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authorTon Roosendaal <ton@blender.org>2004-01-16 22:30:25 +0300
committerTon Roosendaal <ton@blender.org>2004-01-16 22:30:25 +0300
commitd5a1b582c3fc83eba91bf1ef9f594b9d37966a6d (patch)
tree8a0cad1477a0dd69be67bdac780a4582e5efd0ac /source/blender/src/editface.c
parentdcc8af9374bce0609980778f5b3d5ce858014a4f (diff)
two fixes:
- while Faceselect mode on Subsurf, it didnt render the changes. this was because the displaylist wasnt updated (the 3d window shows original mesh) - added proper redraw event for F10-sound buttons when you add a new sound. somehow sound doesnt play anymore here... have to check further.
Diffstat (limited to 'source/blender/src/editface.c')
-rw-r--r--source/blender/src/editface.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/src/editface.c b/source/blender/src/editface.c
index 88b35777da8..f595bebd6e0 100644
--- a/source/blender/src/editface.c
+++ b/source/blender/src/editface.c
@@ -411,6 +411,7 @@ void rotate_uv_tface()
mface++;
}
+ makeDispList(OBACT);
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWIMAGE, 0);
}
@@ -1063,6 +1064,8 @@ void uv_autocalc_tface()
}
}
+ makeDispList(OBACT);
+
allqueue(REDRAWVIEW3D, 0);
allqueue(REDRAWIMAGE, 0);
myloadmatrix(G.vd->viewmat);