 0, "Type of periodic offset on the path"); - uiDefButS(block, MENU, B_PART_RECALC_CHILD, "Axis %t|Z %x2|Y %x1|X %x0", butx+butw/2,buty,butw/2,buth, &part->kink_axis, 14.0, 0.0, 0, 0, "Which axis to use for offset"); - uiDefButF(block, NUM, B_PART_RECALC_CHILD, "Freq:", butx,(buty-=buth),butw,buth, &part->kink_freq, 0.0, 10.0, 1, 3, "The frequency of the offset (1/total length)"); - uiDefButF(block, NUMSLI, B_PART_RECALC_CHILD, "Shape:", butx,(buty-=buth),butw,buth, &part->kink_shape, -0.999, 0.999, 1, 3, "Adjust the offset to the beginning/end"); - uiDefButF(block, NUM, B_PART_RECALC_CHILD, "Amplitude:", butx,(buty-=buth),butw,buth, &part->kink_amp, 0.0, 10.0, 1, 3, "The amplitude of the offset"); - } - else { - uiDefButS(block, MENU, B_PART_RECALC_CHILD, "Kink:%t|Roll%x6|Rotation%x5|Braid%x4|Wave%x3|Radial%x2|Curl%x1|Nothing%x0", butx,(buty-=buth),butw,buth, &part->kink, 14.0, 0.0, 0, 0, "Type of periodic offset on the path"); - buty-=3*buth; - } - uiBlockEndAlign(block); - - if(part->childtype==PART_CHILD_PARTICLES) { - if(part->flag & PART_BRANCHING) { - uiDefButBitI(block, TOG, PART_BRANCHING, B_PART_RECALC_CHILD, "Branching", butx,(buty-=2*buth),butw,buth, &part->flag, 0, 0, 0, 0, "Branch child paths from eachother"); - uiDefButBitI(block, TOG, PART_ANIM_BRANCHING, B_PART_RECALC_CHILD, "Animated", butx,(buty-=buth),butw/2,buth, &part->flag, 0, 0, 0, 0, "Animate branching"); - uiDefButBitI(block, TOG, PART_SYMM_BRANCHING, B_PART_RECALC_CHILD, "Symmetric", butx+butw/2,buty,butw/2,buth, &part->flag, 0, 0, 0, 0, "Start and end points are the same"); - uiDefButF(block, NUM, B_PART_RECALC_CHILD, "Threshold:", butx,(buty-=buth),butw,buth, &part->branch_thres, 0.0, 1.0, 1, 3, "Threshold of branching"); - } - else - uiDefButBitI(block, TOG, PART_BRANCHING, B_PART_RECALC_CHILD, "Branching", butx,(buty-=2*buth),butw,buth, &part->flag, 0, 0, 0, 0, "Branch child paths from eachother"); - } - } - else { - /* rough */ - buty -= buth/2; - - uiBlockBeginAlign(block); - uiDefButF(block, NUMSLI, B_PART_RECALC_CHILD, "Rough1:", butx,(buty-=buth),butw,buth, &part->rough1, 0.0, 10.0, 1, 3, "Amount of location dependant rough"); - uiDefButF(block, NUM, B_PART_RECALC_CHILD, "Size1:", butx,(buty-=buth),butw,buth, &part->rough1_size, 0.01, 10.0, 1, 3, "Size of location dependant rough"); - uiBlockEndAlign(block); - buty -= buth/2; - uiBlockBeginAlign(block); - uiDefButF(block, NUMSLI, B_PART_RECALC_CHILD, "Rough2:", butx,(buty-=buth),butw,buth, &part->rough2, 0.0, 10.0, 1, 3, "Amount of random rough"); - uiDefButF(block, NUM, B_PART_RECALC_CHILD, "Size2:", butx,(buty-=buth),butw,buth, &part->rough2_size, 0.01, 10.0, 1, 3, "Size of random rough"); - uiDefButF(block, NUMSLI, B_PART_RECALC_CHILD, "Thresh:", butx,(buty-=buth),butw,buth, &part->rough2_thres, 0.00, 1.0, 1, 3, "Amount of particles left untouched by random rough"); - uiBlockEndAlign(block); - buty -= buth/2; - uiBlockBeginAlign(block); - uiDefButF(block, NUMSLI, B_PART_RECALC_CHILD, "RoughE:", butx,(buty-=buth),butw,buth, &part->rough_end, 0.0, 10.0, 1, 3, "Amount of end point rough"); - uiDefButF(block, NUMSLI, B_PART_RECALC_CHILD, "Shape:", butx,(buty-=buth),butw,buth, &part->rough_end_shape, 0.0, 10.0, 1, 3, "Shape of end point rough"); - uiBlockEndAlign(block); - } -} -static void particle_set_vg(void *ob_v, void *vgnum_v) -{ - Object *ob= ob_v; - ParticleSystem *psys=psys_get_current(ob); - short vgnum = *((short *)vgnum_v); - - if(vgnum==PSYS_VG_DENSITY) - psys->recalc|=PSYS_DISTR; - else if(vgnum!=PSYS_VG_SIZE) - psys->recalc|=PSYS_INIT; - - DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); - allqueue(REDRAWVIEW3D, 0); -} -static void particle_del_vg(void *ob_v, void *vgnum_v) -{ - Object *ob= ob_v; - ParticleSystem *psys=psys_get_current(ob); - short vgnum = *((short *)vgnum_v); - - if(vgnum==PSYS_VG_DENSITY) { - psys->recalc|=PSYS_DISTR; - } - - psys->vgroup[vgnum]=0; - - DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); - allqueue(REDRAWVIEW3D, 0); -} -static void object_panel_particle_extra(Object *ob) -{ - uiBlock *block; - uiBut *but; - ParticleSystem *psys=psys_get_current(ob); - ParticleSettings *part; - short butx=0, buty=160, butw=150, buth=20; - static short vgnum=0; - int event; - - if (psys==NULL) return; - part=psys->part; - if(part==NULL) return; - - block= uiNewBlock(&curarea->uiblocks, "object_panel_particle_extra", UI_EMBOSS, UI_HELV, curarea->win); - if(uiNewPanel(curarea, block, "Extras", "Particle", 980, 0, 318, 204)==0) return; - - uiDefBut(block, LABEL, 0, "Effectors:", butx,buty,butw,buth, NULL, 0.0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefIDPoinBut(block, test_grouppoin_but, ID_GR, B_PART_RECALC, "GR:", butx, (buty-=buth), butw/2, buth, &part->eff_group, "Limit effectors to this Group"); - uiDefButBitI(block, TOG, PART_SIZE_DEFL, B_PART_RECALC, "Size Deflect", butx+butw/2,buty,butw/2,buth, &part->flag, 0, 0, 0, 0, "Use particle's size in deflection"); - uiDefButBitI(block, TOG, PART_DIE_ON_COL, B_PART_RECALC, "Die on hit",butx,(buty-=buth),butw/2,buth, &part->flag, 0, 0, 0, 0, "Particles die when they collide with a deflector object"); - uiDefButBitI(block, TOG, PART_STICKY, B_PART_RECALC, "Sticky", butx+butw/2,buty,butw/2,buth, &part->flag, 0, 0, 0, 0, "Particles stick to collided objects if they die in the collision"); - uiBlockEndAlign(block); - - uiDefBut(block, LABEL, 0, "Time:", butx,(buty-=buth),butw/3,buth, NULL, 0.0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, PART_GLOB_TIME, B_PART_RECALC, "Global", butx,(buty-=buth),butw/2,buth, &part->flag, 0, 0, 0, 0, "Set all ipos that work on particles to be calculated in global/object time"); - uiDefButBitI(block, TOG, PART_ABS_TIME, B_PART_RECALC, "Absolute", butx+butw/2,buty,butw/2,buth, &part->flag, 0, 0, 0, 0, "Set all ipos that work on particles to be calculated in absolute/relative time"); - - if(part->flag & PART_LOOP){ - uiDefButBitI(block, TOG, PART_LOOP, B_PART_RECALC, "Loop", butx,(buty-=buth),butw/2,buth, &part->flag, 0, 0, 0, 0, "Loop particle lives"); - uiDefButBitI(block, TOG, PART_LOOP_INSTANT, B_PART_RECALC, "Instantly", butx+butw/2,buty,butw/2,buth, &part->flag, 0, 0, 0, 0, "Loop particle life at time of death"); - } - else - uiDefButBitI(block, TOG, PART_LOOP, B_PART_RECALC, "Loop", butx,(buty-=buth),butw,buth, &part->flag, 0, 0, 0, 0, "Loop particle lives"); - - uiDefButF(block, NUM, B_PART_RECALC, "Tweak:", butx,(buty-=buth),butw,buth, &part->timetweak, 0.0, 10.0, 1, 0, "A multiplier for physics timestep (1.0 means one frame = 1/25 seconds)"); - uiBlockEndAlign(block); - - if(ob->type==OB_MESH) { - char *menustr= get_vertexgroup_menustr(ob); - int defCount=BLI_countlist(&ob->defbase); - if(defCount==0) psys->vgroup[vgnum]= 0; - - uiDefBut(block, LABEL, 0, "Vertex group:", butx,(buty-=2*buth),butw,buth, NULL, 0.0, 0, 0, 0, ""); - - uiBlockBeginAlign(block); - - uiDefButS(block, MENU, B_PART_REDRAW, "Attribute%t|TanRot%x10|TanVel%x9|Size%x8|RoughE%x7|Rough2%x6|Rough1%x5|Kink%x4|Clump%x3|Length%x2|Velocity%x1|Density%x0", butx,(buty-=buth),butw-40,buth, &vgnum, 14.0, 0.0, 0, 0, "Attribute effected by vertex group"); - but=uiDefButBitS(block, TOG, (1<<vgnum), B_PART_REDRAW, "Neg", butx+butw-40,buty,40,buth, &psys->vg_neg, 0, 0, 0, 0, "Negate the effect of the vertex group"); - uiButSetFunc(but, particle_set_vg, (void *)ob, (void *)(&vgnum)); - - butx+=butw; - - but= uiDefButS(block, MENU, B_PART_REDRAW, menustr, butx,buty,buth,buth, psys->vgroup+vgnum, 0, defCount, 0, 0, "Browses available vertex groups"); - uiButSetFunc(but, particle_set_vg, (void *)ob, (void *)(&vgnum)); - MEM_freeN (menustr); - - if(psys->vgroup[vgnum]) { - bDeformGroup *defGroup = BLI_findlink(&ob->defbase, psys->vgroup[vgnum]-1); - if(defGroup) - uiDefBut(block, BUT, B_PART_REDRAW, defGroup->name, butx+buth,buty,butw-2*buth,buth, NULL, 0.0, 0.0, 0, 0, "Name of current vertex group"); - else{ - uiDefBut(block, BUT, B_PART_REDRAW, "(no group)", butx+buth,buty,butw-2*buth,buth, NULL, 0.0, 0.0, 0, 0, "Vertex Group doesn't exist anymore"); - } - but=uiDefIconBut(block, BUT, B_PART_REDRAW, ICON_X, butx+butw-buth,buty,buth,buth, 0, 0, 0, 0, 0, "Disable use of vertex group"); - uiButSetFunc(but, particle_del_vg, (void *)ob, (void *)(&vgnum)); - } - - uiBlockEndAlign(block); - } - - buty=butx=160; - - uiDefButI(block, NUM, B_PART_DISTR, "Seed:", butx,(buty-=buth),butw,buth, &psys->seed, 0.0, 255.0, 1, 0, "Set an offset in the random table"); - - event=(part->flag&PART_SIZEMASS)?B_PART_RECALC:B_PART_REDRAW; - uiDefButF(block, NUM, event, "Size:", butx,(buty-=2*buth),butw,buth, &part->size, 0.01, 100, 10, 1, "The size of the particles"); - uiDefButF(block, NUM, event, "Rand:", butx,(buty-=buth),butw,buth, &part->randsize, 0.0, 2.0, 10, 1, "Give the particle size a random variation"); - - uiDefButBitI(block, TOG, PART_SIZEMASS, B_PART_RECALC, "Mass from size", butx,(buty-=buth),butw,buth, &part->flag, 0, 0, 0, 0, "Multiply mass with particle size"); - uiDefButF(block, NUM, B_PART_RECALC, "Mass:", butx,(buty-=buth),butw,buth, &part->mass, 0.01, 100, 10, 1, "Specify the mass of the particles"); -} -/* copy from buttons_shading.c */ -static void autocomplete_uv(char *str, void *arg_v) -{ - Mesh *me; - CustomDataLayer *layer; - AutoComplete *autocpl; - int a; - - if(str[0]==0) - return; - - autocpl= autocomplete_begin(str, 32); - - /* search if str matches the beginning of name */ - for(me= G.main->mesh.first; me; me=me->id.next) - for(a=0, layer= me->fdata.layers; a<me->fdata.totlayer; a++, layer++) - if(layer->type == CD_MTFACE) - autocomplete_do_name(autocpl, layer->name); - - autocomplete_end(autocpl, str); -} -static void object_panel_particle_visual(Object *ob) -{ - uiBlock *block; - uiBut *but; - ParticleSystem *psys=psys_get_current(ob); - ParticleSettings *part; - short butx=0, buty=160, butw=150, buth=20; - static short bbuvnum=0; - - if (psys==NULL) return; - part=psys->part; - if(part==NULL) return; - - block= uiNewBlock(&curarea->uiblocks, "object_panel_particle_visual", UI_EMBOSS, UI_HELV, curarea->win); - if(uiNewPanel(curarea, block, "Visualization", "Particle", 640, 0, 318, 204)==0) return; - - uiDefButS(block, MENU, B_PART_RECALC, "Billboard %x9|Group %x8|Object %x7|Path %x6|Line %x5|Axis %x4|Cross %x3|Circle %x2|Point %x1|None %x0", butx,buty,butw,buth, &part->draw_as, 14.0, 0.0, 0, 0, "How particles are visualized"); - - if(part->draw_as==PART_DRAW_NOT) { - uiDefButBitS(block, TOG, PART_DRAW_EMITTER, B_PART_REDRAW, "Render emitter", butx,(buty-=2*buth),butw,buth, &part->draw, 0, 0, 0, 0, "Render emitter object"); - return; - } - - uiDefBut(block, LABEL, 0, "Draw:", butx,(buty-=buth),butw,buth, NULL, 0.0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, PART_DRAW_VEL, B_PART_REDRAW, "Vel", butx,(buty-=buth),butw/3,buth, &part->draw, 0, 0, 0, 0, "Show particle velocity"); - uiDefButBitS(block, TOG, PART_DRAW_SIZE, B_PART_REDRAW, "Size", butx+butw/3,buty,butw/3,buth, &part->draw, 0, 0, 0, 0, "Show particle size"); - uiDefButBitS(block, TOG, PART_DRAW_NUM, B_PART_REDRAW, "Num", butx+2*butw/3,buty,butw/3,buth, &part->draw, 0, 0, 0, 0, "Show particle number"); - uiDefButS(block, NUM, B_PART_REDRAW, "Draw Size:", butx,(buty-=buth),butw,buth, &part->draw_size, 0.0, 10.0, 0, 0, "Size of particles on viewport in pixels (0=default)"); - uiDefButS(block, NUM, B_PART_RECALC, "Disp:", butx,(buty-=buth),butw,buth, &part->disp, 0.0, 100.0, 10, 0, "Percentage of particles to calculate for 3d view"); - uiBlockEndAlign(block); - - uiDefBut(block, LABEL, 0, "Render:", butx,(buty-=buth),butw,buth, NULL, 0.0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButS(block, NUM, B_PART_DISTR, "Material:", butx,(buty-=buth),butw-30,buth, &part->omat, 1.0, 16.0, 0, 0, "Specify material used for the particles"); - uiDefButBitS(block, TOG, PART_DRAW_MAT_COL, B_PART_RECALC, "Col", butx+butw-30,buty,30,buth, &part->draw, 0, 0, 0, 0, "Draw particles using material's diffuse color"); - uiDefButBitS(block, TOG, PART_DRAW_EMITTER, B_PART_REDRAW, "Emitter", butx,(buty-=buth),butw/2,buth, &part->draw, 0, 0, 0, 0, "Render emitter Object also"); - uiDefButBitS(block, TOG, PART_DRAW_PARENT, B_PART_REDRAW, "Parents", butx+butw/2,buty,butw/2,buth, &part->draw, 0, 0, 0, 0, "Render parent particles"); - uiDefButBitI(block, TOG, PART_UNBORN, B_PART_REDRAW, "Unborn", butx,(buty-=buth),butw/2,buth, &part->flag, 0, 0, 0, 0, "Show particles before they are emitted"); - uiDefButBitI(block, TOG, PART_DIED, B_PART_REDRAW, "Died", butx+butw/2,buty,butw/2,buth, &part->flag, 0, 0, 0, 0, "Show particles after they have died"); - - uiBlockEndAlign(block); - - butx=160; - buty=160-buth; - - uiBlockBeginAlign(block); - - switch(part->draw_as) { - case PART_DRAW_OB: - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_PART_REDRAW, "OB:", butx,(buty-=buth),butw,buth, &part->dup_ob, "Show this Object in place of particles"); - break; - case PART_DRAW_GR: - uiDefIDPoinBut(block, test_grouppoin_but, ID_GR, B_PART_REDRAW, "GR:", butx,(buty-=buth),butw,buth, &part->dup_group, "Show Objects in this Group in place of particles"); - uiDefButBitS(block, TOG, PART_DRAW_WHOLE_GR, B_PART_REDRAW, "Dupli Group", butx,(buty-=buth),butw,buth, &part->draw, 0, 0, 0, 0, "Use whole group at once"); - if((part->draw & PART_DRAW_WHOLE_GR)==0) - uiDefButBitS(block, TOG, PART_DRAW_RAND_GR, B_PART_REDRAW, "Pick Random", butx,(buty-=buth),butw,buth, &part->draw, 0, 0, 0, 0, "Pick objects from group randomly"); - break; - case PART_DRAW_BB: - uiDefButBitS(block, TOG, PART_DRAW_BB_LOCK, B_PART_REDRAW, "Lock", butx,(buty+=buth),butw/2,buth, &part->draw, 0, 0, 0, 0, "Lock the billboards align axis"); - uiDefButS(block, MENU, B_PART_REDRAW, "Align to%t|Velocity%x4|View%x3|Z%x2|Y%x1|X%x0", butx+butw/2,buty,butw/2,buth, &part->bb_align, 14.0, 0.0, 0, 0, "In respect to what the billboards are aligned"); - uiDefButF(block, NUM, B_PART_REDRAW, "Tilt:", butx,(buty-=buth),butw/2,buth, &part->bb_tilt, -1.0, 1.0, 0, 0, "Tilt of the billboards"); - uiDefButF(block, NUM, B_PART_REDRAW, "Rand:", butx+butw/2,buty,butw/2,buth, &part->bb_rand_tilt, 0.0, 1.0, 0, 0, "Random tilt of the billboards"); - uiDefButS(block, NUM, B_PART_REDRAW, "UV Split:", butx,(buty-=buth),butw,buth, &part->bb_uv_split, 1.0, 10.0, 0, 0, "Amount of rows/columns to split uv coordinates for billboards"); - uiDefButS(block, MENU, B_PART_REDRAW, "Animate%t|Angle%x2|Time%x1|None%x0", butx,(buty-=buth),butw/2,buth, &part->bb_anim, 14.0, 0.0, 0, 0, "How to animate billboard textures"); - uiDefButS(block, MENU, B_PART_REDRAW, "Offset%t|Random%x2|Linear%x1|None%x0", butx+butw/2,buty,butw/2,buth, &part->bb_split_offset, 14.0, 0.0, 0, 0, "How to offset billboard textures"); - uiDefButF(block, NUM, B_PART_REDRAW, "OffsetX:", butx,(buty-=buth),butw,buth, part->bb_offset, -1.0, 1.0, 0, 0, "Offset billboards horizontally"); - uiDefButF(block, NUM, B_PART_REDRAW, "OffsetY:", butx,(buty-=buth),butw,buth, part->bb_offset+1, -1.0, 1.0, 0, 0, "Offset billboards vertically"); - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_PART_REDRAW, "OB:", butx,(buty-=buth),butw,buth, &part->bb_ob, "Billboards face this object (default is active