diff options
author | Matt Ebb <matt@mke3.net> | 2004-08-04 10:52:41 +0400 |
---|---|---|
committer | Matt Ebb <matt@mke3.net> | 2004-08-04 10:52:41 +0400 |
commit | d1322bfaa8f484ae402a0d1c1a12cff306f7f3f1 (patch) | |
tree | f9d8cf0b962f13e1b9cef1257b161e83458fd78d /source/blender/src/drawview.c | |
parent | c8ef5b7d27e2123021fecd170167b5731b5e535f (diff) |
Tweak to the colour picker after conversation with Ton.
Moved the buttons to the side, so it's:
* consistent with the layout of the floating panel version
and consistent with the vertical R/G/B sliders layout
* using real number fields instead of abused menus :)
Diffstat (limited to 'source/blender/src/drawview.c')
-rw-r--r-- | source/blender/src/drawview.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/drawview.c b/source/blender/src/drawview.c index 7df8900f0e1..02dbd8565a9 100644 --- a/source/blender/src/drawview.c +++ b/source/blender/src/drawview.c @@ -1516,7 +1516,7 @@ static void view3d_panel_object(short cntrl) // VIEW3D_HANDLER_OBJECT else if(G.f & (G_VERTEXPAINT|G_TEXTUREPAINT)) { extern VPaint Gvp; /* from vpaint */ static float hsv[3], old[3]; // used as temp mem for picker - uiBlockPickerButtons(block, &Gvp.r, hsv, old, 'r'); /* 'r' is for numbuts on right */ + uiBlockPickerButtons(block, &Gvp.r, hsv, old, 'f'); /* 'f' is for floating panel */ } else { uiBlockBeginAlign(block); |