diff options
author | Maxime Curioni <maxime.curioni@gmail.com> | 2008-07-23 10:02:18 +0400 |
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committer | Maxime Curioni <maxime.curioni@gmail.com> | 2008-07-23 10:02:18 +0400 |
commit | 0c494442d34d05ea8e0d94daefcca5902a2d6149 (patch) | |
tree | 8c979ad3a92731656070387594123e1ef4d7082a /source/blender/src/drawview.c | |
parent | 0c3f7c2b7e0c9d8ad5945029170fc8ed1f0c1eda (diff) | |
parent | 1ffdc6679171c40ac1b2e5852ceaaa1495fbcd17 (diff) |
soc-2008-mxcurioni: merged changes to revision 15705
Diffstat (limited to 'source/blender/src/drawview.c')
-rw-r--r-- | source/blender/src/drawview.c | 80 |
1 files changed, 71 insertions, 9 deletions
diff --git a/source/blender/src/drawview.c b/source/blender/src/drawview.c index f595a101f63..14434504e7a 100644 --- a/source/blender/src/drawview.c +++ b/source/blender/src/drawview.c @@ -61,6 +61,7 @@ #include "DNA_constraint_types.h" #include "DNA_curve_types.h" #include "DNA_group_types.h" +#include "DNA_gpencil_types.h" #include "DNA_image_types.h" #include "DNA_key_types.h" #include "DNA_lattice_types.h" @@ -111,6 +112,7 @@ #include "BIF_butspace.h" #include "BIF_drawimage.h" +#include "BIF_drawgpencil.h" #include "BIF_editgroup.h" #include "BIF_editarmature.h" #include "BIF_editmesh.h" @@ -137,6 +139,7 @@ #include "BDR_editobject.h" #include "BDR_vpaint.h" #include "BDR_sculptmode.h" +#include "BDR_gpencil.h" #include "BSE_drawview.h" #include "BSE_filesel.h" @@ -2498,7 +2501,7 @@ static void view3d_panel_background(short cntrl) // VIEW3D_HANDLER_BACKGROUND uiSetPanelHandler(VIEW3D_HANDLER_BACKGROUND); // for close and esc if(uiNewPanel(curarea, block, "Background Image", "View3d", 340, 10, 318, 204)==0) return; - if(G.f & G_VERTEXPAINT || G.f & G_WEIGHTPAINT || G.f & G_TEXTUREPAINT) { + if(G.f & G_VERTEXPAINT || G.f & G_WEIGHTPAINT || G.f & G_TEXTUREPAINT || G.f & G_GREASEPENCIL) { uiBlockSetFlag(block, UI_BLOCK_FRONTBUFFER); // force old style frontbuffer draw } @@ -2546,7 +2549,7 @@ static void view3d_panel_properties(short cntrl) // VIEW3D_HANDLER_SETTINGS /* to force height */ uiNewPanelHeight(block, 264); - if(G.f & (G_VERTEXPAINT|G_FACESELECT|G_TEXTUREPAINT|G_WEIGHTPAINT)) { + if(G.f & (G_VERTEXPAINT|G_FACESELECT|G_TEXTUREPAINT|G_WEIGHTPAINT|G_GREASEPENCIL)) { uiBlockSetFlag(block, UI_BLOCK_FRONTBUFFER); // force old style frontbuffer draw } @@ -2620,6 +2623,49 @@ static void view3d_panel_preview(ScrArea *sa, short cntrl) // VIEW3D_HANDLER_PRE } } +static void view3d_panel_gpencil(short cntrl) // VIEW3D_HANDLER_GREASEPENCIL +{ + uiBlock *block; + View3D *vd; + + vd= G.vd; + + block= uiNewBlock(&curarea->uiblocks, "view3d_panel_gpencil", UI_EMBOSS, UI_HELV, curarea->win); + uiPanelControl(UI_PNL_SOLID | UI_PNL_CLOSE | cntrl); + uiSetPanelHandler(VIEW3D_HANDLER_GREASEPENCIL); // for close and esc + if (uiNewPanel(curarea, block, "Grease Pencil", "View3d", 100, 30, 318, 204)==0) return; + + if (G.f & (G_VERTEXPAINT|G_WEIGHTPAINT|G_TEXTUREPAINT|G_GREASEPENCIL)) { + uiBlockSetFlag(block, UI_BLOCK_FRONTBUFFER); // force old style frontbuffer draw + } + + /* allocate memory for gpd if drawing