diff options
author | Ton Roosendaal <ton@blender.org> | 2005-08-26 21:48:46 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2005-08-26 21:48:46 +0400 |
commit | 669c4dbecb1a0f9fe021250052d68538b0f61f0d (patch) | |
tree | be3cbf7093e9596fab73bddbb1b87cec58d90213 /source/blender/src/editarmature.c | |
parent | 1046dfb136ec8ad488be50c31fa797d97af0b25a (diff) |
Fixes, as reported by Basse
- Softbody Mesh didnt update when it was child of armature-posing
- Bone Stick drawing didn't draw selected in Solid + Object mode.
- WeightPaint + Subsurf (nice that it works!) didn't update on Bone
selection
Diffstat (limited to 'source/blender/src/editarmature.c')
-rw-r--r-- | source/blender/src/editarmature.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/src/editarmature.c b/source/blender/src/editarmature.c index 439b520a6f6..c3a9a930958 100644 --- a/source/blender/src/editarmature.c +++ b/source/blender/src/editarmature.c @@ -1851,6 +1851,7 @@ int do_pose_selectbuffer(Base *base, unsigned int *buffer, short hits) if(G.f & G_WEIGHTPAINT) { if(nearBone->flag & BONE_ACTIVE) { vertexgroup_select_by_name(OBACT, nearBone->name); + DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA); } } |