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authorJoshua Leung <aligorith@gmail.com>2008-05-23 15:12:03 +0400
committerJoshua Leung <aligorith@gmail.com>2008-05-23 15:12:03 +0400
commit18abce25e5e53a284818d1ebbb5ee5a7eecaa339 (patch)
treed50d90e312cc8b957f1ae57b09c46284c130f6f9 /source/blender/src/drawarmature.c
parent02c4866d040d4cc695cae5e6afe4b0c2f1100df6 (diff)
Typos and whitespace tweaks
Diffstat (limited to 'source/blender/src/drawarmature.c')
-rw-r--r--source/blender/src/drawarmature.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/drawarmature.c b/source/blender/src/drawarmature.c
index 99de2c1583d..73915a69139 100644
--- a/source/blender/src/drawarmature.c
+++ b/source/blender/src/drawarmature.c
@@ -1618,7 +1618,7 @@ static void draw_pose_channels(Base *base, int dt)
}
/* very very confusing... but in object mode, solid draw, we cannot do glLoadName yet,
- * stick bones and/or wire custom-shpaes are drawn in next loop
+ * stick bones and/or wire custom-shapes are drawn in next loop
*/
if ((arm->drawtype != ARM_LINE) && (draw_wire == 0)) {
/* object tag, for bordersel optim */