diff options
author | Ton Roosendaal <ton@blender.org> | 2003-04-28 18:43:20 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2003-04-28 18:43:20 +0400 |
commit | 597875cb6902dfac5a82a30e2c8ab09c3d743228 (patch) | |
tree | ed39c845f42ec591052b09fc95db6453ce1fbe45 /source/blender/src/drawmesh.c | |
parent | 85c55f3dff3c7d45d34a59272f65a556b94bb0dc (diff) |
first of the c code comment translation in the mother of all directories!
Diffstat (limited to 'source/blender/src/drawmesh.c')
-rw-r--r-- | source/blender/src/drawmesh.c | 17 |
1 files changed, 7 insertions, 10 deletions
diff --git a/source/blender/src/drawmesh.c b/source/blender/src/drawmesh.c index 23b89728d6f..b99fe695b4c 100644 --- a/source/blender/src/drawmesh.c +++ b/source/blender/src/drawmesh.c @@ -186,7 +186,7 @@ int set_tpage(TFace *tface) unsigned int *rect, *bind; int tpx, tpy, tilemode, tileXRep,tileYRep; - /* afschakelen */ + /* disable */ if(tface==0) { if(lasttface==0) return 0; @@ -476,7 +476,7 @@ void update_realtime_textures() if(ima->tpageflag & IMA_TWINANIM) { if(ima->twend >= ima->xrep*ima->yrep) ima->twend= ima->xrep*ima->yrep-1; - /* check: zit de bindcode niet het array? Vrijgeven. (nog doen) */ + /* check: is bindcode not in the array? Free. (to do) */ ima->lastframe++; if(ima->lastframe > ima->twend) ima->lastframe= ima->twsta; @@ -487,10 +487,6 @@ void update_realtime_textures() } -/* XXX, this routine should die but - * the great wisdom of NaN has inspired - * its progation. - */ void spack(unsigned int ucol) { char *cp= (char *)&ucol; @@ -571,7 +567,7 @@ void draw_tfaces3D(Object *ob, Mesh *me) } if(tface->flag & TF_ACTIVE) { - /* kleuren: R=x G=y */ + /* colors: R=x G=y */ cpack(0xFF); glBegin(GL_LINE_STRIP); glVertex3fv(v1); if(v4) glVertex3fv(v4); else glVertex3fv(v3); glEnd(); cpack(0xFF00); @@ -753,7 +749,8 @@ static int set_draw_settings_cached(int clearcache, int textured, TFace *texface return c_badtex; } -void draw_tface_mesh(Object *ob, Mesh *me, int dt) /* maximum dt: precies volgens ingestelde waardes */ +void draw_tface_mesh(Object *ob, Mesh *me, int dt) +/* maximum dt (drawtype): exactly according values that have been set */ { TFace *tface; MFace *mface; @@ -774,7 +771,7 @@ void draw_tface_mesh(Object *ob, Mesh *me, int dt) /* maximum dt: precies volgen obcol[2]= CLAMPIS(ob->col[2]*255, 0, 255); obcol[3]= CLAMPIS(ob->col[3]*255, 0, 255); - /* eerst alle texture polys */ + /* first all texture polys */ glCullFace(GL_BACK); glEnable(GL_CULL_FACE); if(G.vd->drawtype==OB_TEXTURE) istex= 1; @@ -965,7 +962,7 @@ void draw_tface_mesh(Object *ob, Mesh *me, int dt) /* maximum dt: precies volgen } } - /* textures uitzetten */ + /* switch off textures */ set_tpage(0); } |