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authorJoshua Leung <aligorith@gmail.com>2008-02-06 14:10:34 +0300
committerJoshua Leung <aligorith@gmail.com>2008-02-06 14:10:34 +0300
commit14ea52bdd8ecdcc0d7af8ec1b49c51779fc1a085 (patch)
tree51db2ae7b75389d23b761b9ca832e19c86b2ca30 /source/blender/src/drawarmature.c
parentf05778a980b823f556b94dd2ff7b37564a0d4437 (diff)
Bugfixes:
* Action Editor "Open/Close Level" now works with Action Groups. Groups have priority over Action Channels for collapsing/expanding. * Custom bone shapes using the new 'wire' option, were drawing with the wrong wireframe colour at times (i.e. when out of posemode, this happened quite often). * Fixed/added a few comments in various places
Diffstat (limited to 'source/blender/src/drawarmature.c')
-rw-r--r--source/blender/src/drawarmature.c15
1 files changed, 11 insertions, 4 deletions
diff --git a/source/blender/src/drawarmature.c b/source/blender/src/drawarmature.c
index 67c598f993f..18cb05dbdd0 100644
--- a/source/blender/src/drawarmature.c
+++ b/source/blender/src/drawarmature.c
@@ -1589,9 +1589,15 @@ static void draw_pose_channels(Base *base, int dt)
set_pchan_colorset(ob, pchan);
if ((pchan->custom) && !(arm->flag & ARM_NO_CUSTOM)) {
- /* BONE_DRAWWIRE case is here too, as sometimes wire overlay won't be done */
- if (pchan->bone->flag & BONE_DRAWWIRE)
- draw_custom_bone(pchan->custom, OB_WIRE, arm->flag, flag, index, bone->length);
+ /* BONE_DRAWWIRE case is here too, as wire overlay won't be done when in Object Mode
+ * It's a bit of a hack, and we make sure TH_WIRE is used (just in case).
+ */
+ if (pchan->bone->flag & BONE_DRAWWIRE) {
+ if ((arm->flag & ARM_POSEMODE) == 0) {
+ BIF_ThemeColor(TH_WIRE);
+ draw_custom_bone(pchan->custom, OB_WIRE, arm->flag, flag, index, bone->length);
+ }
+ }
else
draw_custom_bone(pchan->custom, OB_SOLID, arm->flag, flag, index, bone->length);
}
@@ -1695,8 +1701,9 @@ static void draw_pose_channels(Base *base, int dt)
set_pchan_colorset(ob, pchan);
if ((pchan->custom) && !(arm->flag & ARM_NO_CUSTOM)) {
- if ((dt < OB_SOLID) || (pchan->bone->flag & BONE_DRAWWIRE))
+ if ((dt < OB_SOLID) || (pchan->bone->flag & BONE_DRAWWIRE)) {
draw_custom_bone(pchan->custom, OB_WIRE, arm->flag, flag, index, bone->length);
+ }
}
else if (arm->drawtype==ARM_ENVELOPE) {
if (dt < OB_SOLID)