diff options
author | Campbell Barton <ideasman42@gmail.com> | 2007-04-29 17:39:46 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2007-04-29 17:39:46 +0400 |
commit | 99135b0674830528eaed3067c40905af8e4557a9 (patch) | |
tree | 604d8d7713c8e8f35111b9cc507f42944eb468f3 /source/blender/src/editmesh.c | |
parent | 243d1a28c0635a85c2dca9a23e9465b170b0ba3a (diff) |
dont use tface hide or select anymore, since maintaining 2 sets of hide/select data for each face is annoying.
using mface->flag for both.
Also found that the cdDM_drawMappedFaces and cdDM_drawFacesTex_common could get normals mixed up when rendering hidden faces. because hidden/invisible faces used continue without advancing to the next normal.
Diffstat (limited to 'source/blender/src/editmesh.c')
-rw-r--r-- | source/blender/src/editmesh.c | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/source/blender/src/editmesh.c b/source/blender/src/editmesh.c index 15840335169..9b0811bf788 100644 --- a/source/blender/src/editmesh.c +++ b/source/blender/src/editmesh.c @@ -877,8 +877,6 @@ void make_editMesh() } CustomData_copy(&me->fdata, &em->fdata, CD_MASK_EDITMESH, CD_CALLOC, 0); - if (G.f & G_FACESELECT) - select_mface_from_tface(me); /* make faces */ mface= me->mface; @@ -1150,10 +1148,6 @@ void load_editMesh(void) efa= efa->next; } - /* sync hide and select flags with faceselect mode */ - if (G.f & G_FACESELECT) - select_tface_from_mface(me); - /* patch hook indices and vertex parents */ { Object *ob; |