diff options
author | Ton Roosendaal <ton@blender.org> | 2004-04-20 22:27:10 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2004-04-20 22:27:10 +0400 |
commit | d694335cc2e882cb7ef08806bc7cd07191f93d70 (patch) | |
tree | 217888e6ea3cf00f2126e4289c42a5a22668e73f /source/blender/src/editkey.c | |
parent | b41cf698dcf2669c278b45aaf717ab2c59702821 (diff) |
Another phase in panelizing all window types. Did lots of small code
fixes, including:
- Panel in action window (disabled it, since there's no need for it)
- fix: when action was added to mesh with vertex keys, the action couldn't
be deleted, nor did action window draw key names
- mouse on RVK (key) in Action window: Nkey menu pops as well.
This is not a good candidate to put in Panel, no selection possible here.
- when you change name of RVK in action window, it shows in IpoWindow too
Diffstat (limited to 'source/blender/src/editkey.c')
-rw-r--r-- | source/blender/src/editkey.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/src/editkey.c b/source/blender/src/editkey.c index 772dd0e62db..bebf204d27d 100644 --- a/source/blender/src/editkey.c +++ b/source/blender/src/editkey.c @@ -278,6 +278,9 @@ void make_rvk_slider(uiBlock *block, Key *key, int keynum, meshslidervals+keynum, min, max, 10, 2, "Slider to control rvk"); uiButSetFunc(but, rvk_slider_func, key, keynums+keynum); + // no hilite, the winmatrix is not correct later on... + uiButSetFlag(but, UI_NO_HILITE); + } static void default_key_ipo(Key *key) |