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authorJoshua Leung <aligorith@gmail.com>2008-07-12 09:00:37 +0400
committerJoshua Leung <aligorith@gmail.com>2008-07-12 09:00:37 +0400
commit42d43de25d95897fe53277bbae743e8e7667bd92 (patch)
treec274d01cb9e8f5e6494f67cb8d15082b63f27f62 /source/blender/src/drawaction.c
parent1ffdc6679171c40ac1b2e5852ceaaa1495fbcd17 (diff)
== Action Editor - NKEY Properties Panel ==
When the NKEY is pressed in the Action Editor while hovering over the keyframes area, a floating properties panel can now be accessed. It shows relevant properties for the active channel, however this is currently only for Action Groups. Action Channel support will come later. The key benefit of this panel is that it is now possible to edit the colour set used by a group. Also, there is a button for selecting all the channels in that group (which can also be done by simply Ctrl-Shift clicking on any group).
Diffstat (limited to 'source/blender/src/drawaction.c')
-rw-r--r--source/blender/src/drawaction.c107
1 files changed, 103 insertions, 4 deletions
diff --git a/source/blender/src/drawaction.c b/source/blender/src/drawaction.c
index 89466151a39..6fe37c1c6e5 100644
--- a/source/blender/src/drawaction.c
+++ b/source/blender/src/drawaction.c
@@ -32,6 +32,7 @@
#include <math.h>
#include <stdlib.h>
+#include <string.h>
#ifdef HAVE_CONFIG_H
#include <config.h>
@@ -56,6 +57,7 @@
#include "DNA_space_types.h"
#include "DNA_constraint_types.h"
#include "DNA_key_types.h"
+#include "DNA_userdef_types.h"
#include "BKE_action.h"
#include "BKE_depsgraph.h"
@@ -928,12 +930,55 @@ static void draw_channel_strips(void)
void do_actionbuts(unsigned short event)
{
switch(event) {
+ /* general */
case REDRAWVIEW3D:
allqueue(REDRAWVIEW3D, 0);
break;
case B_REDR:
allqueue(REDRAWACTION, 0);
break;
+
+ /* action-groups */
+ case B_ACTCUSTCOLORS: /* only when of the color wells is edited */
+ {
+ bActionGroup *agrp= get_active_actiongroup(G.saction->action);
+
+ if (agrp)
+ agrp->customCol= -1;
+
+ allqueue(REDRAWACTION, 0);
+ }
+ break;
+ case B_ACTCOLSSELECTOR: /* sync color set after using selector */
+ {
+ bActionGroup *agrp= get_active_actiongroup(G.saction->action);
+
+ if (agrp)
+ actionbone_group_copycolors(agrp, 1);
+
+ allqueue(REDRAWACTION, 0);
+ }
+ break;
+ case B_ACTGRP_SELALL: /* select all grouped channels */
+ {
+ bAction *act= G.saction->action;
+ bActionGroup *agrp= get_active_actiongroup(act);
+
+ /* select all in group, then reselect/activate group as the previous operation clears that */
+ select_action_group_channels(act, agrp);
+ agrp->flag |= (AGRP_ACTIVE|AGRP_SELECTED);
+
+ allqueue(REDRAWACTION, 0);
+ }
+ break;
+ case B_ACTGRP_ADDTOSELF: /* add all selected action channels to self */
+ action_groups_group(0);
+ break;
+ case B_ACTGRP_UNGROUP: /* remove channels from active group */
+ // FIXME: todo...
