diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2006-11-20 07:28:02 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2006-11-20 07:28:02 +0300 |
commit | e435fbc3c5a00e5b63c1cd2609ab6828187660d3 (patch) | |
tree | 3f1da9c51451dee55a203cd001d37f8774d2582f /source/blender/src/editmesh.c | |
parent | 0a7c43c6e5fc7d5d75a4645eca1164cede2d03a6 (diff) |
Added custom vertex/edge/face data for meshes:
All data layers, including MVert/MEdge/MFace, are now managed as custom
data layers. The pointers like Mesh.mvert, Mesh.dvert or Mesh.mcol are
still used of course, but allocating, copying or freeing these arrays
should be done through the CustomData API.
Work in progress documentation on this is here:
http://mediawiki.blender.org/index.php/BlenderDev/BlenderArchitecture/CustomData
Replaced TFace by MTFace:
This is the same struct, except that it does not contain color, that now
always stays separated in MCol. This was not a good design decision to
begin with, and it is needed for adding multiple color layers later. Note
that this does mean older Blender versions will not be able to read UV
coordinates from the next release, due to an SDNA limitation.
Removed DispListMesh:
This now fully replaced by DerivedMesh. To provide access to arrays of
vertices, edges and faces, like DispListMesh does. The semantics of the
DerivedMesh.getVertArray() and similar functions were changed to return
a pointer to an array if one exists, or otherwise allocate a temporary
one. On releasing the DerivedMesh, this temporary array will be removed
automatically.
Removed ssDM and meshDM DerivedMesh backends:
The ssDM backend was for DispListMesh, so that became obsolete automatically.
The meshDM backend was replaced by the custom data backend, that now figures
out which layers need to be modified, and only duplicates those.
This changes code in many places, and overall removes 2514 lines of code.
So, there's a good chance this might break some stuff, although I've been
testing it for a few days now. The good news is, adding multiple color and
uv layers should now become easy.
Diffstat (limited to 'source/blender/src/editmesh.c')
-rw-r--r-- | source/blender/src/editmesh.c | 139 |
1 files changed, 48 insertions, 91 deletions
diff --git a/source/blender/src/editmesh.c b/source/blender/src/editmesh.c index 820c6ca0f73..e66c42d902a 100644 --- a/source/blender/src/editmesh.c +++ b/source/blender/src/editmesh.c @@ -558,16 +558,18 @@ void free_editMesh(EditMesh *em) if(em->faces.first) free_facelist(&em->faces); if(em->selected.first) BLI_freelistN(&(em->selected)); - CustomData_free(&em->vdata); - CustomData_free(&em->fdata); + CustomData_free(&em->vdata, 0); + CustomData_free(&em->fdata, 0); if(em->derivedFinal) { if (em->derivedFinal!=em->derivedCage) { + em->derivedFinal->needsFree= 1; em->derivedFinal->release(em->derivedFinal); } em->derivedFinal= NULL; } if(em->derivedCage) { + em->derivedCage->needsFree= 1; em->derivedCage->release(em->derivedCage); em->derivedCage= NULL; } @@ -781,7 +783,7 @@ void make_editMesh() Mesh *me= G.obedit->data; EditMesh *em= G.editMesh; MFace *mface; - TFace *tface; + MTFace *tface; MVert *mvert; MSelect *mselect; KeyBlock *actkey; @@ -789,7 +791,6 @@ void make_editMesh() EditFace *efa; EditEdge *eed; EditSelection *ese; - CustomData mvdata, mfdata; int tot, a, eekadoodle= 0; #ifdef WITH_VERSE @@ -822,11 +823,7 @@ void make_editMesh() } /* make editverts */ - CustomData_init(&mvdata, 0, me->totvert, SUB_ELEMS_VERT); - if(me->dvert) - CustomData_add_layer(&mvdata, LAYERTYPE_MDEFORMVERT, LAYERFLAG_NOFREE, me->dvert); - CustomData_from_template(&mvdata, &em->vdata, 0, 0); - + CustomData_copy(&me->vdata, &em->vdata, CD_MASK_EDITMESH, CD_CALLOC, 0); mvert= me->mvert; evlist= (EditVert **)MEM_mallocN(tot*sizeof(void *),"evlist"); @@ -849,11 +846,9 @@ void make_editMesh() */ eve->keyindex = a; - CustomData_to_em_block(&mvdata, &em->vdata, a, &eve->data); + CustomData_to_em_block(&me->vdata, &em->vdata, a, &eve->data); } - CustomData_free(&mvdata); - if(actkey && actkey->totelem!