camera)"); - uiDefButS(block, MENU, B_PART_REDRAW, "UV channel%t|Split%x2|Time-Index (X-Y)%x1|Normal%x0", butx,(buty-=buth),butw,buth, &bbuvnum, 14.0, 0.0, 0, 0, "UV channel"); - but=uiDefBut(block, TEX, B_PART_REDRAW, "UV:", butx,(buty-=buth),butw,buth, psys->bb_uvname+bbuvnum, 0, 31, 0, 0, "Set name of UV layer to use with billboards, default is active UV layer"); - uiButSetCompleteFunc(but, autocomplete_uv, NULL); - break; - case PART_DRAW_LINE: - uiDefButBitS(block, TOG, PART_DRAW_VEL_LENGTH, B_PART_REDRAW, "Speed", butx,(buty-=buth),butw,buth, &part->draw, 0, 0, 0, 0, "Multiply line length by particle speed"); - uiDefButF(block, NUM, B_PART_REDRAW, "Back:", butx,(buty-=buth),butw,buth, &part->draw_line[0], 0.0, 10.0, 0, 0, "Length of the line's tail"); - uiDefButF(block, NUM, B_PART_REDRAW, "Front:", butx,(buty-=buth),butw,buth, &part->draw_line[1], 0.0, 10.0, 0, 0, "Length of the line's head"); - break; - case PART_DRAW_PATH: - if(psys->flag & (PSYS_HAIR_DONE|PSYS_KEYED)) { - uiDefButS(block, NUM, B_PART_RECALC, "Steps:", butx,(buty+=buth),butw,buth, &part->draw_step, 0.0, 7.0, 0, 0, "How many steps paths are drawn with (power of 2)"); - uiDefButS(block, NUM, B_PART_REDRAW, "Render:", butx,(buty-=buth),butw,buth, &part->ren_step, 0.0, 9.0, 0, 0, "How many steps paths are rendered with (power of 2)"); - - uiDefButBitI(block, TOG, PART_ABS_LENGTH, B_PART_RECALC, "Abs Length", butx,(buty-=buth),butw,buth, &part->flag, 0, 0, 0, 0, "Use maximum length in absolute blender units"); - uiDefButF(block, NUM, B_PART_RECALC, "Max Length:", butx,(buty-=buth),butw,buth, &part->abslength, 0.0, 10000.0, 1, 3, "Absolute path length"); - uiDefButF(block, NUMSLI, B_PART_RECALC, "RLength:", butx,(buty-=buth),butw,buth, &part->randlength, 0.0, 1.0, 1, 3, "Give path length a random variation"); - uiBlockEndAlign(block); - - uiDefButBitI(block, TOG, PART_HAIR_BSPLINE, B_PART_RECALC, "B-Spline", butx,(buty-=buth),butw,buth, &part->flag, 0, 0, 0, 0, "Interpolate hair using B-Splines"); - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, PART_DRAW_REN_STRAND, B_PART_REDRAW, "Strand render", butx,buty-=buth,butw,buth, &part->draw, 0, 0, 0, 0, "Use the strand primitive for rendering"); - if(part->draw & PART_DRAW_REN_STRAND) { - uiDefButS(block, NUM, B_PART_REDRAW, "Angle:", butx,(buty-=buth),butw,buth, &part->adapt_angle, 0.0, 45.0, 0, 0, "How many degrees path has to curve to make another render segment"); - } - else { - uiDefButBitS(block, TOG, PART_DRAW_REN_ADAPT, B_PART_REDRAW, "Adaptive render", butx,buty-=buth,butw,buth, &part->draw, 0, 0, 0, 0, "Draw steps of the particle path"); - if(part->draw & PART_DRAW_REN_ADAPT) { - uiDefButS(block, NUM, B_PART_REDRAW, "Angle:", butx,(buty-=buth),butw/2,buth, &part->adapt_angle, 0.0, 45.0, 0, 0, "How many degrees path has to curve to make another render segment"); - uiDefButS(block, NUM, B_PART_REDRAW, "Pixel:", butx+butw/2,buty,(butw+1)/2,buth, &part->adapt_pix, 0.0, 50.0, 0, 0, "How many pixels path has to cover to make another render segment"); - } - } - } - else { - uiDefBut(block, LABEL, 0, "Baked or keyed", butx,(buty-=2*buth),butw,buth, NULL, 0.0, 0, 0, 0, ""); - uiDefBut(block, LABEL, 0, "particles needed!", butx,(buty-=2*buth),butw,buth, NULL, 0.0, 0, 0, 0, ""); - } - break; - } - uiBlockEndAlign(block); -} -static void object_panel_particle_simplification(Object *ob) -{ - uiBlock *block; - ParticleSystem *psys=psys_get_current(ob); - ParticleSettings *part; - short butx=0, buty=160, butw=150, buth=20; - - if (psys==NULL) return; - part=psys->part; - if(part==NULL) return; - - if(part->draw_as!=PART_DRAW_PATH || !(part->draw & PART_DRAW_REN_STRAND)) - return; - if(part->childtype!=PART_CHILD_FACES) - return; - - block= uiNewBlock(&curarea->uiblocks, "object_panel_particle_simplification", UI_EMBOSS, UI_HELV, curarea->win); - uiNewPanelTabbed("Visualization", "Particle"); - if(uiNewPanel(curarea, block, "Simplification", "Particle", 640, 0, 318, 204)==0) return; - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, PART_SIMPLIFY_ENABLE, B_PART_REDRAW, "Child Simplification", butx,buty-=buth,butw,buth, &part->simplify_flag, 0, 0, 0, 0, "Remove child strands as the object becomes smaller on the screen"); - uiBlockEndAlign(block); - if(part->simplify_flag & PART_SIMPLIFY_ENABLE) { - buty -= 10; - - uiBlockBeginAlign(block); - uiDefButS(block, NUM, B_NOP, "Reference Size:", butx,(buty-=buth),butw,buth, &part->simplify_refsize, 1.0, 32768.0, 0, 0, "Reference size size in pixels, after which simplification begins"); - uiDefButF(block, NUM, B_NOP, "Rate:", butx,(buty-=buth),butw,buth, &part->simplify_rate, 0.0, 1.0, 0, 0, "Speed of simplification"); - uiDefButF(block, NUM, B_NOP, "Transition:", butx,(buty-=buth),butw,buth, &part->simplify_transition, 0.0, 1.0, 0, 0, "Transition period for fading out strands"); - uiBlockEndAlign(block); - - buty -= 10; - - uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, PART_SIMPLIFY_VIEWPORT, B_PART_REDRAW, "Viewport", butx,buty-=buth,butw,buth, &part->simplify_flag, 0, 0, 0, 0, "Remove child strands as the object goes outside the viewport"); - uiDefButF(block, NUM, B_NOP, "Rate:", butx,(buty-=buth),butw,buth, &part->simplify_viewport, 0.0, 0.999, 0, 0, "Speed of simplification"); - uiBlockEndAlign(block); - } - uiBlockEndAlign(block); -} -static void boidrule_moveDown(void *part_v, void *rule_v) -{ - ParticleSettings *part = part_v; - char r, *rule = rule_v; - - int n= rule - part->boidrule; - - if(n+1 < BOID_TOT_RULES) { - r=part->boidrule[n]; - part->boidrule[n]=part->boidrule[n+1]; - part->boidrule[n+1]=r; - } -} -static void boidrule_moveUp(void *part_v, void *rule_v) -{ - ParticleSettings *part = part_v; - char r, *rule = rule_v; - - int n= rule - part->boidrule; - - if(n-1 >= 0) { - r=part->boidrule[n]; - part->boidrule[n]=part->boidrule[n-1]; - part->boidrule[n-1]=r; - } -} -static void object_panel_particle_physics(Object *ob) -{ - uiBlock *block; - uiBut *but; - ParticleSystem *psys=psys_get_current(ob); - ParticleSettings *part; - short butx=0, buty=160, butw=150, buth=20; - - if (psys==NULL) return; - - part=psys->part; - - if(part==NULL) return; - - block= uiNewBlock(&curarea->uiblocks, "object_panel_particle_physics", UI_EMBOSS, UI_HELV, curarea->win); - if(uiNewPanel(curarea, block, "Physics", "Particle", 320, 0, 318, 204)==0) return; - - if(ob->id.lib) uiSetButLock(1, "Can't edit library data"); - - if(psys->flag & PSYS_EDITED || psys->flag & PSYS_PROTECT_CACHE) { - uiSetButLock(1, "Hair is edited or cache is protected!"); - } - - if(part->phystype==PART_PHYS_KEYED){ - uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, PSYS_FIRST_KEYED, B_PART_RECALC, "First", butx,buty,45,buth, &psys->flag, 0, 0, 0, 0, "Sets the system to be the starting point of keyed particles"); - uiDefButS(block, MENU, B_PART_RECALC, "Physics %t|Boids%x3|Keyed %x2|Newtonian %x1|None %x0", butx+45,buty,butw-45,buth, &part->phystype, 14.0, 0.0, 0, 0, "Select particle physics type"); - uiBlockEndAlign(block); - } - else - uiDefButS(block, MENU, B_PART_RECALC, "Physics%t|Boids%x3|Keyed%x2|Newtonian%x1|None%x0", butx,buty,butw,buth, &part->phystype, 14.0, 0.0, 0, 0, "Select particle physics type"); - - if(part->phystype==PART_PHYS_BOIDS) { - int i; - char *rules[BOID_TOT_RULES] = {"Collision", "Avoid", "Crowd", "Center", "AvVel", "Velocity", "Goal", "Level"}; - char *ruletext[BOID_TOT_RULES] = { - "Avoid deflector objects", - "Avoid predators", - "Avoid other boids", - "Get to flock center", - "Maintain average velocity", - "Match velocity of nearby boids", - "Seek