+ printf("FIXME: remove achans from active Action-Group not implemented yet! \n");
+ break;
+
}
}
@@ -941,14 +986,68 @@ void do_actionbuts(unsigned short event)
static void action_panel_properties(short cntrl) // ACTION_HANDLER_PROPERTIES
{
uiBlock *block;
-
+ void *data;
+ short datatype;
+
block= uiNewBlock(&curarea->uiblocks, "action_panel_properties", UI_EMBOSS, UI_HELV, curarea->win);
uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl);
uiSetPanelHandler(ACTION_HANDLER_PROPERTIES); // for close and esc
- if (uiNewPanel(curarea, block, "Transform Properties", "Action", 10, 230, 318, 204)==0)
+
+ /* get datatype */
+ data= get_action_context(&datatype);
+ //if (data == NULL) return;
+
+ if (uiNewPanel(curarea, block, "Active Channel Properties", "Action", 10, 230, 318, 204)==0)
return;
-
- uiDefBut(block, LABEL, 0, "test text", 10,180,300,19, 0, 0, 0, 0, 0, "");
+
+ /* currently, only show data for actions */
+ if (datatype == ACTCONT_ACTION) {
+ bActionGroup *agrp= get_active_actiongroup(data);
+ //bActionChannel *achan= get_hilighted_action_channel(data);
+ char *menustr;
+
+ /* only for action-groups */
+ if (agrp) {
+ /* general stuff */
+ uiDefBut(block, LABEL, 1, "Action Group:", 10, 180, 150, 19, NULL, 0.0, 0.0, 0, 0, "");
+
+ uiDefBut(block, TEX, B_REDR, "Name: ", 10,160,150,20, agrp->name, 0.0, 31.0, 0, 0, "");
+ uiBlockBeginAlign(block);
+ uiDefButBitI(block, TOG, AGRP_EXPANDED, B_REDR, "Expanded", 170, 160, 75, 20, &agrp->flag, 0, 0, 0, 0, "Action Group is expanded");
+ uiDefButBitI(block, TOG, AGRP_PROTECTED, B_REDR, "Protected", 245, 160, 75, 20, &agrp->flag, 0, 0, 0, 0, "Action Group is protected");
+ uiBlockEndAlign(block);
+
+ /* color stuff */
+ uiDefBut(block, LABEL, 1, "Group Colors:", 10, 107, 150, 19, NULL, 0.0, 0.0, 0, 0, "");
+ uiBlockBeginAlign(block);
+ menustr= BIF_ThemeColorSetsPup(1);
+ uiDefButI(block, MENU,B_ACTCOLSSELECTOR, menustr, 10,85,150,19, &agrp->customCol, -1, 20, 0.0, 0.0, "Index of set of Custom Colors to shade Group's bones with. 0 = Use Default Color Scheme, -1 = Use Custom Color Scheme");
+ MEM_freeN(menustr);
+
+ /* show color-selection/preview */
+ if (agrp->customCol) {
+ /* do color copying/init (to stay up to date) */
+ actionbone_group_copycolors(agrp, 1);
+
+ /* color changing */
+ uiDefButC(block, COL, B_ACTCUSTCOLORS, "", 10, 65, 50, 19, agrp->cs.active, 0, 0, 0, 0, "Color to use for 'top-level' channels");
+ uiDefButC(block, COL, B_ACTCUSTCOLORS, "", 60, 65, 50, 19, agrp->cs.select, 0, 0, 0, 0, "Color to use for '2nd-level' channels");
+ uiDefButC(block, COL, B_ACTCUSTCOLORS, "", 110, 65, 50, 19, agrp->cs.solid, 0, 0, 0, 0, "Color to use for '3rd-level' channels");
+ }
+ uiBlockEndAlign(block);
+
+ /* commands for active group */
+ uiDefBut(block, BUT, B_ACTGRP_SELALL, "Select Grouped", 170,85,150,20, 0, 21, 0, 0, 0, "Select all action-channels belonging to this group (same as doing Ctrl-Shift-LMB)");
+
+ uiBlockBeginAlign(block);
+ uiDefBut(block, BUT, B_ACTGRP_ADDTOSELF, "Add to Group", 170,60,150,20, 0, 21, 0, 0, 0, "Add selected action-channels to this group");
+ uiDefBut(block, BUT, B_ACTGRP_UNGROUP, "Un-Group", 170,40,150,20, 0, 21, 0, 0, 0, "Remove selected action-channels from this group (unimplemented)");
+ uiBlockEndAlign(block);
+ }
+ }
+ else {
+ /* Currently, there isn't anything to display for these types ... */
+ }
}
static void action_blockhandlers(ScrArea *sa)