=me->totvert); else { MEdge *medge= me->medge; @@ -875,18 +870,11 @@ void make_editMesh() } } - /* fill a CustomData, this is only temporary until Mesh get its own */ - CustomData_init(&mfdata, 0, me->totface, SUB_ELEMS_FACE); - if(me->mcol) - CustomData_add_layer(&mfdata, LAYERTYPE_MCOL, LAYERFLAG_NOFREE, me->mcol); - if(me->tface) - CustomData_add_layer(&mfdata, LAYERTYPE_TFACE, LAYERFLAG_NOFREE, me->tface); - - CustomData_from_template(&mfdata, &em->fdata, 0, 0); - + CustomData_copy(&me->fdata, &em->fdata, CD_MASK_EDITMESH, CD_CALLOC, 0); + /* make faces */ mface= me->mface; - tface= me->tface; + tface= me->mtface; for(a=0; a<me->totface; a++, mface++) { eve1= evlist[mface->v1]; @@ -898,7 +886,7 @@ void make_editMesh() efa= addfacelist(eve1, eve2, eve3, eve4, NULL, NULL); if(efa) { - CustomData_to_em_block(&mfdata, &em->fdata, a, &efa->data); + CustomData_to_em_block(&me->fdata, &em->fdata, a, &efa->data); efa->mat_nr= mface->mat_nr; efa->flag= mface->flag & ~ME_HIDE; @@ -910,7 +898,7 @@ void make_editMesh() } if(mface->flag & ME_HIDE) efa->h= 1; } - else if((tface = CustomData_get(&mfdata, a, LAYERTYPE_TFACE))) { + else if((tface = CustomData_get(&me->fdata, a, CD_MTFACE))) { if(tface->flag & TF_HIDE) efa->h= 1; else if(tface->flag & TF_SELECT) @@ -918,10 +906,8 @@ void make_editMesh() } } - if(me->tface) tface++; + if(me->mtface) tface++; } - - CustomData_free(&mfdata); } if(eekadoodle) @@ -968,16 +954,14 @@ void load_editMesh(void) MVert *mvert, *oldverts; MEdge *medge; MFace *mface; - MSticky *ms; MSelect *mselect; - TFace *tf; + MTFace *tf; EditVert *eve; EditFace *efa; EditEdge *eed; EditSelection *ese; float *fp, *newkey, *oldkey, nor[3]; int i, a, ototvert, totedge=0; - CustomData mvdata, mfdata; #ifdef WITH_VERSE if(em->vnode) { @@ -1014,41 +998,33 @@ void load_editMesh(void) if(G.totface==0) mface= NULL; else mface= MEM_callocN(G.totface*sizeof(MFace), "loadeditMesh face"); - /* free vertex and face data */ - if (me->dvert) { - free_dverts(me->dvert, me->totvert); - me->dvert= NULL; - } - if(me->tface) { - MEM_freeN(me->tface); - me->tface = NULL; - } - if(me->mcol) { - MEM_freeN(me->mcol); - me->mcol = NULL; - } - /* lets save the old verts just in case we are actually working on * a key ... we now do processing of the keys at the end */ - oldverts = me->mvert; + oldverts= me->mvert; ototvert= me->totvert; - /* put new data in Mesh */ - me->mvert= mvert; - me->totvert= G.totvert; + for (i=0; i<me->vdata.totlayer; i++) + if (me->vdata.layers[i].type == CD_MVERT) + me->vdata.layers[i].flag |= CD_FLAG_NOFREE; - if(me->medge) MEM_freeN(me->medge); - me->medge= medge; - me->totedge= totedge; - - if(me->mface) MEM_freeN(me->mface); + /* free custom data */ + CustomData_free(&me->vdata, me->totvert); + CustomData_free(&me->edata, me->totedge); + CustomData_free(&me->fdata, me->totface); - me->mface= mface; + /* add new custom data */ + me->totvert= G.totvert; + me->totedge= totedge; me->totface= G.totface; - /* vertex and face data */ - CustomData_from_template(&em->vdata, &mvdata, LAYERFLAG_NOFREE, me->totvert); - CustomData_from_template(&em->fdata, &mfdata, LAYERFLAG_NOFREE, me->totface); + CustomData_copy(&em->vdata, &me->vdata, CD_MASK_MESH, CD_CALLOC, me->totvert); + CustomData_copy(&em->fdata, &me->fdata, CD_MASK_MESH, CD_CALLOC, me->totface); + + me->mvert= CustomData_add_layer(&me->vdata, CD_MVERT, 0, mvert, me->totvert); + me->medge= CustomData_add_layer(&me->edata, CD_MEDGE, 0, medge, me->totedge); + me->mface= CustomData_add_layer(&me->fdata, CD_MFACE, 0, mface, me->totface); + + mesh_update_customdata_pointers(me); /* the vertices, use ->tmp.l as counter */ eve= em->verts.first; @@ -1065,7 +1041,7 @@ void load_editMesh(void) /* note: it used to remove me->dvert when it was not in use, cancelled that... annoying when you have a fresh