goal", - "Keep the Z level" - }; - /* left column */ - uiDefBut(block, LABEL, 0, "Behaviour:", butx,(buty-=buth),butw,buth, NULL, 0.0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - for(i=0; i<BOID_TOT_RULES; i++) { - uiBlockSetCol(block, TH_BUT_ACTION); - - but = uiDefIconBut(block, BUT, B_PART_RECALC, VICON_MOVE_UP, butx, (buty-=buth), 20, 20, NULL, 0.0, 0.0, 0.0, 0.0, "Move rule up"); - uiButSetFunc(but, boidrule_moveUp, part, part->boidrule+i); - - but = uiDefIconBut(block, BUT, B_PART_RECALC, VICON_MOVE_DOWN, butx+20, buty, 20, 20, NULL, 0.0, 0.0, 0.0, 0.0, "Move rule down"); - uiButSetFunc(but, boidrule_moveDown, part, part->boidrule+i); - - uiBlockSetCol(block, TH_BUT_SETTING2); - - uiDefButF(block, NUM, B_PART_RECALC, rules[part->boidrule[i]], butx+40,buty,butw-40,buth, part->boidfac+part->boidrule[i], -1.0, 2.0, 1, 3, ruletext[part->boidrule[i]]); - } - uiBlockSetCol(block, TH_AUTO); - uiBlockEndAlign(block); - - buty=140; - butx=160; - - uiDefBut(block, LABEL, 0, "Physics:", butx,buty,butw,buth, NULL, 0.0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, PART_BOIDS_2D, B_PART_RECALC, "2D", butx,(buty-=buth),butw,buth, &part->flag, 0, 0, 0, 0, "Constrain boids to a surface"); - uiDefButF(block, NUM, B_PART_RECALC, "MaxVelocity:", butx,(buty-=buth),butw,buth, &part->max_vel, 0.0, 200.0, 1, 3, "Maximum velocity"); - uiDefButF(block, NUM, B_PART_RECALC, "AvVelocity:", butx,(buty-=buth),butw,buth, &part->average_vel, 0.0, 1.0, 1, 3, "The usual speed % of max velocity"); - uiDefButF(block, NUM, B_PART_RECALC, "LatAcc:", butx,(buty-=buth),butw,buth, &part->max_lat_acc, 0.0, 1.0, 1, 3, "Lateral acceleration % of max velocity"); - uiDefButF(block, NUM, B_PART_RECALC, "TanAcc:", butx,(buty-=buth),butw,buth, &part->max_tan_acc, 0.0, 1.0, 1, 3, "Tangential acceleration % of max velocity"); - if(part->flag & PART_BOIDS_2D) { - uiDefButF(block, NUM, B_PART_RECALC, "GroundZ:", butx,(buty-=buth),butw,buth, &part->groundz, -100.0, 100.0, 1, 3, "Default Z value"); - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_PARTTARGET, "OB:", butx,(buty-=buth),butw,buth, &psys->keyed_ob, "Constrain boids to object's surface"); - } - else { - uiDefButF(block, NUM, B_PART_RECALC, "Banking:", butx,(buty-=buth),butw,buth, &part->banking, -10.0, 10.0, 1, 3, "Banking of boids on turns (1.0==natural banking)"); - uiDefButF(block, NUM, B_PART_RECALC, "MaxBank:", butx,(buty-=buth),butw,buth, &part->max_bank, 0.0, 1.0, 1, 3, "How much a boid can bank at a single step"); - } - uiBlockEndAlign(block); - uiDefButS(block, NUM, B_PART_RECALC, "N:", butx,(buty-=buth),butw,buth, &part->boidneighbours, 1.0, 10.0, 1, 3, "How many neighbours to consider for each boid"); - } - else { - /* left column */ - uiDefBut(block, LABEL, 0, "Initial velocity:", butx,(buty-=buth),butw,buth, NULL, 0.0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiBlockSetCol(block, TH_BUT_SETTING2); - uiDefButF(block, NUM, B_PART_RECALC, "Object:", butx,(buty-=buth*4/5),butw,buth*4/5, &part->obfac, -1.0, 1.0, 1, 3, "Let the object give the particle a starting speed"); - uiDefButF(block, NUM, B_PART_RECALC, "Normal:", butx,(buty-=buth*4/5),butw,buth*4/5, &part->normfac, -200.0, 200.0, 1, 3, "Let the surface normal give the particle a starting speed"); - uiDefButF(block, NUM, B_PART_RECALC, "Random:", butx,(buty-=buth*4/5),butw,buth*4/5, &part->randfac, 0.0, 200.0, 1, 3, "Give the starting speed a random variation"); - if(part->type==PART_REACTOR) { - uiDefButF(block, NUM, B_PART_RECALC, "Particle:", butx,(buty-=buth*4/5),butw,buth*4/5, &part->partfac, -10.0, 10.0, 1, 3, "Let the target particle give the particle a starting speed"); - uiDefButF(block, NUM, B_PART_RECALC, "Reactor:", butx,(buty-=buth*4/5),butw,buth*4/5, &part->reactfac, -10.0, 10.0, 1, 3, "Let the vector from target particle give the particle a starting speed"); - } - else { - uiDefButF(block, NUM, B_PART_RECALC, "Tan:", butx,(buty-=buth*4/5),butw,buth*4/5, &part->tanfac, -200.0, 200.0, 1, 3, "Let the surface tangent give the particle a starting speed"); - uiDefButF(block, NUM, B_PART_RECALC, "Rot:", butx,(buty-=buth*4/5),butw,buth*4/5, &part->tanphase, -1.0, 1.0, 1, 3, "Rotate the surface tangent"); - } - uiBlockSetCol(block, TH_AUTO); - uiBlockEndAlign(block); - - buty=160; - butx=160; - - if(part->phystype==PART_PHYS_NEWTON) - uiDefButS(block, MENU, B_PART_RECALC, "Integration%t|RK4%x2|Midpoint%x1|Euler%x0", butx,buty,butw,buth, &part->integrator, 14.0, 0.0, 0, 0, "Select physics integrator type"); - - uiDefBut(block, LABEL, 0, "Rotation:", butx, (buty-=buth),butw,buth, NULL, 0.0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, PART_ROT_DYN, B_PART_RECALC, "Dynamic", butx,(buty-=buth*4/5),butw/2,buth*4/5, &part->flag, 0, 0, 0, 0, "Sets rotation to dynamic/constant"); - uiDefButS(block, MENU, B_PART_RECALC, "Rotation %t|Random %x3|Velocity %x2|Normal %x1|None %x0", butx+butw/2,buty,butw/2,buth*4/5, &part->rotmode, 14.0, 0.0, 0, 0, "Select particle rotation mode"); - uiBlockSetCol(block, TH_BUT_SETTING2); - uiDefButF(block, NUM, B_PART_RECALC, "Amount:", butx,(buty-=buth*4/5),butw,buth*4/5, &part->rotfac, -1.0, 1.0, 1, 3, "Rotation amount"); - uiDefButF(block, NUM, B_PART_RECALC, "Phase:", butx,(buty-=buth*4/5),butw,buth*4/5, &part->phasefac, -1.0, 1.0, 1, 3, "Initial rotation phase"); - uiBlockSetCol(block, TH_AUTO); - - uiDefButS(block, MENU, B_PART_RECALC, "Angular v %t|Velocity%x3|Random%x2|Spin%x1|None%x0", butx,(buty-=buth*4/5),butw,buth*4/5, &part->avemode, 14.0, 0.0, 0, 0, "Select particle angular velocity mode"); - uiBlockSetCol(block, TH_BUT_SETTING2); - uiDefButF(block, NUM, B_PART_RECALC, "Angular v:", butx,(buty-=buth*4/5),butw,buth*4/5, &part->avefac, -200.0, 200.0, 1, 3, "Angular velocity amount"); - uiBlockSetCol(block, TH_AUTO); - uiBlockEndAlign(block); - - if(part->phystype==PART_PHYS_NEWTON) { - butx=0; - buty=40; - uiDefBut(block, LABEL, 0, "Global effects:", butx,buty,butw,buth, NULL, 0.0, 0, 0, 0, ""); - - butw=103; - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_PART_RECALC, "AccX:", butx,(buty-=buth),butw,buth, part->acc, -200.0, 200.0, 10, 0, "Specify a constant acceleration along the X-axis"); - uiDefButF(block, NUM, B_PART_RECALC, "AccY:", butx+butw,buty,butw,buth, part->acc+1,-200.0, 200.0, 10, 0, "Specify a constant acceleration along the Y-axis"); - uiDefButF(block, NUM, B_PART_RECALC, "AccZ:", butx+2*butw,buty,butw+1,buth, part->acc+2, -200.0, 200.0, 10, 0, "Specify a constant acceleration along the Z-axis"); - - uiDefButF(block, NUM, B_PART_RECALC, "Drag:", butx,(buty-=buth),butw,buth, &part->dragfac, 0.0, 1.0, 1, 0, "Specify the amount of air-drag"); - uiDefButF(block, NUM, B_PART_RECALC, "Brown:", butx+butw,buty,butw,buth, &part->brownfac, 0.0, 200.0, 1, 0, "Specify the amount of brownian motion"); - uiDefButF(block, NUM, B_PART_RECALC, "Damp:", butx+2*butw,buty,butw+1,buth, &part->dampfac, 0.0, 1.0, 1, 0, "Specify the amount of damping"); - uiBlockEndAlign(block); - } - else if(part->phystype==PART_PHYS_KEYED) { - short totkpsys=1; - butx=0; - buty=40; - uiDefBut(block, LABEL, 0, "Keyed Target:", butx,buty,butw,buth, NULL, 0.0, 0, 0, 0, ""); - if(psys->keyed_ob){ - if(psys->keyed_ob==ob || BLI_findlink(&psys->keyed_ob->particlesystem,psys->keyed_psys-1)==0) - uiBlockSetCol(block, TH_REDALERT); - else - totkpsys = BLI_countlist(&psys->keyed_ob->particlesystem); - } - else - uiBlockSetCol(block, TH_REDALERT); - - uiBlockBeginAlign(block); - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_PARTTARGET, "OB:", butx,(buty-=buth),butw*2/3,buth, &psys->keyed_ob, "The