diff options
author | Matt Ebb <matt@mke3.net> | 2004-07-29 18:12:30 +0400 |
---|---|---|
committer | Matt Ebb <matt@mke3.net> | 2004-07-29 18:12:30 +0400 |
commit | 6bcf9d51394c16ab2a8709508324997261924990 (patch) | |
tree | ec802c2d4666d21510ef2beacbd24d9ea9e33cbe /source/blender/src/buttons_scene.c | |
parent | 295989f42ae48468e096294a86ccaa2c4be0a999 (diff) |
Panel layout tweaks courtesy of Chris 'Desoto' Burt, and
Emilie 'hmetalcowgirl' McDavid
Diffstat (limited to 'source/blender/src/buttons_scene.c')
-rw-r--r-- | source/blender/src/buttons_scene.c | 38 |
1 files changed, 20 insertions, 18 deletions
diff --git a/source/blender/src/buttons_scene.c b/source/blender/src/buttons_scene.c index 5fae1f6c814..81825ef9c17 100644 --- a/source/blender/src/buttons_scene.c +++ b/source/blender/src/buttons_scene.c @@ -990,12 +990,13 @@ static void render_panel_output(void) if(uiNewPanel(curarea, block, "Output", "Render", 0, 0, 318, 204)==0) return; uiBlockBeginAlign(block); - uiDefIconBut(block, BUT, B_FS_PIC, ICON_FILESEL, 8, 170, 20, 19, 0, 0, 0, 0, 0, "Open Fileselect to get Pics dir/name"); - uiDefBut(block, TEX,0,"", 30, 170, 268, 19,G.scene->r.pic, 0.0,79.0, 0, 0, "Directory/name to save rendered Pics to"); - uiDefIconBut(block, BUT,B_FS_BACKBUF, ICON_FILESEL, 8, 148, 20, 19, 0, 0, 0, 0, 0, "Open Fileselect to get Backbuf image"); - uiDefBut(block, TEX,0,"", 30, 148, 268, 19,G.scene->r.backbuf, 0.0,79.0, 0, 0, "Image to use as background for rendering"); - uiDefIconBut(block, BUT,B_FS_FTYPE, ICON_FILESEL, 8, 125, 20, 19, 0, 0, 0, 0, 0, "Open Fileselect to get Ftype image"); - uiDefBut(block, TEX,0,"", 30, 125, 268, 19,G.scene->r.ftype,0.0,79.0, 0, 0, "Image to use with FTYPE Image type"); + uiDefIconBut(block, BUT, B_FS_PIC, ICON_FILESEL, 10, 190, 20, 20, 0, 0, 0, 0, 0, "Open Fileselect to get Pics dir/name"); + uiDefBut(block, TEX,0,"", 31, 190, 279, 20,G.scene->r.pic, 0.0,79.0, 0, 0, "Directory/name to save rendered Pics to"); + uiDefIconBut(block, BUT,B_FS_BACKBUF, ICON_FILESEL, 10, 168, 20, 20, 0, 0, 0, 0, 0, "Open Fileselect to get Backbuf image"); + uiDefBut(block, TEX,0,"", 31, 168, 279, 20,G.scene->r.backbuf, 0.0,79.0, 0, 0, "Image to use as background for rendering"); + uiDefIconBut(block, BUT,B_FS_FTYPE, ICON_FILESEL, 10, 146, 20, 20, 0, 0, 0, 0, 0, "Open Fileselect to get Ftype image"); + uiDefBut(block, TEX,0,"", 31, 146, 279, 20,G.scene->r.ftype,0.0,79.0, 0, 0, "Image to use with FTYPE Image type"); + uiBlockEndAlign(block); /* SET BUTTON */ @@ -1003,44 +1004,45 @@ static void render_panel_output(void) id= (ID *)G.scene->set; IDnames_to_pupstring(&strp, NULL, NULL, &(G.main->scene), id, &(G.buts->menunr)); if(strp[0]) - uiDefButS(block, MENU, B_SETBROWSE, strp, 8, 96, 20, 19, &(G.buts->menunr), 0, 0, 0, 0, "Scene to link as a Set"); + uiDefButS(block, MENU, B_SETBROWSE, strp, 10, 120, 20, 20, &(G.buts->menunr), 0, 0, 0, 0, "Scene to link as a Set"); MEM_freeN(strp); if(G.scene->set) { uiSetButLock(1, NULL); - uiDefIDPoinBut(block, test_scenepoin_but, 0, "", 29, 96, 100, 19, &(G.scene->set), "Name of the Set"); + uiDefIDPoinBut(block, test_scenepoin_but, 