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authorCampbell Barton <ideasman42@gmail.com>2006-05-14 12:49:10 +0400
committerCampbell Barton <ideasman42@gmail.com>2006-05-14 12:49:10 +0400
commit4cf0e75f8a9eeeae6796d4be19bb9f924a89228d (patch)
tree0a21df86fb9f6aa75fb522c02dfc26bc21c5b237 /source/blender/src/buttons_script.c
parent337a84ee969ff2c86452f1e54d46beab5ee0d268 (diff)
Fixed a problem with button alignment I added a while ago.
Added button allignment to sequencer, ogl light prefs some areas of the fluidsim
Diffstat (limited to 'source/blender/src/buttons_script.c')
-rw-r--r--source/blender/src/buttons_script.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/src/buttons_script.c b/source/blender/src/buttons_script.c
index a30163b4da3..422d9bcac28 100644
--- a/source/blender/src/buttons_script.c
+++ b/source/blender/src/buttons_script.c
@@ -277,25 +277,24 @@ void draw_scriptlink(uiBlock *block, ScriptLink *script, int sx, int sy, int sce
strcat(str, "OnLoad%x 2|");
strcat(str, "OnSave%x 8");
}
-
uiBlockBeginAlign(block);
uiDefButS(block, MENU, 1, str, (short)sx, (short)sy, 140, 19, &script->flag[script->actscript-1], 0, 0, 0, 0, "Script links for this event");
uiDefIDPoinBut(block, test_scriptpoin_but, ID_SCRIPT, 1, "", (short)(sx+140),(short)sy, 140, 19, &script->scripts[script->actscript-1], "Name of Script to link");
uiBlockEndAlign(block);
}
-
+
sprintf(str,"%d Scr:", script->totscript);
uiDefButS(block, NUM, REDRAWBUTSSCRIPT, str, (short)(sx+140), (short)sy-20,60,19, &script->actscript, 1, script->totscript, 0, 0, "Total / Active Script link (LeftMouse + Drag to change)");
if (scene) {
+
if (script->totscript<32767)
uiDefBut(block, BUT, B_SSCRIPT_ADD, "New", (short)(sx+240), (short)sy-20, 40, 19, 0, 0, 0, 0, 0, "Add a new Script link");
if (script->totscript)
uiDefBut(block, BUT, B_SSCRIPT_DEL, "Del", (short)(sx+200), (short)sy-20, 40, 19, 0, 0, 0, 0, 0, "Delete the current Script link");
uiDefBut(block, LABEL, 0, "Scene Script link", sx,sy-20,140,20, 0, 0, 0, 0, 0, "");
-
}
else {
if (script->totscript<32767)
@@ -303,6 +302,7 @@ void draw_scriptlink(uiBlock *block, ScriptLink *script, int sx, int sy, int sce
if (script->totscript)
uiDefBut(block, BUT, B_SCRIPT_DEL, "Del", (short)(sx+200), (short)sy-20, 40, 19, 0, 0, 0, 0, 0, "Delete the current Script link");
uiDefBut(block, LABEL, 0, "Selected Script link", sx,sy-20,140,20, 0, 0, 0, 0, 0, "");
+
}
}
@@ -327,7 +327,7 @@ static void script_panel_scriptlink(void)
uiDefBut(block, LABEL, 0, "", 160, 200,150,20, NULL, 0.0, 0.0, 0, 0, "");
if (G.f & G_DOSCRIPTLINKS) {
- uiBlockBeginAlign(block);
+ //uiBlockBeginAlign(block);
ob= OBACT;
if(ob)
uiDefIconButS(block, ROW, B_REDR, ICON_OBJECT, xco,175,25,20, &G.buts->scriptblock, 2.0, (float)ID_OB, 0, 0, "Displays Object script links");
@@ -343,7 +343,7 @@ static void script_panel_scriptlink(void)
if(ob && ob->type==OB_LAMP)
uiDefIconButS(block, ROW, B_REDR, ICON_LAMP, xco+=25,175,25,20, &G.buts->scriptblock, 2.0, (float)ID_LA, 0, 0, "Displays Lamp script links");
- uiBlockEndAlign(block);
+ //uiBlockEndAlign(block);
if (ob && G.buts->scriptblock==ID_OB) {
script= &ob->scriptlink;