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authorCampbell Barton <ideasman42@gmail.com>2006-01-31 15:13:53 +0300
committerCampbell Barton <ideasman42@gmail.com>2006-01-31 15:13:53 +0300
commite53bb5b34282c7141438522ac604434bd14b92b3 (patch)
tree0ed947798ccd1d98bc14599d6067cfef95551914 /source/blender/src/drawseq.c
parent3a22871f410b480351e489aadcd53760b898fd1a (diff)
In some PC's (not mine) forced grid casued an infinate loop. - commenting until more is discovered.
Diffstat (limited to 'source/blender/src/drawseq.c')
-rw-r--r--source/blender/src/drawseq.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/src/drawseq.c b/source/blender/src/drawseq.c
index d5063c24941..9cc0b037bdd 100644
--- a/source/blender/src/drawseq.c
+++ b/source/blender/src/drawseq.c
@@ -942,7 +942,8 @@ void drawseqspace(ScrArea *sa, void *spacedata)
}
glEnd();*/
- /* Force grid lines instead */
+ /* Force grid lines instead - Hangs on andys pc... will look at later */
+ /*
glBegin(GL_LINES);
while (i<G.v2d->cur.ymax) {
BIF_ThemeColorShade(TH_BACK, -40);
@@ -951,7 +952,7 @@ void drawseqspace(ScrArea *sa, void *spacedata)
i+=1.0;
}
glEnd();
-
+ */
draw_ipogrid();
draw_cfra_seq();