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authorTon Roosendaal <ton@blender.org>2004-12-15 14:36:46 +0300
committerTon Roosendaal <ton@blender.org>2004-12-15 14:36:46 +0300
commit6719d88aab15627bdbe05f7ac116addffd2e165f (patch)
tree509395a67234006eecac181375f9214b06c5a3b1 /source/blender/src/drawview.c
parent82421a2d7097698eb7689c7d128a8c8d6e8dea9f (diff)
Bug #2019
Separate in Mesh editmode, selectmode 'face', and with a selection that used to be in vertex mode a full select (like selecting the 2 opposing faces in a cube) caused crash. There was still no good face-select awareness there... tsk! :)
Diffstat (limited to 'source/blender/src/drawview.c')
-rw-r--r--source/blender/src/drawview.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/src/drawview.c b/source/blender/src/drawview.c
index 3692e5c0e5f..9f60de5153d 100644
--- a/source/blender/src/drawview.c
+++ b/source/blender/src/drawview.c
@@ -2502,15 +2502,15 @@ void inner_play_anim_loop(int init, int mode)
set_timecursor(CFRA);
- clear_all_constraints();
- do_all_ipos();
- BPY_do_all_scripts(SCRIPT_FRAMECHANGED);
- do_all_keys();
- do_all_actions();
- do_all_ikas();
-
+ //clear_all_constraints();
+ //do_all_ipos();
+ //BPY_do_all_scripts(SCRIPT_FRAMECHANGED);
+ //do_all_keys();
+ //do_all_actions();
+ //do_all_ikas();
+ update_for_newframe_muted();
- test_all_displists();
+ //test_all_displists();
#ifdef NAN_LINEAR_PHYSICS
update_anim_sumo();