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authorJanne Karhu <jhkarh@gmail.com>2008-04-03 03:12:05 +0400
committerJanne Karhu <jhkarh@gmail.com>2008-04-03 03:12:05 +0400
commit78b250f69318f9ff7d6a8276117528986993bde7 (patch)
tree272775c7980c04864f8f9c20c940688336e51fe8 /source/blender/src/drawobject.c
parent5dbe42af07ac8a1889bdded10a07d0914a78e8e2 (diff)
Fix for bug: [#8576] Heir always in the back
Diffstat (limited to 'source/blender/src/drawobject.c')
-rw-r--r--source/blender/src/drawobject.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/source/blender/src/drawobject.c b/source/blender/src/drawobject.c
index 90666c7c2ba..243602d01ab 100644
--- a/source/blender/src/drawobject.c
+++ b/source/blender/src/drawobject.c
@@ -3083,6 +3083,8 @@ static void draw_new_particle_system(Base *base, ParticleSystem *psys)
ma= give_current_material(ob,part->omat);
+ if(G.vd->zbuf) glDepthMask(1);
+
if(select)
cpack(0xFFFFFF);
else if((ma) && (part->draw&PART_DRAW_MAT_COL))
@@ -3572,9 +3574,6 @@ static void draw_new_particle_system(Base *base, ParticleSystem *psys)
glDisable(GL_LIGHTING);
glDisableClientState(GL_COLOR_ARRAY);
glEnableClientState(GL_NORMAL_ARRAY);
-#if 0 /* If this is needed, it cant be enabled in wire mode, since it messes up the view - Campbell */
- glEnable(GL_DEPTH_TEST);
-#endif
if(states)
MEM_freeN(states);