diff options
author | Ton Roosendaal <ton@blender.org> | 2005-08-20 23:18:35 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2005-08-20 23:18:35 +0400 |
commit | dd5410162aa3eec61906febfdb0a550122cb2202 (patch) | |
tree | 27e702e1fb98fb6cb39e3a454ce052916b65bd5d /source/blender/src/editlattice.c | |
parent | ad5ac39ccc9941a77a69266eedb5f4218a779c32 (diff) |
New feature; User definable Clipping Planes.
Press ALT+B in 3d window, draw a rect, and it becomes a clipping
volume of 4 planes. You then can rotate the view anyway you like.
Works for each 3d window individually.
Disable it with another ALT+B press.
Commit is huge because it had to change all selection code as well.
The user-clipping planes are in 'eye space', the other clipping
happens in projected 'viewport space'.
Nice to notice is that the 'x=3200' convention (to denote a coordinate
is clipped) now is a define. Define value is still a number though... but
we now can get up to screens of 12000 pixels without issues!
Known issue; here it refuses to draw the 'object centers' or Lamp icons
within the clipping region. Can't find any reason for it... however, we
might move to non-pixmaps for it anyway.
Testing might reveil numerous issues, will be standby for it.
Curious? Check this http://www.blender.org/bf/rt4.jpg
Diffstat (limited to 'source/blender/src/editlattice.c')
-rw-r--r-- | source/blender/src/editlattice.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/editlattice.c b/source/blender/src/editlattice.c index 2f7eec5149c..91d56a2ed16 100644 --- a/source/blender/src/editlattice.c +++ b/source/blender/src/editlattice.c @@ -214,7 +214,7 @@ void deselectall_Latt(void) static void findnearestLattvert__doClosest(void *userData, BPoint *bp, int x, int y) { struct { BPoint *bp; short dist, select, mval[2]; } *data = userData; - short temp = abs(data->mval[0]-x) + abs(data->mval[1]-y); + float temp = abs(data->mval[0]-x) + abs(data->mval[1]-y); if ((bp->f1&1)==data->select) temp += 5; if (temp<data->dist) { |