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authorJoshua Leung <aligorith@gmail.com>2008-04-28 11:38:06 +0400
committerJoshua Leung <aligorith@gmail.com>2008-04-28 11:38:06 +0400
commit945527549024f7ba6a1cc185b30a103e293376ce (patch)
treefb09e12e4e612282a01eb65d84fe84329cba701a /source/blender/src/editaction.c
parentcf84cf5f211475dc72cffe0ebba85e2ad91fee6b (diff)
== Action Editor - Action Groups finishing touches ==
* Added a new tool "Synchronise with Armature" (found under Channels->Grouping), which synchronises the grouping of action-channels and the grouping of their relevant bones. This only works when the active object is an armature, and the action isn't pinned. All of the action's action-channels are removed from their groups, and are added back into groups according to the current grouping of their corresponding bones. A bit of testing for weird cases is needed. * Group colours are now not drawn if the group originally was using the 'default' colour-set.
Diffstat (limited to 'source/blender/src/editaction.c')
-rw-r--r--source/blender/src/editaction.c45
1 files changed, 45 insertions, 0 deletions
diff --git a/source/blender/src/editaction.c b/source/blender/src/editaction.c
index d5bec0431e5..d0ef051b713 100644
--- a/source/blender/src/editaction.c
+++ b/source/blender/src/editaction.c
@@ -1178,6 +1178,7 @@ void verify_pchan2achan_grouping (bAction *act, bPose *pose, char name[])
}
}
}
+ grp->customCol= agrp->customCol;
BLI_addtail(&act->groups, grp);
}
@@ -1188,6 +1189,50 @@ void verify_pchan2achan_grouping (bAction *act, bPose *pose, char name[])
}
}
+/* This function is used when the user specifically requests to sync changes of pchans + bone groups
+ * to achans + action groups. All achans are detached from their groups, and all groups are destroyed.
+ * They are then recreated when the achans are reassigned to groups.
+ *
+ * Note: This doesn't preserve hand-created groups, and will operate on ALL action-channels regardless of
+ * whether they were selected or active. More specific filtering can be added later.
+ */
+void sync_pchan2achan_grouping ()
+{
+ void *data;
+ short datatype;
+ bAction *act;
+ bActionChannel *achan, *next, *last;
+ bPose *pose;
+
+ /* determine what type of data we are operating on */
+ data = get_action_context(&datatype);
+ if ((datatype != ACTCONT_ACTION) || (data==NULL)) return;
+ if ((G.saction->pin) || (OBACT==NULL) || (OBACT->type != OB_ARMATURE)) {
+ error("Action doesn't belong to active armature");
+ return;
+ }
+
+ /* get data */
+ act= (bAction *)data;
+ pose= OBACT->pose;
+
+ /* remove achan->group links, then delete all groups */
+ for (achan= act->chanbase.first; achan; achan= achan->next)
+ achan->grp = NULL;
+ BLI_freelistN(&act->groups);
+
+ /* loop through all achans, reassigning them to groups (colours are resyncronised) */
+ last= act->chanbase.last;
+ for (achan= act->chanbase.first; achan && achan!=last; achan= next) {
+ next= achan->next;
+ verify_pchan2achan_grouping(act, pose, achan->name);
+ }
+
+ /* undo and redraw */
+ BIF_undo_push("Sync Armature-Data and Action");
+ allqueue(REDRAWACTION, 0);
+}
+
/* **************************************************** */
/* TRANSFORM TOOLS */