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authorTon Roosendaal <ton@blender.org>2005-05-01 01:27:05 +0400
committerTon Roosendaal <ton@blender.org>2005-05-01 01:27:05 +0400
commit79e333343b2aacd17126a4b2d7415ecda0977b05 (patch)
tree69d7f15aec8fb9744aa5c749518148b4a9c7e2ba /source/blender/src/drawdeps.c
parent42ae9128fab8e6ec294c16cb2ce4eedcde9c4aed (diff)
Dependency graph patch, provided by Jean-Luc Peuriere.
Works like a charm... well it now replaces the old base-sorting hack. :) Next stage will be to define how to further integrate it. Plus some minor code cleanups... static/internal functions versus external, etc.
Diffstat (limited to 'source/blender/src/drawdeps.c')
-rw-r--r--source/blender/src/drawdeps.c413
1 files changed, 413 insertions, 0 deletions
diff --git a/source/blender/src/drawdeps.c b/source/blender/src/drawdeps.c
new file mode 100644
index 00000000000..56445b71099
--- /dev/null
+++ b/source/blender/src/drawdeps.c
@@ -0,0 +1,413 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <math.h>
+
+#ifdef _WIN32
+#include "BLI_winstuff.h"
+#endif
+
+#include "BMF_Api.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+
+#include "DNA_ID.h"
+#include "DNA_object_types.h"
+#include "DNA_oops_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
+#include "DNA_view2d_types.h"
+#include "DNA_action_types.h"
+
+#include "BKE_utildefines.h"
+#include "BKE_global.h"
+
+#include "BIF_interface.h"
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+#include "BIF_mywindow.h"
+#include "BIF_resources.h"
+#include "BIF_screen.h"
+
+#include "BIF_oops.h"
+
+#include "BSE_drawipo.h"
+#include "BSE_drawoops.h"
+#include "MEM_guardedalloc.h"
+#include "blendef.h"
+
+
+#include "depsgraph_private.h"
+
+#include <sys/time.h>
+
+
+
+void boundbox_deps()
+{
+ DagNode *node;
+ float min[2], max[2];
+
+ if(G.soops==0) return;
+
+ min[0]= 1000.0;
+ max[0]= -10000.0;
+ min[1]= 1000.0;
+ max[1]= -1000.0;
+
+ node = getMainDag()->DagNode.first;
+ while(node) {
+ min[0]= MIN2(min[0], node->x);
+ max[0]= MAX2(max[0], node->x+OOPSX);
+ min[1]= MIN2(min[1], node->y);
+ max[1]= MAX2(max[1], node->y+OOPSY);
+
+ node= node->next;
+ }
+
+ G.v2d->tot.xmin= min[0];
+ G.v2d->tot.xmax= max[0];
+ G.v2d->tot.ymin= min[1];
+ G.v2d->tot.ymax= max[1];
+}
+
+static unsigned int get_line_color(DagAdjList *child)
+{
+ switch (child->type) {
+ case DAG_RL_SCENE :
+ return 0x00000;
+ case DAG_RL_DATA :
+ return 0xFF0000;
+ case DAG_RL_PARENT :
+ return 0x00FF00;
+ case DAG_RL_TRACK :
+ return 0xFFFF00;
+ case DAG_RL_PATH :
+ return 0x000000;
+ case DAG_RL_CONSTRAINT :
+ return 0x0000FF;
+ case DAG_RL_HOOK :
+ return 0x00FFFF;
+ case DAG_RL_DATA_CONSTRAINT :
+ return 0x0000FF;
+ default :
+ return 0x0000FF;
+ }
+ //return 0x00000;
+}
+
+
+static void draw_deps(DagNode *node)
+{
+ float v1[2], x1, y1, x2, y2;
+ unsigned int body, border;
+ short line= 0;
+ char str[32];
+ DagAdjList *itA = node->child;
+
+ x1= node->x;
+ x2= node->x+DEPSX;
+ y1= node->y;
+ y2= node->y+DEPSY;
+
