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authorJoshua Leung <aligorith@gmail.com>2007-01-17 06:24:21 +0300
committerJoshua Leung <aligorith@gmail.com>2007-01-17 06:24:21 +0300
commita3c9ae8a8819d08f47234f0c065fbdb5fd385c59 (patch)
tree7dc10a9d9641fd8025dbfc3e160c016c04088b33 /source/blender/src/drawnla.c
parentffa0cfc9d9d6e2ff4134622f39b2467f96b0438c (diff)
== NLA Visibility Tweak ==
In a few cases, it may be helpful to turn off the 'only show objects that are in visible scene layers in the nla' trick. By default though, this is still on. Find the switch in the View menu of NLA editor.
Diffstat (limited to 'source/blender/src/drawnla.c')
-rw-r--r--source/blender/src/drawnla.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/drawnla.c b/source/blender/src/drawnla.c
index 9c6870a9483..e9710ff52ba 100644
--- a/source/blender/src/drawnla.c
+++ b/source/blender/src/drawnla.c
@@ -761,7 +761,7 @@ int nla_filter (Base *base)
{
Object *ob = base->object;
- if(base->lay & G.scene->lay) {
+ if ((G.snla->flag & SNLA_ALLKEYED) || (base->lay & G.scene->lay)) {
if(ob->action || ob->nlastrips.first)
return 1;