diff options
author | Nathan Letwory <nathan@letworyinteractive.com> | 2006-11-03 09:42:08 +0300 |
---|---|---|
committer | Nathan Letwory <nathan@letworyinteractive.com> | 2006-11-03 09:42:08 +0300 |
commit | 10fbfdad10a3060c97b5ff18b21815fba2a52547 (patch) | |
tree | 55d25d98ff6eec120240e734b98ba4a6709c5548 /source/blender/src/drawobject.c | |
parent | c33550bd5568a2fb9fc7ccf4fd18b72007ecd010 (diff) |
whitespace commit
Diffstat (limited to 'source/blender/src/drawobject.c')
-rw-r--r-- | source/blender/src/drawobject.c | 366 |
1 files changed, 183 insertions, 183 deletions
diff --git a/source/blender/src/drawobject.c b/source/blender/src/drawobject.c index a0d5bde8a7f..fb95980232b 100644 --- a/source/blender/src/drawobject.c +++ b/source/blender/src/drawobject.c @@ -3803,7 +3803,7 @@ void draw_object(Base *base, int flag) return; } } - + /* draw keys? */ if(base==(G.scene->basact) || (base->flag & (SELECT+BA_WAS_SEL))) { if(flag==0 && warning_recursive==0 && ob!=G.obedit) { @@ -3813,19 +3813,19 @@ void draw_object(Base *base, int flag) float temp[7][3]; warning_recursive= 1; - + elems.first= elems.last= 0; make_cfra_list(ob->ipo, &elems); - + cfraont= (G.scene->r.cfra); drawtype= G.vd->drawtype; if(drawtype>OB_WIRE) G.vd->drawtype= OB_WIRE; sel= base->flag; memcpy(temp, &ob->loc, 7*3*sizeof(float)); - + ipoflag= ob->ipoflag; ob->ipoflag &= ~OB_OFFS_OB; - + set_no_parent_ipo(1); disable_speed_curve(1); @@ -3834,23 +3834,23 @@ void draw_object(Base *base, int flag) while(ce) { if(!ce->sel) { (G.scene->r.cfra)= ce->cfra/G.scene->r.framelen; - + base->flag= 0; - + where_is_object_time(ob, (G.scene->r.cfra)); draw_object(base, 0); } ce= ce->next; } } - + ce= elems.first; while(ce) { if(ce->sel) { (G.scene->r.cfra)= ce->cfra/G.scene->r.framelen; - + base->flag= SELECT; - + where_is_object_time(ob, (G.scene->r.cfra)); draw_object(base, 0); } @@ -3859,24 +3859,24 @@ void draw_object(Base *base, int flag) set_no_parent_ipo(0); disable_speed_curve(0); - + base->flag= sel; ob->ipoflag= ipoflag; - + /* restore icu->curval */ (G.scene->r.cfra)= cfraont; - + memcpy(&ob->loc, temp, 7*3*sizeof(float)); where_is_object(ob); G.vd->drawtype= drawtype; - + BLI_freelistN(&elems); warning_recursive= 0; } } } - + /* patch? children objects with a timeoffs change the parents. How to solve! */ /* if( ((int)ob->ctime) != F_(G.scene->r.cfra)) where_is_object(ob); */ @@ -3885,10 +3885,10 @@ void draw_object(Base *base, int flag) /* which wire color */ if((flag & DRAW_CONSTCOLOR) == 0) { project_short(ob->obmat[3], &base->sx); - + if((G.moving & G_TRANSFORM_OBJ) && (base->flag & (SELECT+BA_WAS_SEL))) BIF_ThemeColor(TH_TRANSFORM); else { - + if(ob->type==OB_LAMP) BIF_ThemeColor(TH_LAMP); else BIF_ThemeColor(TH_WIRE); @@ -3898,7 +3898,7 @@ void draw_object(Base *base, int flag) else { if(base->flag & (SELECT+BA_WAS_SEL)) BIF_ThemeColor(TH_SELECT); } - + // no theme yet if(ob->id.lib) { if(base->flag & (SELECT+BA_WAS_SEL)) colindex = 4; @@ -3921,26 +3921,26 @@ void draw_object(Base *base, int flag) } } - + if(colindex) { col= colortab[colindex]; cpack(col); } } - + /* maximum drawtype */ dt= MIN2(G.vd->drawtype, ob->dt); if(G.vd->zbuf==0 && dt>OB_WIRE) dt= OB_WIRE; dtx= 0; - + /* faceselect exception: also draw solid when dt==wire, except in editmode */ if(ob==OBACT && (G.f & (G_FACESELECT+G_VERTEXPAINT+G_TEXTUREPAINT+G_WEIGHTPAINT))) { if(ob->type==OB_MESH) { - + if(ob==G.obedit); else { dt= OB_SHADED; - + glClearDepth(1.0); glClear(GL_DEPTH_BUFFER_BIT); glEnable(GL_DEPTH_TEST); if(dt<OB_SOLID) zbufoff= 1; @@ -3963,13 +3963,13 @@ void draw_object(Base *base, int flag) // the only 2 extra drawtypes alowed in editmode dtx= dtx & (OB_DRAWWIRE|OB_TEXSPACE); } - + if(G.f & G_DRAW_EXT) { if(ob->type==OB_EMPTY || ob->type==OB_CAMERA || ob->type==OB_LAMP) dt= OB_WIRE; } } - - /* draw outline for selected solid objects, mesh does itself */ + + /* draw outline for selected solid objects, mesh does itself */ if((G.vd->flag & V3D_SELECT_OUTLINE) && ob->type!=OB_MESH) { if(dt>OB_WIRE && dt<OB_TEXTURE && ob!=G.obedit) { if (!(ob->dtx&OB_DRAWWIRE) && (ob->flag&SELECT) && !(flag&DRAW_PICKING)) { @@ -3979,157 +3979,157 @@ void draw_object(Base *base, int flag) } switch( ob->type) { - case OB_MESH: - if (!(base->flag&OB_RADIO)) { - empty_object= draw_mesh_object(base, dt, flag); - if(flag!=DRAW_CONSTCOLOR) dtx &= ~OB_DRAWWIRE; // mesh draws wire itself - - if(G.obedit!=ob && warning_recursive==0) { - PartEff *paf = give_parteff(ob); - - if(paf) { - if(col || (ob->flag & SELECT)) cpack(0xFFFFFF); /* for visibility, also while wpaint */ - if(paf->flag & PAF_STATIC) draw_static_particle_system(ob, paf, dt); - else if((flag & DRAW_PICKING) == 0) draw_particle_system(base, paf); // selection errors happen to easy - if(col) cpack(col); + case OB_MESH: + if (!(base->flag&OB_RADIO)) { + empty_object= draw_mesh_object(base, dt, flag); + if(flag!=DRAW_CONSTCOLOR) dtx &= ~OB_DRAWWIRE; // mesh draws wire itself + + if(G.obedit!=ob && warning_recursive==0) { + PartEff *paf = give_parteff(ob); + + if(paf) { + if(col || (ob->flag & SELECT)) cpack(0xFFFFFF); /* for visibility, also while wpaint */ + if(paf->flag & PAF_STATIC) draw_static_particle_system(ob, paf, dt); + else if((flag & DRAW_PICKING) == 0) draw_particle_system(base, paf); // selection errors happen to easy + if(col) cpack(col); + } } } - } - break; - case OB_FONT: - cu= ob->data; - if (cu->disp.first==NULL) makeDispListCurveTypes(ob, 0); - if(ob==G.obedit) { - tekentextcurs(); + break; + case OB_FONT: + cu= ob->data; + if (cu->disp.first==NULL) makeDispListCurveTypes(ob, 0); + if(ob==G.obedit) { + tekentextcurs(); + + if (cu->flag & CU_FAST) { + cpack(0xFFFFFF); + set_inverted_drawing(1); + drawDispList(base, OB_WIRE); + set_inverted_drawing(0); + } else { + drawDispList(base, dt); + } - if (cu->flag & CU_FAST) { - cpack(0xFFFFFF); - set_inverted_drawing(1); - drawDispList(base, OB_WIRE); - set_inverted_drawing(0); - } else { - drawDispList(base, dt); + if (cu->linewidth != 0.0) { + cpack(0xff44ff); + BIF_ThemeColor(TH_WIRE); + VECCOPY(vec1, ob->orig); + VECCOPY(vec2, ob->orig); + vec1[0] += cu->linewidth; + vec2[0] += cu->linewidth; + vec1[1] += cu->linedist * cu->fsize; + vec2[1] -= cu->lines * cu->linedist * cu->fsize; + setlinestyle(3); + glBegin(GL_LINE_STRIP); + glVertex2fv(vec1); + glVertex2fv(vec2); + glEnd(); + setlinestyle(0); + } + + setlinestyle(3); + for (i=0; i<cu->totbox; i++) { + if (cu->tb[i].w != 0.0) { + if (i == (cu->actbox-1)) + BIF_ThemeColor(TH_ACTIVE); + else + BIF_ThemeColor(TH_WIRE); + vec1[0] = cu->tb[i].x; + vec1[1] = cu->tb[i].y + cu->linedist*cu->fsize; + vec1[2] = 0.001; + glBegin(GL_LINE_STRIP); + glVertex3fv(vec1); + vec1[0] += cu->tb[i].w; + glVertex3fv(vec1); + vec1[1] -= (cu->tb[i].h + cu->linedist*cu->fsize); + glVertex3fv(vec1); + vec1[0] -= cu->tb[i].w; + glVertex3fv(vec1); + vec1[1] += cu->tb[i].h + cu->linedist*cu->fsize; + glVertex3fv(vec1); + glEnd(); + } + } + setlinestyle(0); + + + if (getselection(&selstart, &selend) && selboxes) { + float selboxw; + + cpack(0xffffff); + set_inverted_drawing(1); + for (i=0; i<(selend-selstart+1); i++) { + SelBox *sb = &(selboxes[i]); + + if (i<(selend-selstart)) { + if (selboxes[i+1].y == sb->y) + selboxw= selboxes[i+1].x - sb->x; + else + selboxw= sb->w; + } + else { + selboxw= sb->w; + } + glBegin(GL_QUADS); + glVertex3f(sb->x, sb->y, 0.001); + glVertex3f(sb->x+selboxw, sb->y, 0.001); + glVertex3f(sb->x+selboxw, sb->y+sb->h, 0.001); + glVertex3f(sb->x, sb->y+sb->h, 0.001); + glEnd(); + } + set_inverted_drawing(0); + } } + else if(dt==OB_BOUNDBOX) + draw_bounding_volume(ob); + else if(boundbox_clip(ob->obmat, cu->bb)) + empty_object= drawDispList(base, dt); - if (cu->linewidth != 0.0) { - cpack(0xff44ff); - BIF_ThemeColor(TH_WIRE); - VECCOPY(vec1, ob->orig); - VECCOPY(vec2, ob->orig); - vec1[0] += cu->linewidth; - vec2[0] += cu->linewidth; - vec1[1] += cu->linedist * cu->fsize; - vec2[1] -= cu->lines * cu->linedist * cu->fsize; - setlinestyle(3); - glBegin(GL_LINE_STRIP); - glVertex2fv(vec1); - glVertex2fv(vec2); - glEnd(); - setlinestyle(0); - } - - setlinestyle(3); - for (i=0; i<cu->totbox; i++) { - if (cu->tb[i].w != 0.0) { - if (i == (cu->actbox-1)) - BIF_ThemeColor(TH_ACTIVE); - else - BIF_ThemeColor(TH_WIRE); - vec1[0] = cu->tb[i].x; - vec1[1] = cu->tb[i].y + cu->linedist*cu->fsize; - vec1[2] = 0.001; - glBegin(GL_LINE_STRIP); - glVertex3fv(vec1); - vec1[0] += cu->tb[i].w; - glVertex3fv(vec1); - vec1[1] -= (cu->tb[i].h + cu->linedist*cu->fsize); - glVertex3fv(vec1); - vec1[0] -= cu->tb[i].w; - glVertex3fv(vec1); - vec1[1] += cu->tb[i].h + cu->linedist*cu->fsize; - glVertex3fv(vec1); - glEnd(); - } - } - setlinestyle(0); - - - if (getselection(&selstart, &selend) && selboxes) { - float selboxw; - - cpack(0xffffff); - set_inverted_drawing(1); - for (i=0; i<(selend-selstart+1); i++) { - SelBox *sb = &(selboxes[i]); - - if (i<(selend-selstart)) { - if (selboxes[i+1].y == sb->y) - selboxw= selboxes[i+1].x - sb->x; - else - selboxw= sb->w; - } - else { - selboxw= sb->w; - } - glBegin(GL_QUADS); - glVertex3f(sb->x, sb->y, 0.001); - glVertex3f(sb->x+selboxw, sb->y, 0.001); - glVertex3f(sb->x+selboxw, sb->y+sb->h, 0.001); - glVertex3f(sb->x, sb->y+sb->h, 0.001); - glEnd(); - } - set_inverted_drawing(0); - } - } - else if(dt==OB_BOUNDBOX) - draw_bounding_volume(ob); - else if(boundbox_clip(ob->obmat, cu->bb)) - empty_object= drawDispList(base, dt); - - break; - case OB_CURVE: - case OB_SURF: - cu= ob->data; - /* still needed for curves hidden in other layers. depgraph doesnt handle that yet */ - if (cu->disp.first==NULL) makeDispListCurveTypes(ob, 0); - - if(ob==G.obedit) { - drawnurb(base, editNurb.first, dt); - } - else if(dt==OB_BOUNDBOX) - draw_bounding_volume(ob); - else if(boundbox_clip(ob->obmat, cu->bb)) - empty_object= drawDispList(base, dt); - - break; - case OB_MBALL: - if(ob==G.obedit) - drawmball(base, dt); - else if(dt==OB_BOUNDBOX) - draw_bounding_volume(ob); - else - empty_object= drawmball(base, dt); - break; - case OB_EMPTY: - drawaxes(ob->empty_drawsize, flag, ob->empty_drawtype); - break; - case OB_LAMP: - drawlamp(ob); - if(dtx || (base->flag & SELECT)) mymultmatrix(ob->obmat); - break; - case OB_CAMERA: - drawcamera(ob, flag); - break; - case OB_LATTICE: - drawlattice(ob); - break; - case OB_ARMATURE: - if(dt>OB_WIRE) set_gl_material(0); // we use defmaterial - empty_object= draw_armature(base, dt); - break; - default: - drawaxes(1.0, flag, OB_ARROWS); + break; + case OB_CURVE: + case OB_SURF: + cu= ob->data; + /* still needed for curves hidden in other layers. depgraph doesnt handle that yet */ + if (cu->disp.first==NULL) makeDispListCurveTypes(ob, 0); + + if(ob==G.obedit) { + drawnurb(base, editNurb.first, dt); + } + else if(dt==OB_BOUNDBOX) + draw_bounding_volume(ob); + else if(boundbox_clip(ob->obmat, cu->bb)) + empty_object= drawDispList(base, dt); + + break; + case OB_MBALL: + if(ob==G.obedit) + drawmball(base, dt); + else if(dt==OB_BOUNDBOX) + draw_bounding_volume(ob); + else + empty_object= drawmball(base, dt); + break; + case OB_EMPTY: + drawaxes(ob->empty_drawsize, flag, ob->empty_drawtype); + break; + case OB_LAMP: + drawlamp(ob); + if(dtx || (base->flag & SELECT)) mymultmatrix(ob->obmat); + break; + case OB_CAMERA: + drawcamera(ob, flag); + break; + case OB_LATTICE: + drawlattice(ob); + break; + case OB_ARMATURE: + if(dt>OB_WIRE) set_gl_material(0); // we use defmaterial + empty_object= draw_armature(base, dt); + break; + default: + drawaxes(1.0, flag, OB_ARROWS); } if(ob->pd && ob->pd->forcefield) draw_forcefield(ob); @@ -4147,7 +4147,7 @@ void draw_object(Base *base, int flag) /* but, we also dont draw names for sets or duplicators */ if(flag == 0) { glRasterPos3f(0.0, 0.0, 0.0); - + BMF_DrawString(G.font, " "); BMF_DrawString(G.font, ob->id.name+2); } @@ -4155,15 +4155,15 @@ void draw_object(Base *base, int flag) if(dtx & OB_DRAWIMAGE) drawDispListwire(&ob->disp); if((dtx & OB_DRAWWIRE) && dt>=OB_SOLID) drawWireExtra(ob); } - + if(dt<OB_SHADED) { if((ob->gameflag & OB_ACTOR) && (ob->gameflag & OB_DYNAMIC)) { float tmat[4][4], imat[4][4], vec[3]; - + vec[0]= vec[1]= vec[2]= 0.0; mygetmatrix(tmat); Mat4Invert(imat, tmat); - + setlinestyle(2); drawcircball(GL_LINE_LOOP, vec, ob->inertia, imat); setlinestyle(0); @@ -4177,18 +4177,18 @@ void draw_object(Base *base, int flag) if(warning_recursive) return; if(base->flag & (OB_FROMDUPLI|OB_RADIO)) return; if(G.f & G_SIMULATION) return; - + /* object centers, need to be drawn in viewmat space for speed, but OK for picking select */ if(ob!=OBACT || (G.f & (G_VERTEXPAINT|G_FACESELECT|G_TEXTUREPAINT|G_WEIGHTPAINT))==0) { int do_draw_center= -1; /* defines below are zero or positive... */ - + if((G.scene->basact)==base) do_draw_center= ACTIVE; else if(base->flag & SELECT) do_draw_center= SELECT; else if(empty_object || (G.vd->flag & V3D_DRAW_CENTERS)) do_draw_center= DESELECT; - + if(do_draw_center != -1) { if(flag & DRAW_PICKING) { /* draw a single point for opengl selection */ @@ -4224,21 +4224,21 @@ void draw_object(Base *base, int flag) glEnd(); setlinestyle(0); } - + /* Drawing the constraint lines */ list = &ob->constraints; if (list){ /* - extern void make_axis_color(char *col, char *col2, char axis); // drawview.c - */ + extern void make_axis_color(char *col, char *col2, char axis); // drawview.c + */ bConstraint *curcon; float size[3], tmat[4][4]; char col[4], col2[4]; - + BIF_GetThemeColor3ubv(TH_GRID, col); make_axis_color(col, col2, 'z'); glColor3ubv(col2); - + for (curcon = list->first; curcon; curcon=curcon->next){ if ((curcon->flag & CONSTRAINT_EXPAND)&&(curcon->type!=CONSTRAINT_TYPE_NULL)&&(constraint_has_target(curcon))){ get_constraint_target_matrix(curcon, TARGET_OBJECT, NULL, tmat, size, bsystem_time(ob, 0, (float)(G.scene->r.cfra), ob->sf)); 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