diff options
author | Campbell Barton <ideasman42@gmail.com> | 2007-09-12 14:35:48 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2007-09-12 14:35:48 +0400 |
commit | b2b3b018948f2a5b14b888e386ba811d9e1236e0 (patch) | |
tree | c9c50bc73341c74cd8de09f29cb60d2fd93f6f11 /source/blender/src/editmesh.c | |
parent | d1dcfd744a1c28e85a1e61b17782c2444fa14e8b (diff) |
Added UV face rotate and mirror to editmode and re arranged some of the editmode keys
The WKey menu was way too big and not well organized, re-arranged keys like this.
Ctrl+V - Vert Menu (remove doubles, smooth...)
Ctrl+E - Edge Menu - left as is
Ctrl+F - Face Menu - (flip normals, shading, Rotate and Mirror UV's/Colors)
Wkey menu only has subdivide in it now.
filesel.c - only show the relative paths option if the file is saved, (flag on by default caused the image to silently fail loading on my system, and gave permission errors on a users), also removed a warning.
Diffstat (limited to 'source/blender/src/editmesh.c')
-rw-r--r-- | source/blender/src/editmesh.c | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/source/blender/src/editmesh.c b/source/blender/src/editmesh.c index 4b7db1c1609..fcfb1a5c40f 100644 --- a/source/blender/src/editmesh.c +++ b/source/blender/src/editmesh.c @@ -2177,3 +2177,17 @@ int EM_texFaceCheck(void) return 1; return 0; } + +/* can we edit colors for this mesh?*/ +int EM_vertColorCheck(void) +{ + /* some of these checks could be a touch overkill */ + if ( (G.obedit) && + (G.obedit->type == OB_MESH) && + (G.editMesh) && + (G.editMesh->faces.first) && + (CustomData_has_layer(&G.editMesh->fdata, CD_MCOL))) + return 1; + return 0; +} + |