vgroup */ - CustomData_from_em_block(&em->vdata, &mvdata, eve->data, a); + CustomData_from_em_block(&em->vdata, &me->vdata, eve->data, a); eve->tmp.l = a++; /* counter */ @@ -1084,10 +1060,6 @@ void load_editMesh(void) mvert++; } - /* from CustomData to dvert in Mesh */ - me->dvert = CustomData_get(&mvdata, 0, LAYERTYPE_MDEFORMVERT); - CustomData_free(&mvdata); - /* the edges */ a= 0; eed= em->edges.first; @@ -1160,11 +1132,10 @@ void load_editMesh(void) efa->e4->f2= 2; } - CustomData_from_em_block(&em->fdata, &mfdata, efa->data, i); + CustomData_from_em_block(&em->fdata, &me->fdata, efa->data, i); /* no index '0' at location 3 or 4 */ - test_index_face(mface, CustomData_get(&mfdata, i, LAYERTYPE_MCOL), - CustomData_get(&mfdata, i, LAYERTYPE_TFACE), efa->v4?4:3); + test_index_face(mface, &me->fdata, i, efa->v4?4:3); #ifdef WITH_VERSE if(efa->vface) { @@ -1179,10 +1150,10 @@ void load_editMesh(void) /* sync hide and select flags with faceselect mode */ if(G.f & G_FACESELECT) { - if(CustomData_has_layer(&mfdata, LAYERTYPE_TFACE) && (me->totface > 0)) { + if(me->mtface && (me->totface > 0)) { efa= em->faces.first; for(a=0, efa=em->faces.first; efa; a++, efa=efa->next) { - tf = CustomData_get(&mfdata, a, LAYERTYPE_TFACE); + tf = &me->mtface[a]; if(efa->h) tf->flag |= TF_HIDE; else tf->flag &= ~TF_HIDE; @@ -1192,10 +1163,6 @@ void load_editMesh(void) } } - /* from CustomData to tface and mcol in Mesh */ - me->tface = CustomData_get(&mfdata, 0, LAYERTYPE_TFACE); - me->mcol = CustomData_get(&mfdata, 0, LAYERTYPE_MCOL); - CustomData_free(&mfdata); /* patch hook indices and vertex parents */ { @@ -1364,17 +1331,6 @@ void load_editMesh(void) } } - /* sticky */ - if(me->msticky) { - if (ototvert<me->totvert) { - ms= MEM_callocN(me->totvert*sizeof(MSticky), "msticky"); - memcpy(ms, me->msticky, ototvert*sizeof(MSticky)); - MEM_freeN(me->msticky); - me->msticky= ms; - error("Sticky was too small"); - } - } - mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL); } @@ -1872,8 +1828,8 @@ static void free_undoMesh(void *umv) if(um->faces) MEM_freeN(um->faces); if(um->selected) MEM_freeN(um->selected); if(um->retopo_paint_data) retopo_free_paint_data(um->retopo_paint_data); - CustomData_free(&um->vdata); - CustomData_free(&um->fdata); + CustomData_free(&um->vdata, um->totvert); + CustomData_free(&um->fdata, um->totface); MEM_freeN(um); } @@ -1906,8 +1862,8 @@ static void *editMesh_to_undoMesh(void) if(um->totface) efac= um->faces= MEM_callocN(um->totface*sizeof(EditFaceC), "allfacesC"); if(um->totsel) esec= um->selected= MEM_callocN(um->totsel*sizeof(EditSelectionC), "allselections"); - if(um->totvert) CustomData_from_template(&em->vdata, &um->vdata, 0, um->totvert); - if(um->totface) CustomData_from_template(&em->fdata, &um->fdata, 0, um->totface); + if(um->totvert) CustomData_copy(&em->vdata, &um->vdata, CD_MASK_EDITMESH, CD_CALLOC, um->totvert); + if(um->totface) CustomData_copy(&em->fdata, &um->fdata, CD_MASK_EDITMESH, CD_CALLOC, um->totface); /* now copy vertices */ a = 0; @@ -2006,9 +1962,13 @@ static void undoMesh_to_editMesh(void *umv) G.editMesh->vnode = vnode; #endif + CustomData_free(&em->vdata, 0); + CustomData_free(&em->fdata, 0); + + CustomData_copy(&um->vdata, &em->vdata, CD_MASK_EDITMESH, CD_CALLOC, 0); + CustomData_copy(&um->fdata, &em->fdata, CD_MASK_EDITMESH, CD_CALLOC, 0); + /* now copy vertices */ - CustomData_free(&em->vdata); - CustomData_from_template(&um->vdata, &em->vdata, 0, 0); if(um->totvert) evar= MEM_mallocN(um->totvert*sizeof(EditVert *), "vertex ar"); for(a=0, evec= um->verts; a<um->totvert; a++, evec++) { @@ -2036,9 +1996,6 @@ static void undoMesh_to_editMesh(void *umv) } /* copy faces */ - CustomData_free(&em->fdata); - CustomData_from_template(&um->fdata, &em->fdata, 0, 0); - for(a=0, efac= um->faces; a<um->totface; a++, efac++) { if(efac->v4 != -1) efa= addfacelist(evar[efac->v1], evar[efac->v2], evar[efac->v3], evar[efac->v4], NULL, NULL); |