0, "", 31, 120, 100, 20, &(G.scene->set), "Name of the Set"); uiClearButLock(); - uiDefIconBut(block, BUT, B_CLEARSET, ICON_X, 131, 96, 20, 19, 0, 0, 0, 0, 0, "Remove Set link"); + uiDefIconBut(block, BUT, B_CLEARSET, ICON_X, 132, 120, 20, 20, 0, 0, 0, 0, 0, "Remove Set link"); } uiBlockEndAlign(block); uiBlockSetCol(block, TH_BUT_SETTING1); - uiDefButS(block, TOG|BIT|0, 0,"Backbuf", 8, 70, 62, 19, &G.scene->r.bufflag, 0, 0, 0, 0, "Enable/Disable use of Backbuf image"); + uiDefButS(block, TOG|BIT|0, 0,"Backbuf", 10, 94, 60, 20, &G.scene->r.bufflag, 0, 0, 0, 0, "Enable/Disable use of Backbuf image"); uiBlockSetCol(block, TH_AUTO); uiBlockBeginAlign(block); for(b=2; b>=0; b--) for(a=0; a<3; a++) - uiDefButS(block, TOG|BIT|(3*b+a), 800,"", (short)(9+18*a),(short)(7+12*b),16,10, &R.winpos, 0, 0, 0, 0, "Render window placement on screen"); + uiDefButS(block, TOG|BIT|(3*b+a), 800,"", (short)(10+18*a),(short)(10+14*b),16,12, &R.winpos, 0, 0, 0, 0, "Render window placement on screen"); + uiBlockEndAlign(block); uiBlockBeginAlign(block); - uiDefButS(block, ROW, B_REDR, "DispView", 72, 7, 65, 19, &R.displaymode, 0.0, (float)R_DISPLAYVIEW, 0, 0, "Sets render output to display in 3D view"); - uiDefButS(block, ROW, B_REDR, "DispWin", 139, 7, 62, 19, &R.displaymode, 0.0, (float)R_DISPLAYWIN, 0, 0, "Sets render output to display in a seperate window"); + uiDefButS(block, ROW, B_REDR, "DispWin", 72, 10, 60, 20, &R.displaymode, 0.0, (float)R_DISPLAYWIN, 0, 0, "Sets render output to display in a seperate window"); + uiDefButS(block, ROW, B_REDR, "DispView", 134, 10, 60, 20, &R.displaymode, 0.0, (float)R_DISPLAYVIEW, 0, 0, "Sets render output to display in 3D view"); uiBlockEndAlign(block); - uiDefButS(block, TOG|BIT|4, 0, "Extensions", 228, 8, 67, 18, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Adds extensions to the output when rendering animations"); + uiDefButS(block, TOG|BIT|4, 0, "Extensions", 250, 10, 60, 20, &G.scene->r.scemode, 0.0, 0.0, 0, 0, "Adds extensions to the output when rendering animations"); /* Toon shading buttons */ uiBlockBeginAlign(block); - uiDefButI(block, TOG|BIT|5, 0,"Edge", 154, 70, 47, 19, &G.scene->r.mode, 0, 0, 0, 0, "Enable Toon shading"); - uiDefBlockBut(block, edge_render_menu, NULL, "Edge Settings |>> ", 204, 70, 93, 19, "Display edge settings"); + uiDefButI(block, TOG|BIT|5, 0,"Edge", 155, 94, 44, 20, &G.scene->r.mode, 0, 0, 0, 0, "Enable Toon shading"); + uiDefBlockBut(block, edge_render_menu, NULL, "Edge Settings |>> ", 200, 94, 110, 20, "Display edge settings"); uiBlockEndAlign(block); /* unified render buttons */ if(G.scene->r.mode & R_UNIFIED) { - uiDefBlockBut(block, post_render_menu, NULL, "Post process |>> ", 205, 48, 92, 19, "Only for unified render"); + uiDefBlockBut(block, post_render_menu, NULL, "Post process |>> ", 200, 68, 110, 20, "Only for unified render"); if (G.scene->r.mode & R_GAMMA) { - uiDefButF(block, NUMSLI, 0,"Gamma:", 8, 48, 143, 19, + uiDefButF(block, NUMSLI, 0,"Gamma:", 10, 68, 142, 20, &(G.scene->r.gamma), 0.2, 5.0, B_GAMMASLI, 0, "The gamma value for blending oversampled images (1.0 = no correction)."); } |