enabled (this must be done first or else we crash) */ + if (vd->flag2 & V3D_DISPGP) { + if (vd->gpd == NULL) + gpencil_data_setactive(curarea, gpencil_data_addnew()); + } + + if (vd->flag2 & V3D_DISPGP) { + bGPdata *gpd= vd->gpd; + short newheight; + + /* this is a variable height panel, newpanel doesnt force new size on existing panels */ + /* so first we make it default height */ + uiNewPanelHeight(block, 204); + + /* draw button for showing gpencil settings and drawings */ + uiDefButBitS(block, TOG, V3D_DISPGP, B_REDR, "Use Grease Pencil", 10, 225, 150, 20, &vd->flag2, 0, 0, 0, 0, "Display freehand annotations overlay over this 3D View"); + + /* extend the panel if the contents won't fit */ + newheight= draw_gpencil_panel(block, gpd, curarea); + uiNewPanelHeight(block, newheight); + } + else { + uiDefButBitS(block, TOG, V3D_DISPGP, B_REDR, "Use Grease Pencil", 10, 225, 150, 20, &vd->flag2, 0, 0, 0, 0, "Display freehand annotations overlay over this 3D View"); + uiDefBut(block, LABEL, 1, " ", 160, 180, 150, 20, NULL, 0.0, 0.0, 0, 0, ""); + } +} + static void view3d_blockhandlers(ScrArea *sa) { @@ -2634,9 +2680,7 @@ static void view3d_blockhandlers(ScrArea *sa) glDisable(GL_DEPTH_TEST); for(a=0; a<SPACE_MAXHANDLER; a+=2) { - switch(v3d->blockhandler[a]) { - case VIEW3D_HANDLER_PROPERTIES: view3d_panel_properties(v3d->blockhandler[a+1]); break; @@ -2651,7 +2695,10 @@ static void view3d_blockhandlers(ScrArea *sa) break; case VIEW3D_HANDLER_TRANSFORM: view3d_panel_transform_spaces(v3d->blockhandler[a+1]); - break; + break; + case VIEW3D_HANDLER_GREASEPENCIL: + view3d_panel_gpencil(v3d->blockhandler[a+1]); + break; } /* clear action value for event */ v3d->blockhandler[a+1]= 0; @@ -3169,7 +3216,11 @@ void drawview3dspace(ScrArea *sa, void *spacedata) v3d->zbuf= FALSE; glDisable(GL_DEPTH_TEST); } - + + /* draw grease-pencil stuff */ + if (v3d->flag2 & V3D_DISPGP) + draw_gpencil_3dview(sa, 1); + persp(PERSP_WIN); // set ortho /* Draw Sculpt Mode brush */ @@ -3211,6 +3262,11 @@ void drawview3dspace(ScrArea *sa, void *spacedata) if(v3d->persp>1) drawviewborder(); if(v3d->flag2 & V3D_FLYMODE) drawviewborder_flymode(); + + /* draw grease-pencil stuff */ + if (v3d->flag2 & V3D_DISPGP) + draw_gpencil_3dview(sa, 0); + if(!(G.f & G_PLAYANIM)) drawcursor(v3d); if(U.uiflag & USER_SHOW_ROTVIEWICON) draw_view_axis(); @@ -3311,16 +3367,15 @@ void drawview3d_render(struct View3D *v3d, int winx, int winy, float winmat[][4] /* first draw set */ if(G.scene->set) { - for(SETLOOPER(G.scene->set, base)) { if(v3d->lay & base->lay) { if ELEM3(base->object->type, OB_LAMP, OB_CAMERA, OB_LATTICE); else { where_is_object(base->object); - + BIF_ThemeColorBlend(TH_WIRE, TH_BACK, 0.6f); draw_object(base, DRAW_CONSTCOLOR|DRAW_SCENESET); - + if(base->object->transflag & OB_DUPLI) { draw_dupli_objects(v3d, base); } @@ -3377,6 +3432,13 @@ void drawview3d_render(struct View3D *v3d, int winx, int winy, float winmat[][4] glDisable(GL_DEPTH_TEST); } + if(v3d->gpd) { + /* draw grease-pencil overlays + * WARNING: view matrices are altered here! + */ + draw_gpencil_oglrender(v3d, winx, winy); + } + G.f &= ~G_SIMULATION; glFlush(); |