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authorMartin Poirier <theeth@yahoo.com>2008-05-25 18:32:59 +0400
committerMartin Poirier <theeth@yahoo.com>2008-05-25 18:32:59 +0400
commitf680b56ebfc1415334598e619ec9310ccce472c2 (patch)
tree26f8cf392a97cd4a93515a718ea69269b6dc3cad /source/blender/src/buttons_shading.c
parent31ec51df42b4401210202ff4d0c41ffa447d4732 (diff)
[#11119] Tool tips correction
Patch by Olivier Saraja
Diffstat (limited to 'source/blender/src/buttons_shading.c')
-rw-r--r--source/blender/src/buttons_shading.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/src/buttons_shading.c b/source/blender/src/buttons_shading.c
index c6847508806..490180ed021 100644
--- a/source/blender/src/buttons_shading.c
+++ b/source/blender/src/buttons_shading.c
@@ -2887,8 +2887,8 @@ static void lamp_panel_lamp(Object *ob, Lamp *la)
uiBlockBeginAlign(block);
if (ELEM(la->type, LA_LOCAL, LA_SPOT) && (la->falloff_type == LA_FALLOFF_SLIDERS)) {
- uiDefButF(block, NUMSLI,B_LAMPPRV,"Linear ", 120,30,180,19,&la->att1, 0.0, 1.0, 0, 0, "Set the linear distance attenuatation for a quad lamp");
- uiDefButF(block, NUMSLI,B_LAMPPRV,"Quad ", 120,10,180,19,&la->att2, 0.0, 1.0, 0, 0, "Set the quadratic distance attenuatation for a quad lamp");
+ uiDefButF(block, NUMSLI,B_LAMPPRV,"Linear ", 120,30,180,19,&la->att1, 0.0, 1.0, 0, 0, "Set the linear distance attenuation for a Lin/Quad Weighted lamp");
+ uiDefButF(block, NUMSLI,B_LAMPPRV,"Quad ", 120,10,180,19,&la->att2, 0.0, 1.0, 0, 0, "Set the quadratic distance attenuation for a Lin/Quad Weighted lamp");
}
else if(la->type==LA_AREA) {
if(la->k==0.0) la->k= 1.0;