diff options
author | Ton Roosendaal <ton@blender.org> | 2006-11-16 23:55:11 +0300 |
---|---|---|
committer | Ton Roosendaal <ton@blender.org> | 2006-11-16 23:55:11 +0300 |
commit | 7686e2cc5c1fba8ed8c2a9b4fc2698fb10e12f9f (patch) | |
tree | 1632b4f14a0e1c92674f9e3f302d1803e1ed606c /source/blender/src/drawview.c | |
parent | 8f2ad64f3de00116dfb85d6b7675ade03b4fabf2 (diff) |
New stuff:
- Weight paint options now also show in Nkey panel
- added uiNewPanelTitle() in interface API to rename panels. In use now
for the Nkey panel title.
(Note: original name is identifier, do not change that)
Diffstat (limited to 'source/blender/src/drawview.c')
-rw-r--r-- | source/blender/src/drawview.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/src/drawview.c b/source/blender/src/drawview.c index 46c7beeedcc..ae332c07b1b 100644 --- a/source/blender/src/drawview.c +++ b/source/blender/src/drawview.c @@ -2284,11 +2284,17 @@ static void view3d_panel_object(short cntrl) // VIEW3D_HANDLER_OBJECT if(G.f & G_VERTEXPAINT) rgb= &Gvp.r; else if(settings->imapaint.brush) rgb= settings->imapaint.brush->rgb; + uiNewPanelTitle(block, "Paint Properties"); if (rgb) /* 'f' is for floating panel */ uiBlockPickerButtons(block, rgb, hsv, old, hexcol, 'f', REDRAWBUTSEDIT); } + else if(G.f & G_WEIGHTPAINT) { + uiNewPanelTitle(block, "Weight Paint Properties"); + weight_paint_buttons(block); + } else if(G.f & G_SCULPTMODE) { + uiNewPanelTitle(block, "Sculpt Properties"); sculptmode_draw_interface_tools(block,10,150); sculptmode_draw_interface_textures(block,220,150); } else { |