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authorCampbell Barton <ideasman42@gmail.com>2008-05-04 13:41:15 +0400
committerCampbell Barton <ideasman42@gmail.com>2008-05-04 13:41:15 +0400
commit110f927c636778fedddccb041553fc6040f4ffd8 (patch)
tree350e9e82b6406ab8e633286faade5e0af5be9272 /source/blender/src/buttons_shading.c
parentf95c1141db077ea9323dd4f1d8852e365aadb2b1 (diff)
Changed frame numbering to only alter hashes if they are in the filename (not the directory name) to fix bug [#10566] File Open Dialog replaces '#' with '0' in directory names.
removed frame numbering from BLI_convertstringcode into its own function (BLI_convertstringframe), many uses of BLI_convertstringcode were passing dummy frames values anyway. in cases where adding the current frame number to a filename is needed run BLI_convertstringframe(...) after BLI_convertstringcode(...) There are some cases Im not sure BLI_convertstringframe is needed, these have been commented as todo, but at least have the same functionality they used to.
Diffstat (limited to 'source/blender/src/buttons_shading.c')
-rw-r--r--source/blender/src/buttons_shading.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/buttons_shading.c b/source/blender/src/buttons_shading.c
index 5e420ade204..9704b0186cd 100644
--- a/source/blender/src/buttons_shading.c
+++ b/source/blender/src/buttons_shading.c
@@ -238,7 +238,7 @@ static void save_env(char *name)
char str[FILE_MAX];
strcpy(str, name);
- BLI_convertstringcode(str, G.sce, G.scene->r.cfra);
+ BLI_convertstringcode(str, G.sce);
tex= G.buts->lockpoin;
if(tex && GS(tex->id.name)==ID_TE) {