diff options
author | Campbell Barton <ideasman42@gmail.com> | 2007-10-20 20:17:27 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2007-10-20 20:17:27 +0400 |
commit | 46deddcc62784dab47b1f14dda0d802f5f341b18 (patch) | |
tree | e3542a1b2d10f1c77e4ac5f7078f485d5b4e1006 /source/blender/src/drawview.c | |
parent | e5a9e0b12a6d6aa334561edaf8a839f3f1a8d7d4 (diff) |
Image Stamping patch by Diego (and peach request)- stamps image info into metadata and optionally
draws into the
frame.
This patch includes some changes I made...
* use blenders bitmap fonts (rather then own fonts)
* select font size
* user interface layout changes
* Marker as another image stamp option
Also added some new API calls
BMF_GetFontHeight(font);
BMF_DrawStringBuf(...); - so we can draw text into an imbuf's image buffer.
get_frame_marker(frame) - get the last marker from the frame.
IMB_rectfill_area(...) - fill in an image buffer with a rectangle area of color.
TODO - draw stamp info in 3d view, at the moment it just displays in the animation.
Diffstat (limited to 'source/blender/src/drawview.c')
-rw-r--r-- | source/blender/src/drawview.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/drawview.c b/source/blender/src/drawview.c index d67df1e0e97..9777415fc0a 100644 --- a/source/blender/src/drawview.c +++ b/source/blender/src/drawview.c @@ -1021,7 +1021,7 @@ static void drawviewborder(void) BIF_ThemeColor(TH_WIRE); glRectf(x1, y1, x2, y2); - /* camera name - draw in highlighted text colour */ + /* camera name - draw in highlighted text color */ if (ca && (ca->flag & CAM_SHOWNAME)) { BIF_ThemeColor(TH_TEXT_HI); glRasterPos2f(x1, y1-15); |