object that has the target particle system"); - uiDefButS(block, NUM, B_PARTTARGET, "Psys:", butx+butw*2/3,buty,butw/3,buth, &psys->keyed_psys, 1.0, totkpsys, 0, 0, "The target particle system number in the object"); - uiBlockEndAlign(block); - - uiBlockSetCol(block, TH_AUTO); - - butx=160; - - if(psys->flag & PSYS_FIRST_KEYED) - uiDefButBitI(block, TOG, PSYS_KEYED_TIME, B_PART_RECALC, "Timed", butx,buty,butw,buth, &psys->flag, 0, 0, 0, 0, "Use intermediate key times"); - else - uiDefButF(block, NUMSLI, B_PART_RECALC, "Time:", butx,buty,butw,buth, &part->keyed_time, 0.0, 1.0, 1, 3, "Keyed key time relative to remaining particle life"); - } - } -} - -static void psys_clear_cache(void *ob_v, void *psys_v) -{ - clear_particles_from_cache((Object *)ob_v, (ParticleSystem *)psys_v, CFRA); -} -static void object_panel_particle_system(Object *ob) -{ - uiBlock *block; - uiBut *but; - ParticleSystem *psys=NULL; - ParticleSettings *part; - ID *id, *idfrom; - short butx=0, buty=160, butw=150, buth=20; - char str[30]; - static short partact; - short totpart; - - block= uiNewBlock(&curarea->uiblocks, "object_panel_particle_system", UI_EMBOSS, UI_HELV, curarea->win); - if(uiNewPanel(curarea, block, "Particle System", "Particle", 0, 0, 318, 204)==0) return; - - if(ob->id.lib) uiSetButLock(1, "Can't edit library data"); - - if(ELEM4(ob->type,OB_MESH,OB_FONT,OB_CURVE,OB_SURF)==0) { - uiDefBut(block, LABEL, 0, "Only Mesh or Curve Objects can generate particles", 10,180,300,20, NULL, 0.0, 0, 0, 0, ""); - return; - } - psys=psys_get_current(ob); - - if(psys) - id=(ID*)(psys->part); - else - id=NULL; - idfrom=&ob->id; - - /* browse buttons */ - uiBlockSetCol(block, TH_BUT_SETTING2); - butx= std_libbuttons(block, butx, buty, 0, NULL, B_PARTBROWSE, ID_PA, 0, id, idfrom, &(G.buts->menunr), B_PARTALONE, 0, B_PARTDELETE, 0, 0); - - partact=psys_get_current_num(ob)+1; - totpart=BLI_countlist(&ob->particlesystem); - sprintf(str, "%d Part", totpart); - but=uiDefButS(block, NUM, B_PARTACT, str, 224,buty,88,buth, &partact, 1.0, totpart+1, 0, 0, "Shows the number of particle systems in the object and the active particle system"); - uiButSetFunc(but, PE_change_act, ob, &partact); - - if(psys==NULL) - return; - - part=psys->part; - - if(part==NULL) return; - - butx=0; - buty-=5; - - uiDefButBitI(block, TOG, PSYS_ENABLED, B_PART_ENABLE, "Enabled", 0,(buty-=buth),100,buth, &psys->flag, 0, 0, 0, 0, "Sets particle system to be calculated and shown"); - - if(part->type == PART_HAIR){ - if(psys->flag & PSYS_EDITED) - uiDefBut(block, BUT, B_PART_EDITABLE, "Free Edit", 105,buty,100,buth, NULL, 0.0, 0.0, 10, 0, "Free editing"); - else - uiDefBut(block, BUT, B_PART_EDITABLE, "Set Editable", 105,buty,100,buth, NULL, 0.0, 0.0, 10, 0, "Finalize hair to enable editing in particle mode"); - - } - else { - uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, PSYS_PROTECT_CACHE, B_PART_REDRAW, "Protect", 105,buty,50,buth, &psys->flag, 0.0, 0.0, 10, 0, "Protect the cache"); - but=uiDefBut(block, BUT, B_PART_RECALC, "Clear", 155,buty,50,buth, NULL, 0.0, 0.0, 10, 0, "Clear the cache"); - if((psys->flag & PSYS_PROTECT_CACHE)==0) - uiButSetFunc(but, psys_clear_cache, ob, &partact); - - uiBlockEndAlign(block); - } - - if(psys->flag & PSYS_EDITED || psys->flag & PSYS_PROTECT_CACHE) { - uiSetButLock(1, "Hair is edited or cache is protected!"); - } - - uiDefButS(block, MENU, B_PARTTYPE, "Type%t|Hair%x2|Reactor%x1|Emitter%x0", 210,buty,100,buth, &part->type, 14.0, 0.0, 0, 0, "Type of particle system"); - - buty-=5; - uiDefBut(block, LABEL, 0, "Basic:", butx,(buty-=buth),butw,buth, NULL, 0.0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - - if(part->distr==PART_DISTR_GRID) - uiDefButI(block, NUM, B_PART_ALLOC, "Resol:", butx,(buty-=buth),butw,buth, &part->grid_res, 1.0, 100.0, 0, 0, "The resolution of the particle grid"); - else - uiDefButI(block, NUM, B_PART_ALLOC, "Amount:", butx,(buty-=buth),butw,buth, &part->totpart, 0.0, 100000.0, 0, 0, "The total number of particles"); - if(part->type==PART_REACTOR) { - uiDefButBitI(block, TOG, PART_REACT_STA_END, B_PART_INIT, "Sta/End", butx,(buty-=buth),butw/2,buth, &part->flag, 0, 0, 0, 0, "Give birth to unreacted particles eventually"); - uiDefButS(block, MENU, B_PART_RECALC, "React on %t|Near %x2|Collision %x1|Death %x0", butx+butw/2,buty,butw/2,buth, &part->reactevent, 14.0, 0.0, 0, 0, "The event of target particles to react"); - if(part->flag&PART_REACT_STA_END) { - uiDefButF(block, NUM, B_PART_INIT, "Sta:", butx,(buty-=buth),butw,buth, &part->sta, 1.0, part->end, 100, 1, "Frame # to start emitting particles"); - uiDefButF(block, NUM, B_PART_INIT, "End:", butx,(buty-=buth),butw,buth, &part->end, part->sta, MAXFRAMEF, 100, 1, "Frame # to stop emitting particles"); - } - if(part->from!=PART_FROM_PARTICLE) { - uiDefButBitI(block, TOG, PART_REACT_MULTIPLE, B_PART_RECALC, "Multi React", butx,(buty-=buth),butw,buth, &part->flag, 0, 0, 0, 0, "React multiple times"); - uiDefButF(block, NUM, B_PART_RECALC, "Shape:", butx,(buty-=buth),butw,buth, &part->reactshape, 0.0, 10.0, 100, 1, "Power of reaction strength dependence on distance to target"); - } - } - else if(part->type==PART_HAIR) { - uiDefButS(block, NUM, B_PART_RECALC, "Segments:", butx,(buty-=buth),butw,buth, &part->hair_step, 2.0, 50.0, 0, 0, "Amount of hair segments"); - } - else { - uiDefButF(block, NUM, B_PART_INIT, "Sta:", butx,(buty-=buth),butw,buth, &part->sta, 1.0, part->end, 100, 1, "Frame # to start emitting particles"); - uiDefButF(block, NUM, B_PART_INIT, "End:", butx,(buty-=buth),butw,buth, &part->end, part->sta, MAXFRAMEF, 100, 1, "Frame # to stop emitting particles"); - } - - if(part->type!=PART_HAIR) { - uiDefButF(block, NUM, B_PART_INIT, "Life:", butx,(buty-=buth),butw,buth, &part->lifetime, 1.0, MAXFRAMEF, 100, 1, "Specify the life span of the particles"); - uiDefButF(block, NUM, B_PART_INIT, "Rand:", butx,(buty-=buth),butw,buth, &part->randlife, 0.0, 2.0, 10, 1, "Give the particle life a random variation"); - } - - uiBlockEndAlign(block); - - butx=160; - buty=120; - - buty-=10; - - uiDefBut(block, LABEL, 0, "Emit From:", butx,buty,butw,buth, NULL, 0.0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButBitI(block, TOG, PART_TRAND, B_PART_DISTR, "Random", butx,(buty-=buth),butw/2,buth, &part->flag, 0, 0, 0, 0, "Emit in random order of elements"); - - if(part->type==PART_REACTOR) - uiDefButS(block, MENU, B_PART_DISTR, "Particle %x3|Volume %x2|Faces %x1|Verts %x0", butx+butw/2,buty,butw/2,buth, &part->from, 14.0, 0.0, 0, 0, "Where to emit particles from"); - else - uiDefButS(block, MENU, B_PART_DISTR, "Volume %x2|Faces %x1|Verts%x0", butx+butw/2,buty,butw/2,buth, &part->from, 14.0, 0.0, 0, 0, "Where to emit particles from"); - - if(ELEM(part->from,PART_FROM_FACE,PART_FROM_VOLUME)) { - uiDefButBitI(block, TOG, PART_EDISTR, B_PART_DISTR, "Even",butx,(buty-=buth),butw/2,buth, &part->flag, 0, 0, 0, 0, "Use even distribution from faces based on face areas or edge lengths"); - uiDefButS(block, MENU, B_PART_DISTR, "Distribution %t|Grid%x2|Random%x1|Jittered%x0", butx+butw/2,buty,butw/2,buth, &part->distr, 14.0, 0.0, 0, 0, "How to distribute particles on selected element"); - if(part->distr==PART_DISTR_JIT) { - uiDefButF(block, NUM, B_PART_DISTR, "Amount:", butx,(buty-=buth),butw,buth, &part->jitfac, 0, 2.0, 1, 1, "Amount of jitter applied to the sampling"); - uiDefButI(block, NUM, B_PART_DISTR, "P/F:", butx,(buty-=buth),butw,buth, &part->userjit, 0, 1000.0, 1, 1, "Emission locations / face (0 = automatic)"); - } - if(part->distr==PART_DISTR_GRID){ - uiDefButBitI(block, TOG, PART_GRID_INVERT, B_PART_DISTR, "Invert",butx,(buty-=buth),butw,buth, &part->flag, 0, 0, 0, 0, "Invert what is considered object and what is not."); - } - } - uiBlockEndAlign(block); - - buty=50; - - if(part->type==PART_REACTOR) { - ParticleSystem *tpsys=0; - Object *tob=0; - int tottpsys; - - uiDefBut(block, LABEL, 0, "Target:", butx,(buty-=buth),butw,buth, NULL, 0.0, 0, 0, 0, ""); - - if(psys->target_ob) - tob=psys->target_ob; - else - tob=ob; - - tottpsys=BLI_countlist(&tob->particlesystem); - - uiBlockBeginAlign(block); - - if(tob->particlesystem.first==0) - uiBlockSetCol(block, TH_REDALERT); - - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_PARTTARGET, "OB:", butx,(buty-=buth),butw*2/3,buth, &psys->target_ob, "The object that has the target particle system (empty if same object)"); - - tpsys=BLI_findlink(&tob->particlesystem,psys->target_psys-1); - if(tpsys) { - if(tob==ob && tpsys==psys) - uiBlockSetCol(block, TH_REDALERT); - } - else - uiBlockSetCol(block, TH_REDALERT); - - uiDefButS(block, NUM, B_PARTTARGET, "Psys:", butx+butw*2/3,buty,butw/3,buth, &psys->target_psys, 1.0, tottpsys, 0, 0, "The target particle system number in the object"); - uiBlockEndAlign(block); - - uiBlockSetCol(block, TH_AUTO); - } -} - -/* NT - Panel for fluidsim settings */ -static void object_panel_fluidsim(Object *ob) -{ -#ifndef DISABLE_ELBEEM - uiBlock *block; - int yline = 160; - const int lineHeight = 20; - const int separateHeight = 3; - const int objHeight = 20; - char *msg = NULL; - - block= uiNewBlock(&curarea->uiblocks, "object_fluidsim", UI_EMBOSS, UI_HELV, curarea->win); - if(uiNewPanel(curarea, block, "Fluid Simulation", "Physics", 1060, 0, 318, 204)==0) return; - - uiSetButLock(object_data_is_libdata(ob), ERROR_LIBDATA_MESSAGE); - - if(ob->type==OB_MESH) { - if(((Mesh *)ob->data)->totvert == 0) { - msg = "Mesh has no vertices."; - goto errMessage; - } - uiDefButBitS(block, TOG, OB_FLUIDSIM_ENABLE, REDRAWBUTSOBJECT, "Enable", 0,yline, 75,objHeight, - &ob->fluidsimFlag, 0, 0, 0, 0, "Sets object to participate in fluid simulation"); - - if(ob->fluidsimFlag & OB_FLUIDSIM_ENABLE) { - FluidsimSettings *fss= ob->fluidsimSettings; - - if(fss==NULL) { - fss = ob->fluidsimSettings = fluidsimSettingsNew(ob); - } - - uiBlockBeginAlign(block); - uiDefButS(block, ROW, REDRAWBUTSOBJECT ,"Domain", 90, yline, 70,objHeight, &fss->type, 15.0, OB_FLUIDSIM_DOMAIN, 20.0, 1.0, "Bounding box of this object represents the computational domain of the fluid simulation."); - uiDefButS(block, ROW, REDRAWBUTSOBJECT ,"Fluid", 160, yline, 70,objHeight, &fss->type, 15.0, OB_FLUIDSIM_FLUID, 20.0, 2.0, "Object represents a volume of fluid in the simulation."); - uiDefButS(block, ROW, REDRAWBUTSOBJECT ,"Obstacle", 230, yline, 70,objHeight, &fss->type, 15.0, OB_FLUIDSIM_OBSTACLE,20.0, 3.0, "Object is a fixed obstacle."); - yline -= lineHeight; - - uiDefButS(block, ROW, REDRAWBUTSOBJECT ,"Inflow", 90, yline, 70,objHeight, &fss->type, 15.0, OB_FLUIDSIM_INFLOW, 20.0, 4.0, "Object adds fluid to the simulation."); - uiDefButS(block, ROW, REDRAWBUTSOBJECT ,"Outflow", 160, yline, 70,objHeight, &fss->type, 15.0, OB_FLUIDSIM_OUTFLOW, 20.0, 5.0, "Object removes fluid from the simulation."); - uiDefButS(block, ROW, B_FLUIDSIM_MAKEPART ,"Particle", 230, yline, 70,objHeight, &fss->type, 15.0, OB_FLUIDSIM_PARTICLE,20.0, 3.0, "Object is made a particle system to display particles generated by a fluidsim domain object."); - uiBlockEndAlign(block); - yline -= lineHeight; - yline -= 2*separateHeight; - - /* display specific settings for each type */ - if(fss->type == OB_FLUIDSIM_DOMAIN) { - const int maxRes = 512; - char memString[32]; - - // use mesh bounding box and object scaling - // TODO fix redraw issue - elbeemEstimateMemreq(fss->resolutionxyz, - ob->fluidsimSettings->bbSize[0],ob->fluidsimSettings->bbSize[1],ob->fluidsimSettings->bbSize[2], fss->maxRefine, memString); - - uiBlockBeginAlign(block); - uiDefButS(block, ROW, REDRAWBUTSOBJECT, "Std", 0,yline, 25,objHeight, &fss->show_advancedoptions, 16.0, 0, 20.0, 0, "Show standard domain options."); - uiDefButS(block, ROW, REDRAWBUTSOBJECT, "Adv", 25,yline, 25,objHeight, &fss->show_advancedoptions, 16.0, 1, 20.0, 1, "Show advanced domain options."); - uiDefButS(block, ROW, REDRAWBUTSOBJECT, "Bnd", 50,yline, 25,objHeight, &fss->show_advancedoptions, 16.0, 2, 20.0, 2, "Show domain boundary options."); - uiBlockEndAlign(block); - - uiDefBut(block, BUT, B_FLUIDSIM_BAKE, "BAKE",90, yline,210,objHeight, NULL, 0.0, 0.0, 10, 0, "Perform simulation and output and surface&preview meshes for each frame."); - yline -= lineHeight; - yline -= 2*separateHeight; - - if(fss->show_advancedoptions == 0) { - uiDefBut(block, LABEL, 0, "Req. BAKE Memory:", 0,yline,150,objHeight, NULL, 0.0, 0, 0, 0, ""); - uiDefBut(block, LABEL, 0, memString, 200,yline,100,objHeight, NULL, 0.0, 0, 0, 0, ""); - yline -= lineHeight; - - uiBlockBeginAlign(block); - uiDefButS(block, NUM, REDRAWBUTSOBJECT, "Resolution:", 0, yline,150,objHeight, &fss->resolutionxyz, 1, maxRes, 10, 0, "Domain resolution in X, Y and Z direction"); - uiDefButS(block, NUM, B_DIFF, "Preview-Res.:", 150, yline,150,objHeight, &fss->previewresxyz, 1, 100, 10, 0, "Resolution of the preview meshes to generate, also in X, Y and Z direction"); - uiBlockEndAlign(block); - yline -= lineHeight; - yline -= 1*separateHeight; - - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_DIFF, "Start time:", 0, yline,150,objHeight, &fss->animStart, 0.0, 100.0, 10, 0, "Simulation time of the first blender frame."); - uiDefButF(block, NUM, B_DIFF, "End time:", 150, yline,150,objHeight, &fss->animEnd , 0.0, 100.0, 10, 0, "Simulation time of the last blender frame."); - uiBlockEndAlign(block); - yline -= lineHeight; - yline -= 2*separateHeight; - - if((fss->guiDisplayMode<1) || (fss->guiDisplayMode>3)){ fss->guiDisplayMode=2; } // can be changed by particle setting - uiDefBut(block, LABEL, 0, "Disp.-Qual.:", 0,yline, 90,objHeight, NULL, 0.0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButS(block, MENU, B_FLUIDSIM_FORCEREDRAW, "GuiDisplayMode%t|Geometry %x1|Preview %x2|Final %x3", - 90,yline,105,objHeight, &fss->guiDisplayMode, 0, 0, 0, 0, "How to display the fluid mesh in the Blender GUI."); - uiDefButS(block, MENU, B_DIFF, "RenderDisplayMode%t|Geometry %x1|Preview %x2|Final %x3", - 195,yline,105,objHeight, &fss->renderDisplayMode, 0, 0, 0, 0, "How to display the fluid mesh for rendering."); - uiBlockEndAlign(block); - yline -= lineHeight; - yline -= 1*separateHeight; - - uiBlockBeginAlign(block); - uiDefIconBut(block, BUT, B_FLUIDSIM_SELDIR, ICON_FILESEL, 0, yline, 20, objHeight, 0, 0, 0, 0, 0, "Select Directory (and/or filename prefix) to store baked fluid simulation files in"); - uiDefBut(block, TEX, B_FLUIDSIM_FORCEREDRAW,"", 20, yline, 280, objHeight, fss->surfdataPath, 0.0,79.0, 0, 0, "Enter Directory (and/or filename prefix) to store baked fluid simulation files in"); - uiBlockEndAlign(block); - // FIXME what is the 79.0 above? - } else if(fss->show_advancedoptions == 1) { - // advanced options - uiDefBut(block, LABEL, 0, "Gravity:", 0, yline, 90,objHeight, NULL, 0.0, 0, 0, 0, ""); - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_DIFF, "X:", 90, yline, 70,objHeight, &fss->gravx, -1000.1, 1000.1, 10, 0, "Gravity in X direction"); - uiDefButF(block, NUM, B_DIFF, "Y:", 160, yline, 70,objHeight, &fss->gravy, -1000.1, 1000.1, 10, 0, "Gravity in Y direction"); - uiDefButF(block, NUM, B_DIFF, "Z:", 230, yline, 70,objHeight, &fss->gravz, -1000.1, 1000.1, 10, 0, "Gravity in Z