diff options
author | Daniel Dunbar <daniel@zuster.org> | 2005-07-17 22:37:27 +0400 |
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committer | Daniel Dunbar <daniel@zuster.org> | 2005-07-17 22:37:27 +0400 |
commit | 033f3d5126c099e6fddf4fde6cececed6645993a (patch) | |
tree | 3eb06cb526b00c164cbcc561e35772671eeba442 /source/blender/src/drawobject.c | |
parent | f79ff934973f8da2ce4874a8ad3a831cd0fc7788 (diff) |
- switch shadeDispList to always using DispListMesh from
mesh_get_derived_final... a bit slower atm because of extraneous
copying (will be fixed shortly) but normals are correct for deformed
meshes now (don't think they ever have been)
Diffstat (limited to 'source/blender/src/drawobject.c')
-rw-r--r-- | source/blender/src/drawobject.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/drawobject.c b/source/blender/src/drawobject.c index 62d24bb7926..7521f4391b1 100644 --- a/source/blender/src/drawobject.c +++ b/source/blender/src/drawobject.c @@ -2198,7 +2198,7 @@ static void drawDispListshaded(ListBase *lb, Object *ob) { DispList *dl, *dlob; int parts, p1, p2, p3, p4, a, b, *index; - float *data, *v1, *v2, *v3, *v4;/* , *extverts=0 */ + float *data, *v1, *v2, *v3, *v4; unsigned int *cdata, *c1, *c2, *c3, *c4; char *cp; |