+ if(x2 < G.v2d->cur.xmin || x1 > G.v2d->cur.xmax) return;
+ if(y2 < G.v2d->cur.ymin || y1 > G.v2d->cur.ymax) return;
+
+ body = give_oops_color(node->type, 0, &border);
+
+ line= 0;
+// border= 00;
+ cpack(body);
+
+ glRectf(x1, y1, x2, y2);
+
+ v1[0]= x1;
+ v1[1]= (y1+y2)/2 -0.3;
+ sprintf(str, " %s", ((ID *) node->ob)->name+2);
+
+ calc_oopstext(str, v1);
+
+ /* ICON */
+// if(str[1] && oopscalex>1.1) {
+ draw_icon_oops(v1, node->type);
+// }
+
+
+ cpack(0x0);
+ glRasterPos3f(v1[0], v1[1], 0.0);
+ BMF_DrawString(G.fonts, str);
+
+
+ if(line) setlinestyle(2);
+ cpack(border);
+
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ glRectf(x1, y1, x2, y2);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ if(line) setlinestyle(0);
+
+ while (itA) { /* draw connection lines */
+ cpack(get_line_color(itA));
+ glBegin(GL_LINE_STRIP);
+ glVertex2f(node->x+DEPSX, node->y+ 0.5*DEPSY);
+ glVertex2f(itA->node->x, itA->node->y+ 0.5*DEPSY);
+ glEnd();
+ itA = itA->next;
+ }
+ /* Draw the little rounded connection point */
+ glColor3ub(0, 0, 0);
+ glPushMatrix();
+
+ glTranslatef(node->x , node->y+ 0.5*DEPSY, 0.0);
+ glutil_draw_filled_arc(-M_PI/2, M_PI, 0.07*DEPSX, 7);
+
+ glPopMatrix();
+
+}
+
+void draw_all_deps(void)
+{
+ DagNode *node;
+ DagForest *dag;
+
+ dag = getMainDag();
+ node = dag->DagNode.first;
+ //node = node->next;
+ while(node) {
+ draw_deps(node);
+ node = node->next;
+ }
+ free_forest(dag);
+ MEM_freeN(dag);
+ setMainDag(NULL);
+}
+
+
+
+
+int build_deps(short mask)
+{
+ Base *base;
+ Object *ob = NULL;
+ DagNode * node = NULL;
+ DagNode * node2 = NULL ;
+ DagNode * node3 = NULL;
+DagNode * scenenode;
+ DagForest *dag;
+
+#ifdef DEPS_DEBUG
+ //timers
+ struct timeval tp1, tp2, tp3, tp4;
+
+ gettimeofday(&tp1,NULL);
+#endif
+
+ DagNodeQueue *retqueue;
+
+// float y = 0;
+// int maxlev = 0;
+
+ if(G.soops==0) return -1;
+
+
+ // rebuilt each time for now
+ dag = getMainDag();
+ if ( dag)
+ free_forest( dag );
+ else {
+ dag = dag_init();
+ setMainDag(dag);
+ }
+
+ // add base node for scene. scene is always the first node in DAG
+ scenenode = dag_add_node(dag, G.scene);
+ set_node_xy(scenenode,0.0, 0.0);
+ /* blocks from this scene */
+
+
+ /* targets in object struct yet to be added. should even they ?
+ struct Ipo *ipo;
+ ListBase nlastrips;
+ ListBase hooks;
+ */
+
+
+ base= FIRSTBASE;
+ while(base) { // add all objects in any case
+ int addtoroot = 1;
+
+// graph_print_adj_list();
+ob= (Object *) base->object;
+
+ node = dag_get_node(dag,ob);
+
+ if ((ob->data) && (mask&DAG_RL_DATA_MASK)) {
+ node2 = dag_get_node(dag,ob->data);
+ dag_add_relation(dag,node,node2,DAG_RL_DATA);
+ node2->first_ancestor = ob;
+ node2->ancestor_count += 1;
+
+ if ((ob->type == OB_ARMATURE) && (mask&DAG_RL_DATA_CONSTRAINT_MASK)) { // add armature constraints to datas
+ if (ob->pose){
+ bPoseChannel *pchan;
+ bConstraint *con;
+ Object * target;
+
+ for (pchan = ob->pose->chanbase.first; pchan; pchan=pchan->next){
+ for (con = pchan->constraints.first; con; con=con->next){
+ if (constraint_has_target(con)) {
