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author | Willian Padovani Germano <wpgermano@gmail.com> | 2004-07-03 09:17:04 +0400 |
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committer | Willian Padovani Germano <wpgermano@gmail.com> | 2004-07-03 09:17:04 +0400 |
commit | 928282772051eadd29b26a43b4c217ebf06d0ba9 (patch) | |
tree | 36e2a9906ed924e962554df716d30f0ad1bce798 /source/blender/src/drawview.c | |
parent | 90d4f7a3c1f6f789df61f348f974813a260014f5 (diff) |
New scripts:
- hotkeys, obdatacopier and renameobjectbyblock, all from Jean-Michel Soler (jms);
- bevel_center by Loic Berthe, suggested for inclusion by jms;
- doc_browser, by Daniel Dunbar (Zr)
Thanks to them for the new contributions!
(I included doc_browser at 'Misc' because only users interested in script writing would actually use it, but it could also be under 'Help'. Opinions?)
BPython related:
- Added scriptlink methods to object, lamp, camera and world.
- Object: added object.makeTrack and object.clearTrack (old track method).
- sys: made sys.exists(path) return 0 for not found; 1 for file, 2 for dir and -1 for neither.
- doc updates and fixes.
- made ONLOAD event work. G.f's SCENESCRIPT bit was being zeroed in set_app_data.
- Blender: updated functions Load and Save to support the builtin importers and exporters besides .blend (dxf, videoscape, vrml 1.0, stl, ...)
- Draw: added mouse wheel events.
- Scene: added scene.play to play back animations (like ALT+A and SHIFT+ALT+A). Makes a good counter, too, when the 'win' attribute is set to a space that doesn't "animate".
The scene.play() addition and the fix to ONLOAD scriptlinks is part of the work for a Blender demo mode. It already works, but I'll still add support for Radiosity calculations and fix a thing in main(): it executes onload scripts too early (BIF_Init), giving funny results in alt+a animations and renderings when firing up Blender. Loading after the program is up has no such problems. When I finish I'll post examples of demo mode scripts.
Diffstat (limited to 'source/blender/src/drawview.c')
-rw-r--r-- | source/blender/src/drawview.c | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/source/blender/src/drawview.c b/source/blender/src/drawview.c index dab5c5ff2bf..5f5d4afb41c 100644 --- a/source/blender/src/drawview.c +++ b/source/blender/src/drawview.c @@ -2428,7 +2428,7 @@ void inner_play_anim_loop(int init, int mode) if(sa==oldsa) { scrarea_do_windraw(sa); } - else if(curmode) { + else if(curmode & 1) { /* catch modes 1 and 3 */ if ELEM(sa->spacetype, SPACE_VIEW3D, SPACE_SEQ) { scrarea_do_windraw(sa); } @@ -2453,6 +2453,11 @@ void inner_play_anim_loop(int init, int mode) } } +/* play_anim: 'mode' defines where to play and if repeat is on: + * - 0: current area + * - 1: all view3d and seq areas + * - 2: current area, no replay + * - 3: all view3d and seq areas, no replay */ int play_anim(int mode) { ScrArea *sa, *oldsa; @@ -2507,7 +2512,7 @@ int play_anim(int mode) } if(event==ESCKEY || event==SPACEKEY) break; - if(mode==2 && CFRA==EFRA) break; + if((mode > 1) && CFRA==EFRA) break; /* no replay */ } if(event==SPACEKEY); |