diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2007-11-27 01:09:57 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2007-11-27 01:09:57 +0300 |
commit | 7da56f4a9ba0bdd0cdcd40b8ca6e69d776d26abe (patch) | |
tree | 663c13aae5606937571ac1e7a4c77ca2866e75dd /source/blender/src/edit.c | |
parent | 121dab1bcd9467bd8e11d0a82e83a1621758fd8e (diff) | |
parent | 770291b9ea1ec03d98b6bae4fd2a2d3f0091be41 (diff) |
Particles
=========
Merge of the famous particle patch by Janne Karhu, a full rewrite
of the Blender particle system. This includes:
- Emitter, Hair and Reactor particle types.
- Newtonian, Keyed and Boids physics.
- Various particle visualisation and rendering types.
- Vertex group and texture control for various properties.
- Interpolated child particles from parents.
- Hair editing with combing, growing, cutting, .. .
- Explode modifier.
- Harmonic, Magnetic fields, and multiple falloff types.
.. and lots of other things, some more info is here:
http://wiki.blender.org/index.php/BlenderDev/Particles_Rewrite
http://wiki.blender.org/index.php/BlenderDev/Particles_Rewrite_Doc
The new particle system cannot be backwards compatible. Old particle
systems are being converted to the new system, but will require
tweaking to get them looking the same as before.
Point Cache
===========
The new system to replace manual baking, based on automatic caching
on disk. This is currently used by softbodies and the particle system.
See the Cache API section on:
http://wiki.blender.org/index.php/BlenderDev/PhysicsSprint
Documentation
=============
These new features still need good docs for the release logs, help
for this is appreciated.
Diffstat (limited to 'source/blender/src/edit.c')
-rw-r--r-- | source/blender/src/edit.c | 61 |
1 files changed, 54 insertions, 7 deletions
diff --git a/source/blender/src/edit.c b/source/blender/src/edit.c index f6b60a3d8fc..accdd4b8990 100644 --- a/source/blender/src/edit.c +++ b/source/blender/src/edit.c @@ -52,12 +52,14 @@ #include "DNA_action_types.h" #include "DNA_armature_types.h" #include "DNA_curve_types.h" +#include "DNA_group_types.h" #include "DNA_ipo_types.h" #include "DNA_lattice_types.h" #include "DNA_meta_types.h" #include "DNA_mesh_types.h" #include "DNA_modifier_types.h" #include "DNA_object_types.h" +#include "DNA_particle_types.h" #include "DNA_screen_types.h" #include "DNA_scene_types.h" #include "DNA_space_types.h" @@ -81,6 +83,7 @@ #include "BKE_mesh.h" #include "BKE_modifier.h" #include "BKE_object.h" +#include "BKE_particle.h" #include "BKE_utildefines.h" #ifdef WITH_VERSE @@ -90,6 +93,7 @@ #include "BIF_editmesh.h" #include "BIF_editview.h" #include "BIF_editarmature.h" +#include "BIF_editparticle.h" #include "BIF_gl.h" #include "BIF_glutil.h" #include "BIF_interface.h" @@ -425,6 +429,9 @@ int get_border(rcti *rect, short flag) else if (FACESEL_PAINT_TEST) { circle_selectCB(&obedit_selectionCB); } + else if (G.f&G_PARTICLEEDIT) { + circle_selectCB(&PE_selectionCB); + } return 0; case SPACE_IMAGE: // brush select in UV editor @@ -477,7 +484,7 @@ void draw_sel_circle(short *mval, short *mvalo, float rad, float rado, int selec void circle_selectCB(select_CBfunc callback) { static float rad= 40.0; - float rado; + float rado= rad; int firsttime=1; int escape= 0; unsigned short event; @@ -495,8 +502,6 @@ void circle_selectCB(select_CBfunc callback) draw_sel_circle(mval, NULL, rad, 0.0, selecting); // draws frontbuffer, but sets backbuf again - rado= rad; - while(TRUE) { if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1] || rado!=rad || firsttime) { @@ -787,8 +792,47 @@ void countall() ob= base->object; /* warning, ob not is obact anymore */ if(base->flag & SELECT) G.totobjsel++; - - if(ob->parent && (ob->parent->transflag & (OB_DUPLIVERTS|OB_DUPLIFACES))) { + + if(ob->transflag & OB_DUPLIPARTS) { + ParticleSystem *psys; + ParticleSettings *part; + int step_nbr; + + for(psys=ob->particlesystem.first; psys; psys=psys->next){ + part=psys->part; + + //if(psys->flag&PSYS_BAKED && part->draw&PART_DRAW_KEYS) + // step_nbr=part->keys_step; + //else + step_nbr=1; + + if(part->draw_as==PART_DRAW_OB && part->dup_ob){ + int tot=count_particles(psys); + count_object(part->dup_ob, 0, tot*step_nbr); + } + else if(part->draw_as==PART_DRAW_GR && part->dup_group){ + GroupObject *go; + int tot, totgroup=0, cur=0; + + go= part->dup_group->gobject.first; + while(go){ + go=go->next; + totgroup++; + } + go= part->dup_group->gobject.first; + while(go){ + tot=count_particles_mod(psys,totgroup,cur); + count_object(go->ob, 0, tot*step_nbr); + cur++; + go=go->next; + } + } + } + + count_object(ob, base->flag & SELECT, 1); + G.totobj++; + } + else if(ob->parent && (ob->parent->transflag & (OB_DUPLIVERTS|OB_DUPLIFACES))) { int tot= count_duplilist(ob->parent); G.totobj+=tot; count_object(ob, base->flag & SELECT, tot); @@ -1818,6 +1862,9 @@ void delete_context_selected(void) else if(G.obedit->type==OB_MBALL) delete_mball(); else if (G.obedit->type==OB_ARMATURE) delete_armature(); } + else if(G.f & G_PARTICLEEDIT){ + PE_delete_particle(); + } else delete_obj(0); } @@ -1829,9 +1876,9 @@ void duplicate_context_selected(void) else if(G.obedit->type==OB_MBALL) adduplicate_mball(); else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) adduplicate_nurb(); } - else { + else if(G.f & G_PARTICLEEDIT); + else adduplicate(0, U.dupflag); - } } void toggle_shading(void) |