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author | Joshua Leung <aligorith@gmail.com> | 2008-05-23 15:12:03 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2008-05-23 15:12:03 +0400 |
commit | 18abce25e5e53a284818d1ebbb5ee5a7eecaa339 (patch) | |
tree | d50d90e312cc8b957f1ae57b09c46284c130f6f9 /source/blender/src/drawarmature.c | |
parent | 02c4866d040d4cc695cae5e6afe4b0c2f1100df6 (diff) |
Typos and whitespace tweaks
Diffstat (limited to 'source/blender/src/drawarmature.c')
-rw-r--r-- | source/blender/src/drawarmature.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/drawarmature.c b/source/blender/src/drawarmature.c index 99de2c1583d..73915a69139 100644 --- a/source/blender/src/drawarmature.c +++ b/source/blender/src/drawarmature.c @@ -1618,7 +1618,7 @@ static void draw_pose_channels(Base *base, int dt) } /* very very confusing... but in object mode, solid draw, we cannot do glLoadName yet, - * stick bones and/or wire custom-shpaes are drawn in next loop + * stick bones and/or wire custom-shapes are drawn in next loop */ if ((arm->drawtype != ARM_LINE) && (draw_wire == 0)) { /* object tag, for bordersel optim */ |