direction"); - uiBlockEndAlign(block); - yline -= lineHeight; - yline -= 1*separateHeight; - - /* viscosity */ - if (fss->viscosityMode==1) /*manual*/ - uiBlockBeginAlign(block); - uiDefButS(block, MENU, REDRAWVIEW3D, "Viscosity%t|Manual %x1|Water %x2|Oil %x3|Honey %x4", - 0,yline, 90,objHeight, &fss->viscosityMode, 0, 0, 0, 0, "Set viscosity of the fluid to a preset value, or use manual input."); - if(fss->viscosityMode==1) { - uiDefButF(block, NUM, B_DIFF, "Value:", 90, yline, 105,objHeight, &fss->viscosityValue, 0.0, 10.0, 10, 0, "Viscosity setting: value that is multiplied by 10 to the power of (exponent*-1)."); - uiDefButS(block, NUM, B_DIFF, "Neg-Exp.:", 195, yline, 105,objHeight, &fss->viscosityExponent, 0, 10, 10, 0, "Negative exponent for the viscosity value (to simplify entering small values e.g. 5*10^-6."); - uiBlockEndAlign(block); - } else { - // display preset values - uiDefBut(block, LABEL, 0, fluidsimViscosityPresetString[fss->viscosityMode], 90,yline,200,objHeight, NULL, 0.0, 0, 0, 0, ""); - } - yline -= lineHeight; - yline -= 1*separateHeight; - - uiDefBut(block, LABEL, 0, "Realworld-size:", 0,yline,150,objHeight, NULL, 0.0, 0, 0, 0, ""); - uiDefButF(block, NUM, B_DIFF, "", 150, yline,150,objHeight, &fss->realsize, 0.001, 10.0, 10, 0, "Size of the simulation domain in meters."); - yline -= lineHeight; - yline -= 2*separateHeight; - - uiDefBut(block, LABEL, 0, "Gridlevels:", 0,yline,150,objHeight, NULL, 0.0, 0, 0, 0, ""); - uiDefButI(block, NUM, B_DIFF, "", 150, yline,150,objHeight, &fss->maxRefine, -1, 4, 10, 0, "Number of coarsened Grids to use (set to -1 for automatic selection)."); - yline -= lineHeight; - - uiDefBut(block, LABEL, 0, "Compressibility:", 0,yline,150,objHeight, NULL, 0.0, 0, 0, 0, ""); - uiDefButF(block, NUM, B_DIFF, "", 150, yline,150,objHeight, &fss->gstar, 0.001, 0.10, 10,0, "Allowed compressibility due to gravitational force for standing fluid (directly affects simulation step size)."); - yline -= lineHeight; - - } else if(fss->show_advancedoptions == 2) { - // copied from obstacle... - //yline -= lineHeight + 5; - //uiDefBut(block, LABEL, 0, "Domain boundary type settings:", 0,yline,300,objHeight, NULL, 0.0, 0, 0, 0, ""); - //yline -= lineHeight; - - uiBlockBeginAlign(block); // domain - uiDefButS(block, ROW, REDRAWBUTSOBJECT ,"Noslip", 0, yline,100,objHeight, &fss->typeFlags, 15.0, OB_FSBND_NOSLIP, 20.0, 1.0, "Obstacle causes zero normal and tangential velocity (=sticky). Default for all. Only option for moving objects."); - uiDefButS(block, ROW, REDRAWBUTSOBJECT ,"Part", 100, yline,100,objHeight, &fss->typeFlags, 15.0, OB_FSBND_PARTSLIP, 20.0, 2.0, "Mix between no-slip and free-slip. Non moving objects only!"); - uiDefButS(block, ROW, REDRAWBUTSOBJECT ,"Free", 200, yline,100,objHeight, &fss->typeFlags, 15.0, OB_FSBND_FREESLIP, 20.0, 3.0, "Obstacle only causes zero normal velocity (=not sticky). Non moving objects only!"); - uiBlockEndAlign(block); - yline -= lineHeight; - - if(fss->typeFlags&OB_FSBND_PARTSLIP) { - uiDefBut(block, LABEL, 0, "PartSlipValue:", 0,yline,200,objHeight, NULL, 0.0, 0, 0, 0, ""); - uiDefButF(block, NUM, B_DIFF, "", 200, yline,100,objHeight, &fss->partSlipValue, 0.0, 1.0, 10,0, "."); - yline -= lineHeight; - } else { - //uiDefBut(block, LABEL, 0, "-", 200,yline,100,objHeight, NULL, 0.0, 0, 0, 0, ""); - } - // copied from obstacle... - - uiDefBut(block, LABEL, 0, "Tracer Particles:", 0,yline,200,objHeight, NULL, 0.0, 0, 0, 0, ""); - uiDefButI(block, NUM, B_DIFF, "", 200, yline,100,objHeight, &fss->generateTracers, 0.0, 10000.0, 10,0, "Number of tracer particles to generate."); - yline -= lineHeight; - uiDefBut(block, LABEL, 0, "Generate Particles:", 0,yline,200,objHeight, NULL, 0.0, 0, 0, 0, ""); - uiDefButF(block, NUM, B_DIFF, "", 200, yline,100,objHeight, &fss->generateParticles, 0.0, 10.0, 10,0, "Amount of particles to generate (0=off, 1=normal, >1=more)."); - yline -= lineHeight; - uiDefBut(block, LABEL, 0, "Surface Subdiv:", 0,yline,200,objHeight, NULL, 0.0, 0, 0, 0, ""); - uiDefButI(block, NUM, B_DIFF, "", 200, yline,100,objHeight, &fss->surfaceSubdivs, 0.0, 5.0, 10,0, "Number of isosurface subdivisions. This is necessary for the inclusion of particles into the surface generation. Warning - can lead to longer computation times!"); - yline -= lineHeight; - - uiDefBut(block, LABEL, 0, "Surface Smoothing:", 0,yline,200,objHeight, NULL, 0.0, 0, 0, 0, ""); - uiDefButF(block, NUM, B_DIFF, "", 200, yline,100,objHeight, &fss->surfaceSmoothing, 0.0, 5.0, 10,0, "Amount of surface smoothing (0=off, 1=normal, >1=stronger smoothing)."); - yline -= lineHeight; - - // use new variable... - uiDefBut(block, LABEL, 0, "Generate&Use SpeedVecs:", 0,yline,200,objHeight, NULL, 0.0, 0, 0, 0, ""); - uiDefButBitC(block, TOG, 1, REDRAWBUTSOBJECT, "Disable", 200, yline,100,objHeight, &fss->domainNovecgen, 0, 0, 0, 0, "Default is to generate and use fluidsim vertex speed vectors, this option switches calculation off during bake, and disables loading."); - yline -= lineHeight; - } // domain 3 - } - else if( - (fss->type == OB_FLUIDSIM_FLUID) - || (fss->type == OB_FLUIDSIM_INFLOW) - ) { - uiBlockBeginAlign(block); // fluid - uiDefButC(block, ROW, REDRAWBUTSOBJECT ,"Init Volume", 0, yline,100,objHeight, &fss->volumeInitType, 15.0, 1, 20.0, 1.0, "Type of volume init: use only inner region of mesh."); - uiDefButC(block, ROW, REDRAWBUTSOBJECT ,"Init Shell", 100, yline,100,objHeight, &fss->volumeInitType, 15.0, 2, 20.0, 2.0, "Type of volume init: use only the hollow shell defined by the faces of the mesh."); - uiDefButC(block, ROW, REDRAWBUTSOBJECT ,"Init Both", 200, yline,100,objHeight, &fss->volumeInitType, 15.0, 3, 20.0, 3.0, "Type of volume init: use both the inner volume and the outer shell."); - uiBlockEndAlign(block); - yline -= lineHeight; - - yline -= lineHeight + 5; // fluid + inflow - if(fss->type == OB_FLUIDSIM_FLUID) uiDefBut(block, LABEL, 0, "Initial velocity:", 0,yline,200,objHeight, NULL, 0.0, 0, 0, 0, ""); - if(fss->type == OB_FLUIDSIM_INFLOW) uiDefBut(block, LABEL, 0, "Inflow velocity:", 0,yline,200,objHeight, NULL, 0.0, 0, 0, 0, ""); - yline -= lineHeight; - uiBlockBeginAlign(block); - uiDefButF(block, NUM, B_DIFF, "X:", 0, yline, 100,objHeight, &fss->iniVelx, -1000.1, 1000.1, 10, 0, "Fluid velocity in X direction"); - uiDefButF(block, NUM, B_DIFF, "Y:", 100, yline, 100,objHeight, &fss->iniVely, -1000.1, 1000.1, 10, 0, "Fluid velocity in Y direction"); - uiDefButF(block, NUM, B_DIFF, "Z:", 200, yline, 100,objHeight, &fss->iniVelz, -1000.1, 1000.1, 10, 0, "Fluid velocity in Z direction"); - uiBlockEndAlign(block); - yline -= lineHeight; - - if(fss->type == OB_FLUIDSIM_INFLOW) { // inflow - uiDefBut(block, LABEL, 0, "Local Inflow Coords", 0,yline,200,objHeight, NULL, 0.0, 0, 0, 0, ""); - uiDefButBitS(block, TOG, OB_FSINFLOW_LOCALCOORD, REDRAWBUTSOBJECT, "Enable", 200, yline,100,objHeight, &fss->typeFlags, 0, 0, 0, 0, "Use local coordinates for inflow (e.g. for rotating objects)."); - yline -= lineHeight; - } else { - } - - // domainNovecgen "misused" here - uiDefBut(block, LABEL, 0, "Animated Mesh:", 0,yline,200,objHeight, NULL, 0.0, 0, 0, 0, ""); - uiDefButBitC(block, TOG, 1, REDRAWBUTSOBJECT, "Export", 200, yline,100,objHeight, &fss->domainNovecgen, 0, 0, 0, 0, "Export this mesh as an animated one. Slower, only use if really necessary (e.g. armatures or parented objects), animated pos/rot/scale IPOs do not require it."); - yline -= lineHeight; - - } // fluid inflow - else if( (fss->type == OB_FLUIDSIM_OUTFLOW) ) { - yline -= lineHeight + 5; - - uiBlockBeginAlign(block); // outflow - uiDefButC(block, ROW, REDRAWBUTSOBJECT ,"Init Volume", 0, yline,100,objHeight, &fss->volumeInitType, 15.0, 1, 20.0, 1.0, "Type of volume init: use only inner region of mesh."); - uiDefButC(block, ROW, REDRAWBUTSOBJECT ,"Init Shell", 100, yline,100,objHeight, &fss->volumeInitType, 15.0, 2, 20.0, 2.0, "Type of volume init: use only the hollow shell defined by the faces of the mesh."); - uiDefButC(block, ROW, REDRAWBUTSOBJECT ,"Init Both", 200, yline,100,objHeight, &fss->volumeInitType, 15.0, 3, 20.0, 3.0, "Type of volume init: use both the inner volume and the outer shell."); - uiBlockEndAlign(block); - yline -= lineHeight; - - // domainNovecgen "misused" here - uiDefBut(block, LABEL, 0, "Animated Mesh:", 0,yline,200,objHeight, NULL, 0.0, 0, 0, 0, ""); - uiDefButBitC(block, TOG, 1, REDRAWBUTSOBJECT, "Export", 200, yline,100,objHeight, &fss->domainNovecgen, 0, 0, 0, 0, "Export this mesh as an animated one. Slower, only use if really necessary (e.g. armatures or parented objects), animated pos/rot/scale IPOs do not require it."); - yline -= lineHeight; - - //uiDefBut(block, LABEL, 0, "No additional settings as of now...", 0,yline,300,objHeight, NULL, 0.0, 0, 0, 0, ""); - } - else if( (fss->type == OB_FLUIDSIM_OBSTACLE) ) { - yline -= lineHeight + 5; // obstacle - - uiBlockBeginAlign(block); // obstacle - uiDefButC(block, ROW, REDRAWBUTSOBJECT ,"Init Volume", 0, yline,100,objHeight, &fss->volumeInitType, 15.0, 1, 20.0, 1.0, "Type of volume init: use only inner region of mesh."); - uiDefButC(block, ROW, REDRAWBUTSOBJECT ,"Init Shell", 100, yline,100,objHeight, &fss->volumeInitType, 15.0, 2, 20.0, 2.0, "Type of volume init: use only the hollow shell defined by the faces of the mesh."); - uiDefButC(block, ROW, REDRAWBUTSOBJECT ,"Init Both", 200, yline,100,objHeight, &fss->volumeInitType, 15.0, 3, 20.0, 3.0, "Type of volume init: use both the inner volume and the outer shell."); - uiBlockEndAlign(block); - yline -= lineHeight; - - uiBlockBeginAlign(block); // obstacle - uiDefButS(block, ROW, REDRAWBUTSOBJECT ,"Noslip", 0, yline,100,objHeight, &fss->typeFlags, 15.0, OB_FSBND_NOSLIP, 20.0, 1.0, "Obstacle causes zero normal and tangential velocity (=sticky). Default for all. Only option for moving objects."); - uiDefButS(block, ROW, REDRAWBUTSOBJECT ,"Part", 100, yline,100,objHeight, &fss->typeFlags, 15.0, OB_FSBND_PARTSLIP, 20.0, 2.0, "Mix between no-slip and free-slip. Non moving objects only!"); - uiDefButS(block, ROW, REDRAWBUTSOBJECT ,"Free", 200, yline,100,objHeight, &fss->typeFlags, 15.0, OB_FSBND_FREESLIP, 20.0, 3.0, "Obstacle only causes zero normal velocity (=not sticky). Non moving objects only!"); - uiBlockEndAlign(block); - yline -= lineHeight; - - // domainNovecgen "misused" here - uiDefBut(block, LABEL, 0, "Animated Mesh:", 0,yline,200,objHeight, NULL, 0.0, 0, 0, 0, ""); - uiDefButBitC(block, TOG, 1, REDRAWBUTSOBJECT, "Export", 200, yline,100,objHeight, &fss->domainNovecgen, 0, 0, 0, 0, "Export this mesh as an animated one. Slower, only use if really necessary (e.g. armatures or parented objects), animated loc/rot/scale IPOs do not require it."); - yline -= lineHeight; - - uiDefBut(block, LABEL, 0, "PartSlip Amount:", 0,yline,200,objHeight, NULL, 0.0, 0, 0, 0, ""); - if(fss->typeFlags&OB_FSBND_PARTSLIP) { - uiDefButF(block, NUM, B_DIFF, "", 200, yline,100,objHeight, &fss->partSlipValue, 0.0, 1.0, 10,0, "Amount of mixing between no- and free-slip, 0=stickier, 1=same as free slip."); - } else { uiDefBut(block, LABEL, 0, "-", 200,yline,100,objHeight, NULL, 0.0, 0, 0, 0, ""); } - yline -= lineHeight; - - // generateParticles "misused" here - uiDefBut(block, LABEL, 0, "Impact Factor:", 0,yline,200,objHeight, NULL, 0.0, 0, 0, 0, ""); - uiDefButF(block, NUM, B_DIFF, "", 200, yline,100,objHeight, &fss->surfaceSmoothing, -2.0, 10.0, 10,0, "This is an unphysical value for moving objects - it controls the impact an obstacle has on the fluid, =0 behaves a bit like outflow (deleting fluid), =1 is default, while >1 results in high forces. Can be used to tweak total mass."); - yline -= lineHeight; - - yline -= lineHeight; // obstacle - } - else if(fss->type == OB_FLUIDSIM_PARTICLE) { - - //fss->type == 0; // off, broken... - if(1) { - // limited selection, old fixed: fss->typeFlags = (1<<5)|(1<<1); -# define PARTBUT_WIDTH (300/3) - uiDefButBitS(block, TOG, (1<<2) , REDRAWBUTSOBJECT, "Drops", 0*PARTBUT_WIDTH, yline, PARTBUT_WIDTH,objHeight, &fss->typeFlags, 0, 0, 0, 0, "Show drop particles."); - uiDefButBitS(block, TOG, (1<<4) , REDRAWBUTSOBJECT, "Floats", 1*PARTBUT_WIDTH, yline, PARTBUT_WIDTH,objHeight, &fss->typeFlags, 0, 0, 0, 0, "Show floating foam particles."); - uiDefButBitS(block, TOG, (1<<5) , REDRAWBUTSOBJECT, "Tracer", 2*PARTBUT_WIDTH, yline, PARTBUT_WIDTH,objHeight, &fss->typeFlags, 0, 0, 0, 0, "Show tracer particles."); - yline -= lineHeight; -# undef PARTBUT_WIDTH - - - uiDefBut(block, LABEL, 0, "Size Influence:", 0,yline,150,objHeight, NULL, 0.0, 0, 0, 0, ""); - uiDefButF(block, NUM, B_DIFF, "", 150, yline,150,objHeight, &fss->particleInfSize, 0.0, 2.0, 10,0, "Amount of particle size scaling: 0=off (all same size), 1=full (range 0.2-2.0), >1=stronger."); - yline -= lineHeight; - uiDefBut(block, LABEL, 0, "Alpha Influence:", 0,yline,150,objHeight, NULL, 0.0, 0, 0, 0, ""); - uiDefButF(block, NUM, B_DIFF, "", 150, yline,150,objHeight, &fss->particleInfAlpha, 0.0, 2.0, 10,0, "Amount of particle alpha change, inverse of size influence: 0=off (all same alpha), 1=full (large particles get lower alphas, smaller ones higher values)."); - yline -= lineHeight; - - yline -= 1*separateHeight; - - // FSPARTICLE also select input files - uiBlockBeginAlign(block); - uiDefIconBut(block, BUT, B_FLUIDSIM_SELDIR, ICON_FILESEL, 0, yline, 20, objHeight, 0, 0, 0, 0, 0, "Select fluid simulation bake directory/prefix to load particles from, same as for domain object."); - uiDefBut(block, TEX, B_FLUIDSIM_FORCEREDRAW,"", 20, yline, 280, objHeight, fss->surfdataPath, 0.0,79.0, 0, 0, "Enter fluid simulation bake directory/prefix to load particles from, same as for domain object."); - uiBlockEndAlign(block); - yline -= lineHeight; - } // disabled for now... - - } - else { - yline -= lineHeight + 5; - /* not yet set */ - uiDefBut(block, LABEL, 0, "Select object type for simulation", 0,yline,300,objHeight, NULL, 0.0, 0, 0, 0, ""); - yline -= lineHeight; - } - return; - - } else { - msg = "Object not enabled for fluid simulation..."; - } - } else { - msg = "Only Mesh Objects can participate."; - } -errMessage: - yline -= lineHeight + 5; - uiDefBut(block, LABEL, 0, msg, 0,yline,300,objHeight, NULL, 0.0, 0, 0, 0, ""); - yline -= lineHeight; - -#endif // DISABLE_ELBEEM -} - -void object_panels() -{ - Object *ob; - - /* check context here */ - ob= OBACT; - if(ob) { - object_panel_object(ob); - object_panel_anim(ob); - object_panel_draw(ob); - object_panel_constraint("Object"); - - uiClearButLock(); - } -} - -void physics_panels() -{ - Object *ob; - - /* check context here */ - ob= OBACT; - if(ob) { - if(ob->type==OB_MESH) - object_panel_deflection(ob); - object_panel_fields(ob); - object_softbodies(ob); - object_softbodies_II(ob); - object_panel_fluidsim(ob); - } -} -void particle_panels() -{ - Object *ob; - ParticleSystem *psys; - - ob=OBACT; - - if(ob && ob->type==OB_MESH) { - object_panel_particle_system(ob); - - psys=psys_get_current(ob); - - if(psys){ - object_panel_particle_physics(ob); - object_panel_particle_visual(ob); - object_panel_particle_simplification(ob); - object_panel_particle_extra(ob); - object_panel_particle_children(ob); - } - } -} |