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authorJoshua Leung <aligorith@gmail.com>2008-10-20 10:39:08 +0400
committerJoshua Leung <aligorith@gmail.com>2008-10-20 10:39:08 +0400
commit63f6932fa5652fe850d0692e0a8fcafb48f20fb9 (patch)
tree909104802391d3f151c5cedeb4bebd64b1e3b55a /source/blender/src/drawaction.c
parent67e3ac0edfd8d3ac0d2e3e87d473a5bd268b0ce3 (diff)
Reduced number of MSVC compiler warnings (mostly just casting issues).
Diffstat (limited to 'source/blender/src/drawaction.c')
-rw-r--r--source/blender/src/drawaction.c20
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/src/drawaction.c b/source/blender/src/drawaction.c
index c3a8b7c3690..47766cc6377 100644
--- a/source/blender/src/drawaction.c
+++ b/source/blender/src/drawaction.c
@@ -122,7 +122,7 @@ static void meshactionbuts(SpaceAction *saction, Object *ob, Key *key)
* correctly *grumble*
*/
mywinset(curarea->win);
- myortho2(-0.375, curarea->winx-0.375, G.v2d->cur.ymin, G.v2d->cur.ymax);
+ myortho2(-0.375f, curarea->winx-0.375, G.v2d->cur.ymin, G.v2d->cur.ymax);
sprintf(str, "actionbuttonswin %d", curarea->win);
block= uiNewBlock (&curarea->uiblocks, str, UI_EMBOSS, UI_HELV, curarea->win);
@@ -161,12 +161,12 @@ static void meshactionbuts(SpaceAction *saction, Object *ob, Key *key)
"Hide action window sliders");
/* no hilite, the winmatrix is not correct later on... */
uiButSetFlag(but, UI_NO_HILITE);
-
+
ACTWIDTH = NAMEWIDTH + SLIDERWIDTH;
-
+
/* sliders are open so draw them */
BIF_ThemeColor(TH_FACE);
-
+
glRects(NAMEWIDTH, 0, NAMEWIDTH+SLIDERWIDTH, curarea->winy);
uiBlockSetEmboss(block, UI_EMBOSS);
for (i=1; i < key->totkey; i++) {
@@ -176,7 +176,7 @@ static void meshactionbuts(SpaceAction *saction, Object *ob, Key *key)
y-=CHANNELHEIGHT+CHANNELSKIP;
/* see sliderval array in editkey.c */
- if(i >= 255) break;
+ if (i >= 255) break;
}
}
uiDrawBlock(block);
@@ -1335,7 +1335,7 @@ void drawactionspace(ScrArea *sa, void *spacedata)
/* Draw scroll */
mywinset(curarea->win); // reset scissor too
if (curarea->winx>SCROLLB+10 && curarea->winy>SCROLLH+10) {
- myortho2(-0.375, curarea->winx-0.375, -0.375, curarea->winy-0.375);
+ myortho2(-0.375f, curarea->winx-0.375, -0.375f, curarea->winy-0.375);
if (G.v2d->scroll) drawscroll(0);
}
@@ -1361,7 +1361,7 @@ void drawactionspace(ScrArea *sa, void *spacedata)
}
mywinset(curarea->win); // reset scissor too
- myortho2(-0.375, curarea->winx-0.375, -0.375, curarea->winy-0.375);
+ myortho2(-0.375f, curarea->winx-0.375, -0.375f, curarea->winy-0.375);
draw_area_emboss(sa);
/* it is important to end a view in a transform compatible with buttons */
@@ -1598,8 +1598,8 @@ static void draw_keylist(gla2DDrawInfo *di, ListBase *keys, ListBase *blocks, fl
gla2DDrawTranslatePt(di, ak->cfra, ypos, &sc_x, &sc_y);
/* draw using icons - old way which is slower but more proven */
- if (ak->sel & SELECT) BIF_icon_draw_aspect(sc_x-7, sc_y-6, ICON_SPACE2, 1.0f);
- else BIF_icon_draw_aspect(sc_x-7, sc_y-6, ICON_SPACE3, 1.0f);
+ if (ak->sel & SELECT) BIF_icon_draw_aspect((float)sc_x-7, (float)sc_y-6, ICON_SPACE2, 1.0f);
+ else BIF_icon_draw_aspect((float)sc_x-7, (float)sc_y-6, ICON_SPACE3, 1.0f);
/* draw using OpenGL - slightly uglier but faster */
// NOTE: disabled for now, as some intel cards seem to have problems with this
@@ -1868,7 +1868,7 @@ void gpl_to_keylist(bGPDlayer *gpl, ListBase *keys, ListBase *blocks, ActKeysInc
ak= MEM_callocN(sizeof(ActKeyColumn), "ActKeyColumn");
BLI_addtail(keys, ak);
- ak->cfra= gpf->framenum;
+ ak->cfra= (float)gpf->framenum;
ak->modified = 1;
ak->handle_type= 0;