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authorErwin Coumans <blender@erwincoumans.com>2008-09-21 19:17:50 +0400
committerErwin Coumans <blender@erwincoumans.com>2008-09-21 19:17:50 +0400
commit1c29d02305685a942742846c757775800202a52a (patch)
tree516370cd730151a5a6246a713f1622e40b0b287d /source/blender/src/buttons_shading.c
parent92829e821f345596edec123e06187186e2471027 (diff)
BGE real-time soft bodies, step 2 / 3: create a btSoftBody. Next step is hooking up / deform graphics mesh and choose collision shape.
Note: feature is still disabled.
Diffstat (limited to 'source/blender/src/buttons_shading.c')
0 files changed, 0 insertions, 0 deletions