+ target = get_constraint_target(con);
+ if (strcmp(target->id.name, ob->id.name) != 0) {
+ //fprintf(stderr,"armature target :%s \n", target->id.name);
+ node3 = dag_get_node(dag,target);
+ dag_add_relation(dag,node3,node2,DAG_RL_CONSTRAINT);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (ob->hooks.first) {
+ ObHook *hook;
+
+ for(hook= ob->hooks.first; hook; hook= hook->next) {
+ if(hook->parent) {
+ node3 = dag_get_node(dag,hook->parent);
+ dag_add_relation(dag,node3,node2,DAG_RL_HOOK);
+ }
+ }
+ }
+ } else { // add armature constraints to object itself
+ if ((ob->type == OB_ARMATURE) && (mask&DAG_RL_DATA_CONSTRAINT_MASK)) {
+ if (ob->pose){
+ bPoseChannel *pchan;
+ bConstraint *con;
+ Object * target;
+
+ for (pchan = ob->pose->chanbase.first; pchan; pchan=pchan->next){
+ for (con = pchan->constraints.first; con; con=con->next){
+ if (constraint_has_target(con)) {
+ target = get_constraint_target(con);
+ if (strcmp(target->id.name, ob->id.name) != 0) {
+ //fprintf(stderr,"armature target :%s \n", target->id.name);
+ node3 = dag_get_node(dag,target);
+ dag_add_relation(dag,node3,node,DAG_RL_CONSTRAINT);
+ }
+ }
+ }
+ }
+ }
+ }
+ if (ob->hooks.first) {
+ ObHook *hook;
+
+ for(hook= ob->hooks.first; hook; hook= hook->next) {
+ if(hook->parent) {
+ node3 = dag_get_node(dag,hook->parent);
+ dag_add_relation(dag,node3,node,DAG_RL_HOOK);
+ }
+ }
+ }
+ }
+
+ if ((ob->parent) && (mask&DAG_RL_PARENT_MASK)){
+ node2 = dag_get_node(dag,ob->parent);
+ dag_add_relation(dag,node2,node,DAG_RL_PARENT);
+ addtoroot = 0;
+ }
+ if ((ob->track) && (mask&DAG_RL_TRACK_MASK)){
+ node2 = dag_get_node(dag,ob->track);
+ dag_add_relation(dag,node2,node,DAG_RL_TRACK);
+ addtoroot = 0;
+
+ }
+ if ((ob->path) && (mask&DAG_RL_PATH_MASK)){
+ node2 = dag_get_node(dag,ob->track);
+ dag_add_relation(dag,node2,node,DAG_RL_PATH);
+ addtoroot = 0;
+
+ }
+
+ /* Count constraints */
+ if (mask & DAG_RL_CONSTRAINT_MASK) {
+ bConstraint *con;
+ for (con = ob->constraints.first; con; con=con->next){
+ if (constraint_has_target(con)) {
+ node2 = dag_get_node(dag,get_constraint_target(con));
+ dag_add_relation(dag,node2,node,DAG_RL_CONSTRAINT);
+ addtoroot = 0;
+
+ }
+ }
+ }
+
+
+ if (addtoroot == 1 )
+ dag_add_relation(dag,scenenode,node,DAG_RL_SCENE);
+
+ addtoroot = 1;
+ base= base->next;
+ }
+
+//graph_print_adj_list();
+//fprintf(stderr,"building deps\n");
+#ifdef DEPS_DEBUG
+ gettimeofday(&tp2,NULL);
+#endif
+
+//graph_bfs(); //set levels
+
+#ifdef DEPS_DEBUG
+gettimeofday(&tp3,NULL);
+#endif
+
+
+retqueue = graph_dfs(); //set levels
+#ifdef DEPS_DEBUG
+gettimeofday(&tp4,NULL);
+fprintf(stderr,"************************************\n");
+graph_print_queue_dist(retqueue);
+//graph_print_queue(retqueue);
+
+fprintf(stderr,"TIME BUILD %d %d BFS %d %d DFS %d %d\n",tp2.tv_sec-tp1.tv_sec ,tp2.tv_usec-tp1.tv_usec
+ , tp3.tv_sec-tp2.tv_sec ,tp3.tv_usec-tp2.tv_usec
+ , tp4.tv_sec-tp3.tv_sec ,tp4.tv_usec-tp3.tv_usec);
+#endif
+
+queue_delete(retqueue);
+
+//graph_print_adj_list();
+return 0;
+}