diff options
author | Matt Ebb <matt@mke3.net> | 2008-03-11 03:45:44 +0300 |
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committer | Matt Ebb <matt@mke3.net> | 2008-03-11 03:45:44 +0300 |
commit | a49aaa6b009a634eb1883c6d6e08ffd1e2c3ca54 (patch) | |
tree | cc59970c44b2ba639e10b94e23e1880e20da41d7 /source/blender/src/buttons_shading.c | |
parent | b1ef25663a2d33a6ff558920ff1dbdd386409b9d (diff) |
Increased the maximum allowed 'Max Dist' value in raytraced reflections
Diffstat (limited to 'source/blender/src/buttons_shading.c')
-rw-r--r-- | source/blender/src/buttons_shading.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/buttons_shading.c b/source/blender/src/buttons_shading.c index b0d840433d2..ca8f08db58a 100644 --- a/source/blender/src/buttons_shading.c +++ b/source/blender/src/buttons_shading.c @@ -3596,7 +3596,7 @@ static void material_panel_tramir(Material *ma) yco -= YSPACE; uiBlockBeginAlign(block); uiDefButF(block, NUM, B_MATPRV, "Max Dist:", - X2CLM1, yco-=BUTH, BUTW2, BUTH, &(ma->dist_mir), 0.0, 100.0, 100, 0, "Maximum distance of reflected rays. Reflections further than this range fade to sky color"); + X2CLM1, yco-=BUTH, BUTW2, BUTH, &(ma->dist_mir), 0.0, 10000.0, 100, 0, "Maximum distance of reflected rays. Reflections further than this range fade to sky color"); uiDefButS(block, MENU, B_MATPRV, "Ray end fade-out: %t|Fade to Sky Color %x0|Fade to Material Color %x1", X2CLM1, yco-=BUTH, BUTW2, BUTH, &(ma->fadeto_mir), 0, 0, 0, 0, "The color that rays with no intersection within the Max Distance take. Material color can be best for indoor scenes, sky color for outdoor."); uiBlockEndAlign(block); |